Posthuman (http://www.boardgamegeek.com/boardgame/171835/posthuman) finally showed up at CSI.
When it rains, it pours.
Numerous games I had been waiting on for months are showing up at around the same time. This one was originally supposed to show up a couple months ago. "Shipping delays".
I'm being overwhelmed with tabletop games. I suppose there are worse things that could happen. :))
Quote from: Nefaro on January 13, 2016, 10:50:17 PM
Posthuman (http://www.boardgamegeek.com/boardgame/171835/posthuman) finally showed up at CSI.
That game sounds pretty cool...
Quote from: Banzai_Cat on January 14, 2016, 06:44:33 AM
That game sounds pretty cool...
Couple people doing playthroughs recently if you want to see what they're like.
Ant Lab (http://www.youtube.com/watch?v=vdPPtwVqDHw)
Doug (http://www.youtube.com/watch?v=9-XQMOV7gn8&list=PLSxVbnQ1EfABu5Jx-Y5kKceKmoUl4643d)
Mine should be here any day... and Silent Victory and Liberty or Death ::)
Posthuman appears to be a very atmospheric storytelling game.
PE
I received Posthuman last week.
That new component smell, when opening the box, was kinda good. Not all games got the right stink, ya know? :))
Only begun to read the rules. Still have the final battle in Doomrock set up & waiting on the table. From the playthroughs I've seen, Posthuman's mechanics don't look to be very troublesome.
I'm just curious whether the short solitaire gameplay length will be a con for me. Around 30 minutes for a solo "ameritrash" game makes me wonder whether you'll have much time to find sweet sweet loot upgrades, train up, and see the effects of such improvements. There are a few similar games in which I've felt that I was just beginning to see the changes when I suddenly win or lose the game. May be simple variants for addressing such, though, if it turns out to be the case.