Could have sworn I posted about this one a long time ago, but the thread is hiding from me. Was very excited about it early on, but it ran into trouble in the early alpha phase and the developers looked like they may have lost their way. They seem to have placed the focus back on single player PvE and the latest videos are starting to look very good.
Check out the latest PvE showcase...
Somebody did.
I remember you posting about your exploits with a beta style swat game that was fairly innovative. You posted a fair bit about that game. Could that be this?
http://www.grogheads.com/forums/index.php?topic=19489.msg520794#msg520794
This one has had a "troubled" development cycle, but the developers seem to be listening to feedback and might be turning things around for the better. A new alpha build was just released showcasing progress on the single player aspect of the game and so far, I am impressed. Have only played for a few minutes, but if they keep this up Ready or Not will be a fantastic entry into the tactical FPS genre.
That looks good!
I'm really digging it. Very well done so far and extremely challenging.
It's about time they made some progress on this thing. Love the look and feel, and the music in that promo video is straight out of the SWAT series which really gets my engine revving.
How does one get into the alpha?
Quote from: al_infierno on December 03, 2021, 06:30:26 PM
It's about time they made some progress on this thing. Love the look and feel, and the music in that promo video is straight out of the SWAT series which really gets my engine revving.
How does one get into the alpha?
You have to buy in at supporter level. $120
https://voidinteractive.net/#pre-order (https://voidinteractive.net/#pre-order)
It seems absurd, but it is absolutely worth it at at the EA asking price. Our OIF/OEF group has been playing the hell out of it.
The game has issues with regards to certain anims, bugs, and RtT like problems, however, this is easily the best tactical shooter I've played since SWAT 4 or the OG GR titles.
Available in Early Access for $40!
*queue Sopranos "OHHHH!"*
I picked it up and fiddled around a bit with it last night. I hope they do more work on the command interface and turn it into a totally mouse driven affair similar to SWAT 4's or Mius Front's. I was struggling with the current setup.
Quote from: Silent Disapproval Robot on December 18, 2021, 11:47:29 AM
I picked it up and fiddled around a bit with it last night. I hope they do more work on the command interface and turn it into a totally mouse driven affair similar to SWAT 4's or Mius Front's. I was struggling with the current setup.
It is still very early access. Hardly a complete UI.
Bought the $40 version on Steam and very happy with it so far. This is exactly what I wanted from Zero Hour - an actual SWAT feel with enemy AI that does more than just run straight at you and shoot. Can't wait to see this get finished.
This is the real SWAT 5, baby!
Sounds great, couple of my naval action bros are playing this and absolutely love it, so I'll probably get it too.
So I am a little confused. Is it Early Access or not? If so why does it sport full price and what's still missing from the game on its road to 1.0?
Quote from: Yskonyn on December 20, 2021, 05:14:32 AM
So I am a little confused. Is it Early Access or not? If so why does it sport full price and what's still missing from the game on its road to 1.0?
It's for sure early access as states right on the main game page. As for price, not the first early access game to have higher price tag and we aren't even sure the final release price is $39 so might actually be cheaper right now. Haven't seen any official roadmap published and appears to have a decent way to go.
VOID did not intend on going live on steam at this early phase in development, but apparently steam recently changed its rules and in order to get more keys for backers, they had to go live. So the only way they could continue selling keys to support development was if they released in EA on steam. They are calling the current build very early beta, but in reality, I think it's still alpha.
Ok thanks for clearing that up.
I'll wait and see. Looks promising however!
Quote from: Yskonyn on December 20, 2021, 12:31:35 PM
Ok thanks for clearing that up.
I'll wait and see. Looks promising however!
I'd get it now. It's pretty awesome already. The last update was a game changer.
I love the fact that the rounds from the pepper pellet gun leave a white, ring-shaped impact mark when they hit. For some odd reason, every suspect I detain looks like a coke-fiend who enjoys rubbing chalk into their groin. How odd...
