After Action Reports > Digital Gaming AARs

TOAW IV: Ongoing Action Reports

(1/3) > >>

Instead of making a thread for every PBEM or solo match I play in The Operational Art of War IV I thought I'd just lump them into a single location. To get things started, here is the scenario of Iwo Jima, 1945. I chose it mostly to teach me about using naval units in this game. I've already run through a portion of this scenario solo as the allies, now I'm running a PBEM as the allies. Here is turn #4 report.

GAME: The Operational Art of War IV
DATE: 1 March 1945
SIDE: Allies vs Axis (USA vs Japan)
TYPE: Online match
HISTORICAL DESCRIPTION: A fixed turn scenario focusing on the invasion of the Axis controlled isle of Iwo Jima. Historically this place has been described as a literal hell hole, what with the sulfur deposits covering the entire isle in an unbearable stench and the remainder consisting primarily of rocks and volcanic ash. The isle held little strategic value to the allies and the invasion of Iwo Jima was met with resistance and doubt from congress. It's also the only battle between USA and Japan where USA's overall casualties (wounded and killed) exceeded those of the Japanese forces. This is mostly attributed to how well dug-in the Japanese troops were. Eighteen miles of tunnels around the island meant that there was literally no single safe location on the island. After their defeat with only 200 or so prisoners taken (and the remaining twenty thousand Japanese soldiers all killed), pockets of resistance remained throughout the tunnels with the soldiers eventually succumbing to their wounds or surrendering.

GAME STATUS: Units can only be resupplied by returning them to the tiny island to the south-east of Iwo Jima; this is also where troops are deployed from using naval assets. The Japanese player doesn't have any real aggressive moves at their disposal beyond being able to utilize their coastal guns. Reinforcements continue to arrive for the first three turns with all now deployed by turn #4. Artillery support from naval assets, air assets and mobile artillery have proven their worth in allowing the allied troops to push forward into heavily entrenched areas and will continue to do so for as long as possible.

The southern Japanese forces have just about been annihilated along with the coastal guns along the eastern shores of the island. Mt Suribachi is ours and the Japanese defense garrison has been beaten back to the coast with no-where left to run.

The 3rd, 4th and 5th Amphibious Marine divisions now turn their attention entirely to the north where the stubborn defenders of this worthless rock refuse to give way. Their courage and honor are commendable, but we have a duty to perform and we will not be swayed!

After completely destroying the remaining battered Japanese defense garrison at the southern point, the southern division turned and headed north to join their brothers on the front lines. The Japanese have entrenched their entire front line in rocky, mountainous and hilly terrain. This is a nightmare for the allies and the only real saving grace, historically, were the flame thrower units and tanks. Since the flames tended to attract the attention of enemy snipers, by the end of the conflict there were no man portable flame thrower units left, only the M1 tanks which were placed into a pool to allow for quick reassignment to areas they were most needed.

To assist us we have some pretty neat naval assets. The battleships South Dakota, Missouri, New Jersey and Wisconsin and heavy cruiser Indianapolis and a compliment of cruisers, destroyers and the air forces of carriers Bunker Hill, Cowpens, Essex, Hancock and Lexington's will all be chipping in to level (literally and figuratively) the playing field.

By eliminating the forces along the east and west coast, the allies hope to be able to circle round on either side and envelope the remaining Japanese forces. After much hard fighting a gap finally opened up on either side, with the Japanese 145th Infantry Regiment representing the only remaining opposition on the western coast. Supplies are also okay at the moment, though our mobile land based artillery are already showing signs of running low on shells. They will have to be used carefully for maximum benefit.

Here are some of the combat reports for this turn; as you can see things went very well for the allies as the Japanese continue to be pushed back.

We've made a clean breakthrough on the western coast; the infantry regiment has been annihilated. On the east coast we have similar success with our divisions now beginning to peel around. Unfortunately even more entrenched enemy are discovered on the east coast, slowing down our encirclement action as they will have to be dealt with first.

The circles are the remaining airfields we need to capture along with the camps in squares that also need to be captured. The X represent the absolute nastiest areas to assault with the highest levels of entrenchment.

At that ends turn #4 for the allies. Overall I am pleased with how things are turning out. We still have 6 turns remaining, though I fear the Japanese will begin to consolidate their forces to resist the allies final big push. Supplies are still acceptable which is also good. The final round of combat was me using up the last small percentage of moves available to drop some rain on the east coast enemies; the results of zero casualties were to be expected though. When an enemy is this entrenched there isn't much artillery can do. Only by assault with troops can we convince the enemy to stick their heads out.

