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Planetside 2

Started by RooksBailey, March 31, 2012, 01:31:33 AM

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RooksBailey

I've been having a blast with the F2P shooter Blacklight: Retribution, so I am convinced that online MMO-ish shooters can work.  With that in mind, I give you Planetside 2:

http://youtu.be/SIE42ZfdKbI

I really hope Sony can pull this off.  The feature list is pretty darn impressive:

QuoteBATTLE FOR TERRITORIES & RESOURCES: The core gameplay of PlanetSide 2 is about holding key territories and controlling valuable resources. Each battleground holds valuable resources and key positions, and the empire that can conquer (and manage to hold) these territories will be rewarded with fuel bonuses, ammo bonuses, tech bonuses, and more.
Persistence: In Planetside 2 battles will last longer than a match timer.  Battles will last for days or weeks, and finally taking control of the base means it's yours until someone can take it back. Working strategically as a team to capture key tactical positions such as power plants and ammo depots will have long-lasting effects that can shift the tide of battle.
ENORMOUS MAPS: PlanetSide 2 will launch with several continent maps; every inch of which will be contestable space. With the new territorial control meta-game, landmass will have intrinsic value even without notable installations or major features.
FREE-FORM CLASS-BASED SYSTEM: Players will be able to unlock diverse combat roles by advancing through the skill tree, including several classic roles from PlanetSide. As players unlock new roles, they will be able to switch between them at will.
MISSION SYSTEM: Both SOE and players will be able to drive content, easing new players into the game and allowing veterans to feed content to players.
SKILL TREES: Players will be able to build their soldier to match their play-style, or to match the needs of their squad, outfit or empire.  Each combat role, vehicle and weapon will have extensive skill trees. These cert trees will allow players to grow characters laterally, unlocking weapons, attachments, equipment, specialized skills, and more.
OUTFITS: Outfits (guilds) will also be able to customize themselves – allowing outfits to have their own identity, reputation and role in the ongoing war.
WEAPONS: Players will be able to access more than 20 basic weapons, which can be customized to players' preference or purpose.
VEHICLES: More than 10 vehicles with two unique vehicles per empire. Players will be able to customize each vehicle, unlocking new skills and features

Sign me up!  I always wanted a Hammer's Slammers shooter.  :D
"As I understand from your communication, Mr. Engle, you're on the brink of self-destruction. May I shake your hand? A brilliant idea! I speak as one who has destroyed himself a score of times.  I am, Mr. Engle, a veteran corpse. We are all corpses here! This rendezvous is one of the musical graveyards of the town. Caters to zombies hopping around with dead hearts and price tags for souls." - Angels Over Broadway

Bison

Plantside was a pretty fun game.  I think this will be too as long as Sony sticks to the formula that worked with the original.