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Digital Gaming => Computer Gaming => Topic started by: TheCommandTent on May 31, 2012, 07:58:14 PM

Title: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on May 31, 2012, 07:58:14 PM
Civ V - Gods and Kings pre-order is up on STEAM for 10% off the release day price.


Sooo who is going to be getting this...??


and who is in for a GrogHeads multiplayer game after it comes out.  :)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Steelgrave on May 31, 2012, 08:01:31 PM
Already ordered  8)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on May 31, 2012, 08:33:39 PM
Quote from: TheCommandTent on May 31, 2012, 07:58:14 PM
Civ V - Gods and Kings pre-order is up on STEAM for 10% off the release day price.


Sooo who is going to be getting this...??


and who is in for a GrogHeads multiplayer game after it comes out.  :)

Just waiting until next c.card cycle then ordering. Definitely up for a Grog MP game.  8)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: steve58 on May 31, 2012, 08:34:24 PM
My cc cycle ends around the 24th/25th so I'll be pre-ordering it soon...that is if the wife doesn't get on to me :)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on May 31, 2012, 08:58:48 PM
Does it require the base game? Nevermind I see it does.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on May 31, 2012, 09:06:28 PM
Quote from: Gusington on May 31, 2012, 08:58:48 PM
Does it require the base game? Nevermind I see it does.

All the more reason for your to buy them both....  (https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi1081.photobucket.com%2Falbums%2Fj349%2Flongblade%2FSmilies%2Fviking4.gif&hash=064a8eb601ca2fb5cd3ef76c17b6bc3686ccfede)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: son_of_montfort on May 31, 2012, 09:59:26 PM
Quote from: Gusington on May 31, 2012, 08:58:48 PM
Does it require the base game? Nevermind I see it does.

Oh GUUUUSSSS!!! Check this piece from the marketing out... a new scenario:

QuoteEmpires of the Smoky Skies: Build flying airships and huge tractor-like tanks from the unique tech tree of this Victorian science-fiction scenario, and use them to spread your empire across the pre-industrial world.

STEAMPUNK CIV!
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 01, 2012, 09:38:12 AM
^That is the whole reason why I am even looking at Gods and Kings :) I am going to play that scenario so hard it's mother will feel it.

Actually there was another scenario that fancied my tickle too...I forget what it was...
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: son_of_montfort on June 01, 2012, 10:09:46 AM
Quote from: Gusington on June 01, 2012, 09:38:12 AM
^That is the whole reason why I am even looking at Gods and Kings :) I am going to play that scenario so hard it's mother will feel it.

Actually there was another scenario that fancied my tickle too...I forget what it was...

It sounds pretty freakin' awesome. I remember the first scenario expansion for Civ II had a post-apocalyptic scenario that was really awesome, and I loved playing the Mutant faction. I wish they would remake that one!
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 01, 2012, 10:15:09 AM
I thought I read somewhere that this new steampunk scenario is either a fleshed out mod or is based on one...
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Steelgrave on June 02, 2012, 04:30:27 PM
Here is something else to like! Debates about Steam, eh....whatever. For most of us, it's what we got. One of my favorite features for Skyrim is the ability to easily add someone's mod directly from Steam via the Workshop. Well, now that feature is going to be available for Civ V! Click on Steam, check out new mods/units/etc....., check a box and there you go. Sweet!

http://www.2kgames.com/blog/civilization-v-is-coming-to-the-steam-workshop (http://www.2kgames.com/blog/civilization-v-is-coming-to-the-steam-workshop)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 05, 2012, 06:10:56 PM
Quick Civ V question...in the standard game, without mods, can I adjust what era my game starts and ends in? For example, if I want to start in the Renaissance era and stop progression at the Industrial era, can I do that?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on June 05, 2012, 06:30:50 PM
Quote from: Gusington on June 05, 2012, 06:10:56 PM
Quick Civ V question...in the standard game, without mods, can I adjust what era my game starts and ends in? For example, if I want to start in the Renaissance era and stop progression at the Industrial era, can I do that?

I think you can change the start era but cannot stop in a certain era, you just play through to the space age era or whatever the last one is called.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: eyebiter on June 05, 2012, 06:41:16 PM
You can modify the victory conditions to influence how the game will end.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 05, 2012, 07:17:25 PM
^But no matter what the game will always finish in the Space Age?

I remember at least one prior version of Civ, maybe Civ II, where the ending era could be chosen too.

:(

Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on June 05, 2012, 07:51:21 PM
Quote from: Gusington on June 05, 2012, 07:17:25 PM
^But no matter what the game will always finish in the Space Age?

I remember at least one prior version of Civ, maybe Civ II, where the ending era could be chosen too.

:(

I went into the game and checked for you.  Sorry to say there is only an option to set the starting era not for an ending era.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 05, 2012, 07:56:48 PM
^I got the Steam notification that you started it and thought 'damn now Tent is mocking me.'

See now this is the one thing that turns me off about the game...I am not interested in the modern era or going to space.

I also don't like knights charging tanks if you know what I mean. BUT, the upcoming Gods and Kings has so much other goodness that I will get the base game just to play it.

In the meantime, if I got the original Civ V tonight, I would like to play as the British Empire with historically accurate 'subject peoples?' I want to play from say 1815-1914. If I can't set up a standard game to do that, is there enough DLC and bonus content with all the maps and such where I can close to that British Empire scenario?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Bison on June 05, 2012, 08:00:07 PM
Gus CIV V is not a historic simulation.  You need to break down and learn how to play Victoria 2, which is slightly more historic at least in regard to the timeline.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 05, 2012, 08:01:59 PM
^Now you're throwing a wrench into the whole works. See I have to get Civ V at some point in order to play the upcoming Steampunk scenario. So I want to gauge how much fun I will have with the base game in the meantime.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on June 05, 2012, 08:06:15 PM
I never play any scenarios in Civ so I couldn't say.  I don't know of any mods for the British Empire but then again I've never looked.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 05, 2012, 08:07:32 PM
I'm checking now...all this just for the steampunk...
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Bison on June 05, 2012, 08:08:25 PM
The scenarios are like hey your the leader of Hawaii now here is a bunch of islands to colonize!  Still not historical, but they are fun.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 05, 2012, 08:57:37 PM
OK so I have Civ V regular edition, the Korea and Ancient World DLC and God & Kings queued up to buy, for a total of 64.00.

I also downloaded and installed an Indian Mutiny (1857) mod for Empire TW (free).

I will sleep on it. I have played so much TW over the years that I am a little burned out. Then again I got Civ IV last year and wasn't so hot on the mod I tried for it.

So it is down to which game, Civ or TW, will make me feel more "British." It's either that or I abandon this venture altogether and try out one of the new faction packs I just got for Fall of the Samurai :)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Bison on June 05, 2012, 09:06:49 PM
Wait Gus.  It'll be on sale right be for the expansion pack is released. 
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on June 05, 2012, 09:34:06 PM
Quote from: Gusington on June 05, 2012, 08:57:37 PM
OK so I have Civ V regular edition, the Korea and Ancient World DLC and God & Kings queued up to buy, for a total of 64.00.

I also downloaded and installed an Indian Mutiny (1857) mod for Empire TW (free).

I will sleep on it. I have played so much TW over the years that I am a little burned out. Then again I got Civ IV last year and wasn't so hot on the mod I tried for it.

So it is down to which game, Civ or TW, will make me feel more "British." It's either that or I abandon this venture altogether and try out one of the new faction packs I just got for Fall of the Samurai :)

We knew you would break :)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 06, 2012, 09:56:34 AM
^Didn't buy it yet Smart Guy. It's in my cart. I spent last night shopping around, for games and mods. I am sure it will go on sale like Bison says.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on June 18, 2012, 01:36:36 PM
10 hours to Gods and Kings!  8)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: steve58 on June 18, 2012, 04:45:06 PM
Looking forward to it tomorrow.  I suspect/predict my productivity at work will suffer more than a bit.  Working from home hath its privileges and more than a few distractions....
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: tgb on June 18, 2012, 05:46:36 PM
It's getting pretty mixed reviews.  I suspect that if I pick it up at all it will be during a Steam sale.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on June 18, 2012, 06:24:39 PM
Bah! The reviews I've read, if the person didn't like the game before, they didn't like it with the expansion either. If they did like it before, they liked what the expansion brought to the game.

I enjoyed the vanilla game so it can only get better.  8)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on June 18, 2012, 07:14:55 PM
I really wish if you already purchased it you could start pre-loading it.  I might have to get up really early to turn on my computer to start downloading it.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: tgb on June 18, 2012, 07:16:53 PM
Quote from: Barthheart on June 18, 2012, 06:24:39 PM
Bah! The reviews I've read, if the person didn't like the game before, they didn't like it with the expansion either. If they did like it before, they liked what the expansion brought to the game.

I enjoyed the vanilla game so it can only get better.  8)

Yes.  And I was pretty "meh" on the vanilla game, which is why I will wait for a sale.  I was hoping this would bring it closer to IV, but apparently not.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Arctic Blast on June 18, 2012, 08:05:33 PM
Quote from: tgb on June 18, 2012, 07:16:53 PM
Quote from: Barthheart on June 18, 2012, 06:24:39 PM
Bah! The reviews I've read, if the person didn't like the game before, they didn't like it with the expansion either. If they did like it before, they liked what the expansion brought to the game.

I enjoyed the vanilla game so it can only get better.  8)

Yes.  And I was pretty "meh" on the vanilla game, which is why I will wait for a sale.  I was hoping this would bring it closer to IV, but apparently not.

I'm actually quite glad it isn't bringing it closer to IV. We already have IV...why do we need IV : The Sequel?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: meadbelly on June 18, 2012, 08:18:14 PM
Carp! I didn't realize this was coming out so soon. I don't have the time or the willpower not to play it. Gotta pass on purchase for a bit. Curse ye oh gods and kings!  :'(
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on June 19, 2012, 08:05:33 AM
First impressions are fairly good over at Civfanatics, and ther are a very critical crowd.

Yeah I'm also glad it's not a Civ IV sequel. Civ IV is fun and I still play it but CiV is a new and fresh take on the series... and it's got hexes!!!  8)

Can't play until tonight..... :P
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Senex on June 19, 2012, 12:25:10 PM
Just came home from the store with it.
But I'm not going to install it until I finish my current vanilla Civ 5 game.

Or at least I'm going to try to.  (Hand already reaching for disk ....)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 19, 2012, 12:40:01 PM
DOWNLOADING NOW, BITCHES!
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 19, 2012, 03:32:46 PM
Anyone start that steampunk campaign yet?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on June 19, 2012, 04:14:50 PM
Quote from: Gusington on June 19, 2012, 03:32:46 PM
Anyone start that steampunk campaign yet?

