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Digital Gaming => Computer Gaming => Topic started by: Destraex on November 05, 2017, 12:36:31 AM

Title: New historical content. Total War Historical team - HINTs from DEV team
Post by: Destraex on November 05, 2017, 12:36:31 AM
Something my son found with some interesting hints about the new historical content coming from the total war historical team. Looks like one of their older titles will get a big update for some new content:
https://www.totalwar.com/blog/update-on-historical-releases

I reckon perhaps Napoleon or shogun updated for Victorian era or 30 years war/english civil war. You reckon they would give med2 a face lift and then add a separate stand alone expansion? Because that would be amazing.

Quote:
"But it is a follow-on title, not a new game entirely?



Jack: It's a new game in that it's substantial and stand-alone sure, but it's like Fall of the Samurai following-on from Shogun 2. We're taking the base from a previous game, overhauling it and adding new content, but not reinventing the wheel. It's an extension or magnification of the previous game's time period, so of course there's some cross over. And that allows us to add even more new content. Fall of the Samurai is a great example really."
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: undercovergeek on November 05, 2017, 04:10:45 AM
According to rps something's already been confirmed as vikings - not the new historical one, which a lot of people think is ww2
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Destraex on November 05, 2017, 05:55:22 AM
Yeah. I bet the vikings one is some sort of silly mobile app.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Gusington on November 05, 2017, 11:28:37 AM
^From what I read over at RPS the Vikings game is a 'spinoff' of the Attila game, and should be out 'soon.' Which is very fine by me, I miss their historical titles. No idea what the other two historical games could be. I haven't read anything suggesting that it would be WWII...saw some online chatter that it 'should/could' be the American Civil War. Which I can see after the success of Fall of the Samurai. I still pine for a Victoria: Total War or a Renaissance: Total War. But my educated guess is that the next standalone, major historical release will be Medieval III, based on the above posts and hints and the back and forth of the developers in talking about a medieval setting. TW shines in the medieval time period and I think the developers know that. 
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: undercovergeek on November 05, 2017, 02:54:27 PM
I've read much discussion re civil war but if you consider dlc is the life blood of these games what are you going to do - same weapons, ones sides blue, one sides grey - I don't see a lot of scope for mass dlc improvements, moustaches maybe but that's your lot

China seems old ground, again, same troops - I think it will be a huge surprise and I'd put a small wager on ww2
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Gusington on November 05, 2017, 02:56:29 PM
Mustasche: Total War. Rise of the Luftstasche.  :notworthy:
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Destraex on November 05, 2017, 05:03:32 PM
I thought this was enough: Viking Forefathers Culture Pack

http://store.steampowered.com/app/335020/Total_War_ATTILA__Viking_Forefathers_Culture_Pack/
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Sir Slash on November 05, 2017, 10:42:13 PM
Groghead Total War: The Dongle Wars. With 'Flaming Pigs' of course.  O0
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Nefaro on November 05, 2017, 10:46:20 PM
Quote from: Gusington on November 05, 2017, 11:28:37 AM
^From what I read over at RPS the Vikings game is a 'spinoff' of the Attila game, and should be out 'soon.'


Wouldn't surprise me a bit.

There has been a Viking theme fad the past few years.  I'd be surprised if CA didn't fully jump on the bandwagon right now.

After getting tired of the older and longer running Zombie fad, this latest trend is already starting to wear thin for me.   :(
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Toonces on November 06, 2017, 07:43:23 AM
Hehe.  Sir Slash said dongle.   :)

Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Sir Slash on November 06, 2017, 10:25:50 AM
I would love to wake-up Christmas morning and find a ACW version of Fall of the Samurai under my tree. I believe, I believe, I believe.  :dreamer:
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Gusington on November 06, 2017, 10:34:35 AM
Victoria: TW - 1837 to 1901 with a WWI dlc expansion would be the beez neez, son.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Sir Slash on November 06, 2017, 01:37:56 PM
Imperialist Running Dog! Who would be the factions? Europe, the U.S., and..... ?
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Gusington on November 06, 2017, 08:15:04 PM
In Victoria? You could conceivably portray the entire world with ~200 factions!! BRUH. And starting in 1837 it would not be 'Europe' - it would be close to 25 different countries and empires! Come on now!
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Sir Slash on November 06, 2017, 11:06:18 PM
That'd be great but Empire TW had, I don't know, couple of dozen factions. How could this game handle that many? The TW series seem to me to have more problems and bizarre AI behavior the more factions that are in the game. And longer turn times. Victoria TW would be great. I just don't know if the game could handle it. If you could cross breed Pride of Nations with Fall of the Samurai, you'd have a winner for sure.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Ian C on November 07, 2017, 07:54:11 AM
Quote from: Destraex on November 05, 2017, 12:36:31 AM
https://www.totalwar.com/blog/update-on-historical-releases

That guy is grabbing his crotch. Could it be 'Balls of Steel' ?
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Gusington on November 07, 2017, 09:00:54 AM
^We have a winner.

