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Tabletop Gaming, Models, and Minis => Forum-Based Games => Goodwillís Grogheads Online Archives => Topic started by: Yskonyn on April 06, 2018, 10:55:25 AM

Title: General banter (out of character, non RP)
Post by: Yskonyn on April 06, 2018, 10:55:25 AM
This is the general thread to talk about whatever you want. The general chatbox.
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on April 06, 2018, 11:23:16 AM
Yay! By the benevolence of bayonetbrant we've been given our dedicated corner on the forums to manage and play the campaign! Pretty awesome!
Bear with me guys, as it will be the first time ever I am undertaking such a (admittedly big) task. I'll make plenty of errors, but the bright side is that I won't slap you guys either in the event something gets screwed up.

Regarding rules vs fun; Fun always trumps rules as far as I am concerned. We'll do our best to play by the rules as much as we can, but if we discover certain rules have been used wrongly, been omitted, don't work in MegaMek or whatever other situation we just move on.
No drama, no big deal.

Give me a few more days to get the forum sorted and filled with the required info.
In the mean time you guys should roll your Lances and try to create an interesting CO for your Company.
OpFor can still hang back. :D
Title: Re: General banter (out of character, non RP)
Post by: JasonPratt on April 06, 2018, 01:03:58 PM
I for one welcome our new Mechmaster overlord.

OpFor can still hang back. :D

I am making preliminary plans on how to adjust kit for the first battle (flashy but not necessarily very efficient), and then onward as the MCs level up.

Being OpFor, I can playtest variants without worrying about failure. (And without advancement either, of course; that's the fair tradeoff.)


...did I just miss heat management in the rule overviews? My brain has a hard time trying to wrap around not having to worry about heat management in Battletech (or loadout weights?)?  :o ???

Not that I'm complaining. I can shoot BIGDAKKA LAZERS as much as I want to, along with flamethrowers! Waaaaghhhh!  >:D
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on April 06, 2018, 01:08:16 PM
I think Heat is considered 'Advanced Rules' and so not in the Quickstart Rules. But indeed, Heat is a MAJOR factor in BT play.
Aparently you'll need Total Warfare to read up on the rules of heat, but do not fret; I'll post the gist of it in the Rules thread. Might not be as complete as what you will find in the book, but it beats having to shell out 50 bucks (for now at least)!
Title: Re: General banter (out of character, non RP)
Post by: JasonPratt on April 06, 2018, 01:26:59 PM
What about system weights? I've slept since I looked through the three levels of quick rules but I don't recall seeing such things on the sheets. (Like, a Hunchback has a dry weight of x, and an AC20 adds Y tons, plus Z tons for each AC20 armor pack. Come to think of it, I seem to recall ammo systems simply being incorporated into the weapons as the number of shots available standardized in the weapons...)


Naturally I'm much more used to thinking about loadouts from the perspective of the Mechwarrior computer games.
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on April 06, 2018, 02:13:15 PM
Weights are a thing for sure.
The easiest would be to download MegaMekLab (also included in the MekHQ package, but also available as a seperate download from the site) and configure your units in there.
It will handle weights, cost and availability per era.
For deeper info I would have to point you towards rulebook Tech Manual.
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on April 06, 2018, 02:59:46 PM
I've added the Heat rules summary and I've also linked a very nice Tactics primer in the Downloads thread.
Title: Re: General banter (out of character, non RP)
Post by: JasonPratt on April 06, 2018, 08:39:32 PM
Ah, yeah, heat and weight. Now we're talking Mechy.  :coolsmiley:

Soon my raptors shall prepare to feast.

Soon. But not yet.
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on April 07, 2018, 08:22:50 AM
House rules thread updated with a new entry regarding rolling your Mechwarriors and starting Mechs. Please note that this is an optional step intended to add more flavour to your Company.
Title: Re: General banter (out of character, non RP)
Post by: jamus34 on April 07, 2018, 09:17:32 AM
Excellent...I will get cracking on this later today with a fine Scotch.
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on April 07, 2018, 10:42:37 AM
I am now uploading the custom MekHQ version that will serve as a baseline for the campaign. (It will take some time, when its available I'll make a link in the applicable thread)
The archive included a complete install package of MekHQ (like you would download from the official site), but with everything I added like camo's, fluff images, etc.

