GrogHeads Forum

Digital Gaming => Computer Gaming => Topic started by: bayonetbrant on October 20, 2014, 12:53:00 PM

Title: LNLP World At War - The Computer Game
Post by: bayonetbrant on October 20, 2014, 12:53:00 PM
Check it out
Title: Re: LNLP World At War - The Computer Game
Post by: Barthheart on October 20, 2014, 12:56:37 PM
Stop that!
Title: Re: LNLP World At War - The Computer Game
Post by: bayonetbrant on October 20, 2014, 12:57:34 PM
ninja'ed by 90 seconds!  boo-YAH!
Title: Re: LNLP World At War - The Computer Game
Post by: bayonetbrant on October 20, 2014, 12:58:01 PM
See - if you'd had a cell phone, I could've called you and told you not to post it!  ;D
Title: Re: LNLP World At War - The Computer Game
Post by: Barthheart on October 20, 2014, 12:58:54 PM
 :buck2:
Title: Re: LNLP World At War - The Computer Game
Post by: mirth on October 20, 2014, 01:05:48 PM
AWESOME!!!
Title: Re: LNLP World At War - The Computer Game
Post by: Rayfer on October 20, 2014, 03:34:01 PM
The trailer reminded me of LnL's Heroes of Stalingrad PC game.
Title: Re: LNLP World At War - The Computer Game
Post by: Nefaro on October 20, 2014, 03:37:13 PM
Quote from: Rayfer on October 20, 2014, 03:34:01 PM
The trailer reminded me of LnL's Heroes of Stalingrad PC game.

Probably built with the same engine.

Although the World At War series is one step up in scale (and Modern.. YAY!).
Title: Re: LNLP World At War - The Computer Game
Post by: bayonetbrant on October 20, 2014, 04:13:50 PM
How "modern" is a game that "happened" 30 years ago? :D
Title: Re: LNLP World At War - The Computer Game
Post by: Capn Darwin on October 20, 2014, 04:21:40 PM
That's a new game engine I would wager. More interested in checking out the AI and how mod friendly it is. Also not sure if this is an offshoot of the Sun-Tzu system.  O0
Title: Re: LNLP World At War - The Computer Game
Post by: JudgeDredd on October 20, 2014, 04:34:37 PM
Excellent

That looks great.

I should get on with my AAR!  8)
Title: Re: LNLP World At War - The Computer Game
Post by: panzerde on October 20, 2014, 04:53:45 PM
I'm almost certainly going to be in the minority here, but I'm not thrilled at all with what I see. Hopefully this is a very early build. The effects and graphics look very "meh" to me.

Maybe it'll grow on me.
Title: Re: LNLP World At War - The Computer Game
Post by: LongBlade on October 20, 2014, 05:10:34 PM
Quote from: Capn Darwin on October 20, 2014, 04:21:40 PM
That's a new game engine I would wager. More interested in checking out the AI and how mod friendly it is.

It is a new game engine. I don't know how moddable it will be.

QuoteAlso not sure if this is an offshoot of the Sun-Tzu system.  O0

I don't think so (the devs aren't the same), though the boardgame version will have support on ZunTzu.

---------

OK, a disclaimer: these days I'm helping mod the LnL forums, so technically I have a formal affiliation with them, and as such you may wish to discount my opinion.

That said, I watched a five minute demo of a short scenario. It was functional, but I didn't get any personal hands-on with it.

Having said that, the PC game had a je ne sais quoi about it that pretty much electrified everyone in the room. I'm eager to take a closer look at it.
Title: Re: LNLP World At War - The Computer Game
Post by: W8taminute on October 20, 2014, 05:22:11 PM
Keeping my eye on this one.  Looks good!
Title: Re: LNLP World At War - The Computer Game
Post by: GJK on October 20, 2014, 05:32:20 PM
Quote from: panzerde on October 20, 2014, 04:53:45 PM
I'm almost certainly going to be in the minority here, but I'm not thrilled at all with what I see. Hopefully this is a very early build. The effects and graphics look very "meh" to me.

Maybe it'll grow on me.

My 15yr old said "that makes it look really stupid" (in reference to all the glitter and glam).  FWIW.
Title: Re: LNLP World At War - The Computer Game
Post by: Capn Darwin on October 20, 2014, 05:49:38 PM
LB, thanks for the inputs. Now we just need to get on the beta test team.  O0
Title: Re: LNLP World At War - The Computer Game
Post by: Nefaro on October 20, 2014, 07:05:11 PM
Quote from: bayonetbrant on October 20, 2014, 04:13:50 PM
How "modern" is a game that "happened" 30 years ago? :D

As long as some of the military hardware in use at the time is still in use today.  That's my definition of "Modern".  ;)
Title: Re: LNLP World At War - The Computer Game
Post by: bayonetbrant on October 20, 2014, 07:07:48 PM
M2 Browning HB .50 caliber machine gun ;)
Title: Re: LNLP World At War - The Computer Game
Post by: Hot lead and dirty talk! on October 20, 2014, 07:45:45 PM
Not a big fan of the cartoonish (is that a word?) cut scenes.