Slash the new Mortal Empires campaign for Twarhammer Two has almost 175 factions! Get with it, BRUH.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Sir Slash on November 07, 2017, 10:43:51 AM
That's good to hear but does it play them well? The Age of Charlemagne add-on for Attila has way more factions than I thought it would and they seem to behaving themselves more than in other TW titles so what you say maybe gospel. I hope they've got this monkey off their backs and can give us some epic-sized campaigns but I ain't betting my Viagra money on it.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Gusington on November 07, 2017, 02:19:13 PM
Well when you put it that way...never mind.

I don't know about the newest campaign because I haven't played Mortal Empires yet.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Jarhead0331 on November 08, 2017, 10:07:24 AM
https://www.rockpapershotgun.com/2017/11/08/total-war-rome-ii-empire-divided-expansion-announced/#more-491737 (https://www.rockpapershotgun.com/2017/11/08/total-war-rome-ii-empire-divided-expansion-announced/#more-491737)
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Nefaro on November 08, 2017, 10:17:47 AM
Quote from: Jarhead0331 on November 08, 2017, 10:07:24 AM
https://www.rockpapershotgun.com/2017/11/08/total-war-rome-ii-empire-divided-expansion-announced/#more-491737 (https://www.rockpapershotgun.com/2017/11/08/total-war-rome-ii-empire-divided-expansion-announced/#more-491737)

Good enough.

I'm glad they're staying in the Roman period.. even if it's the later fall of Rome area. 

Also happy that they're updating and expanding TW Rome 2 along with the expansion for it.  O0
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: JasonPratt on November 08, 2017, 12:34:53 PM
This doesn't rule out a Viking expansion for Attila, tho.

If I were CA, I'd be angling to find a way to pull together a mega-campaign from Rome through the end of Medieval 3 (with options on extending beyond that). They're pulling a lot of pieces into place.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: JasonPratt on November 08, 2017, 12:37:58 PM
And Nov 30 isn't far away...  :smitten:
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Gusington on November 08, 2017, 03:40:10 PM
This is fantastic news. And so close! GIGGITY
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Destraex on November 08, 2017, 05:25:04 PM
Shame. I hate this bloody engine! I am going to read that article in the hope that they fixed the combat formations and graphical problems.
If I was a negative person (:P) I would suspect this is their Christmas cash grab.

Maybe it got better. Should I try it again? Have they put the detail back in?
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Gusington on November 08, 2017, 06:49:47 PM
Well as of right now The Emperor's Edition is WAY better than the game was upon release, some 4 years and 17 patches later. But if you don't like the engine you don't like the engine.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Nefaro on November 08, 2017, 10:14:05 PM
Quote from: Destraex on November 08, 2017, 05:25:04 PM
Shame. I hate this bloody engine! I am going to read that article in the hope that they fixed the combat formations and graphical problems.
If I was a negative person (:P) I would suspect this is their Christmas cash grab.

Maybe it got better. Should I try it again? Have they put the detail back in?

Uhhh... when is the last time you tried Rome 2?  Was it before all 17 of those updates which fixed a lot of issues?

What am I talking about.  You don't like anything that isn't WW2, Dest.    :P
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Sir Slash on November 08, 2017, 10:52:15 PM
This is good news. I hope the Goths are more fun than they were in Attila. Or the Justinian Era DLC. And the Sassanids are more of a challenge. And somebody somewhere will actually stand-up and fight a land battle once in a while. But lets face it, I'll buy it even if it sucks.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: MengJiao on November 08, 2017, 11:33:30 PM
Quote from: Nefaro on November 08, 2017, 10:17:47 AM
Quote from: Jarhead0331 on November 08, 2017, 10:07:24 AM
https://www.rockpapershotgun.com/2017/11/08/total-war-rome-ii-empire-divided-expansion-announced/#more-491737 (https://www.rockpapershotgun.com/2017/11/08/total-war-rome-ii-empire-divided-expansion-announced/#more-491737)

Good enough.

I'm glad they're staying in the Roman period.. even if it's the later fall of Rome area. 

