Scourge of war remastered

Started by Grim.Reaper, November 29, 2023, 08:09:37 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

JasonPratt

#90
Well, going back up a while, I had meant to ask Des: could you show some before/after shots for comparison? I think I know what you meant by the gfx difference, but just to be sure...

Also, what do the smoke effects look like during a fight?  :magnify: Especially with 1:1 troops on the map. I recall that the original game engine toned down the smoke to make things easier to 'play', which mods beefed back up again. Having 1:1 men on the map would also check how much the smoke calcs depend on physical representation of the sprites on the map. I'm sure the underlying manpower makes a difference, as well as the physical shape of a unit to some degree -- a regiment throwing volleys in Nappy's fighting column will have an obviously different smoke-print than a battle-line of battalions, regardless of the visual unit ratio, though come to think of it I've never tried to fight anyone while a line was scattered out in dispersion (in trees for example) to avoid concentrated incoming fire effects.

......I mean, I could be slightly less lazy and actually play the game for myself, and see;  :Nerd:  but then I'd have to be the one to post demonstration pix and I'm not totally sure how to get my image links back up and running on my new rig, sigh.
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

Destraex

#91
Well it seems that waterloo may be doomed to obscurity after the dev seems to have become more ambitious over doing a new engine for gettysburg as a separate game? Just when I thought Napoleonic wargaming had finally got a win.

Basically it sounds like the dev is trying to figure the fastest way to get gettysburg out which would be the fan favourite. I think this would possibly result in waterloo being a poor cousin that would potentially miss out on any advancements that gettysburgs concentrated development time would get.

This kinda feels like that time company of heroes announced it was going to release on xbox.

In reality the dev is probably worrying about combining code for two different games where the older gettysburg code needs to be inserted into the newer waterloo code. But the result would probably be the same. Less time on waterloo. This probably would have been the case anyway.

https://store.steampowered.com/news/app/2205330/view/4357879827216785902?l=english
"They only asked the Light Brigade to do it once"

Destraex

Jason just saw your posts. I will see about some before and after
Shots.
"They only asked the Light Brigade to do it once"

Grim.Reaper

Not going to lie, excited they will fast track Civil War titles as much prefer them...but certainly understand others don't feel that way. Either way, they are probably still aways off based on how long it took for the initial release, but who knows.

JasonPratt

I saw the same post from the dev. I'm fine with him putting in SoW:WL, and its expansions (not technically released yet), before going to GB, even though personally I'd appreciate GB more. The truly salient question is whether it's worth making GB (and its expansions) a DLC for SoW:WL, or making it a standalone game -- he says at the same pricepoint either way. The hurdles for upgrading the GB engine to WL seem very problematic, although I don't know why the map(s) and gfx assets (and mere data assets) couldn't be ported over. Fans have been doing something like that already for years, whether backfilling GB with Take Command missions, or front-filling those engines with later battles -- and either way setting up new ACW battles.

Of course if the hurdles can be hurded (.....I declare "hurded" to be a real word...), that would make future patches and upgrades to the basic engine a unitary matter, saving time and energy in the long run.
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

Destraex

This statement really says it all. Waterloo work seems to have slowed or ceased even before it's out of early access because the dev is more passionate about getting gettysburg out probably as a separate development project?
" Now that's what I'm talking about. I got the x64 build working and just going around those maps is AWESOME! Maybe because I'm an American, maybe because of all the time I spent walking those battlefields, maybe the team meetings in GB with those no longer with us, but it gives me chills. I love GB and I want to do it justice.

In my mind this is just a step along the way. It's breaking down the problem. I can slowly move GB to Remastered, while giving those waiting what they want. I'd be doing most of the same work in the end as to shove GB into RM would end up having the wrong type of AI. So I have to break it down.

It's running, need to add some async, then test MP. Gotta get the artwork and trailer for the store too. But I'm moving as fast as I can. Biondo is my right hand these days. So give him a huge shout out when you see him."

My dreams of waterloo being concentrated on seemingly are dashed.
"They only asked the Light Brigade to do it once"

Grim.Reaper

Can't wait for Gettysburg and glad they are making progress on it.

Sigwolf

I was actually sort of looking forward to them being under the same engine/launcher.  It's a bummer that it looks like he is going back to two separate products.

Father Ted

Quote from: JasonPratt on July 31, 2024, 01:31:00 PMOf course if the hurdles can be hurded (.....I declare "hurded" to be a real word...)

Pretty sure hurdles are hurdled

Destraex

Quote from: Grim.Reaper on August 02, 2024, 06:38:29 AMCan't wait for Gettysburg and glad they are making progress on it.