Interesting.....
https://kotaku.com/game-loses-publisher-days-after-devs-remind-fans-about-1848258819?utm_campaign=Kotaku&utm_content=1640196429&utm_medium=SocialMarketing&utm_source=facebook&fbclid=IwAR0MJQRS21tifnY19r8upoTP58SBBl12QzzMDMaInKXf6wTPQk7ANgdhfOk
Interesting indeed.
Personally I don't see what the difference is between this and what you can do in GTA V, except that in this scenario you play as the good guys and not the bad guy. If the "school shooting" level is a college campus with adult characters, I don't see any reason for controversy or to treat this any differently than the levels in SWAT 4 that involve shootings in office spaces. If the characters are high school or younger that would be a different story, as violence against minors is pretty much universally a no-go in video games, but I suppose the details remain to be seen.
Expectedly, the Kotaku comments are to be avoided like the plague.
I just finished the Hoboken docks level. Don't see why a school shooter scenario should be any more taboo that what is depicted in that mission. I have no problem with either.
Developer issued the statement below...looks like full speed ahead and willing to live with the consequences of their vision. Certainly they are entitled to their own views and proceeding, but based on today's environment/culture, just don't see this ending well. Even if they get out of early access without immense pressure from the media and others, every time there is a future school shooting (and sadly there will be more) it will be a constant subject that will be debated. Maybe they see the publicity as a good thing, don't know, but I just have a feeling it won't end well in the long run. I wonder what publisher will step in unless they go the indie route. As for me, I do a pretty good job in separating what happens in games with the real world, but at the same time luckily my family hasn't been involved with a school shooting in the real world...maybe I would think differently if I had been. Anytime children are involved, it's going to spark some strong reactions.
I already bought into early access and at the moment this subject won't change my mind in playing it, but who knows how this might change.
(https://i.imgur.com/eDP9Eus.png)
Would you have a problem with a film that covers this kind of content? They exist without much media fuss. Why can't there be a game? It's just another medium or form of art. This game clearly is intended for adults.
I don't see the issue.
I think you probably hit the nail on the head though. Publicity. Good or bad, that is what this is really about. The timing is too coincidental. They just released a very well received update that drastically improved the game. They are ready for prime time now.
Quote from: Jarhead0331 on December 24, 2021, 05:30:08 AM
Would you have a problem with a film that covers this kind of content? They exist without much media fuss. Why can't there be a game? It's just another medium or form of art. This game clearly is intended for adults.
I don't see the issue.
I think you probably hit the nail on the head though. Publicity. Good or bad, that is what this is really about. The timing is too coincidental. They just released a very well received update that drastically improved the game. They are ready for prime time now.
Didn't say I had an issue with it as I bought and play the game. But that doesn't mean it still won't be an issue for them from a broader viewpoint. I guess we will see.
^apologies. From your statement, it sounded as if you were struggling with the content.
Quote from: Jarhead0331 on December 24, 2021, 05:49:56 AM
^apologies. From your statement, it sounded as if you were struggling with the content.
No worries. Not for or against it as so far I have been able to separate games from real life. Main reason for posting it was just to provide another piece of information as people decide to invest in it or not. Really not from the standpoint of whether you are for or against the discussion point, but from the standpoint its an additional risk of this game being released and reaching its full potential. They might struggle finding a publisher and even if they go indie, this topic will never go away. Will Steam ever have an issue with it where they won't sale/support it on their platform? With all that said, I certainly respect those people who decide not to buy because of the subject matter, especially if they have even been impacted by a real life situation. Certainly if I lost a child from a school shooting, I wouldn't play a game, watch a movie, or read a book on the subject matter unless it was about how the father got his revenge by destroying the killer.
Ok, enough of that, back to playing games and enjoying the holiday.
^ok...you do realize you play the role of the police in this game with the goal of stopping the killer? That sort of goes to your final point.
Yes. It's a touchy subject and there certainly will be those intellectual dummkopfs who reject it outright and who will demand that development be stopped or the product boycotted because it offends their delicate sensibilities. However, this isn't even like Six Days in Fallujah, where morons can claim it glorifies killing Muslims. Here, you're a cop, with the mission of stopping the shooter. Only those who ignore basic facts (and there are plenty) will find this role objectionable.
