This is an AAR of Operation Afghanistan, a Print and Play game designed by Eric von Rossing of Berserker Games. OA is a solitaire game of Combat during the Soviet-Afghan War. The player assumes the role of a commander of combined forces in Afghanistan. As commander, you are responsible for securing your Area of Operations (AOR) by successfully conducting various military operations in order to locate and destroy the enemy. Although there are many units available to you, they may often times be limited to you by political, logistical or geographical obstacles.
I am using my re-worked Counters and reworked Refer
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We have been tasked with finding an apprehending a Mujahedeen leader that is in the area. We have narrowed him down to 3 possible locations and we have a limited time to intercept him before he moves again.
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Detached to me have been Major Oleg leading a Squad of Spetsnaz. We are given 8 Operational points to spend for support. According to Intel, the three areas that are possible locations where the Leader is Hiding are Ali Abad, Khan Abad to the East and to the North Arghistan.
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With my 8 Operation Point I Purchase:
X2 Squads
X1 Mortar Team
X1 M-17 (Airlift the Spetsnaz to Arghistan)
So I divide my forces to the following:
FORCE A
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(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Flinesofcommand.com%2FAAR%2FOA%2FMI-17-1-1.png&hash=dd084608fa249cb6438047047c4c1d8e088ccf80)
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Flinesofcommand.com%2FAAR%2FOA%2FOLEG-1.png&hash=71311dde25a1b8ef449e8cae3b908c457c078c9f)(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Flinesofcommand.com%2FAAR%2FOA%2FSPETSNAZ-1-1.png&hash=5bd0986c025f85cf0222c370f069ee9cc21c768f)
Oleg and the Spetsnaz have remain at the Base Camp to be airlifted North.
FORCE B
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(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Flinesofcommand.com%2FAAR%2FOA%2FSQ-1-1.png&hash=a6b6b536e33b6ae9860f1c77518cb764a7358e0e)(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Flinesofcommand.com%2FAAR%2FOA%2FSQ-1-1.png&hash=a6b6b536e33b6ae9860f1c77518cb764a7358e0e)(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Flinesofcommand.com%2FAAR%2FOA%2FMORTAR-1.png&hash=9dc165379f93768f84a9de35dbc7066f468ad540)
2 Squads supported by a Mortar Team will begin at FB in the East 2 Hexes North of Khan Abad.
FORCE A will drop into Arghistan and sweep the Village, while FORCE B moves south to Sweep Ali Abad and Khan Abad for the Leader.
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Quote from: bayonetbrant on December 03, 2014, 04:17:02 PM
those are some uuuuuugly maps - especailly in contrast to your counters
I've stated making a new map that is similar to the modular concept to give it some randomness or you can put them in order. I'm a ways away from completing the map.
PE
In terms of larger companies who have graphic departments doing the work or contracting it out, Erick is a one man crew and I have to say he has done an excellent job and is very responsive to emails. The systems that I have tested have very good mechanics and are very flexible for in-house tweaks. He will be the first to admit he is not a graphic designer, and stated so when I asked for permission to update and post the counter reworks, but it is very functional and being a primarily solitaire player I applaud and support his efforts whole heartedly. I have two of his games now and plan to purchase more.
PE
Looks like an interesting game. Your work could be implemented in Vassal as well. Any plans?