Not wven a teeny bit of empathy?
Grim indeed ;)
"They only asked the Light Brigade to do it once"

Grim.Reaper

#100
Quote from: Destraex on August 02, 2024, 06:02:35 PM
Quote from: Grim.Reaper on August 02, 2024, 06:38:29 AMCan't wait for Gettysburg and glad they are making progress on it.

Not wven a teeny bit of empathy?
Grim indeed ;)

Likewise for us people who want gb?  Gb has never  even been released on steam, which some people would prefer even if available prior on matrix system.  Waterloo has already received the basic remaster so I see nothing wrong with them trying to satisfy a likely big group of people who want gb.  Also don't think I read norb indicating complete doom for Waterloo so  we'll have to see what they do there. 

We all have different tastes for what we like and nothing wrong with being glad they are working on a subject matter that I personally like a lot better.

Destraex

Quote from: Grim.Reaper on August 02, 2024, 08:18:59 PM
Quote from: Destraex on August 02, 2024, 06:02:35 PM
Quote from: Grim.Reaper on August 02, 2024, 06:38:29 AMCan't wait for Gettysburg and glad they are making progress on it.

Not wven a teeny bit of empathy?
Grim indeed ;)

Likewise for us people who want gb?  Gb has never  even been released on steam, which some people would prefer even if available prior on matrix system.  Waterloo has already received the basic remaster so I see nothing wrong with them trying to satisfy a likely big group of people who want gb.  Also don't think I read norb indicating complete doom for Waterloo so  we'll have to see what they do there. 

We all have different tastes for what we like and nothing wrong with being glad they are working on a subject matter that I personally like a lot better.

I don't think it's complete doom for waterloo either. But it's certainly not finishing one item before moving to the next swiftly. I still think Waterloo will be left the poor cousin. I did not realise GB has never been on steam, that will be a big plus for you. Probably what I missed in this whole scenario.
"They only asked the Light Brigade to do it once"

JasonPratt

Again, I would be fine with seeing WL finished out to the pin and in the hole first, but it looks like Norb saw a financially overwhelming desire to finish porting GB to Steam, and then realized he was going to have insurmountable trouble doing that while also finishing up the WL remaster, so has pivoted to the larger fanbase request -- whom he has now polled about whether to release under its own separately developed and improved prior engine, or converted to the WL engine for further parallel polishing.

This reminds me again to check in with our buddy Asid over at Dogs of War to see what they're making of all this -- he and his crew had some excellent UI and presentation mods for the original games.
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

Destraex

#103
So it seems a decision has been made. One that I find satisfactory.

What "I think" they are doing is putting SOW: Gettysburg on steam with minimal changes just to get it into the hands of fans hankering to play it over waterloo.

Then they are completing waterloo's remaster

Then it seems they are going over to gettysburg and remastering that game.


Apparently this was the announcement.
"The store page for GB has just gotten approved this morning and it's now live. This is the original GB offered again on Steam with the performance enhancements and Steam integration as Remastered. Our goal is to eventually have only one engine driving the gameplay for all of our games. It's a big project, so we wanted to get GB out there in the mean time. We've had a ton of requests because GB has never been on Steam. One thing we do promise is that our games for a battle will cost the same as the DLC for the battle. So whether you buy GB as a game, or wait and buy it as a DLC for remastered, you'll pay the same price and get the same great features.

The Scourge Of War series has enjoyed an awesome community on Steam and the entire team is very excited to bring more great new features. Steam has been excellent for development and we hope to integrate everything that makes sense.

NorbSoftDev is an indie game company that has been creating wargames for over 20 years. The team is from all around the world and none are full time game developers. They are wargamers from all walks of life and just share a love for the type of warfare from another time. Scourge Of War is a game engine specifically created for regimental based warfare and completely moddable and unlimited as to what you can create by only your imagination"

https://store.steampowered.com/news/app/2205330/view/4357881096239177823?l=english
"They only asked the Light Brigade to do it once"

Grim.Reaper

Didn't see them specifically say they were completing the Waterloo remaster after posting Gettysburg on steam, but maybe I missed the post where that was discussed. Even if not stated, I certainly expect them to continue enhancing Waterloo and Gettysburg regardless.  They do mention still working towards a combined engine so maybe that is what was meant.

Sounds like Gettysburg should be available in about two weeks as steam requires a store page to be up for two weeks prior to release.  Also looks like they did release the Quatre Bras DLC for Waterloo, although from what I can tell if you own the prior version, will still work although you have to make sure placed in correct folders and such.  I'll probably re-purchase to have everything part of the normal steam install, plus support the developers a bit.  It is $8.99 right now.