An Idiots Guide To Losing Your CV's Before 1942: WiTP:AE KyzBP vs UCG

Started by KyzBP, June 22, 2015, 04:02:39 PM

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KyzBP

Quote from: JasonPratt on March 24, 2016, 04:05:17 PM
Note: your screenshot for the attack near Hawaii got miscued to something else.
Fixed.  Thanks.

KyzBP

April 13th, 1942

Surface combat at Rockhampton.


I was sending in everything I had in the area just in case those transports were there.  Just more destroyers.  I hope
Geek has a lot of spare parts for destroyers.

Sub finds a transport at Rockham.

It's the Triton again and he's on the surface again. No faith in the torps.  He manages to get 10 shell hits.  This AK seems
to be unarmed...and empty. :(

Daylight come and Geek want to go home.

That destroyer was tough to take down but eventually yielded to superior numbers.  Still no transports.

Transports!


AND THEY'RE EMPTY!!!  [insert string of 4 letter words]  We failed.  All these empty transports means his troops are
on dry land and no doubt headed down to Bundaberg.  I can't hope to stop Geek at Bundaberg AND Perth.  Most likely I won't
stop him in either place now.  I'm making a command decision.  We'll attempt to slow Geek down at Bundaberg and eventually
fall back to Brisbane.  Perth is now the prize.  I'm sending a mess of bombers and most of the carrier planes to Perth.  My only
hope is to hit the transports while they're at sea.  All I need is a few bombers to get through and land a couple of lucky shots.
This sounds vaguely familiar.

Up near Darwin one of his ground units tried to sneak up on Katherine.

I dropped a few bombs on these guys to slow them down.  I have a few decent units at Katherine so I'm not too worried
here yet.  If he were to take it though, it would block my retreat from Darwin causing all the units there to surrender.  I'm
still not worried yet.

Bombing Bunda.

Still trying to keep him disorganized.  I like that he lost a Zero to my bombers.  If I'm going to hold here I need air
superiority so every downed fighter helps.

Bombarding Moulmein.

That place really should be a big crater right now.  I'm going to send these guys back to Colombo and hopefully have
them meet up with the Brit CV's.  Then we're going Fuso hunting.  This war is not over until the Fuso sinks.

Carrier planes bomb Bihoro.

I'm trying to keep these bases clear of aircraft.  I don't want anything to go wrong as I continue my march up the
Kuriles.

Marauders join in the fun.

They're doing the same thing the carrier planes are doing.  I really want to do more here but I have to wait for Pratt Field.  It's
probably a week or so away from accepting the 4E's.  I have a lot of them ready to go.  I'm just hoping there's still a war going
so I can use them.

In China, we lost Kumming.

This may seem hard to believe but I have a plan for saving China.  I'll show it in a couple of days.  Let's just say that
I'm going to kill the snake by chopping off it's tail and working my way to the head because the head's just too damn scary.

Sunken ships.

These are the sunken ships for the last 5ish days.  There's a few more DD's of his that are further down.  We've taken out
a good number of those plus we're hitting the empty transports.  As long as his CV's are clustered in one spot I plan
on taking out as many of his other ships as I can.



Sir Slash

So what kind of juicy targets are available for your soon to be active bombers in the north? Can you firebomb cities this early or at all?
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

jomni

So much fixation on Fusou.

*That's Fusou from KanColle web browser game.
QuoteKantai Collection, also known as KanColle, is an online browser game in which one assumes the role of an admiral, assembles a fleet of kanmusu ('ship girls' based on World War II-era ships and submarines), & battles against fleets of unknown warships.

KyzBP

Quote from: Sir Slash on March 24, 2016, 11:07:14 PM
So what kind of juicy targets are available for your soon to be active bombers in the north? Can you firebomb cities this early or at all?

I've never gotten this far in the game.  There's an option to bomb cities.  I'm going to go after the airfields first and then the cities/manufacturing.  If he fails at Perth(?)
then I want to deny him the ability to recover.

Quote from: jomni on March 25, 2016, 04:09:53 AM
So much fixation on Fusou.

*That's Fusou from KanColle web browser game.
QuoteKantai Collection, also known as KanColle, is an online browser game in which one assumes the role of an admiral, assembles a fleet of kanmusu ('ship girls' based on World War II-era ships and submarines), & battles against fleets of unknown warships.