Quote from: Jarhead0331 on December 24, 2021, 07:41:58 AM
^ok...you do realize you play the role of the police in this game with the goal of stopping the killer? That sort of goes to your final point.
Yes. It's a touchy subject and there certainly will be those intellectual dummkopfs who reject it outright and who will demand that development be stopped or the product boycotted because it offends their delicate sensibilities. However, this isn't even like Six Days in Fallujah, where morons can claim it glorifies killing Muslims. Here, you're a cop, with the mission of stopping the shooter. Only those who ignore basic facts (and there are plenty) will find this role objectionable.
Of course it is centered around you playing the role of the police but also includes the potential harming of children in an interactive game. Totally understand that is not an issue for some, but will be an issue for others. I am not really trying to convince anyone but I can see how different people will view it. Again, nothing at this point is stopping me from playing the game or supporting it, but I have a feeling it will disrupt this game in some way.....but can completely be wrong.
Their statement above is well written and all-around well done. If Ready or Not let gamers play as the criminal gunman, then I could see more of an issue. I understand the sensitivity around the subject matter but playing the role of a police officer or sheriff trying to stop a lunatic sounds pretty good to me. Maybe even therapeutic.
Quote from: Gusington on December 24, 2021, 01:06:54 PM
Their statement above is well written and all-around well done. If Ready or Not let gamers play as the criminal gunman, then I could see more of an issue. I understand the sensitivity around the subject matter but playing the role of a police officer or sheriff trying to stop a lunatic sounds pretty good to me. Maybe even therapeutic.
Except the typical shooter in a school that you must take down is a child with some mental problems as well
If it bothers you, don't play it. Don't try to tell others they have to follow suit and do as you do though. That's my take on the matter.
Quote from: Silent Disapproval Robot on December 24, 2021, 01:14:37 PM
If it bothers you, don't play it. Don't try to tell others they have to follow suit and do as you do though. That's my take on the matter.
Didnt tell you to do anything.....
I meant "you" in the general sense. Not you specifically Grim.
Quote from: Silent Disapproval Robot on December 24, 2021, 01:17:38 PM
I meant "you" in the general sense. Not you specifically Grim.
That's totally fair, sorry about that
I was going to use "one" instead of "you", but it made me sound like a poncy fancy lad.
You make a good point above Grim, about the typical school shooter. Which makes it complicated. Like I said I understand emotions and complexity of this and can see why players would both want and not want to give the school level a try.
I still haven't seen any actual confirmation that the "school shooting" level will, in fact, involve children. As I pointed out before, a "school shooting" level could just as easily be a college campus with only adult characters, a la Virginia Tech. Alternatively, there are plenty of examples of shootings carried out against children by adults, Sandy Hook being the most famous example.
Quote from: al_infierno on December 24, 2021, 02:29:41 PM
I still haven't seen any actual confirmation that the "school shooting" level will, in fact, involve children. As I pointed out before, a "school shooting" level could just as easily be a college campus with only adult characters, a la Virginia Tech. Alternatively, there are plenty of examples of shootings carried out against children by adults, Sandy Hook being the most famous example.
Until they actually release the content, nobody knows what the actual scenario will be. Could be older adults attending night driving school:)
Very complex situation as it requires everyone to define the acceptable age where it is fair game to depict these situations and not have a backlash. I suspect the people who will have an issue won't draw a line between pre-college and college aged (and attending a school), even if legally an adult as they are still pretty young. But on the other hand, would they be OK if they are of the same age and but not attending a school? I just think any situation that involves the use of school shooting term immediately paints certain images in their minds.
Regardless, I do think they will have an older adult shooter in either situation to help lessen the fallout, but who knows.
I predict major fallout. Possibly up to a Steam suspension.
Quote from: Redwolf on December 24, 2021, 05:36:09 PM
I predict major fallout. Possibly up to a Steam suspension.