Nope just the regular campaign.

Come to think of it I don't think I've ever played a scenario that came with a Civ game.  I always like to start from the beginning.  The first 100 turns are always my favorite.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 19, 2012, 04:30:43 PM
What do you think of it so far?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on June 19, 2012, 04:35:21 PM
So far so good.  Little things here and there have been improved.  I just founded my first religion which you can then customize to suit your empire.  That was kind of cool.  I am not far enough to get my first spy yet.

Also I am pretty sure they improved the combat mechanics although I couldn't tell you exactly what they did.  Its different but I think its an improvement.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Nefaro on June 19, 2012, 07:20:37 PM
So.. is this new Religion stuff any good?  Or is it just naming fluff?

I was pretty disappointed to hear it would be in Civ5 before.  I kinda liked it in 4.   :-\ 

Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on June 19, 2012, 08:01:30 PM
Quote from: Nefaro on June 19, 2012, 07:20:37 PM
So.. is this new Religion stuff any good?  Or is it just naming fluff?

I was pretty disappointed to hear it would be in Civ5 before.  I kinda liked it in 4.   :-\

So far I like the religion addition.

Basically you accumulate 'faith' points by building certain buildings (shrine, temple, etc.), getting in good with the religious city states or unlocking certain policies.  After you accumulate enough points you can found a 'Pantheon' which is an early religion bonus to your Civ V (You can pick from a number of them, most of which give you a bonus depending on the terrain you have around you).  Then after reaching the next 'faith' point level you found a religion.  You can pick from a list of I think 10 religions and their symbols (All the major ones I guess)  however, you can rename them to anything you like.  They all have the same base stats  (I guess they wanted to be P.C. and not offend any religions by varying the stats).  Then you get to chose two customizations from a list that give your religion different perks.  Then its back to accumulating more 'faith' points.  From here on out every time you reach the next level you get a great prophet who can build religious buildings, further customize your religion (it looks like up to 4 more times?) or spread your religion to cities.

It make sense and its nice to be able to customize your religion to fit your specific civilization and terrain inside your borders.

So for I am the only one in my game to found a religion so I am not sure how it plays out once there are others. (In the game there can only be 5 religions total in the world.)


I also just received my first spy.  Its not an actually unit on the board but a menu that looks like you can move him around to cities to spy or counterspy.  I haven't had a chance to use it yet.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Jarhead0331 on June 20, 2012, 06:46:03 AM
I find the combat bonuses given to the..."Ethiopian Empire..." to be absolutely absurd. Somehow, the developers convinced themselves that the fact that Ethiopia wasn't colonized during the age of imperialism means that the ethiopians fielded a superior military.  Not.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 20, 2012, 07:00:02 AM
It's not like the Austrians were the great diplomats they're portrayed as, either, but it makes for some interesting differentiation among the civs.  If you take off the "Ethiopian" or "French" or "Incan" label, you get some interesting distinctions that make for fun options in the game.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Jarhead0331 on June 20, 2012, 08:23:36 AM
Quote from: bayonetbrant on June 20, 2012, 07:00:02 AM
If you take off the "Ethiopian" or "French" or "Incan" label, you get some interesting distinctions that make for fun options in the game.

Then what's the point of having a historical based strategy game?  If its going to be completely arbitrary from a historical perspective, the game might as well just be Alpha Centauri with made up factions. That is something that is much more believable than an elite ethiopian military.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 20, 2012, 08:32:26 AM
^  Keep in mind that throughout history, the Ethiopians managed to not be conquered by a lot of people, and fought pretty well against the Italians in the inter-war years.  But going back over a long time, the Axumites and Zagwe reign were pretty powerful, and Ethiopia was one of the very few lands in Africa *not* to be colonized the way pretty much everywhere else in Africa was.  Even the Italian occupation was more of a conjuring sovereign state than a colonial action.

Are they the French Foreign Legion?  Certainly not.  But over the long haul, they stack up decent enough.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Jarhead0331 on June 20, 2012, 08:51:32 AM
Quote from: bayonetbrant on June 20, 2012, 08:32:26 AM

Are they the French Foreign Legion?  Certainly not.  But over the long haul, they stack up decent enough.

OK, but a 20% combat bonus against any units belonging to a civilization with more cities than Ethiopia? Just seems unbalanced to me. 
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 20, 2012, 09:07:42 AM
not really - the combat values have changed significantly in this version.  It was weird the first time I saw a warrior hit a brute and see "-27" as the damage float over the brute.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: mikeck on June 20, 2012, 09:23:41 AM
As long as his spear doesn't blow up my tank...I'm good
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 20, 2012, 10:22:41 AM
Is there an 'Italian' civ that I can use to bring Ethiopia under my heel? It is 100 degrees in NYC today and playing an Ethiopia-based game seems appropriate.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: tgb on June 20, 2012, 10:24:10 AM
Civ has always had historical "flavor" without being historically accurate.  (Hint:  The Egyptians didn't really launch a rocket to Alpha Centauri in 1726.  You can look it up.)  It's more about the forces that shape society and how cultures relate to each other.  Using real name for the Civs gives the player something to relate to.

If it's historical accuracy you're after, stick with Paradox and EU 2.

Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 20, 2012, 10:31:56 AM
Quote from: Gusington on June 20, 2012, 10:22:41 AM
Is there an 'Italian' civ that I can use to bring Ethiopia under my heel? It is 100 degrees in NYC today and playing an Ethiopia-based game seems appropriate.

uh... Rome?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Jarhead0331 on June 20, 2012, 10:49:30 AM
Quote from: tgb on June 20, 2012, 10:24:10 AM
Civ has always had historical "flavor" without being historically accurate.  (Hint:  The Egyptians didn't really launch a rocket to Alpha Centauri in 1726.  You can look it up.)  It's more about the forces that shape society and how cultures relate to each other.  Using real name for the Civs gives the player something to relate to.

If it's historical accuracy you're after, stick with Paradox and EU 2.

You don't have to be flippant about it.  I thought my point was clear enough. I'm not arguing that the game shouldn't take certain liberties with historical accuracy, but the developers are claiming that certain bonuses were given to certain factions based upon true historical events and trends.  I'm simply stating my opinion that a 20% combat bonus to Ethiopian units against any enemy unit that is a part of a larger faction is not reasonable from a historical perspective and seems somewhat unbalanced.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 20, 2012, 10:56:44 AM
Quote from: Jarhead0331 on June 20, 2012, 10:49:30 AMI'm simply stating my opinion that a 20% combat bonus to Ethiopian units against any enemy unit that is a part of a larger faction is not reasonable from a historical perspective and seems somewhat unbalanced.

I haven't played the Ethiopians - or against them - yet.  But it's likely that your comments could be decoupled, so that while it might *not* be reasonable historically, it could be quite well-balanced.  Or vice versa (but probably not).

When I run into them I'll let you know.

Now stop asking questions, y'all - I'm trying to freakin' conquer the world over here!
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: tgb on June 20, 2012, 10:58:58 AM
Quote from: Jarhead0331 on June 20, 2012, 10:49:30 AM
Quote from: tgb on June 20, 2012, 10:24:10 AM
Civ has always had historical "flavor" without being historically accurate.  (Hint:  The Egyptians didn't really launch a rocket to Alpha Centauri in 1726.  You can look it up.)  It's more about the forces that shape society and how cultures relate to each other.  Using real name for the Civs gives the player something to relate to.

If it's historical accuracy you're after, stick with Paradox and EU 2.

You don't have to be flippant about it.  I thought my point was clear enough. I'm not arguing that the game shouldn't take certain liberties with historical accuracy, but the developers are claiming that certain bonuses were given to certain factions based upon true historical events and trends.  I'm simply stating my opinion that a 20% combat bonus to Ethiopian units against any enemy unit that is a part of a larger faction is not reasonable from a historical perspective and seems somewhat unbalanced.

Lighten up, Francis.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Jarhead0331 on June 20, 2012, 11:01:24 AM
Quote from: tgb on June 20, 2012, 10:58:58 AM

Lighten up, Francis.

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fteamfrancis.emrydesign.com%2Ffrancis.jpg&hash=6c6b75982d82014e7da4350bff51ee16a686441d)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 20, 2012, 11:22:33 AM
I am going to get this just to conquer a world with Ethiopia. It has to be the only time in the history of games that Ethiopia has been a featured faction.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Nefaro on June 20, 2012, 11:44:02 AM
Will you also assassinate Selassie?   :o
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 20, 2012, 01:25:29 PM
I will give it the old Italian college try.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on June 20, 2012, 06:57:02 PM
I am still trying to figure out why one of the Hun's 'specials' is they can name their cities after other civilization's cities in the world.  What benefit do I exactly get from that??  Maybe they won't attack the city because they think its their own?   :o


I do have to say that I am enjoying the improved combat mechanics.  I am finding fighting to be a bit more strategic and my units have a little more meat to them so I can keep them and level them up.

Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 20, 2012, 08:24:05 PM
Steam has both Civ V and Gods and Kings for 30.00 each. Is it available anywhere else for less? And is the Game of the Year edition worth it for 50.00?

In this brave new world of discount games for 5.00, these prices feel high to me.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on June 20, 2012, 08:39:48 PM
Quote from: Gusington on June 20, 2012, 08:24:05 PM
Steam has both Civ V and Gods and Kings for 30.00 each. Is it available anywhere else for less? And is the Game of the Year edition worth it for 50.00?

In this brave new world of discount games for 5.00, these prices feel high to me.

If you enjoy the Civ games then yes get it.  The re-playability alone is worth the price IMHO.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: steve58 on June 20, 2012, 08:41:53 PM
...
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: steve58 on June 20, 2012, 08:44:25 PM
Quote from: Gusington on June 20, 2012, 08:24:05 PM
Steam has both Civ V and Gods and Kings for 30.00 each. Is it available anywhere else for less? And is the Game of the Year edition worth it for 50.00?

In this brave new world of discount games for 5.00, these prices feel high to me.

Gamefly (formerly D2D  ???) currently has Civ V for $7.49. I believe you'd only be buying a Steam key since Civ V is Steam-only, isn't it?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: steve58 on June 20, 2012, 08:58:25 PM
...and Greenmangaming has Gods+Kings (another Steam key) for 25% off (use code CIVIL-IZATI-ONGOD) for ~$24 (until 1100 UTC 6/22)

So both for about $32...
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 09:33:27 AM
^Now those are the droids I am looking for. I am hoping it's not a limited time offer. Will run over there tonight.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Steelgrave on June 21, 2012, 10:45:45 AM
Gus, I've been playing the Steampunk scenario since it debuted. I'm having a blast. I originally started a "normal" game and the steampunk at the same time because I wanted to check out both, but the Smoky Skies has snared me. The victory conditions are such (own three "titles" at the same time) that it adds a lot of tension when one of your competitors is at two and you are going back and fourth. The units are cool, as you might expect. Lots of fun! Maybe when I get done, I'll start a regular game of Gods and Kings  8)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Bismarck on June 21, 2012, 10:47:05 AM
Quote from: Jarhead0331 on June 20, 2012, 08:23:36 AM
Quote from: bayonetbrant on June 20, 2012, 07:00:02 AM
If you take off the "Ethiopian" or "French" or "Incan" label, you get some interesting distinctions that make for fun options in the game.

