What Makes a Good VR game, Lets help devs

Started by MiniHexer, August 29, 2021, 04:25:37 AM

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My best advice seems simple and basic.

-Build a good game first...something that I want to play because it is a great game, not just because it is VR.

-Don't try to "wow" the player with VR tricks, just because you can. VR should be integrated and seamless.
Johannes "Honus" Wagner
"The Flying Dutchman"
Shortstop: Pittsburgh Pirates 1900-1917
Rated as the 2nd most valuable player of all time by Bill James.