Koei announced a date:8 July 2016.
That's all for now.
(https://scontent-sin1-1.xx.fbcdn.net/hphotos-xfp1/t31.0-8/12916151_10153937327976163_4874771729916397305_o.jpg)
Quote from: jomni on April 01, 2016, 09:06:22 AM
Koei announced a date:8 July 2016.
That's all for now.
(https://scontent-sin1-1.xx.fbcdn.net/hphotos-xfp1/t31.0-8/12916151_10153937327976163_4874771729916397305_o.jpg)
I read they're going straight to translating RT3K 24 into English.
^^ Ha! :P
But I'm glad the recent port of Nobunaga's Ambition to Steam did well enough for them to localize 13.
So....all your base are belong to us?
I'm guessing this version of RTK is one of the better in the series?
Actually no. They say it's not at par with Nobinaga.
I think 10 is the best.
I have RTK XI on my computer (gamersgate)....is XIII much better?
Will the price still be steep? I'm guessing 'yes.'
Just looked at some videos....think i'll stick to RTK XI and Sango 2.... :(
So... it's worse than XI? :-\
Quote from: jomni on April 20, 2016, 08:44:05 AM
Warfare trailer
Just when I thought RTKXI had excessively dramatized battle magic flash. :-\
Glad to see that the ROTK games are still alive, i still fire ROTK II & III and Nobunaga's Ambition II in DOSBOX, they are still great games after all this time.
Quote from: jomni on April 20, 2016, 08:44:05 AM
Warfare trailer
The battles in
Sango 2 are much better....
That preview looked more like a Fireworks stand set ablaze than an ancient Chinese battle. ;D
Quote from: Nefaro on April 21, 2016, 01:24:03 PM
That preview looked more like a Fireworks stand set ablaze than an ancient Chinese battle. ;D
Well, the heroes in the Romance of the Three Kingdoms do have "magic" powers. It's the main reason they are represented in these games (like putting on fire etc) and it does make sense in that perspective. However, i find the way it was done in Sango and Sango 2 to be more elegant.
Quote from: Gusington on April 01, 2016, 05:16:24 PM
Will the price still be steep? I'm guessing 'yes.'
The price is $89.99 U.S. on Steam (http://store.steampowered.com/app/363150) and there is a warning that
English language not supported. Hopefully it will at least be in English later.
Yeah English is coming already. That why we are getting the promos. But for some reason I don't get good vibes from this iteration. It seems to have used the engine of Nobunaga's Ambition but with more fancy (fantasy) chrome.
The extra fantasy theme has definitely increased in the series. :o
Not sure when they started adding Ancient Chinese Sorcery to RoTK, but I don't recall it being in the earlier console versions in the 90s. Or is my memory pretty bad? Or maybe I'm thinking only of Nobunaga's despite having played a version of each? The RoTKs were more historically themed back then, weren't they?
I recall playing them along with other Koei strategy stuff like PTO and PTO II.
Quote from: Anguille on April 21, 2016, 01:44:44 PM
Well, the heroes in the Romance of the Three Kingdoms do have "magic" powers. It's the main reason they are represented in these games (like putting on fire etc) and it does make sense in that perspective.
Increasingly so, it seems.
Quote from: jomni on April 21, 2016, 09:59:30 PM
Yeah English is coming already. That why we are getting the promos. But for some reason I don't get good vibes from this iteration. It seems to have used the engine of Nobunaga's Ambition but with more fancy (fantasy) chrome.
English version is out today. (http://store.steampowered.com/app/363150/) $50 is a bit high for a "sale" price, but that was also the "sale" price for Nobunaga's Ambition as well.
I liked XI a lot, so I'll probably grab this today despite the price.
Quote from: Anguille on April 01, 2016, 05:12:15 PM
I have RTK XI on my computer (gamersgate)....is XIII much better?
Same here. It's a hell of a micromanagement job. ???
Quote from: tgb on July 05, 2016, 01:45:54 PM
I liked XI a lot, so I'll probably grab this today despite the price.
Quite a few reviews are saying the gameplay got worse since XI. :-\
I've only played the first two chapters of the tutorial ("Hero Mode"), but I'm liking some of the changes to diplomacy, particularly the fact that you can't just recruit someone willy-nilly, you actually have to be introduced to them by a third character first, and also the quid-pro-quo of the "favor" system. Mercifully, debates are now limited to no more than 5 rounds, instead of the endless tedium of XI.
At the same time the combat is now real time (pausable) and greatly simplified, relying almost completely on rock-paper-scissors (from what I've seen so far, anyway).