The Command Company has been created in it as well. It can serve as inspiration and guidance.
You will find that I have 12 Mechwarriors, 10 techs and 1 Admin in my Company. You should all have the same amount of personnel for your Company.

Feel free to dream up a name for your Company and choose a custom Camo.

I am still figuring out how I would be able to merge your units into my MekHQ, so standby for that. I know its possible, just don't know how to do it. Suggestions are welcome.
Title: Re: General banter (out of character, non RP)
Post by: JasonPratt on April 07, 2018, 10:45:46 AM
Congrats on rolling a Griffin, Ysk, by the way! -- or a good choice for a commander if you picked it manually. A relatively heavy, fast, jump-jetter, with long-range fire support punch.  :bd: You can keep away, find cover, take a few hits, and punch back with crippling side effects!
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on April 07, 2018, 10:51:56 AM
Congrats on rolling a Griffin, Ysk, by the way! -- or a good choice for a commander if you picked it manually. A relatively heavy, fast, jump-jetter, with long-range fire support punch.  :bd: You can keep away, find cover, take a few hits, and punch back with crippling side effects!

I rolled every machine in my company, so it was a stroke of luck!
It's a good machine for the time period. I rolled a Shadow Hawk, Rifleman and a Crusader. :)
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on April 07, 2018, 12:46:27 PM
The custom campaign version of MekHQ can now be downloaded from the Download Links thread!
It contains all the goodies you need and also serves as a baseline starting point as backup.
Title: Re: General banter (out of character, non RP)
Post by: JasonPratt on April 10, 2018, 06:15:38 AM
In order to get in the mood, I've been watching Gundam: the 08th MS Team. Still consistently the best and most detailed real-robot land war series.  :smitten:
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on April 10, 2018, 06:22:19 AM
Never seen it. Is it available on one of the popular streaming options?
Title: Re: General banter (out of character, non RP)
Post by: JasonPratt on April 10, 2018, 06:38:32 AM
Maybe Crunchyroll, I haven't checked -- but they have a ton of options there.

I'll look around this afternoon after work. I've got it on DVD so never bothered to check streaming.
Title: Re: General banter (out of character, non RP)
Post by: JasonPratt on April 10, 2018, 06:49:47 AM
It appears to be streaming on Hulu, but I don't have that platform so I haven't checked. https://www.hulu.com/mobile-suit-gundam-the-08th-ms-team Seems complete, all 12 episodes. (Doesn't seem to have Miller's Report, but that's no great loss, it's a terrible compilation movie. Also doesn't seem to have Battle in Three Dimensions, but that can be found legitimately free elsewhere I expect.)

Dailymotion seems to have episodes (but that's like watching on Youtube, i.e. probably illegal.)

You can search for "08th ms team streaming" and see what turns up. Kissanime has it evidently, as well as www.anime-planet.com.


The English dub is legitimately good, and features a number of well-known dubbers; but various streaming services (including Hulu) also offer it in subtitles.
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on May 21, 2018, 02:40:10 AM
Iíll try to ready Jamusí company later today and fire off the campaign. Letís see if we can get this going!
If I donít run into any delaying factors we should have the first couple of contracts listed.
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on June 14, 2018, 07:45:29 AM
Sorry for the radio silence. It's been busy the last weeks with lots of roster changes.
I'll see if I can get this going again in the next few days.
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on July 16, 2018, 01:18:37 PM
Small update:
I expect to restart this at the end of august. Vacation is coming, the flightline is busy as heck and all things vie for attention while trying to keep a family life.
Letís first go on holiday and then return here and start proper.
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on August 26, 2018, 12:59:54 AM
Actuators powering up!
Hydraulic Pressure nominal.
Letís activate this back up!
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on August 27, 2018, 01:44:39 AM
The developement build of MekHQ (now v0.45) has a superb new feature; it's force generator has been overhauled and can now make canon or non canon forces as big as we would like!
For this reason alone I am going to try to move to this new build. Hopefully we don't run into any severe bugs as the latest stable release still is 0.44.

