Check out this little sneak peak of Ground Branch by Blackfoot Studios.
http://grogheads.com/?p=10719#more-10719 (http://grogheads.com/?p=10719#more-10719)
Looks like it has potential....just curious, does the current early access have any single player capabilities yet?
downloaded the tech demo a while back - does it do anything yet?
Quote from: Grim.Reaper on April 10, 2016, 06:47:42 PM
Looks like it has potential....just curious, does the current early access have any single player capabilities yet?
There doesn't seem to be an AI implemented yet. You can run around the levels and experiment with the weapons. There are targets set up to shoot at.
I have not tried MP yet.
Quote from: Jarhead0331 on April 10, 2016, 07:01:19 PM
Quote from: Grim.Reaper on April 10, 2016, 06:47:42 PM
Looks like it has potential....just curious, does the current early access have any single player capabilities yet?
There doesn't seem to be an AI implemented yet. You can run around the levels and experiment with the weapons. There are targets set up to shoot at.
I have not tried MP yet.
Great...I'll keep an eye on this one and maybe when a little more is added, will jump in....definitely would love to play another "Rainbow" or "Swat" type game.
This looks pretty cool. Seems like the indie version of rainbow six siege. Will be keeping an eye on this.
I thought it was a successor of Ghost Recon, not R6.
I played the Alpha.
Not good at all. Another Takedown: Red Sabre.
Quote from: Apocalypse 31 on April 11, 2016, 06:23:17 PM
I played the Alpha.
Not good at all. Another Takedown: Red Sabre.
Uhhhhhh...a little premature for that assessment, don't you think? Its still in early access. Takedown was released retail. Totally unfair comparison.
Perhaps, but even for an Alpha/Dev version the game is pretty bad so far.
How long as this project been in development. It hardly has a working UI.
Quote from: Apocalypse 31 on April 11, 2016, 08:08:33 PM
Perhaps, but even for an Alpha/Dev version the game is pretty bad so far.
How long as this project been in development. It hardly has a working UI.
Development is slow. No doubt. But its still not fair to deadpan a game that is in an early development state. Furthermore, comparing it to Takedown, a game that was released as a completed product, is just disingenuous.
We'll see when the game hits beta in 10 years. :D
Quote from: Apocalypse 31 on April 11, 2016, 08:39:24 PM
We'll see when the game hits beta in 10 years. :D
c'mon now... this isn't from the Duke Nuke'm Forever guys, is it?
Quote from: Apocalypse 31 on April 11, 2016, 08:08:33 PM
How long as this project been in development. It hardly has a working UI.
10 years!!! The problem with a shooter is that the engine might have become obsolete already and they have to start with a new one. They jumped from UE3 after years of development to UE4. Will they jump again when UE5 is out?
http://www.ghostrecon.net/forums/index.php?/topic/41105-hints-of-a-game-to-come-from-bfs/
http://www.onlysp.com/all-new-details-on-ground-branch-the-upcoming-unreal-engine-4-tactical-fps-exclusive-interview/
Quote from: jomni on April 11, 2016, 09:21:00 PM
Quote from: Apocalypse 31 on April 11, 2016, 08:08:33 PM
How long as this project been in development. It hardly has a working UI.
10 years!!! The problem with a shooter is that the engine might have become obsolete already and they have to start with a new one. They jumped from UE3 after years of development to UE4. Will they jump again when UE5 is out?
http://www.ghostrecon.net/forums/index.php?/topic/41105-hints-of-a-game-to-come-from-bfs/
http://www.onlysp.com/all-new-details-on-ground-branch-the-upcoming-unreal-engine-4-tactical-fps-exclusive-interview/
I always wonder about the realism thing when they name all kinds of FPS and not one of them is ARMAIII. They could at least acknowledge that it exists.
I have to admit I downloaded the tech demo and couldn't see it being anything different from the current crop of modern-day FPSs.
Quote from: Father Ted on April 12, 2016, 03:02:04 PM
I have to admit I downloaded the tech demo and couldn't see it being anything different from the current crop of modern-day FPSs.
I also have to wonder about all the verbiage about how their guys with guns are even more incredible than any other guys with guns. Why not simulate inept people with guns? Surely that would be more entertaining and generally more violent and bloody overall. not to mention more like reality.