Started by W8taminute, February 27, 2020, 11:04:17 AM
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Quote from: airboy on February 27, 2020, 12:39:56 PMAh, the flying masters of rainbow magic! One of my favorites.
Quote from: Ajidica on February 29, 2020, 09:06:39 AMThanks!Do we need to do anything to start the game (ie: get turns sent out)? Llamaserver says everyone's pretender has been submitted.
Quote from: TheMeInTeam on February 29, 2020, 08:57:45 PMThough I don't think it belongs with stuff like EA Kailasa or MA Eriu personally.
Quote from: Ajidica on March 01, 2020, 12:25:46 AMQuote from: TheMeInTeam on February 29, 2020, 08:57:45 PMThough I don't think it belongs with stuff like EA Kailasa or MA Eriu personally.I think EA Kailasa gets a worse rap than it deserves. You have size three two-attack recruit anywhere sacreds with few units requiring substantial resources. The Yavanas and Yakashas may be cap only, but they aren't slow to recruit and are guaranteed to be level three mages in either earth or water. Monkey troops aren't good, but at least Kailasa has good access to a lot of the big buff spells in earth and nature. Bandar Warriors with strength of giants are surprisingly heavy hitters.
Quote from: TheMeInTeam on March 01, 2020, 01:36:07 PMProblem with your recruit-anywhere sacreds is that they have no prot. So if you want to expand at all, you need to either run an awake expander or do more than just trash sloth to get a high end incarnate bless. You can do that of course, and then you have some recruitable thugs that can take blesses and a decent nature/astral communion. But your troops are still bad, and unless you took a resistance bless (which isn't viable for expansion) the recruit anywhere sacreds are nothing special in PvP wars after good magic comes online.
QuoteIt's playable, all nations are, but it's definitely low tier. Eriu's problem is mostly different. They still have problems expanding w/ just troops, but they *also* are one dimensional in magic, so I'd grade them even lower than Kailasa who can at least break into other paths more easily and has multiple useful late game paths from the start.
Quote from: Ajidica on March 01, 2020, 09:06:12 PMTrue. When I played EA Kailasa against W8aminute I had an awake Kamahedru(sp?), the cow with astral and nature for luck/regen bless.Further, how many nations' troops are good after serious battle magic/summons start kicking around?
Quote from: solops on March 01, 2020, 02:52:42 PMI want you guys to know (and Yskonyn) that you have all cost me a lot of money. I see you guys on Steam because we are "friended". I see what you are playing. I get curious. I look at some of the games. I try to ignore what I looked at. And all too many times I go back and look again and think, "I would really like that" and I buy the damn thing. It would all be so much cheaper if you guys would just play games I already own. That whole "you can see what your friends are playing" is just EVIL.My latest shame is IL-2 Sturmovik. Thanks for nothing W8taminute. The blasted thing was on sale 75% off.
Quote from: TheMeInTeam on March 01, 2020, 10:28:31 PMQuote from: Ajidica on March 01, 2020, 09:06:12 PMTrue. When I played EA Kailasa against W8aminute I had an awake Kamahedru(sp?), the cow with astral and nature for luck/regen bless.Further, how many nations' troops are good after serious battle magic/summons start kicking around?Not many. Great nations have good expansion troops + good mages. Average nations have one or the other, and can easily use pretender design to cover the gap + usually offer something unique as an extra (freespawn, national spells, unusual pretender options, etc). The bad nations are ones that don't have good expansion troops but also don't have great mages to cover after expansion.