Started by steve58, August 28, 2021, 04:38:01 PM
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QuoteA fun and original game. Understand that the game IS the building of the tanks at this time (not fighting elaborate battles, etc.). That is not likely to change much in 2023. There is enough there to sort of test your designs. Good for WW2 designs but pretty much all WW1 designs get stuck doing the most basic things that were often their design intent (such as crossing trenches). Realistic sized roadwheels on a WW1 tank always get stuck crossing trenches. The power and traction come ONLY from roadwheels, meaning that if a sprocket or idler touch the ground, it takes it as hull, and you get stuck. If you raise the front idler so that it doesn't touch, it unrealistically pushes the track until it touches the front hull and... you get stuck. This destroys climbing ability of really any realistic vehicle in the game. It needs to be addressed, but it's not even on the roadmap. This is more of a simulator (not arcade style even slightly, which is good), but it can't simulate proper tracked vehicle driving mechanics. It's *almost* game breaking for me.