After Action Reports > Digital Gaming AARs

Sandstorm - An Order of Battle WW2 AAR

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airboy:
Part 1 of Halfaya Pass the 2nd Sandstorm scenario is up.
https://averysgameblog.wordpress.com/2020/03/01/halfaya-pass-scenario-2-oob-sandstorm/

airboy:
Halfaya Pass is complete!

The great victory brings rewards from both Hitler & Mussolini for the winners!

https://averysgameblog.wordpress.com/2020/03/04/halfaya-pass-conclusion-scenario-2-sandstorm/

Martok:
Ha, loved that bit at the end.  ;D 


With regards to the design flaw about being able to see enemy ZoC, is the the most flagrant example you've personally experienced (or at least have benefited from)? 

airboy:

--- Quote from: Martok on March 04, 2020, 12:54:40 PM ---With regards to the design flaw about being able to see enemy ZoC, is the the most flagrant example you've personally experienced (or at least have benefited from)?

--- End quote ---

Yes - but that is the nature of the desert war.  Often your flanks are open to the deeper desert.  Usually you have some aircraft that can scan for danger - but no airforce for most of this scenario.  So the combination of a handful of units, no airpower early, open flanks, and knowing exactly what the zone of control is make this the worst case for this IMHO design flaw.

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