Also happy that they're updating and expanding TW Rome 2 along with the expansion for it.  O0

  Yes this seems perfect.  A brilliant move all around.  I think Attila went a little overboard with jazzing up a big name barbarian.  Fixing up the Sassanids (are they the Sassanids yet in 270 AD...maybe not....Maybe Queen Zenobia will turn up?) seems far more interesting than Attila could ever be just for starters...plus the basic script isn't as inane as what they came up with for Attila.
PLUS, I was just getting interested in looking into some Rome II mods and I was playing the Caesar in Gaul campaign only a few weeks ago.  So there's more perfection from my point of view.
PS.  Oh Zenobia!  Well there she is.  turned up already.  And about the basic script: historically, the Empire did recover more or less from this crisis so overall things are more hopeful and open-ened than the over-done business of the Attila-themed game.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Destraex on November 09, 2017, 03:54:04 AM
Quote from: Nefaro on November 08, 2017, 10:14:05 PM
Quote from: Destraex on November 08, 2017, 05:25:04 PM
Shame. I hate this bloody engine! I am going to read that article in the hope that they fixed the combat formations and graphical problems.
If I was a negative person (:P) I would suspect this is their Christmas cash grab.

Maybe it got better. Should I try it again? Have they put the detail back in?

Uhhh... when is the last time you tried Rome 2?  Was it before all 17 of those updates which fixed a lot of issues?

What am I talking about.  You don't like anything that isn't WW2, Dest.    :P

OI! I have played every total war game from the moment it came out (except warhammer fantasy which I waited for but now have). I love all eras as well as sci fi.
This is the second time I have been told I only like ww2! :P
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: FlickJax on November 09, 2017, 05:52:57 AM
You are quite picky ;) Dest >:D :crazy2:
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Tuna on November 09, 2017, 06:09:49 AM
Quote from: Destraex on November 09, 2017, 03:54:04 AM
Quote from: Nefaro on November 08, 2017, 10:14:05 PM
Quote from: Destraex on November 08, 2017, 05:25:04 PM
Shame. I hate this bloody engine! I am going to read that article in the hope that they fixed the combat formations and graphical problems.
If I was a negative person (:P) I would suspect this is their Christmas cash grab.

Maybe it got better. Should I try it again? Have they put the detail back in?

Uhhh... when is the last time you tried Rome 2?  Was it before all 17 of those updates which fixed a lot of issues?

What am I talking about.  You don't like anything that isn't WW2, Dest.    :P

OI! I have played every total war game from the moment it came out (except warhammer fantasy which I waited for but now have). I love all eras as well as sci fi.
This is the second time I have been told I only like ww2! :P

Don't worry it comes from a guy who despises WW2 games!.. Hey, for some of us 'old' folk, World War 2 is our "Star Wars", all those movies in the 60's. I must admit though, there is kind of too much of the genre.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Toonces on November 09, 2017, 07:28:10 AM
I thought for a minute that Meng has said "Zombies" instead of Zenobia, and I thought, that's just what Total War is missing is zombies!
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Destraex on November 09, 2017, 08:20:54 AM
Quote from: FlickJax on November 09, 2017, 05:52:57 AM
You are quite picky ;) Dest >:D :crazy2:

True. I am fishing for the perfect wargame. Hoping that every new advance is incorporated into every new game for a chance at a better generation of wargame.
Generally it seems to have stagnated since the first board game was invented. A lot of the hard core wargamers tend towards board game nostalgia rather than realism.
Total War needs to be merged with something like scourge of war.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: jomni on November 09, 2017, 08:28:57 AM
Quote from: Destraex on November 09, 2017, 08:20:54 AM
Quote from: FlickJax on November 09, 2017, 05:52:57 AM
You are quite picky ;) Dest >:D :crazy2:

True. I am fishing for the perfect wargame. Hoping that every new advance is incorporated into every new game for a chance at a better generation of wargame.
Generally it seems to have stagnated since the first board game was invented. A lot of the hard core wargamers tend towards board game nostalgia rather than realism.
Total War needs to be merged with something like scourge of war.

Scourge of Total War. Total Scourge of War.   I like it! 
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: FlickJax on November 09, 2017, 08:33:46 AM
Me too :)
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Gusington on November 09, 2017, 08:37:48 AM
I thought the price would be 8 or 10 dollars...it is ~16.00!! I am still excited but that is some pricey dlc.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: jomni on November 09, 2017, 08:52:06 AM
Quote from: Gusington on November 09, 2017, 08:37:48 AM
I thought the price would be 8 or 10 dollars...it is ~16.00!! I am still excited but that is some pricey dlc.

