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Digital Gaming => Computer Gaming => Topic started by: Zulu1966 on April 04, 2016, 12:57:08 PM

Title: New Combat Mission ?
Post by: Zulu1966 on April 04, 2016, 12:57:08 PM
This is beginning to look real nice.....

http://www.tackom.com/news.htm
Title: Re: New Combat Mission ?
Post by: IronX on April 04, 2016, 01:21:40 PM
Nice find!

Not much info at this stage, but appears to be a kind of Close Combat successor. 

"Its not CC, its not CM, its better than both." I like Sulla's optimism.

Will definitely keep an eye on it as it develops.
Title: Re: New Combat Mission ?
Post by: WallysWorld on April 04, 2016, 02:33:12 PM
I agree that it seems more like a Close Combat game. Here are some new screenshots just posted: http://www.tacticalartofcombat.com/ARTCOM/viewtopic.php?f=3&t=566 (http://www.tacticalartofcombat.com/ARTCOM/viewtopic.php?f=3&t=566)
Title: Re: New Combat Mission ?
Post by: Rayfer on April 04, 2016, 03:26:57 PM
Quote from: WallysWorld on April 04, 2016, 02:33:12 PM
I agree that it seems more like a Close Combat game. Here are some new screenshots just posted: http://www.tacticalartofcombat.com/ARTCOM/viewtopic.php?f=3&t=566 (http://www.tacticalartofcombat.com/ARTCOM/viewtopic.php?f=3&t=566)

Some of the screen shots do and others don't at all.....remind me of the Close Combat games that is.
Title: Re: New Combat Mission ?
Post by: sandman2575 on April 04, 2016, 03:30:35 PM
Holy crow that looks amazing.     :o

Knew nothing about this -- thanks for posting Zulu.  Something new to keep an eye on...
Title: Re: New Combat Mission ?
Post by: Redwolf on April 04, 2016, 06:46:28 PM
Screenshots with no UI elements visible.

I know where this is heading...
Title: Re: New Combat Mission ?
Post by: Rayfer on April 04, 2016, 08:34:50 PM
Quote from: Redwolf on April 04, 2016, 06:46:28 PM
Screenshots with no UI elements visible.

I know where this is heading...

Not sure what you mean?
Title: Re: New Combat Mission ?
Post by: FlickJax on April 05, 2016, 04:12:16 AM
wow that does look good.....day one
Title: Re: New Combat Mission ?
Post by: spelk on April 05, 2016, 04:39:34 AM
JC/R&SWars tweeted this link, an article by Alex Connolly:

http://www.wargamer.com/news/the-tactical-art-of-combat-the-next-catch-all-combat-king/
Title: Re: New Combat Mission ?
Post by: Rayfer on April 05, 2016, 07:52:39 AM
Quote from: spelk on April 05, 2016, 04:39:34 AM
JC/R&SWars tweeted this link, an article by Alex Connolly:

http://www.wargamer.com/news/the-tactical-art-of-combat-the-next-catch-all-combat-king/

Thanks for the link spelk.  A short, to-the-point summary of what the game wants to be.
Title: Re: New Combat Mission ?
Post by: sandman2575 on April 05, 2016, 09:38:03 AM
Man, they are promising A LOT. Love the ambition but also slightly worrying. Still, if they pull this off, or even just most of it, this looks like the one WW2 tactical simulator to rule them all...

Is there any timeframe on possible release?  I assume we're looking at at least a few years away here --
Title: Re: New Combat Mission ?
Post by: Michael Dorosh on April 05, 2016, 11:08:00 AM
I'm torn. I downloaded War Thunder because I was sick of the popup ads and decided to just Play For Free to see what it is all about.

The maps were gorgeous, and I think it even did a better job of CM at capturing armour-vs-armour engagements - what could be more immersive than sitting in a gunner's seat, and trying to find that perfect hull-down position, keyholed LOS, and then having it pay off with a perfect ambush? You can replicate tank-v-tank actions in CM, but the interface is so clunky at finding hull down spots and tracing LOS it is not always rewarding.

But then I think about how great it is in CM to be able to create free-form maps. While they don't have the granularity (or "realism") of FPS and MMMORPG games (or even Close Combat), I remind myself it really isn't necessary for a true tactical game. And it's a much different challenge to command a company than to run a single vehicle around (even with health packs, etc.)

My own preference would be for the ability to create user-made maps, even if the fidelity is less, than to play repeatedly on the same handful of high-resolution 3-D maps no matter how gorgeous.
Title: Re: New Combat Mission ?
Post by: Zulu1966 on April 05, 2016, 02:32:10 PM
Quote from: Michael Dorosh on April 05, 2016, 11:08:00 AM
I'm torn. I downloaded War Thunder because I was sick of the popup ads and decided to just Play For Free to see what it is all about.

The maps were gorgeous, and I think it even did a better job of CM at capturing armour-vs-armour engagements - what could be more immersive than sitting in a gunner's seat, and trying to find that perfect hull-down position, keyholed LOS, and then having it pay off with a perfect ambush? You can replicate tank-v-tank actions in CM, but the interface is so clunky at finding hull down spots and tracing LOS it is not always rewarding.

But then I think about how great it is in CM to be able to create free-form maps. While they don't have the granularity (or "realism") of FPS and MMMORPG games (or even Close Combat), I remind myself it really isn't necessary for a true tactical game. And it's a much different challenge to command a company than to run a single vehicle around (even with health packs, etc.)

My own preference would be for the ability to create user-made maps, even if the fidelity is less, than to play repeatedly on the same handful of high-resolution 3-D maps no matter how gorgeous.

Would have to agree with this. A map editor is one of the biggest sells for me in cm. When you consider all the toys in the series now the scope with a freeform map editor is huge. There would have to be an awful lot of maps. But I will of course buy this day one if it gets anywhere close to their ambitions.
Title: Re: New Combat Mission ?
Post by: jomni on April 05, 2016, 05:09:09 PM
I created thread about this in December.
http://grogheads.com/forums/index.php?topic=15723.msg411049#msg411049