I don't know what's going to happen here. Some counters didn't make it off the slab (singles cut as doubles!). I substituted some archaic Hoplites.
Should be a disaster. The system is the Phalanx expansion of the Great Battles of Alex using the Hoplite rules as much as possible.
Quote from: MengJiao on March 17, 2015, 05:01:07 PM
I don't know what's going to happen here. Some counters didn't make it off the slab (singles cut as doubles!). I substituted some archaic Hoplites.
Should be a disaster. The system is the Phalanx expansion of the Great Battles of Alex using the Hoplite rules as much as possible.
Revised deployment:
Quote from: MengJiao on March 17, 2015, 05:18:07 PM
Quote from: MengJiao on March 17, 2015, 05:01:07 PM
I don't know what's going to happen here. Some counters didn't make it off the slab (singles cut as doubles!). I substituted some archaic Hoplites.
Should be a disaster. The system is the Phalanx expansion of the Great Battles of Alex using the Hoplite rules as much as possible.
Revised deployment:
More detail on the scenario. Historically, Antigonas (the successor in control of Macedon) has arrived to quell a Spartan-led disturbance. The Spartans have hired mercenaries and put up a ditch and a wall of stakes to keep out the Macedonians. Historically this did not work; the Macedonians doubled up their formations (Hoplite style) and crushed the Spartans despite their ditch and stakes while the mercenaries for each side did some fancy foot-work on the Spartan left. Interestingly (maybe, sort of) the old Alex system has a lot of trouble representing the fairly common double or quintupular (or more) formations used by hoplites and other phalanx-type troops while the Hoplite version of the same system manages such things more easily -- in which case the Macedonians should crush the Spartans pretty handily in a classic hoplite-style engagement.
did they use the wrong die to cut the counter sheets?
Quote from: bayonetbrant on March 18, 2015, 08:50:24 AM
did they use the wrong die to cut the counter sheets?
So it would seem. Most of the rather slim selection of counters (this is the smallest -- but possibly best -- expansion for Alex I've seen) are okay. Since I'm interested in hoplite-izing this scenario anyway, I just substituted some archaic Spartans for six mercenaries and some Syrian cavalry.
I suppose if I got out my x-acto knife I could fix things up, but -- when playing solitaire -- anything sufficiently weird is indistinguishable from fate.
Quote from: MengJiao on March 18, 2015, 09:17:22 AM
Quote from: bayonetbrant on March 18, 2015, 08:50:24 AM
did they use the wrong die to cut the counter sheets?
So it would seem. Most of the rather slim selection of counters (this is the smallest -- but possibly best -- expansion for Alex I've seen) are okay. Since I'm interested in hoplite-izing this scenario anyway, I just substituted some archaic Spartans for six mercenaries and some Syrian cavalry.
I suppose if I got out my x-acto knife I could fix things up, but -- when playing solitaire -- anything sufficiently weird is indistinguishable from fate.
Fatefully, the Macedonians attack:
Quote from: MengJiao on March 18, 2015, 05:51:52 PM
Fatefully, the Macedonians attack:
But on the Spartan left, the Spartans are doing well after about half an hour of fighting:
Quote from: MengJiao on March 19, 2015, 09:05:15 PM
Quote from: MengJiao on March 18, 2015, 05:51:52 PM
Fatefully, the Macedonians attack:
But on the Spartan left, the Spartans are doing well after about half an hour of fighting:
Start of turn 3, about 40 minutes into the battle:
Quote from: MengJiao on March 21, 2015, 07:15:22 AM
Start of turn 3, about 40 minutes into the battle:
Start of turn 4:
Quote from: MengJiao on March 23, 2015, 07:54:24 PM
Quote from: MengJiao on March 21, 2015, 07:15:22 AM
Start of turn 3, about 40 minutes into the battle:
Start of turn 4:
End of turn 4 -- the most complete shattering victory I've seen in this system -- the Spartans totally rout the Macedonians: