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#1
Computer Gaming / Re: Shadow Empire
Last post by solops - Today at 09:47:51 PM
Have never had a revolution, but some cities have had really BIG productivity hits that took a looong time to recover from.
#2
Computer Gaming / Re: Shadow Empire
Last post by solops - Today at 09:30:22 PM
Quote from: bobarossa on Today at 05:05:29 PMOk, saw a game mechanic that I've never encountered before.  I had started the game as democratic but circumstances (lack of boosters for dem) caused my Mind value to get over 40 points higher than Dem.  Now I have a faction (that favors Mind) requesting that the vote be removed from the various classes of voters (workers, population, soldiers).  Mind prefers that only leaders have voting rights.  If I agree to remove voting rights, that class takes a major hit to its happiness (40 points!).  If I veto the suggestion the offended faction (and its leaders) takes a huge hit in relations (up to 45 points!).

I turned down one attempt and they made another attempt on a different class of voter.  I can't take multiple hits to leaders relationship of that size.  I also hate to think about the major hits to productivity, morale, etc.  I'm afraid a revolution may be in the making and my country will be the loser.

Have any of you players (I'm looking at you solops) encountered this before?

Yes! I see this often. I go with what seems to do the least damage to my leaders' loyalty and then deal with populace unrest using troops in the streets as the cost of doing business. Even my democracies are pretty iron fisted. It is not always optimal, but I muddle through.
#3
Current Events / Three US Marshals killed in Ch...
Last post by al_infierno - Today at 07:57:56 PM
This is absolutely insane.  Must be one of the worst law enforcement related shootings since Miami Dade.

https://www.wbtv.com/2024/04/29/cmpd-issues-severe-alert-active-investigation-underway-northeast-charlotte/
#4
Computer Gaming / Re: Shadow Empire
Last post by joram - Today at 07:38:12 PM
I'm working through that right now myself though in my case, accepting the offer doesn't seem to have detractors.  I just have been choosing to decline and managing happiness through cabinet retreats and war games. I don't actually know if I accept it if I will be in a better or worse situation.
#5
Computer Gaming / Re: Shadow Empire
Last post by bobarossa - Today at 05:05:29 PM
Ok, saw a game mechanic that I've never encountered before.  I had started the game as democratic but circumstances (lack of boosters for dem) caused my Mind value to get over 40 points higher than Dem.  Now I have a faction (that favors Mind) requesting that the vote be removed from the various classes of voters (workers, population, soldiers).  Mind prefers that only leaders have voting rights.  If I agree to remove voting rights, that class takes a major hit to its happiness (40 points!).  If I veto the suggestion the offended faction (and its leaders) takes a huge hit in relations (up to 45 points!).

I turned down one attempt and they made another attempt on a different class of voter.  I can't take multiple hits to leaders relationship of that size.  I also hate to think about the major hits to productivity, morale, etc.  I'm afraid a revolution may be in the making and my country will be the loser.

Have any of you players (I'm looking at you solops) encountered this before?
#6
Computer Gaming / Re: For FRIDAY
Last post by Skoop - Today at 01:52:07 PM
There's so much going on the thought of where the people are coming from hadn't crossed my mind. 
#7
Wargame Design Studio / Re: WDS Discounts + Game of th...
Last post by rahamy - Today at 07:38:21 AM
New Game of the Week announced from WDS, Great Northern War! First time this title has been on sale. Check out todays post for more details.

https://wargameds.com/blogs/news/game-of-the-week-april-29th-may-5th
#9
Computer Gaming / Re: Hegemony III: Clash of the...
Last post by Grim.Reaper - Today at 04:42:21 AM
Quote from: CJReich46 on Yesterday at 08:26:18 PMI loved Hegemony Gold. I might have to look at this. :magnify:

This particular sale was time limited and over, but might be able to find elsewhere.
#10
Computer Gaming / Re: For FRIDAY
Last post by Destraex - Yesterday at 09:56:06 PM
Quote from: Father Ted on April 27, 2024, 04:49:17 AM
Quote from: solops on April 27, 2024, 03:11:27 AMI looked at Manor Lords, but it seems so similar to Farthest Frontier (great game) that I could not get excited about it. What is the difference?

I've not played Farthest Frontier and have only dabbled in ML, but you're right, they do seem very similar (also Foundation, which I've played a fair amount of).  ML offers a Total War-style tactical battle system to resolve encounters with bandits and other factions.  Not a particular selling point for me (if I want to play Total War-style tactical battles, I'll play, er, Total War), but some might like it.  The other thing ML has is the option to plonk your avatar down and walk about in your creation, which I do find pretty cool.

About manor lords. I have to ask whether they tell you where the people that wander in and join your village are from. My understanding of fuedalism is that a family would have to get permission from their lord to leave the land. I guess given families miraculously learn trades it's not that deep.