https://twitter.com/DrydockDreams/status/1360838935862075392
https://store.steampowered.com/app/1540360/Carrier_Battles_WW2_Admiral_of_the_Fleet/
(https://cdn.akamai.steamstatic.com/steam/apps/1540360/ss_47b05f9d4f2f5615b9134922220a8c08ab5458a1.1920x1080.jpg)
(https://cdn.akamai.steamstatic.com/steam/apps/1540360/ss_a3b17ba42aeec59bd137b0b27f44a8dd306a38ad.1920x1080.jpg)
(https://cdn.akamai.steamstatic.com/steam/apps/1540360/ss_efe7c3300572d167146af4d04c721b7776bddaef.1920x1080.jpg)
(https://cdn.akamai.steamstatic.com/steam/apps/1540360/ss_3c13b134766bfe2305e1614d60653659955a654f.1920x1080.jpg)
Whoa, neat. Thanks for the tip.
Looks cool, but it's from the same team that developed Theater Commander, which appears to be a hot mess...abandoned no less.
Adding to my watch list. Thanks
Could be interesting but the graphics makes my brain hurt something awful :buck2:
You bad, bad boy. :knuppel2:
Thanks for the Heads-Up Admiral. :notworthy:
Pleasure! I am naturally personally interested in analyzing the design choices made by others, especially in regard of Air Ops UI. We cannot make the mistake to deliver a broken baby at the end, not with the time we have to develop it and what we learn from the experience of others.
That's kinda cool. I like it.