Then what's the point of having a historical based strategy game?  If its going to be completely arbitrary from a historical perspective, the game might as well just be Alpha Centauri with made up factions. That is something that is much more believable than an elite ethiopian military.

As I point out in my paper, the series was never supposed to be historically accurate but rather capture the essence of what makes a civilization run well. The different nations make players adjust to different circumstances.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: tgb on June 21, 2012, 10:55:36 AM
I was thinking this morning that what I would REALLY like to see is Firaxis (or someone) develop an expansion or DLC that converts the Civ IV/BTS map and combat system to that of Civ V. But I guess that would require an entire overhaul of the A.I.

It would be a beautiful thing if it could be done successfully (i.e. not breaking IV).
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 11:11:20 AM
Steelie what are the Civs in the steampunk scenario? Are they fictional like in Rise of Legends?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Steelgrave on June 21, 2012, 11:21:15 AM
Quote from: Gusington on June 21, 2012, 11:11:20 AM
Steelie what are the Civs in the steampunk scenario? Are they fictional like in Rise of Legends?
They are fictional but based on alternate Euro-nations. One faction has a bonus in Airships, their leader looks like a steampunk version of Bismarck and the city names are German (except the capital, which is uniquely named). Another Civ is French themed, however with the exception of the steampunk Bismarck (and that gives me a little thrill just saying that!) the other leaders are not obviously based on anyone historical that I can spot. Each Civ of course has different bonuses, but they seem more...subtle...than the normal Civ game. All in all, my favorite scenario since the Jules Verne world which was in II or III. You will like it  :D
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 11:25:24 AM
Steelie I will try to say this as maturely as possible. This is just like that episode of Seinfeld where George got a message from a man.

It moved Steelie. It moved. And you made it move.

Now I can't get home fast enough to buy this mofo!!
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Steelgrave on June 21, 2012, 11:26:26 AM
^I am so going to go take a shower. Alone.

And then I'm going to play some more Civ.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 11:45:55 AM
IT MOVED!!!
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Steelgrave on June 21, 2012, 11:56:33 AM
Quote from: Gusington on June 21, 2012, 11:45:55 AM
IT MOVED!!!
......deargodsomeonegetthisthreadbackontrack...... :o
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Staggerwing on June 21, 2012, 12:08:13 PM
Hopefully Gus brought a change of shorts to work today:

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fmedia.pcgamer.com%2Ffiles%2F2012%2F05%2FCiv-V-GK-Empire-of-the-Smoky-Skies2.jpg&hash=5c03bcdb3d3f3f704a6c590d12cff8ebeab1bb38)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 12:32:42 PM
^There are no words to explain my joy at seeing that screen shot. Wow.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 21, 2012, 12:45:54 PM
GUS!  GUESS WHAT I'M DOING RIGHT NOW?!

IT'S SO F*&^%N' EXCITING THAT I HAVE TO SHOUT ABOUT IT!


(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Ffarm9.staticflickr.com%2F8002%2F7415178520_0e0b24c563_b.jpg&hash=a4956f31a704bd9a49687ff6e2941d1dbab900e4)


I LOVE HAVING MY OWN LAPTOP AT THE OFFICE
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 12:49:21 PM
^That's f'd up man...

How many civs are there in the steampunk scenario?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Martok on June 21, 2012, 12:57:33 PM
Sonofa... 


Now *I'm* suddenly wanting to get this game -- a STEAM game, for cryin' out loud!  What the hell did you guys do to me?? 


Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 01:00:27 PM
I need to get home immediately. Stupid reality.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: OJsDad on June 21, 2012, 01:02:38 PM
OK, I have just one question, which is the better buy, CIV IV with all of its expansions or Civ V plus expansion.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 21, 2012, 01:50:08 PM
^  Go V or go home!  ;)

Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 21, 2012, 01:50:42 PM
Just to make Gus squirm some more...  here's an excerpt of the tech tree

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Ffarm9.staticflickr.com%2F8020%2F7415523868_28e456a326_b.jpg&hash=4bb6692e230aaff0abfafb2ea8d3d95829dac249)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 02:01:53 PM
WTF is 'Noblesse Oblige'? And are there eras in the steampunk scenario?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: steve58 on June 21, 2012, 02:02:32 PM
Quote from: steve58 on June 20, 2012, 08:44:25 PM
Quote from: Gusington on June 20, 2012, 08:24:05 PM
Steam has both Civ V and Gods and Kings for 30.00 each. Is it available anywhere else for less? And is the Game of the Year edition worth it for 50.00?

In this brave new world of discount games for 5.00, these prices feel high to me.

Gamefly (formerly D2D  ???) currently has Civ V for $7.49. I believe you'd only be buying a Steam key since Civ V is Steam-only, isn't it?

ah...hate to be the bearer of bad news, but the price for Civ V on Gamefly is back to $29.99  :-\

On the plus side the deal for Gods+Kings @ Greenmangaming is still good untill 1100UTC 6/22...(whats that 7am tomorrow?)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 02:05:42 PM
Crap. Everyone seems to be having a sweet time with it and I do have other games to play, Lord knows. But do I have the sand to wait for a price drop?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 21, 2012, 03:10:33 PM
Quote from: Gusington on June 21, 2012, 02:01:53 PM
WTF is 'Noblesse Oblige'?

Let's you build stadium and Neuschwanstein

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Ffarm6.staticflickr.com%2F5271%2F7415942620_057f9bcee7_z.jpg&hash=7c7cf8f3393d61a519e6ca67e69ba8aeb0590ba9)

Quote from: Gusington on June 21, 2012, 02:01:53 PM
And are there eras in the steampunk scenario?

Steam Era
Airship Era
Future Era
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: tgb on June 21, 2012, 05:23:47 PM
getgamesgo.com is still offering a "pre-release" price of $21.98, which I think will be the cheapest you will find it, at least until the Christmas sales. And yes, it is legit. They emailed me a Steam key, and I'm downloading now. Just make sure when you place your order to change region from U.K. to "other parts of the world", so it get processed in real money.

I am so weak.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: steve58 on June 21, 2012, 05:26:48 PM
Quote from: tgb on June 21, 2012, 05:23:47 PM
getgamesgo.com is still offering a "pre-release" price of $21.98, which I think will be the cheapest you will find it, at least until the Christmas sales. And yes, it is legit. They emailed me a Steam key, and I'm downloading now. Just make sure when you place your order to change region from U.K. to "other parts of the world", so it get processed in real money.

I am so weak.

@Gusington  ..and they have Civ V @ $7.49 !  http://getgamesgo.com/product/sid-meiers-civilization-v

Git it now!
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on June 21, 2012, 07:46:04 PM
Can I say I just hate all of you for being able to access the forums from your jobs. 

That is all.   ;D
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 07:52:34 PM
Crap...trying to purchase over at getgamesgo and it cannot complete my transaction. Tried with two cards.

Maybe I am not supposed to play Civ V :(
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: steve58 on June 21, 2012, 07:56:19 PM
...forgive me Obiwan :-[, but did you change region from U.K. to "other parts of the world"?


..bummer if it won't work for you
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 08:00:43 PM
Yes...got it to work by resetting my card verification password. Hopefully now that I got it for 7.49 some dude in Liverpool isn't buying 1000 pounds of tobacco with my info.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Grim.Reaper on June 21, 2012, 08:01:16 PM
$20 for the expansion...although mac store, appears you get a steam key for both mac and PC.

http://www.mupromo.com/deal/12900/civilization-v:-gods-&-kings
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 08:04:10 PM
^Holy crap...is that legit?

With the money I save I can now not feel guilty about DLC if I get the above.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Grim.Reaper on June 21, 2012, 08:06:13 PM
Quote from: Gusington on June 21, 2012, 08:04:10 PM
^Holy crap...is that legit?

With the money I save I can now not feel guilty about DLC if I get the above.

I read several threads at steam forum and at the bottom of the page...seems legit.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: steve58 on June 21, 2012, 08:06:40 PM
Quote from: Gusington on June 21, 2012, 08:00:43 PM
Yes...got it to work by resetting my card verification password. Hopefully now that I got it for 7.49 some dude in Liverpool isn't buying 1000 pounds of tobacco with my info.

...if so, time for another Tea Party!
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 08:11:04 PM
^Downloading now...it will take a couple of hours. I owe you a few beers steve58, if I ever meet you.

Grim...I've registered at the link you provided and once logged in the price goes to 29.99 :/...must I be a paying member??

EDIT: never mind, I used your link above and got the 20.00 deal. Grim I also owe you a beer or three.

What DLCs does everyone recommend? I've saved some great money here, getting the expansion and core game for 27.50. Especially considering I was going to get the same two games for 50.00+!

So I think I have some juicy DLC headed my way. What say you all?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Grim.Reaper on June 21, 2012, 08:12:18 PM
Quote from: Gusington on June 21, 2012, 08:11:04 PM
^Downloading now...it will take a couple of hours. I owe you a few beers steve58, if I ever meet you.

Grim...I've registered at the link you provided and once logged in the price goes to 29.99 :/...must I be a paying member??

Interesting, none of the threads mentioned that...let me see if same happens for me.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 08:13:40 PM
^Just edited my response, sorry.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Grim.Reaper on June 21, 2012, 08:16:45 PM
Great, glad you got it...I tried it myself and worked too...
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 08:18:22 PM
^Thanks Grim! Haven't got the verification email yet with code...crossing fingers that you were right about getting both Mac and PC codes.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: steve58 on June 21, 2012, 08:21:04 PM
Quote from: Gusington on June 21, 2012, 08:11:04 PM
^Downloading now...it will take a couple of hours. I owe you a few beers steve58, if I ever meet you.

Grim...I've registered at the link you provided and once logged in the price goes to 29.99 :/...must I be a paying member??

What DLCs does everyone recommend? I've saved some great money here, getting the expansion and core game for 27.50. Especially considering I was going to get the same two games for 50.00+!

So I think I have some juicy DLC headed my way. What say you all?

