Author Topic: Nuclear War Simulator  (Read 1974 times)

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Offline MODy

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Re: Nuclear War Simulator
« Reply #15 on: June 05, 2020, 12:56:24 PM »
I have decided not to have multiplayer in it and I am not planning to add it in the future. I was experimenting with multiplayer at the beginning but dropped it for a number of reasons:
- it requires a lot of work and I would rather spend the time to introduce more details into the simulation
- it requires a minimum level of community and thus limits the opportunities to use the simulation
- most people playing strategy games do not bother with multiplayer
- the focus is on the humanitarian impact, while multiplayer interactions would require a lot more focus on the military system side

If you want an interesting nuclear multiplayer, try SIGNAL: https://pong.berkeley.edu/e-game/

Offline hellfish6

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Re: Nuclear War Simulator
« Reply #16 on: June 05, 2020, 02:19:42 PM »
That's fascinating. Would it be able to simulate a nuclear conflict in 1962 (Cuban Missile Crisis)? Does it have the weapons and warheads for that?

Offline MODy

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Re: Nuclear War Simulator
« Reply #17 on: June 06, 2020, 09:18:17 AM »
It is definitely possible to create (and share) historical or future weapon types and simulate historical scenarios. One problem however is that the population distribution has changed dramatically since then so the casualties prediction will be wrong.

Offline Gusington

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Re: Nuclear War Simulator
« Reply #18 on: June 06, 2020, 11:23:19 AM »
Future weapons too? That is really interesting.
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Offline Oche

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Re: Nuclear War Simulator
« Reply #19 on: June 12, 2020, 05:14:51 AM »
Holy mushroom clouds Batman!

Offline steve58

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Re: Nuclear War Simulator
« Reply #20 on: June 12, 2021, 02:47:58 PM »
...and going to be released through Matrixgames:

https://www.matrixgames.com/forums/tm.asp?m=5034379



Link to its Product page is the Professional Software page.  Wonder if it will be available to us grog-types.
« Last Edit: June 12, 2021, 02:51:19 PM by steve58 »
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Offline Wburn

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Re: Nuclear War Simulator
« Reply #21 on: June 12, 2021, 03:56:51 PM »
Link to its Product page is the Professional Software page.  Wonder if it will be available to us grog-types.

I was wondering that myself I think there are 2 versions of CMANO , one for gamers and another for the high end gamers.
Professional Edition
Command: Modern Air Naval Operations was designed from the onset to be highly usable as a serious gaming and analysis tool, and has been frequently used in this capacity.[16][17] An official "professional edition" was unveiled in May 2015, offering advanced functionality tailored to the needs of defense-related professionals and organizations, think tanks, etc.[18] Features exclusive to the Professional license include: full database-editing access, umpire-controlled WEGO-style multiplayer, Monte-Carlo mode (statistical analysis), data import/export and more (these additional abilities are offered piecemeal to allow customers to tailor Command to their needs.)[19] One of the first unveiled professional customers has been BAE Systems.[20]
Maybe they will release a dumbed down version without those UFOs.

Offline solops

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Re: Nuclear War Simulator
« Reply #22 on: June 12, 2021, 04:22:41 PM »
I have had this for a long time. It is neat, but it is not finished. Also, there has been no word on how to get the Steam/Slitherine version for those of us who bought into it long ago.
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Offline gregb41352

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Re: Nuclear War Simulator
« Reply #23 on: June 15, 2021, 05:10:42 PM »
How is this game different from the recent  "ICBM" ?

Offline Jarhead0331

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Re: Nuclear War Simulator
« Reply #24 on: June 15, 2021, 05:31:10 PM »
How is this game different from the recent  "ICBM" ?

It is much less of a game and more of an educational sandbox. Very detailed though and calculates some pretty impressive data with respect to yield, radiation, flash and fire damage, etc.
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