Why? Hatred is on steam. In that game, you're a crazed killer running around town murdering everyone...man, woman and beast.
Not to mention Postal 1 through 4.
Quote from: Jarhead0331 on December 24, 2021, 05:43:52 PM
Quote from: Redwolf on December 24, 2021, 05:36:09 PM
I predict major fallout. Possibly up to a Steam suspension.
Why? Hatred is on steam. In that game, you're a crazed killer running around town murdering everyone...man, woman and beast.
Yeah, but they didn't have big fallout. What I expect is big enough fallout for the situation to be different.
Quote from: Redwolf on December 24, 2021, 06:37:57 PM
Quote from: Jarhead0331 on December 24, 2021, 05:43:52 PM
Quote from: Redwolf on December 24, 2021, 05:36:09 PM
I predict major fallout. Possibly up to a Steam suspension.
Why? Hatred is on steam. In that game, you're a crazed killer running around town murdering everyone...man, woman and beast.
Yeah, but they didn't have big fallout. What I expect is big enough fallout for the situation to be different.
Why do you expect bigger fallout for this than for Hatred? I recall following the development of Hatred hoping for a good Postal spiritual successor (which it wasn't), and there was absolutely a big controversy about it at the time of announcement and release, including the game being removed from multiple storefronts. It was even briefly removed from Steam.
https://california18.com/ready-or-not-beats-everyone-on-steam-the-best-selling-pc-game-this-christmas/2306292021/
Although the title is offered at full price (€ 35.99) in a phase dominated by the Steam Christmas Sale, the shooter no longer published by Team17 surprisingly places itself at the top of the weekly ranking of the best-selling titles on the Valve store.
Sounds to me like T17 picked the wrong time to part ways.
I'm already modding it. Still have a long way to go with regards to the uniforms and weapons.
But I have been working on the ballistic shield and battering ram. WIP example for the shield in spec, normal and DEF textures.
(https://i.imgur.com/k4oIm0o.png)
Finished the OPSC helmet, added custom team markings and patches (each team member has custom patches), weathered the helmets/gear and retextured them, retextured the MSA sets, added custom normals and specs to the helmets/rams/shields, AO's and the like, etc etc etc. Still a long way to go on the uniforms. Haven't even started.
(https://i.imgur.com/eHXvowD.png)
(https://i.imgur.com/ze4NK2l.png)
(https://i.imgur.com/bEEnynI.png)
Cool stuff!
WIP version - https://www.nexusmods.com/readyornot/mods/165?tab=description (https://www.nexusmods.com/readyornot/mods/165?tab=description)
(https://staticdelivery.nexusmods.com/mods/4205/images/165/165-1641275448-2014412115.png)
(https://staticdelivery.nexusmods.com/mods/4205/images/165/165-1641275449-1227093006.png)
(https://staticdelivery.nexusmods.com/mods/4205/images/165/165-1641275442-418786160.png)
Updated version - https://www.nexusmods.com/readyornot/mods/271 (https://www.nexusmods.com/readyornot/mods/271)
A bunch of people have profiled my mod but I just quite liked this one. This video didn't get a lot of views, but I did enjoy the presenter this time round.
https://www.youtube.com/watch?v=m55i0bhMSBs&t=206s (https://www.youtube.com/watch?v=m55i0bhMSBs&t=206s)
FBI-CIRG: https://www.nexusmods.com/readyornot/mods/462 (https://www.nexusmods.com/readyornot/mods/462)
DEA-SRT: https://www.nexusmods.com/readyornot/mods/271 (https://www.nexusmods.com/readyornot/mods/271)
Newest update for RoN looks incredible. Hugely overhauled AI, they now take proper cover and can hide in closets & under beds, play dead, and seem to have overall more unpredictable behavior.
It actually looks like it might be too hard.
^ I'd be willing to bet the playtesters were softballing the bots a bit to make them look better, but yeah it does look intense. I won't be surprised if it takes a while to tweak it for optimum difficulty. Suspects playing dead especially seems like it could be possibly very hard to balance
Pepperball everything in the face. (I kinda already do that anyway.)