...at this point, if you have the base game and Gods+Kings, I think I'd wait for a good sale from Steam/Gamersgate and pick up the DLC on the cheap...you should have plenty now to keep you busy until then...
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Grim.Reaper on June 21, 2012, 08:22:01 PM
Quote from: Gusington on June 21, 2012, 08:18:22 PM
^Thanks Grim! Haven't got the verification email yet with code...crossing fingers that you were right about getting both Mac and PC codes.

I got my email right away and it even had a link on the purchase screen to see it immediately.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 08:24:46 PM
^You are so mature steve. *hrmph* Hold back on DLC?? Inconceivable.

Grim you are making me feel bad about myself...I must not be doing this fast enough  ;)

The Empire Total War mod I was playing is now in the recycle can. I will be firing up an English campaign of Civ V tomorrow as my break-in campaign. Then, onto the steampunk deliciousness.

GIGGITY
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Grim.Reaper on June 21, 2012, 08:26:56 PM
Quote from: Gusington on June 21, 2012, 08:24:46 PM
^You are so mature steve. *hrmph* Hold back on DLC?? Inconceivable.

Grim you are making me feel bad about myself...I must not be doing this fast enough  ;)

The Empire Total War mod I was playing is now in the recycle can. I will be firing up an English campaign of Civ V tomorrow as my break-in campaign. Then, onto the steampunk deliciousness.

GIGGITY

Mine is downloading as I type....when you register it in steam, during the activation it says "mac" but is installing fine..it lists under the DLC for Civ 5 so looking good...I have a slow internet connection, so will be awhile before completely done for me:(
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: steve58 on June 21, 2012, 08:28:40 PM
Quote from: Gusington on June 21, 2012, 08:24:46 PM
^You are so mature steve. *hrmph* Hold back on DLC?? Inconceivable.

Grim you are making me feel bad about myself...I must not be doing this fast enough  ;)

The Empire Total War mod I was playing is now in the recycle can. I will be firing up an English campaign of Civ V tomorrow as my break-in campaign. Then, onto the steampunk deliciousness.

GIGGITY


...am not neither!
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 08:29:56 PM
^Well mature than me anyway.

^WAIT...it says Mac??
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Grim.Reaper on June 21, 2012, 08:32:58 PM
Quote from: Gusington on June 21, 2012, 08:29:56 PM
^Well mature than me anyway.

^WAIT...it says Mac??

Just in the description during the activation process...doesn't say it anywhere else.  Here is the link to the steam forums where it works for everyone...I think we are fine:)

http://forums.steampowered.com/forums/showthread.php?t=2759060
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 08:35:43 PM
*nervous laughter*
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Grim.Reaper on June 21, 2012, 08:37:10 PM
Quote from: Gusington on June 21, 2012, 08:35:43 PM
*nervous laughter*

U still haven't received email?  If not, on that page link I sent, look at the top and there is a tab for receipts.  Should see your invoice with the steam code.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 08:44:25 PM
^No I did, and activated it already. Almost done downloading the core game. Then I'll move on the the expansion. Also got some weird Civ SDK thing...and in the DLC box it indicates 'ValveTestApp' with a number. Anyone know what that is?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Arctic Blast on June 21, 2012, 08:46:09 PM
Quote from: Gusington on June 21, 2012, 08:24:46 PM
^You are so mature steve. *hrmph* Hold back on DLC?? Inconceivable.

Grim you are making me feel bad about myself...I must not be doing this fast enough  ;)

The Empire Total War mod I was playing is now in the recycle can. I will be firing up an English campaign of Civ V tomorrow as my break-in campaign. Then, onto the steampunk deliciousness.

GIGGITY

BWAHAHAHA! He broke!

I would wait on the DLC, Gus. We're probably only a week or two away from Steam's summer sale.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 08:47:11 PM
^Fine. FINE.

Weirdness: I can't seem to create a desktop shortcut...
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Arctic Blast on June 21, 2012, 08:51:37 PM
Quote from: Gusington on June 21, 2012, 08:47:11 PM
^Fine. FINE.

Weirdness: I can't seem to create a desktop shortcut...

Well, since you're dead set on spending money, I GUESS I'll let you buy me a bunch of games.  8)

I know, I know, I just keep on giving. No need to thank me.  ;D
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: OJsDad on June 21, 2012, 09:14:45 PM
I'm thinking if Gus gets everything loaded, we may not hear from him in weeks.  Hopefully he has stocked up on beef jerky, beer and depends  :P
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 21, 2012, 09:25:20 PM
Depends are for the week. I got me a nice supply of old wooden catheters.

Everything is loaded...fired it up just to see the opening cinematic. Impressive.

Are there tutorials? Have to get up in 5 hours so I can't play right now but tomorrow...oh yes.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Greybriar on June 22, 2012, 01:01:32 AM
Quote from: Martok on June 21, 2012, 12:57:33 PM
Sonofa... 


Now *I'm* suddenly wanting to get this game -- a STEAM game, for cryin' out loud!  What the hell did you guys do to me??

Tom Chick (http://www.quartertothree.com/fp/2012/06/18/gods-kings-adds-gods-and-spies-instead-of-fixing-civilization-v/) thinks "Gods & Kings adds gods and spies instead of fixing Civilization V."

As for what the guys did to you, don't feel bad--I bit the bullet when Warlock: Master of the Arcane was released and installed Steam in order to play it. Then I caught Civ5 on sale and bought it also. A bit later it was Magicka and Swords of the Stars II. Tonight I picked up Empire and Napoleon Total War for $8.99 from GamersGate (http://www.gamersgate.com/DDB-ENTWGOTYE/empire-and-napoleon-total-war-game-of-the-year-edition-bundle). I still don't like having to use a 3rd party program in order to play a game I purchased. It reminds me of when Windows 95 came out and everyone was pretty much forced to use it instead of DOS.

Back on topic, I do not plan to buy the Gods and Kings expansion for Civ5. I don't hate the game like Tom Chick does, but I don't feel that it is as much fun as previous Civ games. Plus I dislike espionage in the Civ game series.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on June 22, 2012, 07:32:12 AM
Quote from: Gusington on June 21, 2012, 09:25:20 PM
Depends are for the week. I got me a nice supply of old wooden catheters.

Everything is loaded...fired it up just to see the opening cinematic. Impressive.

Are there tutorials? Have to get up in 5 hours so I can't play right now but tomorrow...oh yes.

Glad to see you finally pulled the trigger.  :)

I believe there are tutorials but I don't think I did them so I am not sure how good they are.  In your first game you can set it so your advisers will pop up with helpful hints until you get the hang of it and then you can turn them off.

I can't remember if you said you've played Civ before, but if so you won't really need the tutorials.  The Civopedia or one of us could answer any questions you have.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 22, 2012, 08:03:46 AM
if you've played any civ game, you'll get everything but the cultural improvements.  that'll take you an extra 5 minutes to pick up.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 22, 2012, 09:15:03 AM
The last Civ game I played in depth was Civ II on the *gasp* original Playstation in 1998.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 22, 2012, 09:16:11 AM
^ yeah, OK - find the tutorials then.

If you'd played stuff since then you'd be fine.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 22, 2012, 09:18:36 AM
I played a little Civ IV modded with 'Phro over the course of a few months but never in any depth.

Ironically it was the great time I had with Warlock that got me in the mood to get Civ V.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Martok on June 22, 2012, 12:49:28 PM
Quote from: Greybriar on June 22, 2012, 01:01:32 AM
Quote from: Martok on June 21, 2012, 12:57:33 PM
Sonofa... 


Now *I'm* suddenly wanting to get this game -- a STEAM game, for cryin' out loud!  What the hell did you guys do to me??

Tom Chick (http://www.quartertothree.com/fp/2012/06/18/gods-kings-adds-gods-and-spies-instead-of-fixing-civilization-v/) thinks "Gods & Kings adds gods and spies instead of fixing Civilization V."

As for what the guys did to you, don't feel bad--I bit the bullet when Warlock: Master of the Arcane was released and installed Steam in order to play it. Then I caught Civ5 on sale and bought it also. A bit later it was Magicka and Swords of the Stars II. Tonight I picked up Empire and Napoleon Total War for $8.99 from GamersGate (http://www.gamersgate.com/DDB-ENTWGOTYE/empire-and-napoleon-total-war-game-of-the-year-edition-bundle). I still don't like having to use a 3rd party program in order to play a game I purchased. It reminds me of when Windows 95 came out and everyone was pretty much forced to use it instead of DOS.
I don't know if the fact you've succumbed to Steam as well makes feel better or worse.  :P  At the very least, though, I think I'll hate myself a little less... 




Quote from: Greybriar on June 22, 2012, 01:01:32 AM
Back on topic, I do not plan to buy the Gods and Kings expansion for Civ5. I don't hate the game like Tom Chick does, but I don't feel that it is as much fun as previous Civ games. Plus I dislike espionage in the Civ game series.
I still go back and forth between getting Civ V or Civ IV.  I've always heard good things about the latter. 


Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on June 22, 2012, 01:00:32 PM
Quote from: Martok on June 22, 2012, 12:49:28 PM
Quote from: Greybriar on June 22, 2012, 01:01:32 AM
Quote from: Martok on June 21, 2012, 12:57:33 PM
Sonofa... 


Now *I'm* suddenly wanting to get this game -- a STEAM game, for cryin' out loud!  What the hell did you guys do to me??

Tom Chick (http://www.quartertothree.com/fp/2012/06/18/gods-kings-adds-gods-and-spies-instead-of-fixing-civilization-v/) thinks "Gods & Kings adds gods and spies instead of fixing Civilization V."

As for what the guys did to you, don't feel bad--I bit the bullet when Warlock: Master of the Arcane was released and installed Steam in order to play it. Then I caught Civ5 on sale and bought it also. A bit later it was Magicka and Swords of the Stars II. Tonight I picked up Empire and Napoleon Total War for $8.99 from GamersGate (http://www.gamersgate.com/DDB-ENTWGOTYE/empire-and-napoleon-total-war-game-of-the-year-edition-bundle). I still don't like having to use a 3rd party program in order to play a game I purchased. It reminds me of when Windows 95 came out and everyone was pretty much forced to use it instead of DOS.
I don't know if the fact you've succumbed to Steam as well makes feel better or worse.  :P  At the very least, though, I think I'll hate myself a little less... 




Quote from: Greybriar on June 22, 2012, 01:01:32 AM
Back on topic, I do not plan to buy the Gods and Kings expansion for Civ5. I don't hate the game like Tom Chick does, but I don't feel that it is as much fun as previous Civ games. Plus I dislike espionage in the Civ game series.
I still go back and forth between getting Civ V or Civ IV.  I've always heard good things about the latter.

Gett'em both. Civ IV should be real cheap these days. They are different enough as to be different games. Both are good in their own right.
8)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: OJsDad on June 22, 2012, 01:22:35 PM
Quote from: Martok on June 22, 2012, 12:49:28 PM
I still go back and forth between getting Civ V or Civ IV.  I've always heard good things about the latter.