To be continued......

Nice. You might be interested in checking this one out that I did a long time ago for TOAWIV...Let me know if you have any interest having your AAR's published on our front page.


--- Quote from: Jarhead0331 on August 16, 2022, 06:51:21 AM ---Nice. You might be interested in checking this one out that I did a long time ago for TOAWIV...Let me know if you have any interest having your AAR's published on our front page.

--- End quote ---

Ah wow, thank you for the offer Jarhead. While I certainly wouldn't mind having an AAR of mine hit the front page, I feel as though the quality in reporting could be better and is no-where near your level of reporting yet. I see you included far more OOB detail along with some historical maps to add context and flavour. By comparison mine is rather bare-bones, though I'm inspired to put in more effort now after seeing the AAR in your link, including throwing in some editing of my opening post. When this first AAR is completed, would you mind (even now you can) dropping some constructive crit in order to help me improve the quality of my posts? Then I will happily give the green flag for sharing this one on the front page and making Grogheads proud  \m/

^No worries. I'll PM you later.

GAME: The Operational Art of War IV
DATE: 5 March 1945
SIDE: Allies vs Axis (USA vs Japan)
TYPE: Online match

First, a nice report of progress made by the US forces in the previous turn.

We knew this already, but still it's nice for someone else to remind us.

So, the three amphibious infantry divisions have their sites set on the remaining northern section of Iwo Jima. There are airfields to be taken and a few other key camp points we need to occupy. Lieut. Gen. Tadamichi Kuribayashi has the nigh-impossible task of stopping the allies and he certainly is to be commended for his and his men's bravery.

Lieut. Gen. Tadamichi Kuribayashi

Japanese honour compels them to strike whenever the opportunity arises. There are some casualties among the allies forces, but not enough to slow them down.

As per the plan discussed earlier, the allies enveloping action will require the men to fight their way to and secure Tachiwa Point, Quarry and the Meat Grinder to the north east and Nishi and Hill 362A to the north west before we can wrapping around the rear of the axis forces. In a more conventional, open-field encounter this would be a pretty standard tactic. On Iwo Jima though our enemy is essentially entrenched and will not budge. Meaning that while we may eventually surround their forces, they will still not budge and we will still have to send more men in to die to dislodge them from their bunkers and tunnels.

The 25th Infantry Regiment of the 5th Division assaults north-west into the Meat Grinder, only to discover the massive drop in moral from the constant assaults and shelling have left the Japanese infantry a shell of their former unit. They immediately withdraw to the Meat Grinders final area to the north, joining none other than General Tadamichi's HQ. The noose is tightening.

The 4th Tank Battalion moves up to assist in the coming assault. Save for one artillery unit, the rest are all still supplied enough to provide ongoing artillery support. This is very good news. As you can see they have spread themselves out just behind the front line in order to be close enough to provide support. By extension the ally naval assets have done the same, slowly wrapping around the island.

A sizable portion of the 3rd Infantry Division moves up and much like the assault on Meat Grinder, is met with little resistance allowing the allies to secure another point, Quarry.

To the west the 5th Tank Battalion moves out from the captured airfield and heads north to reinforce the line. This time the defense garrison is completely wiped out. This allows all remaining forces to the west to move up and reinforce all points along the line. At the same time multiple regiments and engineer regiments move up along the west coast. The net is certainly growing.

Seeing a moment to strike again, the infantry that took Quarry point make another assault on the axis HQ, winning the conflict and pushing them out. This has left the infantry division in a bit of a precarious position, now flanked on either side. To eliminate this problem, all forces in the area need to dedicate themselves to dislodging the final infantry in the Meat Grinder. If intelligence reports are to be trusted, there shouldn't be anyone else along the edge of the eastern coast once the Meat Grinder is cleared. We hope.The second major assault took place on the west coast, hoping for similar results and outcome. Both assaults prove to be successful. There are casualties on both sides, but the losses among the Japanese infantry are overwhelming, leading to some garrisons retreating on the east coast.

And with that, turn 5 for the allies has come to an end. The Meat Grinder is ours, but the Japanese forces on the west coast are holding despite their losses which will in turn lead to a delay in the allied infantry moving inland.


[0] Message Index

[#] Next page

Go to full version