I believe it would look better if they used actual destroyed tank photos, real near misses, and actual photos of a tank gunner firing etc.
Title: Re: LNLP World At War - The Computer Game
Post by: jomni on October 20, 2014, 08:07:37 PM
Yuck. Map too green.
Title: Re: LNLP World At War - The Computer Game
Post by: Barthheart on October 20, 2014, 08:14:41 PM
Quote from: jomni on October 20, 2014, 08:07:37 PM
Yuck. Map too green.

;D

The map and counter graphics are the same art as used in the board game.  O0
Title: Re: LNLP World At War - The Computer Game
Post by: Swatter on October 20, 2014, 09:44:48 PM
I think it looks really interesting. I was going to jump in on the board game series, but was lacking time for face-to-face gaming since my second son was born. I am a sure go for this one, unless they screw up the implementation.

As for the graphical complaints, I am a little surprised. Its different, but I don't always regard that as bad. I think the graphics seem to do a great job of explaining what is going on.
Title: Re: LNLP World At War - The Computer Game
Post by: panzerde on October 20, 2014, 10:36:35 PM
Quote from: Barthheart on October 20, 2014, 08:14:41 PM

;D

The map and counter graphics are the same art as used in the board game.  O0

I like the map and counter graphics, and think the movement path mechanic and markers look pretty good. The animations put me off. Like HoS I think all of the dice roll windows are other panels obscure things a lot. I enjoyed HoS eventually, but only after turning off a lot of the panels and dice rolls and other chrome. Finally "Take a sip of vodka!" got old after the first game...

Not that I won't buy it when it releases. I just would wish for less clutter.
Title: Re: LNLP World At War - The Computer Game
Post by: Bletchley_Geek on October 20, 2014, 10:42:28 PM
Quote from: GJK on October 20, 2014, 05:32:20 PM
Quote from: panzerde on October 20, 2014, 04:53:45 PM
I'm almost certainly going to be in the minority here, but I'm not thrilled at all with what I see. Hopefully this is a very early build. The effects and graphics look very "meh" to me.

Maybe it'll grow on me.

My 15yr old said "that makes it look really stupid" (in reference to all the glitter and glam).  FWIW.

I don't want to stir up any trouble at someone's else household, but I wonder what does your 15-year-old think of your avatar GJK :-)

This looks very good, even if I would eventually disable the vignettes. Those who buy boardgame simulators on their tablets will totally love this. They're not very different from those little videos that John Tiller games' had back in the Talonsoft days. At least we don't get too see middle-aged overweight re-enactors engaged in their weekend hobby a gazillion times during a game :)
Title: Re: LNLP World At War - The Computer Game
Post by: Tinkershuffle on October 20, 2014, 11:20:07 PM
Quote from: panzerde on October 20, 2014, 04:53:45 PM
I'm almost certainly going to be in the minority here, but I'm not thrilled at all with what I see. Hopefully this is a very early build. The effects and graphics look very "meh" to me.

Maybe it'll grow on me.

As much as I love WaW board game I have to agree with you. I don't know how it can compete with FCRS without drastic changes to the game mechanics.
Title: Re: LNLP World At War - The Computer Game
Post by: JudgeDredd on October 21, 2014, 12:20:02 AM
Quote from: Barthheart on October 20, 2014, 08:14:41 PM
Quote from: jomni on October 20, 2014, 08:07:37 PM
Yuck. Map too green.

;D

The map and counter graphics are the same art as used in the board game.  O0
And therefore shouldn't change. We've already seen one boardgame released that didn't stay faithful to the boardgame and I know what I thought of that - it should've been superb - it was actually anything but and mainly because of the implementation.

Thankfully - they added the boardgame look and it was much better - though it still seemed to lack the boardgame feel.

LnLP managed to pull of HoS. The game kept the look AND feel of the boardgame and was/is superb.

Of course a lot will depend on a) whether you are a boardgamer at all and b) whether you have played the boardgame being converted. If the answer to either is yes then I think you are more likely to want the computer version to mimic the boardgame version. The computer version is really only to take care of the rules for you.

Of course the parts that are not in the boardgame (as panzerde pointed out) like animations and "cur scenes", sounds etc can all be enhanced by the developer...but imo with any good boardgame the look, feel and, where possible, gameplay mechanics should not be tampered with.