Cheapo
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Gusington on November 09, 2017, 09:28:23 AM
^For 16.00 that dlc better make me breakfast and then tuck me in at night.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: MengJiao on November 09, 2017, 09:47:43 AM
Quote from: Tuna on November 09, 2017, 06:09:49 AM
Quote from: Destraex on November 09, 2017, 03:54:04 AM
Quote from: Nefaro on November 08, 2017, 10:14:05 PM
Quote from: Destraex on November 08, 2017, 05:25:04 PM
Shame. I hate this bloody engine! I am going to read that article in the hope that they fixed the combat formations and graphical problems.
If I was a negative person (:P) I would suspect this is their Christmas cash grab.

Maybe it got better. Should I try it again? Have they put the detail back in?

Uhhh... when is the last time you tried Rome 2?  Was it before all 17 of those updates which fixed a lot of issues?

What am I talking about.  You don't like anything that isn't WW2, Dest.    :P

OI! I have played every total war game from the moment it came out (except warhammer fantasy which I waited for but now have). I love all eras as well as sci fi.
This is the second time I have been told I only like ww2! :P

Don't worry it comes from a guy who despises WW2 games!.. Hey, for some of us 'old' folk, World War 2 is our "Star Wars", all those movies in the 60's. I must admit though, there is kind of too much of the genre.

In the case of WW2...too much means that occasionally (more or less by accident) there is a good WW2 game.  CLoD or BoS/BoM/BoK, parts of DCS, The Grand Tactical System, CM2.x, Graveateam, Operation Dauntless, Panzer...So where WW2 is concerned I always remain hopeful.
The Total War series....I think in general it is improving by fits and starts.  Rome II was kinda average, but strangely fun for me.  I'm hoping the 270 AD expansion is at least average for Total war.  Anyway I'm playing Rome II today so I remain hopeful.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Destraex on November 09, 2017, 05:05:41 PM
Tell me if you can recognise your troops when you zoom out. A screenshot would be great.
Seeing two masses of undefined black mobs is not exciting to me.

I loaded it up very quickly last night. Took a screenshot. Have not checked my settings yet.
Here is mine at a reasonable command zoom, not zoomed out that far really. But a lot of the troops look black at a distance.
Could be the sun I guess. Actually judging by the shadows it is the sun. But does your shadow make everybody dark in real life? I reckon they screwed the shadows up and it should not look like the dark side of the moon on one side of the men just because their is a shadow cast by other men which would likely mainly be on the ground underneath the horses. I might try turning the shadows down. They might be causing this whole problem.
(https://farm5.staticflickr.com/4557/38294417861_62f87e6181_b.jpg)

Shadows set to low
(https://farm5.staticflickr.com/4534/37583276174_cf51547957_b.jpg)

my settings with just shadows changed to low.
(https://farm5.staticflickr.com/4573/24423780588_8e33d7f803_b.jpg)

With medium unit size. It just seems to take so much detail out of the men and wants to turn them black as I zoom out to hide this?
(https://farm5.staticflickr.com/4540/38240152136_24d8f4282a_b.jpg)
(https://farm5.staticflickr.com/4577/38240153196_0dc812417d_b.jpg)
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Jarhead0331 on November 09, 2017, 05:32:18 PM
Quote from: Gusington on November 09, 2017, 09:28:23 AM
^For 16.00 that dlc better make me breakfast and then tuck me in at night.

I'm sure you can get mirth to tuck you in at night for a pack of cigarettes and a beer.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Nefaro on November 09, 2017, 08:28:08 PM
Quote from: Tuna on November 09, 2017, 06:09:49 AM
Quote from: Destraex on November 09, 2017, 03:54:04 AM
Quote from: Nefaro on November 08, 2017, 10:14:05 PM
Quote from: Destraex on November 08, 2017, 05:25:04 PM
Shame. I hate this bloody engine! I am going to read that article in the hope that they fixed the combat formations and graphical problems.
If I was a negative person (:P) I would suspect this is their Christmas cash grab.

Maybe it got better. Should I try it again? Have they put the detail back in?

Uhhh... when is the last time you tried Rome 2?  Was it before all 17 of those updates which fixed a lot of issues?

What am I talking about.  You don't like anything that isn't WW2, Dest.    :P

OI! I have played every total war game from the moment it came out (except warhammer fantasy which I waited for but now have). I love all eras as well as sci fi.
This is the second time I have been told I only like ww2! :P

Don't worry it comes from a guy who despises WW2 games!.. Hey, for some of us 'old' folk, World War 2 is our "Star Wars", all those movies in the 60's. I must admit though, there is kind of too much of the genre.


True!