In my mind she looks more devious, a more annoying smirk.

KyzBP

April 14th, 1942

Much will be revealed today.

First, A sub attack at Rockhampton.

Another empty transport.  It says the sub was attacking on the surface but it hit with a torpedo.  Ok.  It is funny how
the Dutch subs continue to use torpedoes while the American subs are beginning to attack on the surface using their deck
guns.  I guess as long as they're hitting stuff then they can do whatever they want.

Another sub attack at Rockham.

If the war drags on at least we'll have reduced his transport capability.

Mitchell's over Rockham.

Look Mom, more destroyers.  The B-25's continue to impress.  The big question is do I keep them here or send them
to Perth?

Air over Bundaberg.

This raid was doomed from the start.  The DB-7 squadron is my lowest experience squadron in the area and it was protected
by a single P-38.  It was the first P-38 sortie and the first P-38 shot down.  I'll have to stand down the other P-38's until
they are all up and ready.  Sending them piecemeal is pointless.

Holding at Nanning.

These guys will probably fall but it's ok.  Remember, I have a plan. :uglystupid2:

Somethings missing.

Where are the transports????  I have both carrier bookends but none of the transports.  Did they break East towards Darwin?
Did they break West to stay out of land based bomber range?  If they went West, are we still looking at Perth or are they going
to travel more South and eventually head to Melbourne or Sydney?  Not knowing where they are is far worse than knowing they're
headed to Perth.

Now, The Plan.

If Perth is the target then this war could be over within a week.  Geek should have enough Victory Points to trigger Auto Victory (I still
don't know what that exact number is).  I have to prevent him from getting those points.  Given what I have at Perth I won't be able to
stop him by being defensive.  I have to go on the offense and capture as many points as he does to maintain a status quo. How can I
possibly do that?  I have to be creative and I have to be bold.  So here it is:  Invade Hokkaido.

I know it will trigger his emergency replacements but that shouldn't really matter right now.  Here's why:
I control the air and seas around Hokkaido.  I have transports that are still unloading troops at AM.  I will
have those transports load all the combat troops around AM and begin taking Hokkaido.  Any 2 bases at
Hokkaido is worth more than Perth.  Once I take a base on Hokkaido, the captured base will allow me to
bomb any transports headed to reinforce Hokkaido.  I also have 2 invasion groups that were going to be
used elsewhere now being redirected to Hokkaido.

The Wasp has set sail for AM to augment the CV's already there.  Surface combat ships at Hawaii and the
West Coast are now inbound to AM.  I can't imagine he has either the naval or air power to take me on at
Hokkaido.  He may have the ground troops at first but I plan on using bombers and naval guns to soften them.
As long as I can take a base before he takes Perth(?) I should be ok.

Phase 1a addresses his soft rear areas (not what you're thinking).  All remnant troops that Geek bypassed will
begin probing for unoccupied bases and reclaiming them.  It may only be 3 points here or 5 points there but it's
Zero Sum, If I get the points then he doesn't.

Phase 2 deals with "REFORJAP".  Geek's return of his carriers to Japan.
If I can stalemate him in Australia and he finally sends his carriers to deal with AM I will plan on an ambush.  Soon I will
have 4 Brit CV's.  I'm counting on the Battle for Perth to diminish some of his CV aircraft strength.  Once he heads for
home, I'll arrange a meeting with the Brit CV's.  If they can further attrit his pilots, I'll then meet him with the AM carriers
and the best pilots I have.  Hopefully that will be the end of his carriers and the war.

AM started as a distraction, turned into an operation, then an occupation.  Starting today it is a full fledged Front.  Who
would've thought?

Phase 2a. The "snake" I referred to earlier is China.  Geek has a stack of doom that looks like is marching to India.  Geek based Chungking,
where the bulk of Chinese power is located.  As Geek continues to march towards India he not only gets weaker with every attack
but he continues to stretch his supply line.  My plan is to have a very large force move down from Chungking and get on Geek's tail.
I'll recapture every base in his wake.  If he turns around to face the Chunking forces then I'll have prevented him from invading India.
If he keeps going then he'll eventually weaken and run out of steam.  If I'm retaking bases then he's gained nothing for his troubles.