I still don't have either one.  It doesn't look like Civ V support PBEM, but IV does, perhaps you and I should get IV Complete and start a PBEM game.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 22, 2012, 01:25:20 PM
I tried and could not get into IV, but that was only in modded multiplayer.

I am going to dive in to Civ V all properlike with an ultramegatremendous single player campaign and make sure the sun never sets on the British Empire.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Martok on June 22, 2012, 02:53:18 PM
Quote from: Barthheart on June 22, 2012, 01:00:32 PM
Gett'em both. Civ IV should be real cheap these days. They are different enough as to be different games. Both are good in their own right.
8)
So I've heard.  :) 

However, Civ IV does have one noticeable leg up (for me), which is that it doesn't require Steam.  That alone might tip the balance for me. 




Quote from: OJsDad on June 22, 2012, 01:22:35 PM
Quote from: Martok on June 22, 2012, 12:49:28 PM
I still go back and forth between getting Civ V or Civ IV.  I've always heard good things about the latter.

I still don't have either one.  It doesn't look like Civ V support PBEM, but IV does, perhaps you and I should get IV Complete and start a PBEM game.
I think I might be down for that.  Would need to do some SP first, though, I think, as I've never really played any of the previous iterations (believe it or not!).  Unless you were thinking co-op? 


Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 23, 2012, 01:50:24 AM
I just played through all the Civ V tutorials. It's almost 3am. I think I have a winner here. And now tomorrow (or...later today) I can start a real campaign.

*passes out*
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 23, 2012, 06:32:15 AM
Quote from: Gusington on June 23, 2012, 01:50:24 AMI just played through all the Civ V tutorials. It's almost 3am.

http://www.youtube.com/watch?v=eqyUAtzS_6M
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on June 23, 2012, 07:18:04 AM
Quote from: bayonetbrant on June 23, 2012, 06:32:15 AM
Quote from: Gusington on June 23, 2012, 01:50:24 AMI just played through all the Civ V tutorials. It's almost 3am.

http://www.youtube.com/watch?v=eqyUAtzS_6M

Not about Civ V but everyone here should appreciate this.

QuoteHitler decides to play a game of Civ IV with his friends Stalin, Hirohito, and De Gaulle.

http://www.youtube.com/watch?v=EUg3vJewyP0
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 23, 2012, 09:42:43 PM
I am pretty certain I am going with the English as my first campaign. Which faction do you all enjoy?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 24, 2012, 06:22:26 AM
^^
I've won with the French and Arabia
Played the French a lot, and Rome

With the new G&K expansion, I'm playing the Celts, b/c I can!

I also enjoyed playing with the Inca (DLC w/ base Civ V)

Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on June 24, 2012, 08:26:33 AM
Quote from: Gusington on June 23, 2012, 09:42:43 PM
I am pretty certain I am going with the English as my first campaign. Which faction do you all enjoy?

I like the Americans and the English.  Also if you are a warmonger like I am the Germans are alot of fun.

Sometimes its fun just to set the game up to give you a random Civ.  As long I don't get the French I will usually give it a go :)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 24, 2012, 04:49:27 PM
I really like the idea of playing as Ethiopia too, simply because I never have in any other game ever. What an awesome choice for a faction.

EDIT: just found a mod at Steamworks that stops Civ V era progression at the Industrial Era, exactly what I have been looking for. My first instinct is to download it immediately but I think I want to play through one full, large game  with all the bells and whistles.

You guys have any opinion on that? Modern warfare and such post 1914 does not particularly interest me but I think it's the right way to play to get a full game in before I start futzing around.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on June 24, 2012, 07:38:42 PM
Quote from: Gusington on June 24, 2012, 04:49:27 PM
I really like the idea of playing as Ethiopia too, simply because I never have in any other game ever. What an awesome choice for a faction.

EDIT: just found a mod at Steamworks that stops Civ V era progression at the Industrial Era, exactly what I have been looking for. My first instinct is to download it immediately but I think I want to play through one full, large game  with all the bells and whistles.

You guys have any opinion on that? Modern warfare and such post 1914 does not particularly interest me but I think it's the right way to play to get a full game in before I start futzing around.

I would play through a full game first just to say that you did.  Then you have grounds to back why you don't want to progress past the Industrial Era :)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 24, 2012, 10:51:17 PM
OK so I am 2.5 hours into my English campaign against three other civs and multiple city states. There is so much going on it is making my head spin. I am attempting to wrap my brain around the economy and all the different things I can do. The game is deceptively deep but at least I understand how much I don't fully understand yet.

The other civs in the game are India, Persia and Arabia. I don't really like the fact that city states like Warsaw or Budapest can incongruously pop up, but I'll get over it. My economy is starting to gain some traction. My military is tiny but skilled and I just built my first wonder.

The game is so damned addicting that it is frightening.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: jomni on June 25, 2012, 12:20:39 AM
I have Civ V but haven't installed it.  Alhtough I've already dabbled in Civ IV.  I know a lot prefer IV... but what does Civ V do better than Civ IV?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Steelgrave on June 25, 2012, 12:59:52 AM
Quote from: Gusington on June 24, 2012, 10:51:17 PM
OK so I am 2.5 hours into my English campaign against three other civs and multiple city states. There is so much going on it is making my head spin. I am attempting to wrap my brain around the economy and all the different things I can do. The game is deceptively deep but at least I understand how much I don't fully understand yet.

The other civs in the game are India, Persia and Arabia. I don't really like the fact that city states like Warsaw or Budapest can incongruously pop up, but I'll get over it. My economy is starting to gain some traction. My military is tiny but skilled and I just built my first wonder.

The game is so damned addicting that it is frightening.

FYI, like almost everything in Civ V, the number of starting City-States can be adjusted or even zeroed out. Just hit "Set Up Game", then "Advanced Setup" I believe, then you can adjust most of your starting criteria. Personally, I usually set the City-States to around 2/3rds of whatever the starting number is because I like the additional elements of having them, but at the same time they can be a pain in the ass. So don't be afraid to tinker :)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 25, 2012, 09:52:10 AM
^I wish there was a way to have city states in game that are culturally/geographically relevant to the major civs. I know that Civ is not supposed to be 'historically accurate' but still.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on June 25, 2012, 09:57:16 AM
I'm playing the Renaissance scenario and everyone is in their historical location, including historical city-states.. You should give that one a try Gus, it starts in 1090 and only goes for 200 turns. Great fun so far. I'm playing as England and the Celts are beginning to become a pita.... will be going to war to "consolidate" the island soon....  8)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 25, 2012, 10:19:56 AM
^I noticed that scenario while tinkering around yesterday...definitely will take that one on eventually.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Steelgrave on June 25, 2012, 10:57:10 AM
Quote from: Barthheart on June 25, 2012, 09:57:16 AM
I'm playing the Renaissance scenario and everyone is in their historical location, including historical city-states.. You should give that one a try Gus, it starts in 1090 and only goes for 200 turns. Great fun so far. I'm playing as England and the Celts are beginning to become a pita.... will be going to war to "consolidate" the island soon....  8)

The Celts a pita? Sorry, but from my family background (Irish, Scot and Welsh) it's the English who were the pita! Depends on perspective, bro  8)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 25, 2012, 11:07:40 AM
I knew this thread would come to this. That's why we must play a big honkin' game of Civ V MP...to settle old scores. Once and for all.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on June 25, 2012, 11:15:27 AM
Quote from: Steelgrave on June 25, 2012, 10:57:10 AM
Quote from: Barthheart on June 25, 2012, 09:57:16 AM
I'm playing the Renaissance scenario and everyone is in their historical location, including historical city-states.. You should give that one a try Gus, it starts in 1090 and only goes for 200 turns. Great fun so far. I'm playing as England and the Celts are beginning to become a pita.... will be going to war to "consolidate" the island soon....  8)

The Celts a pita? Sorry, but from my family background (Irish, Scot and Welsh) it's the English who were the pita! Depends on perspective, bro  8)

LOL! Well, I'm told my heritage is English, Irish, Scotish, and Portuguese(!), so I'm sure it all got worked out some how.  8)

Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 25, 2012, 11:17:37 AM
^It did...through 1000 years of war. Not to bring the room down or anything.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on June 25, 2012, 11:19:15 AM
^ With the English at their rightful spot on top!  ;)

(ducks and rolls away from ensuing gunfire)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 25, 2012, 11:20:40 AM
^Jeez...I may have to change my avatar, again.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: mikeck on June 25, 2012, 03:25:06 PM
Cant we all just get along?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Steelgrave on June 25, 2012, 05:14:17 PM
^LOL   ;D
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on June 25, 2012, 06:32:27 PM
Quote from: Gusington on June 25, 2012, 11:07:40 AM
I knew this thread would come to this. That's why we must play a big honkin' game of Civ V MP...to settle old scores. Once and for all.

We should totally do this.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 25, 2012, 07:24:10 PM
How many can play an MP at once? 8? More?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on June 25, 2012, 07:45:32 PM
I check and it looks like if you play a Huge map you can play with up to 12 players and 24 city states.  I wonder how long that would take a turn to process :)

The only real problem with doing GrogHeads MP game would be getting everyone to sit down at the same time to play some turns since there isn't any PBEM.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: MetalDog on June 25, 2012, 09:12:37 PM
Quote from: Gusington on June 25, 2012, 11:07:40 AM
I knew this thread would come to this. That's why we must play a big honkin' game of Civ V MP...to settle old scores. Once and for all.

Quote from: TheCommandTent on June 25, 2012, 07:45:32 PM
The only real problem with doing GrogHeads MP game would be getting everyone to sit down at the same time to play some turns since there isn't any PBEM.

That's why it should be IV not V.  IV has PBEM.  Barthheart, Bismarck, John DiFool and a bunch more of us tried this a couple of years ago.  Didn't work out very well, but, it's viable.  And if I remember correctly, there is a way to force a turn on a recalcitrant or missing player.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 25, 2012, 10:30:15 PM
I'd be in for a PBEM game of IV, or a Live V.

I personally like playing w/a lot of city states as it gives you a lot of options, and the new 'quests' within the G&K expansion give you a lot more options to juggle in the game.  I like having a lot of city states to contest w/ other great powers.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on June 26, 2012, 08:30:05 AM
Count me in for either. I'd really like to try CiV G&K MP with all the new stuff added.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 26, 2012, 09:31:27 AM
For a few months I had a live game going with 'Phro and a couple of other guys here in Civ IV...we played on Saturday nights. Now that I am cutting my teeth on Civ V G&K I should be ready to start it up again.