Well.. I give more leeway to the air & sea WW2 stuff still.  Those are fine, and often quite enjoyable. 

The land warfare glut, though.   :hide:

Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Gusington on November 09, 2017, 08:30:26 PM
Des why not just shut shadows off?
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Nefaro on November 09, 2017, 08:33:32 PM
Quote from: Destraex on November 09, 2017, 05:05:41 PM
Tell me if you can recognise your troops when you zoom out. A screenshot would be great.
Seeing two masses of undefined black mobs is not exciting to me.




Why are your screenshots so dark for a midday battle with few clouds?

Something looks off. 

I'm not saying the TW engine isn't a bright ray of sunshine (along with numerous others I could mention), but I don't recall my Rome 2 being so dark.   ???
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Gusington on November 09, 2017, 08:38:51 PM
Yes it looks like Attila TW.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Destraex on November 09, 2017, 11:11:26 PM
Perhaps I should look at the time of day for this scenario and gamma. They look fine zoomed in though. Not dark at all.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Sir Slash on November 09, 2017, 11:23:03 PM
Well Attila did begin the Dark Age didn't he?  ;D
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Destraex on November 11, 2017, 10:03:48 AM
Quote from: Nefaro on November 09, 2017, 08:33:32 PM
Quote from: Destraex on November 09, 2017, 05:05:41 PM
Tell me if you can recognise your troops when you zoom out. A screenshot would be great.
Seeing two masses of undefined black mobs is not exciting to me.




Why are your screenshots so dark for a midday battle with few clouds?

Something looks off. 

I'm not saying the TW engine isn't a bright ray of sunshine (along with numerous others I could mention), but I don't recall my Rome 2 being so dark.   ???

My monitor is fairly bright.
Whats more annoying I now know on closer inspection once the battle starts and things are moving is that when zoomed out the units shimmer like stars twinkling.

P.S. There is no option for shadows off
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Yskonyn on November 11, 2017, 10:49:43 AM
The twinkling probably is 'Bloom' and AFAIK you can turn that off in the game's options.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Gusington on November 11, 2017, 11:08:32 AM
Yeah I remember bloom being a bit annoying.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Destraex on November 11, 2017, 06:41:45 PM
My settings are on the previous page. Although I am playing with the shadow settings. I am pretty sure bloom is off already. But I did try turning all of that stuff on and off and it made no difference. Perhaps its just my old PC that the game has decided to compensate for. I have an old 3570k and a 970 graphics card. If I got a newer CPU I bet the game would fill out and add more of the polygons more at range.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Destraex on November 11, 2017, 08:40:46 PM
http://www.twcenter.net/forums/showthread.php?637346-Some-findings-about-model-s-level-of-detail/page3

This video uses cheat engine to modify the memory to allow better LOD. I think it's basically my problem. Draw Distances are the real enemy.
When the game first released it looked nice. But people complained of poor performance so they patched the game. Since then it's looked horrible, units flicker at any reasonable command zoom distances except almost point blank distance. To me it's like an epileptic night mare. I cannot identify my units without flags turned on and I cannot see whats going on without zooming very closely. A better CPU might fix the problem. But looking around the net I am certainly not the only one that thinks this engine is horrible for graphics.


THe modding community seem to think in general rome2 is bad at drawing models. Perhaps they will fix it for the expansion.
"Welcome to Rome 2 Total War, the most historically accurate glitch simulator ever made!
Sorry dude, this game models are simply badly designed, there is no way to get a decent result. You could try to work on some rigid_model using a hex editor, changing the LOD settings, but it would be just a waste of time."
http://www.twcenter.net/forums/showthread.php?734354-LOD-clipping-on-unit-models

p.s. Atilla is a great improvment. Characters do not flicker and I get 44FPS instead of the 60FPS with settings at full.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Destraex on November 11, 2017, 10:05:14 PM
Just played the BETA patch for rome2. It makes it a little better. THe shimmering/flickering is mostly gone. But the LOD draw distance still makes it hard to play. THat is unless I want to play by icons rather than enjoying watching the units.
Title: Re: New historical content. Total War Historical team - HINTs from DEV team
Post by: Nefaro on November 16, 2017, 09:35:37 AM
Quote from: Destraex on November 09, 2017, 11:11:26 PM
Perhaps I should look at the time of day for this scenario and gamma. They look fine zoomed in though. Not dark at all.


The later TWs all have a color filter of some sort. 

The one in Rome 2 is a light brown color AFAICT.  I think there used to be a mod that removed it, but I'm not sure if it's up-to-date or how effective it is at doing so.

I commented on the darkness of yours because it looks notably darker than mine.   ???