That's basically it.  It's all or nothing for both of us now.  Wish me luck...unless you're cheering for Geek. >:(

Sir Slash

Excellent! All fingers are crossed for you and that makes it hard to type.
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.


Staggerwing

Bold!

AFA Operation AM & Hokkaido go, isn't that the the place where the Snow Monkeys live?





Very apropos. Perhaps they will greet your troops as liberators!



Vituð ér enn - eða hvat?  -Voluspa

Nothing really rocks and nothing really rolls and nothing's ever worth the cost...

"Don't you look at me that way..." -the Abyss
 
'When searching for a meaningful embrace, sometimes my self respect took second place' -Iggy Pop, Cry for Love

... this will go down on your permanent record... -the Violent Femmes, 'Kiss Off'-

"I'm not just anyone, I'm not just anyone-
I got my time machine, got my 'electronic dream!"
-Sonic Reducer, -Dead Boys

KyzBP

Quote from: Staggerwing on March 25, 2016, 11:55:41 AM
Bold!

AFA Operation AM & Hokkaido go, isn't that the the place where the Snow Monkeys live?





Very apropos. Perhaps they will greet your troops as liberators!

We can use all the force multipliers we can get.  Unleash the Poo Flingers!

Thank you, Gentlemen!  One way or another this will be over soon.

KyzBP

April 15th, 1942

Of course as soon as I announce my plan I start ending up on the losing end of battles. >:(

Padang.

One of Fuso's friends sunk my AK.  It only had a little supply left on it and was trying to flee Padang.  We can handle that
except Padang could really use the supplies right now.

Off of Geraldton, North of Perth, Geek's escorts find a couple of AK's

These Ak's were transporting 12 C-47 cargo planes that were supposed to help keep Katherine supplied.  I had them running at
full speed but that wasn't fast enough.  His carrier planes would've got me during the day I'm sure.

Bombarding Attu.

For no reason other than to harass the troops there.  Other than by sub, I don't think he can resupply here.  I guess it keeps
my crews sharp as well.

Sub at Palmyra.

Again, I think he's supplying these outposts using subs.  If I sink subs around here then I'm kind of killing 2 birds with one
depth charge.  I sink a sub AND he gets no rice.

Wirraways near Katherine.

They got themselves jumped by the Oscars I was looking for.  The Oscars are actually based in Australia I think.  I can't really
do anything about it as I have sent everything to Perth.

B-26's hit Hokkaido.

Nothing new about this except one little thing...Etorofu is now in Allied hands!  The best part is it didn't cost me a single man
to capture it.  It switched over on it's own.  Some kind of Sphere of Influence thing I suspect.  That speeds up my Hokkaido timetable
by a couple of days and, once the airfield is built, puts me in range of Tokyo.  We have a ballgame, kids.



Transports found.

I'm not sure if this is good or bad news.  There are 2 things we can deduce though.
- They're not going to Darwin.
- They're not moving very fast.

The fact that they're moving slowly means I'll get an extra day to attempt to bomb them and to get troops in place to slow them down.
$20 says that if there's destroyers there, they'll be the first to die.


JasonPratt

I get the impression Japan can't trigger an autovictory until 1943. If I was less lazy, I'd walk 20 feet over to where I keep the instructions and check on that. ;)
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

KyzBP

Quote from: JasonPratt on March 25, 2016, 04:00:07 PM
I get the impression Japan can't trigger an autovictory until 1943. If I was less lazy, I'd walk 20 feet over to where I keep the instructions and check on that. ;)

I guess I could always use the Google Machine.

*edit* I can't find a definitive number.  I've seen 3x my points by 44 and double by 45.  I haven't seen any real number.  I may have more time than I thought.

JasonPratt

I was thinking 4x Allied points by 43.

Which seems confirmed indirectly by your info, since that would fit a pattern.

One might suppose the pattern would be extended, in theory, by 5x Allied points anytime in 42.
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

Sir Slash

Damn KyzBP. You bombed Hokkaido so hard Etorofu surrendered! What the hell did you drop on them? I think I would've had to claim that was my plan all along.  ^-^
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.