I'll let you know if the switch has been final. For now, do NOT update your MekHQ install yet, please.
Title: Re: General banter (out of character, non RP)
Post by: JasonPratt on August 27, 2018, 06:41:10 AM
{gasp!} DO I GET TO VILLAINIZE???!?!  :dreamer: <:-)

I shall ponder.
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on August 27, 2018, 06:53:04 AM
Yes thou shall!  :notworthy:

Unless you fancy a Grog company against the AI better?
Title: Re: General banter (out of character, non RP)
Post by: JasonPratt on August 27, 2018, 10:41:18 AM
I shall let my answer be Mua ha ha ha ha.

But of course, I shall have disposable uh, quirky mini-bosses and their squads, who will do the actual OpFor fighting. Those who please me shall return. Those who fail... it depends on whether they amuse me, and how much use I can make of my amusement with them in other regards considering my Larger Scope plans elsewhere which, I would naturally assume, won't be part of the Grog story (unless that becomes dramatically interesting).

(Having said that, I reserve the right to have my attention somewhere else and let AI squads here or there fight so that the missions can continue in my player absence. Presumably not every fight would be against my tools pawns minions.)
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on October 15, 2018, 07:34:10 AM
To get the game going I will roll for finances for Jamus' company.

Jason and Metal will have to roll a Lance.
I'll also go ahead an set some spare parts on the procurement list.
If you guys have any requests in that area please feel free to drop those requests in the 'Requests' thread above.
Don't forget spare ammo and weapons.

Armor is already in transit for 160 tons of it.

Actuators come per tonnage variant so that's dependent on which Mechs you guys roll.

I'll also go ahead and generate some contracts to choose from.
Title: Re: General banter (out of character, non RP)
Post by: jamus34 on October 15, 2018, 12:35:55 PM
Hey Ysk, am I rolling with a company or a lance?

Also, do you have the updated file to send back to me to update my records? I saw that you rolled me some nice cash.
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on October 15, 2018, 12:41:05 PM
Thats your call Jamus.
We can leave your company as is. Most missions will feature one of the Lances anyway.
But if you just want to focus on one of your Lances thats fine with me.

Jason will roll a Lance as will MetalDog. The plan has been changed slightly as I dont forsee it good for the game to play with a human opfor at this time. Too much coordination needed, so we are switching to an ĎAgainst the botí setting.
It has the added benefit of everyone being able to play their missions in their own time.

Title: Re: General banter (out of character, non RP)
Post by: JasonPratt on October 17, 2018, 05:44:29 PM
I've had to schedule overtime this week, and action umpiring the Grogpublic game has been steady, so I'm not where I could study and roll my Lance; but I expect to be able to do so this Saturday. (I'm somewhat hopeful I can set aside time at work to study the program's functionality.  O:-) )
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on November 03, 2018, 02:10:50 PM
Ok guys I am uploading a new baseline MekHQ as we speak.
Please download it from this thread: http://grogheads.com/forums/index.php?topic=22065.0
Overwrite all files.

It will include McMaster's custom Mechs as well as our campaign starting point with all personnel and finances ready to go at Day 1.

If you open Contracts Market you will see two contracts listed. I think a choice between either of these will be a good starting point for the campaign.
I'll post the discussion about which contract we should choose in the In Character thread. Please join the conversation with your commanding officer (just some light roleplay for flavour)!

As I have not received any comms from McMaster for some time now I've relegated his forces to our reserves. Should he not return feel free to look through his Mech and mix and match his hardware with your playable Lance.
Post any requests for that in the appropriate thread please.
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on November 05, 2018, 03:00:31 PM
New save file up for download.
I've made some tweaks to out personnel roster. It turned out we hadn't enough Admin, so we were unable to procure stuff. That's fixed now.
We have some Armor in posession and some heatsinks are in transit (I advanced 1 day).
Other parts have not yet been found.
Title: Re: General banter (out of character, non RP)
Post by: JasonPratt on April 29, 2012, 02:19:52 AM
I continue to be increasingly impressed with the functionality and detail of the program!  O0
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on January 23, 2019, 01:13:54 PM
OK guys, this has proven to become much too unwieldy at this point.
I've learned lots from trying to get this going, so I have good hopes for the new 'version' !  :coolsmiley:

I am going to restructure the campaign so that every player is in command of ONE lance. As we're all going up against the AI at this point (sorry Jason, but it just doesn't work otherwise) we can make it a much more narrative process.

