Started by Destraex, July 19, 2018, 08:25:27 PM
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Quote from: Silent Disapproval Robot on February 06, 2023, 02:10:22 PMI'm glad that now that the game's out in full-access, they hopefully won't reset the tutorial progress yet again. I think I've gone through them 4 times now. I've actually been finding them easier this time around compared to previous iterations. However, I am stuck on the pre-dreadnaughts vs battleships scenario. The AI battleships have a top speed of 21kn and they just run and pepper me with 12.1" shells at long range. My crap ships get picked apart before I can even get in range to fire back.
Quote from: DetCord on March 17, 2023, 12:26:43 AMCame back after nearly a year and it's in even a worse state than before. Review below.A consistently broken, haphazardly patched, buggy mess. Steer very well clear.The Good:• Global scale.• Dynamic events.• Ability to build a navy from scratch.• Interesting ship design aspect if not highly limited for certain nations.The Bad and Ugly:• Weirdly partitioned map.• The AI can't properly design a ship to save it's life.• Easily one of the top-five worst GUI's I've ever seen in a game (strategy) like this. It's truly atrocious.• The AI can't form proper Task Forces or delineate its assets in a cognitive manner while still engaging in doomstacking.• Minor AI nations ally themselves with powers half a world away. Latvia making an alliance with a Republican China makes total sense. Ya know, for reasons...• AI nations, after having been thoroughly defeated and depleted, will still seek to make war upon yourself and the AI even if their economies are on the verge of collapse and their fleets being nonexistent. Ya know, for reasons...• The visuals have taken a complete dump. The AA has been reduced to nothing and the shadows are now so pixelated that you can actually count the tri's and vert's related to model casting. The ridiculously awful LOD decay is so bad that it now looks like someone crushed beer cans and tossed it on top of your ship in place of the guns.The list goes on, it really does. Every patch breaks existing features or introduces new issues. During the previous Beta, the developers broke the maneuvering component of the ships. Instead of fixing it, restoring it to the previous build, they removed manual steering completely and shifted the steering from the rudder to the CoG. Which means they now maneuver from the center of the ship as opposed to the rudder, just like magic. This is why you'll see wacked out, weird, and unbelievable turns and the like from a variety of vessels.Every patch, and I mean every single one, breaks previous gameplay components, aspects, and or features. This raises serious questions as to who is in charge and WTF they're doing. Following GL's acquisition by Stillfront, a much lambasted and hated super-consumer of studios, I have absolutely no faith this game will ever be ready for a proper release. It's also probably readily evident that it was pushed into a RC well before it should've been.
Quote from: Gusington on March 17, 2023, 12:07:29 PMI've owned it for years and enjoyed many of the missions. That said, I have not fired it up in some time...since the campaign has been implemented.
Quote from: solops on March 17, 2023, 05:52:17 PMWell, I have had a jolly good time with it every time I've played. I like it, warts and all, and have only seen it get better. I hope they keep improving it.