I love the idea of city states. But some that appear are totally jarring and out of left field. For instance in my current game there are the city states of Antwerp, Marrakesh and Lhasa. For me, personally, it would be more gooder if the city states you find are directly related to the type of map being played...ie desert, jungle, etc. Have city states representative of those type of climates.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: MetalDog on June 26, 2012, 07:42:02 PM
^The modders will take care of that, you can be sure of that.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 26, 2012, 09:01:22 PM
Another jarring thing I discovered tonight is totally out of left field 'gifted' units. Playing as England I was gifted a unit of samurai by Budapest. In 1400.

When the modders do add things to reduce the oddities like this, I will all out love Civ V. It is great now with what I consider weirdness. Without it, it will be epic.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Steelgrave on June 26, 2012, 09:31:16 PM
Quote from: Gusington on June 26, 2012, 09:01:22 PM
Another jarring thing I discovered tonight is totally out of left field 'gifted' units. Playing as England I was gifted a unit of samurai by Budapest. In 1400.

When the modders do add things to reduce the oddities like this, I will all out love Civ V. It is great now with what I consider weirdness. Without it, it will be epic.

You've never heard of the ancient order of Budapestian Samurai? And you call yourself a historian......
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 26, 2012, 09:49:38 PM
Quote from: Gusington on June 26, 2012, 09:01:22 PM
Another jarring thing I discovered tonight is totally out of left field 'gifted' units. Playing as England I was gifted a unit of samurai by Budapest. In 1400.

I've been playing V for almost a year now, and I've *never* seen a city-state gift me a civ-specific unit.  On the contrary, I'm playing the Celts right now, and they have a Pictish Warrior that replaces the Spearman, and yet I have 2 spearmen running around that were gifted to me by city states.

The change I didn't like in G&K is where the gifted units appear.  In the original Civ V, they appeared at the city-state.  In G&K, they appear in your territory.  It used to be you could meet a new city-state with a naval unit, bribe them to become allies, and let them spawn 2-3 units for you on the new continent, and it's fewer that you have to ship across the ocean - especially useful if you haven't discovered optics yet and can't embark land units.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: meadbelly on June 26, 2012, 10:19:32 PM
I will pull the trigger on Civ V G&K much sooner than latter if a live game gets started and has room.

(Saturday nights would be perfect for me.)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on June 27, 2012, 05:40:06 AM
Quote from: bayonetbrant on June 26, 2012, 09:49:38 PM
...
The change I didn't like in G&K is where the gifted units appear.  In the original Civ V, they appeared at the city-state.  In G&K, they appear in your territory.  It used to be you could meet a new city-state with a naval unit, bribe them to become allies, and let them spawn 2-3 units for you on the new continent, and it's fewer that you have to ship across the ocean - especially useful if you haven't discovered optics yet and can't embark land units.

Yeah I was a bit miffed by this as well, but I think it's better for the game. No free explorers on other continents.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 27, 2012, 06:07:17 AM
Quote from: Barthheart on June 27, 2012, 05:40:06 AM
Quote from: bayonetbrant on June 26, 2012, 09:49:38 PM...
The change I didn't like in G&K is where the gifted units appear.  In the original Civ V, they appeared at the city-state.  In G&K, they appear in your territory.  It used to be you could meet a new city-state with a naval unit, bribe them to become allies, and let them spawn 2-3 units for you on the new continent, and it's fewer that you have to ship across the ocean - especially useful if you haven't discovered optics yet and can't embark land units.
Yeah I was a bit miffed by this as well, but I think it's better for the game. No free explorers on other continents.

Yes, but back to the original scenario: we haven't discovered optics yet - and city-state science frequently lags behind main players - so we can't embark land units over water.  My ship sails up and says "hi there, we'd like to rent your city as an ally for a few years" and drops a boatload of gold on them then sails off.

2 years later, my 'ally' decides I'm worthy of the gift of a unit, and instead of raising it at their city-state, where (presumably) it was recruited from the ranks of their peeps, it's magically teleported back to my realm.

Now I kinda-sorta understand the game-balance issue, but it's counter-intuitive that they would raise a unit in my backyard.  If they're 'paying' for me to raise the unit, why didn't I just buy it myself?  If they're magically transporting it back to my land, I want access to that tech.

But if I'm buying the allegiance of a military city-state - especially if it's adjacent to someone that I'm at war with on another continent - I better damn well get the unit in that city-state where it can be thrown into the front.  When the Romanians were throwing units into the German invasion of Russian in 1942, they weren't routing them through Berlin ferchrissakes!
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on June 27, 2012, 07:01:27 AM
 ;D

Yeah I see yer point.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 27, 2012, 09:32:12 AM
I have been besieging the city state of Lhasa for a number of turns and they are a tough nut to crack. The year is ~1425 so I am still using archers and catapults. I have taken losses and the war is becoming a bit...costly...so, is it worth it in the end to finally take said city?

I went to war with Lhasa because they were becoming a pain in my keister, asking for artists and material support almost every turn. They have no allies (probably because they are so annoying) so I decided to shut them up proper.

I have ringed the city with archers and have sent a couple of ships to bombard them from the water. But it is costing me.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on June 27, 2012, 09:41:09 AM
Do you really need to conquer them? I almost never take out city-states they are in the direct path of my expansion. Will you gain anything worthwhile? Strategic or luxury resources?

If yes then keep at it. You will need 3 or 4 archers or 2 or 3 catapults or combination and some melee units like swordsmen, maybe 2 or 3.

Place melee units right up against the city and then bombard the city with yer ranged units. When the city's health bar gets into the low yellow range start attacking with the melee units.

Cities regen about 20+ points of health per turn so you need to do more damage than that to get ahead. If they have a unit inside you have to place for losing at least one of your melee units so have backup ready.

Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 27, 2012, 10:01:06 AM
^It's worth it because it will make me happy and satiate my Civ bloodlust.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on June 27, 2012, 10:03:17 AM
Quote from: Gusington on June 27, 2012, 10:01:06 AM
^It's worth it because it will make me happy and satiate my Civ bloodlust.

Then give'r!
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 27, 2012, 10:05:18 AM
I have Lhasa ringed...will try to take it tonight. But if every city is like this, how do you guys go about military victory?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 27, 2012, 10:10:00 AM
just b/c they keep asking you for stuff doesn't mean they can do anything about it; you have to clear a city-state message ever few turns - big whoop.  Honestly, the ones that seek a great artist or adding furs to your trade network are the best kind of states to have in your orbit b/c your influence goes up with them for doing shit you were probably going to do anyway.

To the point of conquering them - conquering cities is hard work in Civ V b/c of their inherent defense mechanisms.  You *need* melee units to take them down, b/c ranged units can't be the ones to conquer them (tho they can occupy after you do)

Once you conquer them, tho, the work really begins.  Occupation duty isn't easy, and will seriously hit your happiness for a lot of turn until you can smooth over the population - both theirs and yours.

Moreover, if someone unconquers them - kicks you out and "frees" the city, you now have a mortal enemy adjacent to you, with whom you will *never* gain enough influence to overcome the liberator.

Conquering enemy cities is normal.  Conquering city-states shouldn't be the norm, unless there's some vital resource or terrain access you need from the land they're sitting on.  Slapping them just b/c they're annoying is like trying to play whack-a-mole with gender-confused sock-puppet forum trolls: you eventually win, but drive yourself nuts in the meantime.  Better to just ignore them.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 27, 2012, 10:10:54 AM
Quote from: Gusington on June 27, 2012, 10:05:18 AM
I have Lhasa ringed...will try to take it tonight. But if every city is like this, how do you guys go about military victory?

build bigger armies
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on June 27, 2012, 10:11:01 AM
Haven't tried military victory in Gods & Kings yet. Plus you only need to take each major power's capital for that type of victory, not every city on the map.

Also attack too many city-states and the rest of the city-states will declare war on you en masse.
 
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 27, 2012, 10:44:47 AM
^HA ok. Well now I'm on a mission to do it :) There are at least two other city states that have actually joined with me to whup ass.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on June 27, 2012, 10:47:15 AM
Have you come to spies yet?  8)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 27, 2012, 11:01:27 AM
^I have and I placed one in...Lhasa. They rigged their election.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on June 27, 2012, 11:12:09 AM
Quote from: Gusington on June 27, 2012, 11:01:27 AM
^I have and I placed one in...Lhasa. They rigged their election.

So you attacked a city-state that your spy was working to bring to your side....... ok..... ???
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 27, 2012, 11:30:41 AM
Hey man it's my first game! Truth is I sent the spy to Lhasa during my Monday gaming session, then last night I forgot I did that and attacked. Then I got the message that the election was rigged. Oopsie.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on June 27, 2012, 11:33:25 AM
LOL. Well that's good, play with all the bits and see how they work and what they do. Have fun.  8)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 27, 2012, 11:37:29 AM
Quote from: Gusington on June 27, 2012, 11:30:41 AM
Hey man it's my first game! Truth is I sent the spy to Lhasa during my Monday gaming session, then last night I forgot I did that and attacked. Then I got the message that the election was rigged. Oopsie.

Sort of like US policy in (fill in name of Central American country here) in the 1920s?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 27, 2012, 12:33:28 PM
I make it a point to play with my bits regularly to make sure everything is functional.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on June 27, 2012, 07:48:33 PM
Quote from: Gusington on June 27, 2012, 12:33:28 PM
I make it a point to play with my bits regularly to make sure everything is functional.

What you do in your own time is your business ...  :o
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 27, 2012, 07:53:27 PM
Better safe than sorry, you know.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: steve58 on June 29, 2012, 12:18:41 PM
If you haven't picked up Gods+Kings yet, Greenmangaming currently has it for $19.49 (for a Steam key)

http://www.greenmangaming.com/s/us/en/pc/games/strategy/sid-meiers-civilization-v-gods-kings/
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on June 29, 2012, 12:52:06 PM
Steam also has a demo available.

http://store.steampowered.com/app/16870/

Of course you need Civ V to use the demo.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 29, 2012, 06:16:31 PM
So do you guys just turtle for the majority of a game that spans all the eras?

There is so much going on I feel like I am missing most of it. The year is ~1750 and I am only in the Renaissance Era, and my peeps are miserable. I have concentrated on advances that I had ignored before but it may be too late. There is also the fact that I simply suck at Civ...

Anyhoo what type of wins do you enjoy going for and how do you go about getting there?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on June 29, 2012, 06:55:36 PM
Normally I go for science wins. And yes that involves a certain amount of turtling.
Lots of times though I' m just playing to see what happens. No real focus until near the end of the game.

See... I' just enjoy playing the game to watch the flow of possible history. I'm not a power gamer bent on winning all the time.  I only play on prince (normal) level. Not interested in playing on higher levels cause that just gives the AI players more stuff, not making them better.