This also means that perhaps some of you following this project without playing might reconsider jumping in afterall now that the scope is being reduced.
I'll clean up the forum in the next few days and re-start in a smaller scale.
Title: Re: General banter (out of character, non RP)
Post by: JasonPratt on January 23, 2019, 06:45:16 PM
I understand, don't worry.  O:-)

I was super-impressed at the level of depth the game engine could reach, in designing and generating one's own campaign on the fly, so I'm looking forward to a restart -- at, I agree, a simpler level! We should be managing no more than a lance each to start with.


On a somewhat different note, did our pbem AoW3 game desynch?? I think I've been playing against passed turns now every 5 days or so...  ???
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on January 24, 2019, 08:37:23 AM
On AoW3; no I have been playing as well, though I must admit that the initial setback I suffered right at the beginning caused much more delay than I had anticipated.
Some most turns have been just waiting on production queues, so lapsing a turn didnt matter at all. I think I have had three stales, the rest I played.
I havenít been able to send out any settlers yet so my economy is stalling bigtime. I am also beginning to see neutral armies creeping up to my capital so if they press on it might be game over for me soon.
Whatís your status?

On Battletech: Yes, I think we should aim at controlling no more than a regiment as the player group with the core being up to a company.
A Lance each player making that core company with attached Lances and Squadrons extending towards a regiment.

That also enabled me to better create a narrative experience.
So Iíll hit delete and clean out the forum.

In the mean time each player interested can roll up a Lance; the guide posted still applies, save for the leadership bonusses and obviously keep it a Lance.
Title: Re: General banter (out of character, non RP)
Post by: JasonPratt on January 24, 2019, 09:50:06 AM
(Note to self, roll up a lance.)

(Note to self: tried doing that earlier and failed for some reason. Too long ago, don't recall details...)
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on January 25, 2019, 06:53:41 AM
Lance creation guide thread updated to reflect the new procedure!

How to roll a Lance for new players (http://grogheads.com/forums/index.php?topic=22872.0)
Title: Re: General banter (out of character, non RP)
Post by: JasonPratt on January 25, 2019, 10:15:48 AM
Good! -- I was going to ask.  :-[
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on January 27, 2019, 11:50:33 AM
Baseline download and Strategy Guide link updated.
Title: Re: General banter (out of character, non RP)
Post by: JasonPratt on January 27, 2019, 12:20:44 PM
Downloading now. Plan to work on that this afternoon.

I also greatly appreciate the new edited instructions on rolling a Lance! (http://grogheads.com/forums/index.php?topic=22872.0)
Title: Re: General banter (out of character, non RP)
Post by: NickAragua on January 31, 2019, 07:32:45 AM
Found this by following the link from the CGL forums.

Question 1: got any slots open?
Question 2: What kind of time commitment are we looking at?
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on January 31, 2019, 08:41:14 AM
Slots are indeed open! Welcome to Grogheads!

Time commitment is pretty low; as it is a co-op campaign against the AI you can play your mission whenever you have time to do so.
At the moment I think 1 mission a week?

We can scale up or down as needed. I am quite flexible as long as people keep communicating. :)

Currently every player controls a Lance, but we can expand that as we go depending on participation and player experience.
Title: Re: General banter (out of character, non RP)
Post by: NickAragua on January 31, 2019, 05:01:47 PM
Ok. I downloaded the MekHQ package you've got linked. Should I roll up a lance or is there an existing one I can take control of? I see a lot of unattached mechwarriors in the Whackamole Rangers, can I build a lance out of those guys and their mechs?
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on January 31, 2019, 06:02:12 PM
Ok. I downloaded the MekHQ package you've got linked. Should I roll up a lance or is there an existing one I can take control of? I see a lot of unattached mechwarriors in the Whackamole Rangers, can I build a lance out of those guys and their mechs?

No roll a new Lance. The Whackamoles are retired.
We all start fresh.
Title: Re: General banter (out of character, non RP)
Post by: JasonPratt on January 31, 2019, 06:32:30 PM
Be aware that the currently updated Lance-building instructions are a little out of order in some parts!
Title: Re: General banter (out of character, non RP)
Post by: NickAragua on January 31, 2019, 06:59:25 PM
FYI, the version of MekHQ you've got throws an exception when exporting prsx files.