Quote from: al_infierno on June 05, 2022, 03:33:56 PM
^ I'd be willing to bet the playtesters were softballing the bots a bit to make them look better, but yeah it does look intense. I won't be surprised if it takes a while to tweak it for optimum difficulty. Suspects playing dead especially seems like it could be possibly very hard to balance
That and springing ambushes from closets, under beds and tables, etc..."when nobody is looking"!
Now it's been pulled from Steam, apparently over a nightclub level added on the anniversary of the Pulse shooting.
Well, that's just stupid. The nightclub level isn't even publicly available, it's only part of a supporter-only beta branch.
Devs say the takedown was due to an IP claim regarding assets in the latest supporter update and that the game will be back on Steam once the copyrighted materials are removed/edited.
Quote from: Silent Disapproval Robot on June 18, 2022, 02:25:05 AM
Devs say the takedown was due to an IP claim regarding assets in the latest supporter update and that the game will be back on Steam once the copyrighted materials are removed/edited.
It's interesting that their first official posted message indicated it was a technical Steam issue.
(https://i.imgur.com/blINbGK.png)
Regardless of the issue, looks like it is back in the store.
Turns out the name and appearance of the nightclub they used matched a real world one in the UK so they made some changes.
The patch with the new levels dropped today. I tried the nightclub level a couple of times. It's very challenging. Trying to spot baddies around the dance floor with all the lasers, smoke, and flashing lights is very difficult (although they have no problem spotting you), and the rhyming music means cities don't hear you yelling at them to get down. They seem to like running through lines of fire and getting dropped
1.0 is out and it is absolutely GLORIOUS. Definitely sets a new standard for single player action, squad and NPC AI and attention to detail. I'm having a blast!
A couple of bugs here and there like minor technical glitches, but overall a very solid release and very engrossing game. Its like Swat 3/4 on steroids.
Digging it a lot, though I do wish you could just go ahead and play any mission in Practice mode instead of having to unlock them.
But yeah, aside from a few minor missing features like being able to pick an entry point, this truly is the SWAT 5 we've always deserved.
EDIT - I just noticed you can host a multiplayer game and see all the missions. Some of them do have entry points!
Quote from: al_infierno on December 13, 2023, 05:48:55 PMDigging it a lot, though I do wish you could just go ahead and play any mission in Practice mode instead of having to unlock them.
But yeah, aside from a few minor missing features like being able to pick an entry point, this truly is the SWAT 5 we've always deserved.
EDIT - I just noticed you can host a multiplayer game and see all the missions. Some of them do have entry points!
Maybe sometime when I feel ready, we can get some Grogheads co-op going? I'm thrilled they put so much love, time and effort into the single player game, but clearly co-op is the way this kind of thing is intended to be played.
I'm definitely up for it.
I love this game, played it all through early access. The squad ai makes for a really fun sp experience.
One thing I wanted them to add was 2 player co-op and still have AI members. It seemed you either had to have all or none in MP / co-op. Ideally, it would be great if you and your buddy each had a an AI team to work with.
Still a great game though, fire fights seem really intense and realistic.
Update is still updating for me but I'm looking forward to getting back into the game.
This and Zero Hour are my go-to tactical shooters these days.
Can this be the game that finally revives Grogs online gaming?
Quote from: Silent Disapproval Robot on December 13, 2023, 08:05:11 PMUpdate is still updating for me but I'm looking forward to getting back into the game.
This and Zero Hour are my go-to tactical shooters these days.
I haven't touched Zero Hour in ages, but I liked Ground Branch pretty well. Ready or Not blows both those games out of the water though.
I play Zero Hour a lot. I just wish it would save my weapon loadout mission to mission.
I just started the RoN tutorial. It's been quite a while since I played.
I had it so that I could scroll through team command options via the mousewheel before but now I can't find the option to do that. Mousewheel now controls team selection instead. Is there a way to rebind mousewheel to cycle through commands? I can't seem to find it and I'm finding the current system kind of unwieldy.