Ambush! by Forum

Started by Barthheart, November 03, 2014, 12:42:25 PM

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Silent Disapproval Robot


Barthheart

Quote from: Banzai_Cat on November 24, 2014, 09:33:00 PM
I'm going to move 4 hexes - S13, R13, Q13, P13.

I'll crouch after that if a free stance change is available.

Costs you 2 MP to enter S13 and 2 more to exit S13.

Barthheart

So far heard from Stagger, SDR and B_C. Need mirth and JD.



undercovergeek

oh yeah, were all collectively Mirth arent we?

JudgeDredd

I'm here...just wasn't sure how many "actions" I could perform.

How's about I stay prone and take a pot shot at the German in L12 whilst I wait for BC or UCG
Alba gu' brath

Barthheart

Quote from: JudgeDredd on November 25, 2014, 01:08:48 PM
I'm here...just wasn't sure how many "actions" I could perform.

How's about I stay prone and take a pot shot at the German in L12 whilst I wait for BC or UCG

Not much point in shooting the guy in L12... he can't act in any way.
Yer wounded so you only have 2 movement points. You'll need 1 MP to get standing. Moving in the clear only takes 1 MP. moving in trees takes 2.

BanzaiCat

Mirth's Soldier should probably shoot at the SS goons in the adjacent hex. Or throw a grenade if he has one still...probably not, I didn't pay attention to see whose grenade that was.

Barthheart

Quote from: Banzai_Cat on November 25, 2014, 01:20:23 PM
Mirth's Soldier should probably shoot at the SS goons in the adjacent hex. Or throw a grenade if he has one still...probably not, I didn't pay attention to see whose grenade that was.

He has no grenade. One SS good is in the kubelwagen, one is on the ground next to it.

BanzaiCat

One wounded, one not, right?

I think mirth's Soldier should shoot at the un-wounded one.

What do you think, ucg?

Barthheart

Quote from: Banzai_Cat on November 25, 2014, 01:57:39 PM
One wounded, one not, right?

I think mirth's Soldier should shoot at the un-wounded one.

What do you think, ucg?

Correct. Wounded General on the ground, healthy Aide in kubelwagen.

undercovergeek

thatll be some shot into a kubelwagon - but were all heroes, and were avenging bob - lets do it

BanzaiCat

Barth - didn't consider it takes extra MP to go in/out of the church. Can I change my move?

If so, make it T14 - S15 - R14 - Q14. please. I'll stay standing too.

Barthheart


Barthheart

OK so this is what I read:

B_C to move T14 - S15 - R14 - Q14.
mirth to shoot at Aide in kubelwagen.
Stagger to jump German in L9.
JD to shoot sentry in L12.
SDR to limp along P13 to O14.

Right?

Staggerwing

Quote from: Barthheart on November 26, 2014, 07:28:39 PM
OK so this is what I read:

...
Stagger to jump German in L9.
...
Right?


Yes! Arrgggg!
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