I thank the lord it's coming out because it might help me get to grips with his bloody rule book  :P
Title: Re: LNLP World At War - The Computer Game
Post by: RooksBailey on October 21, 2014, 12:50:20 AM
Quote from: Swatter on October 20, 2014, 09:44:48 PMI was going to jump in on the board game series, but was lacking time for face-to-face gaming since my second son was born. I am a sure go for this one, unless they screw up the implementation.

Almost the same for me!  I've been very interested in the board game, but I never purchased it because as much as I would like to get back into board games, playing on the PC has just made me too lazy to do so!   :-[  A PC conversion would be a definite buy for me!

Hope this develops well!
Title: Re: LNLP World At War - The Computer Game
Post by: jomni on October 21, 2014, 12:55:10 AM
Haven't played this title but have LnL Day of Heroes board game and LnL HoS PC. I got bored with HoS quickly.  I did beta. Some board game conversions lose their soul when turned to PC because they become rather simple.
Title: Re: LNLP World At War - The Computer Game
Post by: JudgeDredd on October 21, 2014, 01:03:18 AM
Quote from: jomni on October 21, 2014, 12:55:10 AM
Haven't played this title but have LnL Day of Heroes board game and LnL HoS PC. I got bored with HoS quickly.  I did beta. Some board game conversions lose their soul when turned to PC because they become rather simple.
I agree 100% with this. I think that's why a PC conversion of a boardgame has to stay as true as it can to the boardgame..and that means keeping it's quaint look and feel. But they do need to replace that physical and mental element that you are missing from the conversion.

Part of the problem, as you say, is the complexity of boardgames but also the physical element.

I'm stoked though. The rules are what keep kicking me in the nuts every time I want to fire this game up and I know for a fact that Heroes of Stalingrad helped me with the boardgame rules for the Band of Heroes boardgame I have (which I should get back to  :'( )

As with PC games, I now have too many boardgames to make an effective choice when wanting to play.
Title: Re: LNLP World At War - The Computer Game
Post by: jomni on October 21, 2014, 01:57:01 AM
Automated resolution takes out the mental aspect of manually assessing the odds and looking at factors that modify the die roll.  It can be a tense and immersive exercise in itself.
Title: Re: LNLP World At War - The Computer Game
Post by: GJK on October 21, 2014, 08:22:50 AM
Quote from: Bletchley_Geek on October 20, 2014, 10:42:28 PM
Quote from: GJK on October 20, 2014, 05:32:20 PM


My 15yr old said "that makes it look really stupid" (in reference to all the glitter and glam).  FWIW.

I don't want to stir up any trouble at someone's else household, but I wonder what does your 15-year-old think of your avatar GJK :-)

Oh he thinks that it looks pretty stupid too; trust me.  ;)
Title: Re: LNLP World At War - The Computer Game
Post by: BanzaiCat on October 21, 2014, 08:58:40 AM
Whaaaaaaaaa????  :D  :D  :D

Looks like a good translation of the board game!
Title: Re: LNLP World At War - The Computer Game
Post by: FlickJax on October 21, 2014, 09:59:32 AM
Looks good to me ;D
Title: Re: LNLP World At War - The Computer Game
Post by: Capn Darwin on October 21, 2014, 10:03:30 AM
I have to say I like the look and action of the UI. The animations are cool enough and they convey who is shooting at what. You get to see the odds and applied modifiers before you shoot. Nice LOS and movement depictions. It has some sound effects too. With a multi-player mode this game should be a lot of fun like the board game.

One area of interest is how it handles the rules of the game and how the additional rules from other modules have been addressed. Does it have a scenario editor? Are other games in the series going to be added as a dlc or stand alone? How are the various map styles going to be handled?

A lot of gaming goodness on the horizon if this all works out.  O0
Title: Re: LNLP World At War - The Computer Game
Post by: bayonetbrant on October 21, 2014, 11:04:13 AM
just don't include a database editor so you can watch the howls of protest :-)
Title: Re: LNLP World At War - The Computer Game
Post by: mirth on October 21, 2014, 11:26:41 AM
Quote from: bayonetbrant on October 21, 2014, 11:04:13 AM
just don't include a database editor so you can watch the howls of protest :-)

Rumor is that all the tanks will have an artificially limited max move rate of 3 hexes.
Title: Re: LNLP World At War - The Computer Game
Post by: panzerde on October 21, 2014, 05:29:31 PM
Quote from: bayonetbrant on October 21, 2014, 11:04:13 AM
just don't include a database editor so you can watch the howls of protest :-)

Let me go get you another can of gasoline to pour on the fire in case the first one wasn't enough... :-)
Title: Re: LNLP World At War - The Computer Game
Post by: Nefaro on October 21, 2014, 06:04:51 PM
Quote from: Swatter on October 20, 2014, 09:44:48 PM

As for the graphical complaints, I am a little surprised. Its different, but I don't always regard that as bad. I think the graphics seem to do a great job of explaining what is going on.

Agreed.