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Welcome => GrogHeads Feedback => Topic started by: bayonetbrant on March 06, 2015, 05:59:04 AM

Title: Today's Article: An Interview with Tom Russell of YAAH! Magazine
Post by: bayonetbrant on March 06, 2015, 05:59:04 AM
Flying Pig Games is launching a new magazine, and their editor, Tom Russell, stops in to chat about it (http://grogheads.com/?p=7549).

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fgrogheads.com%2Fwp-content%2Fuploads%2F2015%2F03%2Fyaah-mag-1.jpg&hash=a37d6540d3d648648c9e0b0da6eeef88c4d4c386)
Title: Re: Today's Article: An Interview with Tom Russell of YAAH! Magazine
Post by: btrain on March 06, 2015, 01:22:59 PM
I have to say, I think this is the first time anything of mine has been salivated over, at least by someone else....

Brian
Title: Re: Today's Article: An Interview with Tom Russell of YAAH! Magazine
Post by: bayonetbrant on March 06, 2015, 01:48:14 PM
Quote from: btrain on March 06, 2015, 01:22:59 PMI have to say, I think this is the first time anything of mine has been salivated over, at least by someone else....

Were you in a fugue when you designed A Distant Plain?  That one funded in about 11 days.  There was plenty of salivating.
Title: Re: Today's Article: An Interview with Tom Russell of YAAH! Magazine
Post by: btrain on March 06, 2015, 02:04:18 PM
Actually it took about 95 days for ADP to make the P500 cut.
But it seems to have lit the fuse: all the COIN system game proposals after this have gone much faster; Fire in the Lake and Gallic Wars both made it within 72 hours I think, not sure how long Harold Buchanan's ARW game took but it probably wasn't long.
GMT has allowed that there is a large number of standing pre-orders from customers for "anything COIN system".

Brian