The exception, if you're interested, occurs regardless of who is selected.
: show

Exception in thread "AWT-EventQueue-0" java.util.UnknownFormatConversionException: Conversion = '_'
   at java.util.Formatter.checkText(Unknown Source)
   at java.util.Formatter.parse(Unknown Source)
   at java.util.Formatter.format(Unknown Source)
   at java.util.Formatter.format(Unknown Source)
   at java.lang.String.format(Unknown Source)
   at mekhq.gui.FileDialogs.savePersonnel(FileDialogs.java:59)
   at mekhq.gui.CampaignGUI.savePersonFile(CampaignGUI.java:2295)
   at mekhq.gui.CampaignGUI.miExportPersonActionPerformed(CampaignGUI.java:1785)


I was able to export the campaign from the latest dev version (well, technically, I built it directly from the latest commits to source control) and export the prsx file that way. Attached to the post. Noting that prsx files don't seem to support exporting mechs, but I made a note of which mechs who drives, so it can be reconstructed easily.

Got a mixed bag lance. On the one hand, all jump capable (Wolverine, 2x Griffin, Ostscout), which is great for AtB. And two veterans. On the other hand, two ultra-green scrub rookies that should barely be trusted with Locusts. So... training assignment for a while until they get up to regular?
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on February 01, 2019, 02:55:12 AM
Be aware that the currently updated Lance-building instructions are a little out of order in some parts!

Is it causing trouble with rolling your Lance?
Do you have suggestions for a better flow?
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on February 01, 2019, 03:02:36 AM
FYI, the version of MekHQ you've got throws an exception when exporting prsx files.

The exception, if you're interested, occurs regardless of who is selected.
: show

Exception in thread "AWT-EventQueue-0" java.util.UnknownFormatConversionException: Conversion = '_'
   at java.util.Formatter.checkText(Unknown Source)
   at java.util.Formatter.parse(Unknown Source)
   at java.util.Formatter.format(Unknown Source)
   at java.util.Formatter.format(Unknown Source)
   at java.lang.String.format(Unknown Source)
   at mekhq.gui.FileDialogs.savePersonnel(FileDialogs.java:59)
   at mekhq.gui.CampaignGUI.savePersonFile(CampaignGUI.java:2295)
   at mekhq.gui.CampaignGUI.miExportPersonActionPerformed(CampaignGUI.java:1785)

Thatís unfortunate! Its the latest dev build posted which had significant fixes for some other problem I cannot remember now. I guess they were able to fix some and create others. :)

Quote
I was able to export the campaign from the latest dev version (well, technically, I built it directly from the latest commits to source control) and export the prsx file that way. Attached to the post. Noting that prsx files don't seem to support exporting mechs, but I made a note of which mechs who drives, so it can be reconstructed easily.

I have absolutely no idea what this means! :D
Should we run a different version?
I know prsx files donít include Mechs. As far as I know they never did.
You can post your Mechs in the Roll Results thread. Iíll add them manually. Trying to import MUL files has caused issues before as well, so the safest way is just to crunch the data manually unfortunately.
Its a little more work, but once weíre set things get easier.

Quote
Got a mixed bag lance. On the one hand, all jump capable (Wolverine, 2x Griffin, Ostscout), which is great for AtB. And two veterans. On the other hand, two ultra-green scrub rookies that should barely be trusted with Locusts. So... training assignment for a while until they get up to regular?

Ha! The Gods of RNG smiled upon you until they realised equilibrium has to be established to oppose those veteran rolls.
Title: Re: General banter (out of character, non RP)
Post by: JasonPratt on February 01, 2019, 10:16:29 AM
Be aware that the currently updated Lance-building instructions are a little out of order in some parts!

Is it causing trouble with rolling your Lance?
Do you have suggestions for a better flow?

I've been able to figure out things so far, but I may submit a rewritten flow so that topics occur in the correct order of their appearance during the process.
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on February 01, 2019, 11:58:36 AM
Looking forward to that! Thanks!
Title: Re: General banter (out of character, non RP)
Post by: NickAragua on February 01, 2019, 06:39:40 PM
Ok, prsx earlier in the thread, mechs posted in rolls thread. Anything else I should do?
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on February 02, 2019, 04:43:58 AM
Nope, I am adding your Lance to the game right now.