Maybe I'm just lazy....
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: MetalDog on June 29, 2012, 07:00:22 PM
Space race is the easiest, if any of them can be considered easy.  The difficulty level you pick has something to do with it as well.  I can't get too specific, as all Civ's share common elements, but each iteration has its own quirks.  Lagging behind in Tech is common.  Especially if you don't trade with the other civ's.  The AI will ALWAYS agree to a trade in its favor.  NEVER FOR ANY REASON I CAN THINK OF, will it EVER take a trade in YOUR favor.  You should also have a steady supply of luxuries keeping the populace happy.  Too much war, too much overcrowding, not enough happiness producing buildings will contribute to unhappy populace.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 29, 2012, 11:32:53 PM
the difficulty level has a significant effect on your level of happiness for your peeps.

don't neglect the happiness - gather and cultivate as many luxury resources as possible, and sell or trade off all but 1 of each of what you've got.  Also, try to pick up every social policy you can that will increase your happiness.  If you can keep that up high enough, you get multiple golden ages and your overall productivity stays a bit higher.

I've won 2x w/ cultural victories in Civ V.  I'm playing a G&K game right now w/ the Celts and I have a feeling I'm going to end up chasing a space victory just b/c I don't know that I'll get ahead of the culture curve.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: tgb on June 30, 2012, 11:13:08 AM
I just won a cultural victory as the Byzantines by parleying their religious bonuses into culture.  There was a lot of turtling (I only had 4 cities and only fought two wars, both ending indecisively).  By the last quarter or so of the game, I had a large enough army sitting at my borders that no one messed with me, I had explored everywhere and met everyone, and pretty much just hit "end turn" over and over until I won.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on June 30, 2012, 03:20:17 PM
From everyone's advice above it sounds like turtling is a tried and true Civ V strategy. I think I will try that next.

How do you acquire luxury items from other civs?

BTW I am also playing on Prince [Normal] difficulty...maybe I should have lowered it for this first go around...
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on June 30, 2012, 04:03:32 PM
You need to trade with other civs to get lux's.
They need to have extras and you need to have something they want, like extras of your own.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on June 30, 2012, 07:00:19 PM
Turtling helps keep unhappiness down, but there are other ways to expand.

A major criticism of every Civ since II has been the looooooong endgame long after the winner's pretty well determined based on how far ahead you are.  You can be 50% ahead of next civ on points, but barely in the modern era, and you have to keep playing out to get the win.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 01, 2012, 12:08:37 AM
^I hear that. Thinking of playing a simpler game next with fewer eras and fewer great powers...maybe Ethiopia versus the Brits or Romans...
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: MetalDog on July 01, 2012, 09:07:09 AM
Quote from: bayonetbrant on June 30, 2012, 07:00:19 PM
Turtling helps keep unhappiness down, but there are other ways to expand.

A major criticism of every Civ since II has been the looooooong endgame long after the winner's pretty well determined based on how far ahead you are.  You can be 50% ahead of next civ on points, but barely in the modern era, and you have to keep playing out to get the win.

While I certainly agree with this statement, by pursuing Victory Conditions that require something other than time to complete, you can bring the end game to a conclusion sooner.  Space Race, Cultural and Domination all have preset criteria that will allow for the game to end sooner if you meet them.  Now, on the flip side, if the AI is kicking your a$$, it takes the game forEVER to end! (I know.  It happens to me ALL the time)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Ulfang on July 01, 2012, 09:21:57 AM
I've had it on pre order for a while and got it through the other day, loaded it up, looked at Scenarios, saw the 1066 scenario (I only got that recently and had never played it) decided to give it a go, became addicted, am still playing it ..... It doesn't incorporate anything for Gods and Kings .... Oops
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 01, 2012, 07:46:13 PM
So to make my first end game a little more interesting I declared war on India. Shameful display! I got steamrolled and did not make it to 2050!

So I started a new English campaign...a 'duel' with just one other civ {Carthage) split on two continents with a mod thrown in (tech ends in 1918) and I started in the Renaissance Era. Marathon game speed, which I think may be a mistake because it take 100+ turns for just basic structures and innovations to be built. We shall see.

After this game I need to play as Ethiopia against the Italians.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Ulfang on July 02, 2012, 04:27:21 PM
Quote from: Gusington on July 01, 2012, 07:46:13 PM
So to make my first end game a little more interesting I declared war on India. Shameful display! I got steamrolled and did not make it to 2050!

So I started a new English campaign...a 'duel' with just one other civ {Carthage) split on two continents with a mod thrown in (tech ends in 1918) and I started in the Renaissance Era. Marathon game speed, which I think may be a mistake because it take 100+ turns for just basic structures and innovations to be built. We shall see.

After this game I need to play as Ethiopia against the Italians.

I love Marathon mode. It does take ages for things to be built but is more realistic. If you start in the ancient era advanced discovers only appear around the right time. No more gunpowder appearing in 1200ad ;)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Senex on July 02, 2012, 05:55:43 PM
I have Gods & Kings, but I haven't installed it yet.

Simple question:

In Civ IV, if you installed an expansion (like Beyond The Sword), you could still play the original Civ IV.
(There were shortcuts for each.)

So, if I install G&K, can I still play vanilla Civ V?

Thanks.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on July 02, 2012, 06:16:55 PM
Sort of I guess... You can turn off religion and spies. But other new changes will still be there.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: MetalDog on July 02, 2012, 08:30:35 PM
Quote from: Ulfang on July 02, 2012, 04:27:21 PM
Quote from: Gusington on July 01, 2012, 07:46:13 PM
So to make my first end game a little more interesting I declared war on India. Shameful display! I got steamrolled and did not make it to 2050!

So I started a new English campaign...a 'duel' with just one other civ {Carthage) split on two continents with a mod thrown in (tech ends in 1918) and I started in the Renaissance Era. Marathon game speed, which I think may be a mistake because it take 100+ turns for just basic structures and innovations to be built. We shall see.

After this game I need to play as Ethiopia against the Italians.

I love Marathon mode. It does take ages for things to be built but is more realistic. If you start in the ancient era advanced discovers only appear around the right time. No more gunpowder appearing in 1200ad ;)

I NEVER play Marathon because it takes, quite literally, for EVAH to build/discover/win then! 

And the Chinese had gunpowder a thousand years before that Ulfang, so why does 1200 Anno Domini seem wrong?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 02, 2012, 09:13:13 PM
^That is true...this game is taking forever. However, I am doing better too. So...I am going to keep on trucking to edumacate myself. Then on to Ethiopia.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on July 02, 2012, 09:27:13 PM
I like the Marathon pace as it gives me time to enjoy the different eras.  My biggest complaint with the Civ games is that you never get to spend enough time in any era before discovering the next tech and most of your units being obsolete.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: MetalDog on July 02, 2012, 09:40:48 PM
^I will give you quick obsolesence, but the end game already takes forever, why prolong it?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on July 03, 2012, 08:07:49 AM
Quote from: MetalDog on July 02, 2012, 09:40:48 PM
^I will give you quick obsolesence, but the end game already takes forever, why prolong it?

This is the one major problem with playing on Marathon speed.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 03, 2012, 10:09:30 AM
After my initial mehness I kind of dug the Marathon speed last night...in Civ V, I mean.

Just one other Civ, a handful of city states and relax. I'm still a little wary and kind of taken aback at the amount of turns where nothing happens...but there was a relaxing vibe to it.

If I do a similar game with a more exotic faction I can see myself really enjoying the leisurely pace.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 03, 2012, 07:46:08 PM
OK...in my current campaign, even with the 'leisurely' pace, I am still getting my buttocks handed to me by Carthage...what am I doing wrong? I am playing at Prince [Normal] level, attempting to build up my economy and occasionally smack around a city state for fun. Should I not give in to that temptation at all and just concentrate on city and empire building? Is war a very last resort in Civ V?

I am starting to get frustrated at the number of turns that go by with little to do and the slow progress. I know that is from the 'Marathon' pace but even at quicker paces things just felt like they took a LONG time.

Maybe Civ just isn't for me?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on July 03, 2012, 08:23:14 PM
there's no real need to ever whack a city-state, unless they've got a resource you *have* to have, and they're allying too much w/ your arch-enemy.

don't get drawn into wars you don't need to :)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 03, 2012, 08:26:06 PM
Do you think that could be the center of my problem? I just can't help reach out for a plump, succulent city state when I see it just dangling there all juicy-like.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on July 03, 2012, 08:36:16 PM
Quote from: bayonetbrant on July 03, 2012, 08:23:14 PM
there's no real need to ever whack a city-state, unless they've got a resource you *have* to have, and they're allying too much w/ your arch-enemy.

don't get drawn into wars you don't need to :)

Unless you are a warmonger like me :)

I usually just let City States be as long as they like me and don't get in to much of the way of my territorial expansion.  Plus I am usually to busy fighting one of the other Civs.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Ulfang on July 04, 2012, 01:20:11 PM
Quote from: MetalDog on July 02, 2012, 08:30:35 PM
Quote from: Ulfang on July 02, 2012, 04:27:21 PM
Quote from: Gusington on July 01, 2012, 07:46:13 PM
So to make my first end game a little more interesting I declared war on India. Shameful display! I got steamrolled and did not make it to 2050!

So I started a new English campaign...a 'duel' with just one other civ {Carthage) split on two continents with a mod thrown in (tech ends in 1918) and I started in the Renaissance Era. Marathon game speed, which I think may be a mistake because it take 100+ turns for just basic structures and innovations to be built. We shall see.

After this game I need to play as Ethiopia against the Italians.

I love Marathon mode. It does take ages for things to be built but is more realistic. If you start in the ancient era advanced discovers only appear around the right time. No more gunpowder appearing in 1200ad ;)

I NEVER play Marathon because it takes, quite literally, for EVAH to build/discover/win then! 

And the Chinese had gunpowder a thousand years before that Ulfang, so why does 1200 Anno Domini seem wrong?

Because having muskets in 1200 ad Europe is silly. Longbows are acceptable though ;) next you have tanks in 1300. My love of medieval European history  doesn't include Panzers
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: MetalDog on July 04, 2012, 02:06:13 PM
^I certainly understand :-)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Bismarck on July 05, 2012, 08:56:00 AM
Gus,

Start on am easier level until you get the hang of the game.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 05, 2012, 09:53:19 AM
^I was thinking about lowering the difficulty. But then is 'Prince' really 'normal'? How does Sid Meier define 'normal'?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Bismarck on July 05, 2012, 10:43:14 AM
Quote from: Gusington on July 05, 2012, 09:53:19 AM
^I was thinking about lowering the difficulty. But then is 'Prince' really 'normal'? How does Sid Meier define 'normal'?

