googledrive link
I have experimented with tablet functionality, and have solved the left and right clicking system, the program now has a mouse-shift function, what this means is you can press a shift button to change the left-clicks to right-clicks and use untill you want to shift back, this allows me to use my surface pro 3 with no pen or mouse, I kid you not this wargame is great on a tablet. you can just double tap with your finger for all functions
https://drive.google.com/file/d/0Bwg1l-y33WTRZlB6R0lJYzNvWGM/view?usp=sharing
Ive included an iMac version of both the A.I. and Hotseat. Ive tested on a surface 3 pro(full windows version) you need a mouse though. Ive added a cruse mouseless version so you can simply leftclick on a tablet
Ive done lots in this probably final version,
first off ARMOR has been made a priority target to the A.I. so if a tank can fire at another tank its likely to shoot but has the option to choose a soft target if it thinks best, ATGs will fire at armor, infantry will melee a tank if it gets close enogh.
all the game settings are now in a file , so you can set the firepower movement points and strength of each unit, you can also set the tanks fireing range.
Ive also made a crude scenario builder, so you can output a scenario file.
now armor hunts armor , and infantry will take opportunity attack if armor are near
MASL now has TANKs! ATGs HMGs Leaders Granades Infantry, phased like ASL
M-ASL is a WW2 infantry game with MGs, Phased based like ASL sort of thing, its free 2D hex&chit, more complex because of LMGs MMGs and HMGs, you get to control large stacks, giving targets in a stack for any shot, this allows you to fire at what you want and from where you want , one stack could fire at 8 different targets, thi UI is more hard because of the extra detail to move in 8 different wats or fire in 8 different ways per stack. the phases are turn-based
NOW WITH TANKS! ATGs MGs GRANDES LEAGERS
new version has separate counters for MGs, now a SW is separate from the chit
sorry last link was an old version that didn't work, I have updated with the current version links
ITS GETTUING INTERESTING NOW :)
ok now it has Leaders, Support Weapons(granaides), and MGs, feels like an infantry game now
Ive added a hotseat version, that allows you to play both sides with enforced rules. I modified the scenario setup to enable full control over chit placement and support weapons and leaders as many as you want
You will find this game now involves great strategy, shake your enemy in melee so they cant attack, or mass a big stack to fend off melee but be carefull as stacks are weakend from ranged fire
I just watched the tutorial of Tigers On the Hunt, and I cant believe how close in game mechanics My game is, obviously its not as good but similar stuff.
I think I read about your game on Junior General awhile back. I think you asked about using images. I am going to try this out. Thanks for sharing! :)
Quote from: Richie61 on January 26, 2016, 12:16:55 AM
I think I read about your game on Junior General awhile back. I think you asked about using images. I am going to try this out. Thanks for sharing! :)
thanks Ed Hope you like it
thate the final update, I made the shaken display clear
I'm playing this game and its actually a good game if you read the control info file before you play
NOW HAS TANKS ATGs MOBILE ATGs MGs LEADERS GRANADES
I added a Hotseat version aswell as the Main A.I. game
MASL now has TANKs! ATGs HMGs Leaders Granades Infantry, phased like ASL
I don't know if your spotted in the game donation thread Ive Got a steam key for Alea Jacta Est, but a task is needed before I give it away, Make a Review in the forum in its own thread of my free game
added a scenario builder, and improved firing
now armor hunts armor , and infantry will take opportunity attack if armor are near
Ive done lots in this probably final version,
first off ARMOR has been made a priority target to the A.I. so if a tank can fire at another tank its likely to shoot but has the option to choose a soft target if it thinks best, ATGs will fire at armor, infantry will melee a tank if it gets close enogh.
all the game settings are now in a file , so you can set the firepower movement points and strength of each unit, you can also set the tanks fireing range.
Ive also made a crude scenario builder, so you can output a scenario file.
ok fixed fire attacks, they were not hitting as they should, now you can concentrate fire on as few or as many chits as you will.
Please, pretty please, change the movement controls. :)
Quote from: davidshq on February 05, 2016, 08:10:05 PM
Please, pretty please, change the movement controls. :)
Hi David, I'm sorry but the movement system is entrenched, to late to change. a few clicks for large stacks to all move fire and target at different ranges isn't to bad. I know how to play and its not difficult when you figure it out
I used Ed's aka Richie61 Tigers on the Hunt ASL mod, Ed if you have any objections let me know, also Ive put you in the credits, I can redraw anything you don't like? or maybe you might want to improve it?
Ive added mortors, . the game now has motors,ATGs,Tanks,Sachel charges,leaders,HMGs,infantry, you can pin a unit.
As I said in the other thread. You can find all the images on line, so I don't mind if you used them. :)
Quote from: Richie61 on February 08, 2016, 11:16:49 AM
As I said in the other thread. You can find all the images on line, so I don't mind if you used them. :)
thanks Ed, game looks great now :)
googledrive link
Ive included an iMac version of both the A.I. and Hotseat. Ive tested on a surface 3 pro(full windows version) you need a mouse though. Ive added a cruse mouseless version so you can simply leftclick on a tablet
ive added tons of updates, melee and fired ASL style markers, less clicking, attack info improved, an attack flash graphic, fight melee chit check, attack checks, unchecking pinned chits from attack tree,
Ive included an iMac version of both the A.I. and Hotseat. Ive tested on a surface 3 pro(full windows version) you need a mouse though. Ive added a cruse mouseless version so you can simply leftclick on a tablet
Has the world gone mad! a FREE 2D squad-level wargame, phased turn-based hex&chit Wargame, MGs,Leaders,ATGs,Motors,TANKs,Granaids,infantry, Close Combat
all new menu system. now has upto 10 setups,
now there are different firing ranges for motors tanks ATGs and infantry
hotseat version
motors cant melee but have final protective fire.
new info on whats going on, made all reports more
Ive included an iMac version of both the A.I. and Hotseat. Ive tested on a surface 3 pro(full windows version) you need a mouse though. Ive added a cruse mouseless version so you can simply leftclick on a tablet
considering how complex and how many possibilities in the game, using no mouse on a surface pro 3 with pen is great, it will work on any full-blown windows system even XP w7 w8 w10
I have experimented with tablet functionality, and have solved the left and right clicking system, the program now has a mouse-shift function, what this means is you can press a shift button to change the left-clicks to right-clicks and use untill you want to shift back, this allows me to use my surface pro 3 with no pen or mouse, I kid you not this wargame is great on a tablet. you can just double tap with your finger for all functions
https://drive.google.com/file/d/0Bwg1l-y33WTRZlB6R0lJYzNvWGM/view?usp=sharing
https://drive.google.com/file/d/0Bwg1l-y33WTRZlB6R0lJYzNvWGM/view?usp=sharing
Ive removed a lot of clicking in the UI, now no need to reselrct units moveing through other stacks, also left click a hex to select only your units, and right-click a hex to select all target chits, but remember the more targets you have the more diluted the attack
Ive just deleted from my online drive, it will still be acailable for a few, so get it now if you want it