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Digital Gaming => Computer Gaming => Topic started by: Jarhead0331 on September 28, 2015, 09:41:14 AM

Title: Good morning! Angels Fall First...
Post by: Jarhead0331 on September 28, 2015, 09:41:14 AM
I'm going to keep my fingers crossed with this one, but it looks pretty damn cool...

http://store.steampowered.com/app/367270/?snr=1_7_7_comingsoon_150_2 (http://store.steampowered.com/app/367270/?snr=1_7_7_comingsoon_150_2)

Quote
Angels Fall First is a first person combined-arms sci-fi wargame.

AFF focuses on team-oriented tactical gameplay and objective-based scenarios with a high degree of replayability, featuring:

- Wide selection of weapons and tools, ground vehicles and spacecraft to fight with.
- Diverse combat opportunities - assume point to clear a building, hunt with a frigate wolfpack as a lineship captain, issue orders from the bridge of your battleship.
- Fully operational and pilotable capital ships with playable interiors.
- Unique combination of spaceship and infantry combat - board spacestations, shipyards and vessels to capture or destroy them from the inside.
- Dogfighting using space interceptors and bombers, launched from capital ships and stations.
- Gameplay mechanics designed as a mix of modern elements (customization, loadouts, persistence) and inspirations from classic shooters (frantic, fast-paced firefights).
- Commander mode for issuing orders to your squadmates and teammates.
- Full AI support - all scenarios can be played both offline and online identically, supporting up to 64 players or bots filling in for the players if required.
- Rich science fiction universe setting.

Another space game?

Well, we've been doing this a long time - AFF has been a rich universe of fiction and art since 2005. We made a Homeworld mod, and kept building from there. Work started on an Unreal Tournament 2004 mod, but was then ported over to UT3 in 2007, culminating in a 3rd place grand prize in 2009's MakeSomethingUnreal contest.

Angels Fall First as a standalone game is, for us, a mission to enable the player to do as much as possible in a vast environment - whilst still retaining the focussed, fun experience of match based FPS games.

Way back in the back-whens, we loved Tie Fighter. A little later on, we loved Battlefield. We waited patiently for the game which would inevitably unite the vast scale and spacefights with the close and personal firefights and thunderous vehicle battles...

But it never really appeared. Many games came close, but there was always some part missing. You couldn't get out of your spaceship, you couldn't get into your spaceship, you had big spaceships but you couldn't run around in them, you could run around in your big spaceship but you couldn't fly it and so on and so forth and gahd damMIT! Where was our spacefight groundfight game?

So, we set ourselves to work. AFF exists because it MUST exist. Only in AFF can you spawn in your crew quarters, run to the bay watching the space fight out of the windows, launch a dropship, fight through the defenders to the enemy flagship, breach the hull, run and gun your way to the bridge and SHOOT THE ENEMY CAPTAIN IN THE BACK OF THE NECK.

Title: Re: Good morning! Angels Fall First...
Post by: GDS_Starfury on September 28, 2015, 09:50:34 AM
I remember this mod from Homeworld.  It was very pretty and very ambitious. 
Title: Re: Good morning! Angels Fall First...
Post by: Jarhead0331 on September 28, 2015, 09:54:28 AM
Quote from: GDS_Starfury on September 28, 2015, 09:50:34 AM
I remember this mod from Homeworld.  It was very pretty and very ambitious.

Ambitious...that is the word that comes to mind when looking at what they are trying to accomplish here. They will get my support, but I'm VERY cautiously optimistic here. Its going to take a miracle.
Title: Re: Good morning! Angels Fall First...
Post by: GDS_Starfury on September 28, 2015, 10:45:43 AM
Im not going to google it now but I dont think the HW mod was ever finished.
Title: Re: Good morning! Angels Fall First...
Post by: Silent Disapproval Robot on September 28, 2015, 11:07:57 AM
Have you tried Planetside 2?  It looks similar in scope.
Title: Re: Good morning! Angels Fall First...
Post by: Jarhead0331 on September 28, 2015, 11:13:06 AM
Quote from: Silent Disapproval Robot on September 28, 2015, 11:07:57 AM
Have you tried Planetside 2?  It looks similar in scope.

Yes. It didn't grab me. Planetside has space combat with capital ships?

