GrogHeads Forum

Digital Gaming => Computer Gaming => Topic started by: spelk on August 04, 2015, 05:56:41 AM

Title: We are Legion
Post by: spelk on August 04, 2015, 05:56:41 AM
I like the idea of this, but somehow, not the execution.

http://www.rockpapershotgun.com/2015/08/04/we-are-legion-strategy/



Sort of Game of Life / God Game / Game of Cutesy Soldiers.
Title: Re: We are Legion
Post by: jomni on August 04, 2015, 06:47:33 AM
Maybe we can get a Minions mod.
Title: Re: We are Legion
Post by: tgb on August 04, 2015, 08:23:07 AM
Looks to me like a real time game of throwing blobs at each other.  Pass.
Title: Re: We are Legion
Post by: Jarhead0331 on August 04, 2015, 08:38:02 AM
Quote from: tgb on August 04, 2015, 08:23:07 AM
Looks to me like a real time game of throwing blobs at each other.  Pass.

Agreed. Meh.
Title: Re: We are Legion
Post by: Huw the Poo on August 04, 2015, 10:21:07 AM
Quote from: spelk on August 04, 2015, 05:56:41 AM
I like the idea of this, but somehow, not the execution.

Agreed.  This is a really interesting idea (they had me at "no unit caps") but, despite having a high tolerance for low-fi graphics, this game looks disgusting.  I'm not going to click an RPS link - any idea whether the game is ready or not?  Perhaps the graphical style might change a bit...
Title: Re: We are Legion
Post by: Gusington on August 04, 2015, 10:46:16 AM
I was just watching this trailer and almost lost my mind. As you guys say if they refine it, it's got potential.
Title: Re: We are Legion
Post by: spelk on August 04, 2015, 11:09:47 AM
I don't like the way they move, or pop in and out of existence. Or generally don't have any recognisable formation or structure to their movement.

AI War hits the lots of units goody bag now and then, and with some more structured formations (a bit like you can do in Dominions) then lets go for it. War on a truly massive scale. This just seems like an odd tech demo, with no basis in warfare whatsoever. Legions indeed.

Still I'm up for lo-fi no unit cap conflicts in theory.
Title: Re: We are Legion
Post by: Jarhead0331 on August 04, 2015, 11:22:49 AM
There has to be some strategic component for me to even consider this. Otherwise, its really just a twitch puzzle game.  By strategic component, I mean building settlements, having the settlers worship you to generate your "God power", maybe a research component for more powers or troop types, etc.
Title: Re: We are Legion
Post by: Gusington on August 04, 2015, 12:03:44 PM
^Similar to a day at work for you?
Title: Re: We are Legion
Post by: Jarhead0331 on August 04, 2015, 01:03:05 PM
Quote from: Gusington on August 04, 2015, 12:03:44 PM
^Similar to a day at work for you?

My average day is definitely more twitch puzzle than anything resembling real strategery.
Title: Re: We are Legion
Post by: Gusington on August 04, 2015, 02:11:29 PM
Me too! But I thought you terrorized settlers, crushed minions, ate sandwiches, etc. By the millions.

It's a shame that this isn't more gooder because the title tickles my pickle.
Title: Re: We are Legion
Post by: Huw the Poo on August 04, 2015, 02:30:17 PM
Quote from: Gusington on August 04, 2015, 02:11:29 PM
It's a shame that this isn't more gooder because the title tickles my pickle.

This sentence is an affront to mankind.
Title: Re: We are Legion
Post by: Gusington on August 04, 2015, 03:45:31 PM
^You know you love it.
Title: Re: We are Legion
Post by: Nefaro on August 04, 2015, 04:52:50 PM
Quote from: Gusington on August 04, 2015, 03:45:31 PM
^You know you love it.

Your pickle?
Title: Re: We are Legion
Post by: panzerde on August 04, 2015, 07:37:17 PM
Looks like someone never really got past that early programming exercise of coding a version of Conway's "Life."