Started by al_infierno, May 06, 2020, 08:42:37 PM
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Quote from: al_infierno on July 19, 2020, 05:03:58 PMShould we increase the required Ascension Points to win for the next game? Or do you guys feel like that was a good balance?My tentative picks:EA: Tir Na NogMA: VanheimLA: Marignon
Quote from: Myrmidon on July 19, 2020, 04:27:34 PM- The Molotov-Ribbentrop accord between Eriu and Mictlan was fascinating, and understandable, even if I was salty about it at first. It would have been interesting to see what would have taken place if the other powers jumped in to launch a war on the vulnerable flanks of the belligerents. The deal seemed to leave Eriu with the advantage overall, although Mictlan ended up with the larger empire per se, Eriu walked away with the 2 point throne, a one point throne, and my cap. More important though, Mictlan still came across as the big threat, given the size of his empire, which allowed the formation of the Eriu/Agartha alliance, a key moment in the game. I'd love to hear Aidijica's thoughts on things given the benefit of hindsight now.
Quote from: W8taminute on July 20, 2020, 08:04:14 AMAll good points on this game guys. This was probably the most confusing game I've played against other humans. Part of my indecision was due to my poor expansion. The other part was my reluctance to attack nations who never did me wrong this game. By the time I realized I needed to do something to at least slow down the top two it was too late. I chose to attack Eriu based on the number of thrones held and the picture of their territory that my spies had gathered. From my point of view and based on the info I gathered it was apparent the Mictlan had run out of steam and Agartha was not willing or not able to fight much either. I knew I would lose regardless of who I choose to declare war on but I didn't realize how fast I would crumble. I had nothing to stop an SC from any nation. That is my Achilles heal. I'll have to look this up but I remember that from Dom4 a turn played out with assassinations occurring first followed by movement, followed by battle. I'm assuming that is how it works in Dom5.