GrogHeads Forum

Tabletop Gaming, Models, and Minis => Role-Playing & Adventure Gaming => Topic started by: bayonetbrant on February 16, 2016, 08:08:58 PM

Title: Visual guide to class blending
Post by: bayonetbrant on February 16, 2016, 08:08:58 PM
(https://scontent.xx.fbcdn.net/hphotos-xlt1/v/t1.0-9/12742438_999948683401730_4882556382765282703_n.jpg?oh=cb27f091933fac03e1be37c11d400675&oe=57615DD0)
Title: Re: Visual guide to class blending
Post by: MetalDog on February 16, 2016, 09:46:10 PM
So, if I roll a d100, I'll know what to call myself?
Title: Re: Visual guide to class blending
Post by: Nefaro on February 16, 2016, 09:57:18 PM
Philanderer.
Title: Re: Visual guide to class blending
Post by: MetalDog on February 16, 2016, 10:09:02 PM
Who told?!
Title: Re: Visual guide to class blending
Post by: LongBlade on February 16, 2016, 10:52:36 PM
Why are there only three points?
Title: Re: Visual guide to class blending
Post by: Dammit Carl! on February 17, 2016, 05:54:06 AM
Using this chart and a d100 would be an interesting way to generate a character or party for some kind of one-off game.