Semantics are irrelevant; learn what you need.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on July 05, 2012, 11:02:26 AM
I believe at the 'normal' level neither the AI or the human player gets any advantages.  The harder levels give the AI a boast to happiness and income I believe while the easy levels give the human player a boast to happiness and income.  Somebody please correct me if I got that wrong.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Bismarck on July 05, 2012, 11:22:50 AM
The manual is moot on levels below Prince other to say your armies may be more powerful, the barbs less aggressive and ruins more helpful.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 05, 2012, 11:30:04 AM
^Interesting. You know what I am going to scrap my current campaign, ratchet down the 'Marathon' level of development and lower difficulty a notch, and see where it gets me.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Ulfang on July 05, 2012, 02:22:52 PM
Good idea Gus. Go in at Nursery (kindergarten) level. ;)
Seriously though it's best to start at a level where you can get somewhere easily so you can develop your own strategy and see how the opposition acts. Crank it up when you're more confident.

Marathon level isn't a good way to learn things as it will take you a long time to get anywhere. It's still my favourite mode though. It's tough in the early years though as you don't have many troop types, or buildings with it asking a long time to develop technology. Turns go quick though ;)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Bismarck on July 05, 2012, 02:40:53 PM
Quote from: Ulfang on July 05, 2012, 02:22:52 PM
Good idea Gus. Go in at Nursery (kindergarten) level. ;)
Seriously though it's best to start at a level where you can get somewhere easily so you can develop your own strategy and see how the opposition acts. Crank it up when you're more confident.

Marathon level isn't a good way to learn things as it will take you a long time to get anywhere. It's still my favourite mode though. It's tough in the early years though as you don't have many troop types, or buildings with it asking a long time to develop technology. Turns go quick though ;)

Exactly.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 05, 2012, 03:18:51 PM
I'll swallow my pride and ratchet it down.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 05, 2012, 10:43:22 PM
I turned it down to standard level of production and one notch down below in difficulty and man what a difference...I am now kicking ass and chewing bubble gum.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: MetalDog on July 05, 2012, 11:21:27 PM
Just work towards one of your Victory Conditions.  The A.I. usually picks Space Race, but you can work towards anything.  As an aside, I know in IV, there was a button to check your Victory Condition progress against your chief competitor.  You might want to look for that.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on July 06, 2012, 04:48:38 AM
Top right corner there is a small button that looks like a piece of paper. In the drop down menu near the bottom there is a selection to check on victory conditions.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: JudgeDredd on July 06, 2012, 06:09:20 AM
I forgot how "one more turn" this game is!
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 06, 2012, 09:06:33 AM
^I know...a couple of weeks ago I was almost up til dawn playing and I never do that. This game is crack.

Thanks for the advice above Bart and 'Phro...to keep things simple I am just assembling a kick ass British Edwardian Age army full of Gatling guns and infantry. I will then steamroll my enemy into dust.

Either that or a cultural victory :)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 06, 2012, 01:58:08 PM
I apologize for pounding this thread but I have another question. Last night I was all psyched to launch my first ironclad. Off into the sea it launched and came upon some ripe pirate targets but could not fire. Do I have to research the appropriate technologies before more modern ships can engage? Like Riflery, etc? Later I launched a few submarines and they were able to engage with no problem.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on July 06, 2012, 02:05:56 PM
in G&K they changed the naval units:  some ships are "melee" (must be in adjacent hex and attack into the hex) and others are "ranged" (can shoot from afar)

start here:
http://well-of-souls.com/civ/civ5_expansion.html#new_units

and scroll down below the "new units" to "changes to existing units" and you'll see that ironclads are melee naval units
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 06, 2012, 03:17:19 PM
Thanks for the above, consulting now.

Odd. I wanted to shell an enemy city 19th-century badass style :(
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on July 06, 2012, 03:41:24 PM
Quote from: Gusington on July 06, 2012, 03:17:19 PM
Thanks for the above, consulting now.

Odd. I wanted to shell an enemy city 19th-century badass style :(

Build a Ship of the Line, if yer British, it's pretty good for bad ass shelling... especially when you get the +1 range promotion!  8)

Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 06, 2012, 04:18:39 PM
^Just built one and then the family came home...D'OH
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 07, 2012, 04:23:04 PM
Ok one more question...I am finally ready to take my first enemy city...I have surrounded it with battleships on the coast and have reduced the strength indicator from red to nothing. So shouldn't my troops be able to easily take it? I thought I could march right in with infantry but when I select the troops and mouse over the city it indicates that I will still take heavy losses. Am I missing something?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Bismarck on July 07, 2012, 04:32:33 PM
You've merely reduced the fortification. The city may be heavily garrisoned.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: TheCommandTent on July 07, 2012, 04:34:37 PM
Quote from: Gusington on July 07, 2012, 04:23:04 PM
Ok one more question...I am finally ready to take my first enemy city...I have surrounded it with battleships on the coast and have reduced the strength indicator from red to nothing. So shouldn't my troops be able to easily take it? I thought I could march right in with infantry but when I select the troops and mouse over the city it indicates that I will still take heavy losses. Am I missing something?

Best way to find out is try it :)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 07, 2012, 07:19:07 PM
Hmm garrisons...crap. Guess I'll have to build my forces up again. Guys are right when they say the endgame takes forever.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: MetalDog on July 07, 2012, 09:54:49 PM
The one thing to try not and lose sight of in the end game is proper city management.  Make sure there is a steady flow of troops, buildings and improvements.  Make sure they are all moving to make the Victory Condition you are shooting for.  It's easy to just let your cities languish as you pursue war.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 08, 2012, 02:18:00 PM
I am a hair away from a science victory through building the spaceship. One of the parts requires aluminum...which I don't have and it is scarce on the map! And my enemy has some. DAGNABBIT.

Oh and one more thing...I have a mod installed that didn't seem to take...an 'end in 1918 mod' that halts tech advancement beyond 1918. Anyone using mods here? I wonder if because I have a certain selection of victory conditions selected, if it cancels out the mod...anyone have an idea?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on July 08, 2012, 02:24:30 PM
Mods work only if you start the game from inside the mod menus. Ie select mods, enable the mod you want to use and disable others just to be sure, use the Next button at the bottom. Now if the mod is setup like a scenario, I'm guessing yours is, you need to select Scenario( I think that's it ... Slightly bombed out on my deck  8) ) this will start the game with the mod going.

Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 08, 2012, 02:35:26 PM
^AH...how do you know this? You're like a Civ god :)

So if you are correct above (I am assuming you are) then how do you use two mods at once?

And to think I expected this to be all easy peasy.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on July 08, 2012, 02:44:55 PM
According to Steam, I've logged over 500 hours playing CiV.  :P Ya pick up a few things.....

Most mods are meant to run with others. You need to read up to see if any particular mod is compatible with any others. Most aren't.

I use CivFanatics website for looking into the workings of mods. They also have LOTS of hints and strategy guides, but most are for God levels.... They are not too tolerant of Princely players like me.  :P
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 08, 2012, 02:55:20 PM
500 hours. Crikey.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: MetalDog on July 08, 2012, 04:01:45 PM
Quote from: Barthheart on July 08, 2012, 02:44:55 PM
According to Steam, I've logged over 500 hours playing CiV.  :P Ya pick up a few things.....

Quote from: Gusington on July 08, 2012, 02:55:20 PM
500 hours. Crikey.

Show off :P

Quote from: Barthheart on July 08, 2012, 02:44:55 PM
I use CivFanatics website for looking into the workings of mods. They also have LOTS of hints and strategy guides, but most are for God levels.... They are not too tolerant of Princely players like me.  :P

+1 CivFanatics.  I don't participate in the forums, but I have used their guides, hints and suggestions.  And still I remain on Prince.  Must be my fault ;-)  It's my understanding that our very own W8aminute was a luminary over there. 



Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 08, 2012, 04:52:36 PM
Luminary in a good way?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: MetalDog on July 08, 2012, 05:45:10 PM
^ Yes, in a good way.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 09, 2012, 09:20:44 PM
Just won my first game through a science victory. And by using a lot of nukes. Not sure how I feel about that...but building the spaceship felt nice.

http://steamcommunity.com/profiles/76561198010894804/screenshot/559820538363019718
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: MetalDog on July 09, 2012, 10:24:31 PM
Nicely done!  So, have you caught the bug?  Is it, "Just one more turn", enough that you will be playing more?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 10, 2012, 09:11:42 AM
I have to tell you...I typically don't like modern military units in games but I could not help squeal like a little girl when my civ Giant Robot crushed all before it. Using nukes is disturbingly satisfying too.

I have definitely caught the bug and now that I actually have won a game...I think it will only get worse. Next up...taking on the Italians (Romans) as Ethiopia in a custom-modded industrial era scenario.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 10, 2012, 02:17:38 PM
So what next...Empire of the Smoky Skies or Ethiopia?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on July 10, 2012, 02:22:17 PM
Smokey Skies.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 10, 2012, 02:23:00 PM
How come? I mean, steampunk is steampunk but Ethiopia is friggin' badass and I can make them Jewish!
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on July 10, 2012, 02:25:05 PM
Quote from: Gusington on July 10, 2012, 02:23:00 PM
How come? I mean, steampunk is steampunk but Ethiopia is friggin' badass and I can make them Jewish!

LOL! 'Cause I haven't played it yet and am tangled up in Endless Space..... :P
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 10, 2012, 02:27:45 PM
I am considering starting an Endless Space campaign too. Your claim of a 20 hour campaign makes it very tempting. But again...steampunk! And Ethiopians. Too many choices!!
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Barthheart on July 10, 2012, 02:32:32 PM
Steampunk.....
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 10, 2012, 02:36:45 PM
I am also thinking that I should get another victory under my belt before trying out freaky Civ scenario shenanigans. But I may not be able to resist the steampunk pull.
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on July 11, 2012, 07:34:45 PM
Just started a game as Rome playing against Ethiopia, with the 1918 mod set up (cannot advance past WWI tech) for that imperial age feel. Looking forward to seeing what Haile Salassie has got.

Anyone enjoy playing as the Romans in later eras?
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Ulfang on July 14, 2012, 09:57:19 AM
If you have the game of the year edition try out the 1066 mod (if you don't have the GOTY you have to pay for it). It's loads of fun. It's fixed in the medieval era and technology and happiness are turned off so you don't advance technologically but their is no unhappiness. You have 60 turns to secure the English Throne as the Normans, Saxons or Danes :)
Title: Re: Civ V - Gods and Kings Pre-Order
Post by: bayonetbrant on August 28, 2012, 12:04:03 PM
my favorite new unit

Title: Re: Civ V - Gods and Kings Pre-Order
Post by: Gusington on August 28, 2012, 12:41:24 PM
Ha yeah. I got a few of those playing as the English against Carthage. They're pretty tough and pack a good punch.