In this FPS, when you hit an enemy's body part, it transfers the mass to you. This makes good players, (those who hit a lot), easier to hit. While bad players become smaller and making them harder to hit.
http://www.morphieslaw.com/
interesting balancing technique, wonder if there is a cap i can just imagine the staypuff marshmellow man going around capping people.
Quote from: -budd- on June 17, 2016, 06:26:18 PM
interesting balancing technique, wonder if there is a cap i can just imagine the staypuff marshmellow man going around capping people.
He won't be able to see them if they are just small dots.
I'd be just a pixel in that FPS! ;D
Or maybe even a Combat ant! ::)
lmao - that is sooo funny.