Also, this has a fully featured SP component with up to 64 bots. I'm not holding my breath for strong AI, but at least it can be totally played offline. Isn't Planetside online MP only?
Title: Re: Good morning! Angels Fall First...
Post by: Father Ted on September 28, 2015, 12:44:51 PM
Planetside has no space battles and is MP online only - still a fine game IMO.  As everyone is saying AFF looks incredibly ambitious - I'm thinking there must be a reason that such a game does not exist already.  I believe that Star Citizen is slated to have the elements of space-ship dogfights together with within-ship and planet-surface FPSing, but I think it'll all be strictly MP.
Title: Re: Good morning! Angels Fall First...
Post by: mikeck on September 28, 2015, 01:36:06 PM
Would be nice if one of these cool space games were ever to come out:

Ship breakers
Deep space settlement
Limit theory, etc etc

I keep seeing greenlights and ideas but besides predestination, none seem to ever come out. Sigh
Title: Re: Good morning! Angels Fall First...
Post by: Tpek on October 01, 2015, 08:37:04 AM
And it's out for Early Access on Steam.

And like I thought it seems to be a newer and improved (?) version of an old mod for some FPS game.
Title: Re: Good morning! Angels Fall First...
Post by: Jarhead0331 on October 01, 2015, 09:56:59 AM
Quote from: Tpek on October 01, 2015, 08:37:04 AM
And it's out for Early Access on Steam.

And like I thought it seems to be a newer and improved (?) version of an old mod for some FPS game.

Its a totally stand alone game based upon a mod for Unreal Tournament 3. They've been working on this game for years.
Title: Re: Good morning! Angels Fall First...
Post by: Tpek on October 01, 2015, 10:02:53 AM
Quote from: Jarhead0331 on October 01, 2015, 09:56:59 AM
Quote from: Tpek on October 01, 2015, 08:37:04 AM
And it's out for Early Access on Steam.

And like I thought it seems to be a newer and improved (?) version of an old mod for some FPS game.

Its a totally stand alone game based upon a mod for Unreal Tournament 3. They've been working on this game for years.

I expected you to have bought and tried it by now...  :P
Title: Re: Good morning! Angels Fall First...
Post by: Jarhead0331 on October 01, 2015, 10:14:34 AM
Quote from: Tpek on October 01, 2015, 10:02:53 AM
Quote from: Jarhead0331 on October 01, 2015, 09:56:59 AM
Quote from: Tpek on October 01, 2015, 08:37:04 AM
And it's out for Early Access on Steam.

And like I thought it seems to be a newer and improved (?) version of an old mod for some FPS game.

Its a totally stand alone game based upon a mod for Unreal Tournament 3. They've been working on this game for years.

I expected you to have bought and tried it by now...  :P

I'm at work. I will get it tonight when I get home.
Title: Re: Good morning! Angels Fall First...
Post by: Jarhead0331 on October 01, 2015, 05:13:01 PM
Very interesting game so far. I've only played for just about an hour, but I feel like for an early access game, it has a lot of potential. It looks great and the design of the vehicles, armor and weapons is really great. If I have one complaint so far, it is the UI...its pretty complex and a little rough around the edges.

I'm going to play some more when I get a chance and I'll of course continue to post feedback. For $13, it could turn out to be a really neat game.
Title: Re: Good morning! Angels Fall First...
Post by: Nefaro on October 01, 2015, 06:16:17 PM
I rarely do first-person shooters anymore, but this one has an interesting looking mix.  Will watch.
Title: Re: Good morning! Angels Fall First...
Post by: MikeGER on October 02, 2015, 12:56:29 AM
when i have read the topic and the name of the threadstarter, i thought it would have been about the Blood Angels  and planetary landing with drop pods  ;-)
Title: Re: Good morning! Angels Fall First...
Post by: Tpek on October 02, 2015, 03:26:39 AM
^No love for the Dark Angels?
Title: Re: Good morning! Angels Fall First...
Post by: Nefaro on October 02, 2015, 03:30:00 PM
Quote from: Tpek on October 02, 2015, 03:26:39 AM
^No love for the Dark Angels?

Dark Angels... Blood Angels... all far more interesting than the, "OOooo!  Let's make space-werewolf-vikings!" Space Wolves lameness.  :P
Title: Re: Good morning! Angels Fall First...
Post by: spelk on October 02, 2015, 05:04:55 PM
I'd like to see this get going, it seems to have some effort behind it, and some nice ideas. Sort of Planetside with Space elements.

Count me in.
Title: Re: Good morning! Angels Fall First...
Post by: Jarhead0331 on October 08, 2015, 08:01:19 PM
Those of you who are disappointed with the SW: Battlefront Beta should give this one a shot. Its really pretty good. I'm having lots of fun just playing with bots. The technology in the game is really neat and I really like the aesthetics of everything. UI takes a little while to get used to, but once you catch on it starts to make sense.