The first contract with the Lyrans has been completed. We have secured some Salvage and captured a prisoner. We need to discuss what we want to do with the prisoner. We can put her up for ransom, we can try to get intel from her, we can enslave her or we can kill her. Let's vote.

We also need to get back to a contract world in order to secure a new gig. Galatea is the obvious choice, but we run the risk there of running into Marian officals.

So on this, we also need to have a discussion. Let's take it into the Officer's Quarters.

Jason, are you close to ready to submit your Lance? We are also expecting another player to join us shortly.
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on February 02, 2019, 05:09:57 AM
New campaign save uploaded (see downloads thread).

Place the file in your MekHQ\campaigns\Goodwills Grogheads\ folder and load this as a campaign in MekHQ to review the lastest gamestate.
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on February 10, 2019, 12:09:04 PM
Another player has contacted me on the BattleTech forums. I am waiting to see if he joins before we go ahead.
Should be a few days at most. Then we continue.
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on February 15, 2019, 07:30:50 AM
I haven't heard back from the other player, so we'll be going forward. Expect a new mission shortly.
Title: Re: General banter (out of character, non RP)
Post by: JasonPratt on February 15, 2019, 07:40:50 AM
Jason, are you close to ready to submit your Lance? We are also expecting another player to join us shortly.

I have been criminally lax on this, which I cannot understand since this game should be like crack to me.  ???

I'm actually glad to see that the game is going on without me! -- though I'd like to see an AAR of the fights somehow. (None of the threads seem right for that?)

I'll join up eventually.  O:-)
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on February 15, 2019, 09:16:05 AM
I didnít mean you with Ďthe other playerí. If I did I would just have mentioned Ďthe lax Prattí. 😊

Title: Re: General banter (out of character, non RP)
Post by: Snimm on February 17, 2019, 06:00:28 PM
Um.  Was I supposed to submit an entire company or just a lance?
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on February 17, 2019, 08:54:35 PM
A lance for now.
We started out with a company but it got too unwieldy fast.
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on February 19, 2019, 06:33:55 AM
Give me a day or two to get the cpnx into our campaign. Thereafter we return to Galatea to see which way we are pulled next. :)
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on February 26, 2019, 01:07:03 AM
Some delays sorry.
I hope to get to it later today.
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on March 04, 2019, 03:47:03 PM
Bah, sorry for the silence guys. I didnt intend to take this long, but a few things sprung up. I hope you're hanging in there. Hope to get this going in a few days more.
Title: Re: General banter (out of character, non RP)
Post by: NickAragua on March 04, 2019, 06:34:07 PM
No problem, take your time.
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on March 24, 2019, 11:43:41 AM
Apologies for the extended delay guys.
Some real life stuff was in the way. Weíll continue tomorrow or the day after. Standby short!
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on April 10, 2019, 01:06:21 AM
Pff sorry guys. The laptop gave up the ghost on me which carried all the BT data. :hide:
I am going to try to salvage the disk, but I wonít have time for that the coming days.
I apoligise for grinding this to a halt .
Title: Re: General banter (out of character, non RP)
Post by: Yskonyn on April 25, 2019, 07:36:41 AM
Ok guys Iíll have to cancel this endeavor.
The laptop crash really took the wind out of my sails and I donít have the time and fortitude to rebuild at the moment.
Thanks for having shown interest! Perhaps Iíll try it again some later date.
Title: Re: General banter (out of character, non RP)
Post by: JasonPratt on April 25, 2019, 08:00:37 AM
 O0

While I had too many things going onto really jump in, I for one am glad to have been introduced to the software! Thanks for all your efforts otherwise, too!
Title: Re: General banter (out of character, non RP)
Post by: airboy on April 25, 2019, 08:53:35 AM
Ok guys Iíll have to cancel this endeavor.
The laptop crash really took the wind out of my sails and I donít have the time and fortitude to rebuild at the moment.
Thanks for having shown interest! Perhaps Iíll try it again some later date.

You have my deepest sympathies for the computer crash.