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Digital Gaming => Computer Gaming => Topic started by: solops on February 27, 2017, 04:33:53 AM

Title: Stellar Monarch
Post by: solops on February 27, 2017, 04:33:53 AM
After running through a couple of games of Stars in Shadow I started a game of Stellar Monarch (formerly Pocket Space Empires). It is a bit odd, compared to most games today, and it is a bit overwhelming when you first start it, but the more I play it, the better I like it. The game has changed a lot in the last 6 months. It is kind of retro in design. There are no snazzy graphics or animations. The UI takes getting used to, partially because you don't do the kinds of things in this game that you do in most others. It is all planning, personnel management, internal politics and data analysis, with just a bit of admiralling to keep it fun. I like this kind of stuff. I am an organizer, planner and manager. If you like mainly moving fleets and seeing ships zap things, this will NOT float your boat. I have not played much, so I cannot say much about the AI, other than it is pis--ng me off right now. This game will only appeal to certain types. It will never be a big seller. I like it.
Title: Re: Stellar Monarch
Post by: solops on February 27, 2017, 04:52:05 AM
BTW, you DO get to move fleets, but beyond that, control is minimal. I find that I control a lot of policy, diplomacy, R&D and personnel decisions and influence everything else. The internal political parties and loyalty stuff is interesting.
Title: Re: Stellar Monarch
Post by: Jarhead0331 on February 27, 2017, 07:38:44 AM
There are several threads discussing this game. Not sure why the game didn't really grab much attention. It wasn't for lack of effort.

http://grogheads.com/forums/index.php?topic=16422.0 (http://grogheads.com/forums/index.php?topic=16422.0)
Title: Re: Stellar Monarch
Post by: Kushan on February 27, 2017, 08:56:06 AM
Looks like a game that might run pretty well on my Surface Pro. I have every intention of picking it up at some point but my gaming schedule along with the rest of my life is rather busy right now.
Title: Re: Stellar Monarch
Post by: solops on February 27, 2017, 12:22:56 PM
I ran searches for both  Stellar Monarch and Pocket Space Empires before starting this thread, but somehow missed that one. My biggest challenge so far in playing is figuring out what happens "there" if I push "here." So far common sense seems to be working. Given the data available in reports, there are a HUGE number of working parts moving behind the green curtain. I suspect there is no way we'll ever know how they all mesh mathematically, and maybe that is as it should be. But, I'd still like a little bit more info on all of it. As I mentioned above, if you are someone who needs to see graphical moving feedback on all of this stuff happening, then this game is not for you. You get a list of reports each turn detailing battles (which you can go to), diplomatic events, R&D results and other major events, some of which you can then influence. Every 10 years you have an Imperial Court meeting in which you get to decide on a lot of major policy things, like whether to try to influence the  Dept of Commerce (or whatever) to be more loyal or to be more competent, launching investigations into corruption among the planetary governors, etc.. Fleet movements and makeup can be managed every turn, but the auto-pilot can take care of it as well.
Title: Re: Stellar Monarch
Post by: solops on February 27, 2017, 12:25:31 PM
Quote from: Kushan on February 27, 2017, 08:56:06 AM
Looks like a game that might run pretty well on my Surface Pro. I have every intention of picking it up at some point but my gaming schedule along with the rest of my life is rather busy right now.

I would think so. Graphical requirements are minimal. It crunches a lot of numbers. It would probably run on my Kindle HDX Fire, if there was a version for it. The UI is pretty simple and is almost totally mouse based. I cannot recall doing any keyboard input at the moment, but there are shortcuts available.
Title: Re: Stellar Monarch
Post by: solops on February 28, 2017, 02:31:19 PM
As I have played longer the game has become more about fleets ops, what goes where. There is no real tactical side. My original feeling of being overwhelmed by the internal politics and economics has abated. A lot of time is spent in angst over the next tech breakthrough. I am liking this more and more. The big question is still the AI. It gives me fits from time to time, then I go on a roll and wonder if (1) I am great, (2) the AI is terrible or (3) something horrible is going on and the other boot is about to connect to my backside...which has happened once in the early game. The jury is still out on the AI. The dev seems to be invested in making it all better and has plans. For a one-man show, this game is pretty neat.
Title: Re: Stellar Monarch
Post by: solops on March 06, 2017, 06:57:31 PM
I have played for four days and finished four games in normal sized galaxies.  This game reminds me of a modernized and expanded version of the Apple IIe version of Reach for the Stars. I like it greatly and I am one difficulty level away from winning at the highest level. When the Parasites awoke and attacked at the same time as I had a rebellion I really lost some ground. If one of the major civilized races had come after me in a big way things would have collapsed. The rebellions are really well done. I hate them.
Title: Re: Stellar Monarch
Post by: FarAway Sooner on March 07, 2017, 12:03:38 PM
Solops, you sound like a man hungering to write a quick AAR for us.

I hear a good AAR can get you all sorts of favorable headlines on this mythical place called a front page, but I'd have to see that for myself to actually believe it!

<:-)
Title: Re: Stellar Monarch
Post by: solops on March 07, 2017, 05:38:49 PM
Maybe....if I start a new game rather than go to TW-Warhammer I will give it a try.
Title: Re: Stellar Monarch
Post by: Staggerwing on March 07, 2017, 08:27:57 PM
Quote from: FarAway Sooner on March 07, 2017, 12:03:38 PM
Solops, you sound like a man hungering to write a quick AAR for us.

I hear a good AAR can get you all sorts of favorable headlines on this mythical place called a front page, but I'd have to see that for myself to actually believe it!

<:-)

LOL!

Let me throw out a lazy link (for the game, not the Mythical Front PageTM) for those who would like to have a peak: http://store.steampowered.com/app/446000/


(And, in the interest of fairness, here is one to that Mythical Front PageTM known this week, at least, as the Front Page of Ultimate Mystery: http://grogheads.com)
Title: Re: Stellar Monarch
Post by: solops on October 20, 2018, 08:39:56 PM
Stellar Monarch just got patch 1.28. This guy really supports his game!
Title: Re: Stellar Monarch
Post by: Jarhead0331 on October 20, 2018, 10:11:22 PM
The thing that irritated me about the early access period was that each patch cut more features than they added. I was really bummed out when generals and armies were cut out. I never came back to it after that.
Title: Re: Stellar Monarch
Post by: solops on September 06, 2019, 11:55:20 AM
I like this game and play it from time-to-time when I need a quick space fix. It is up to patch 1.31 and the developer has a DLC in the works:


-------------------------------------------
SILVER LEMUR GAMES:
I'm working on the first expansion for Stellar Monarch

A long, long time ago I promised that one day I will make an expansion for Stellar Monarch. This day is near, in a few days I'm starting to work on it.

Actually, I have it like half done already since between releasing new versions of the base game I was testing various concepts. I plan to release it somewhere this year.

BASIC INFORMATION:
* name of the expansion: Stellar Monarch: The Age of Technology
* planned release date: December 2019

ABOUT THE BASE GAME:
Stellar Monarch is a grand strategy 4X where you are the emperor not a logistics officer. It focuses on the grand scale of things with no micromanagement. There are rebels, assassins, court factions, disloyal admirals. In addition to traditional 4X mechanics you also deal with internal affairs of the empire.

ABOUT THE EXPANSION:
The expansion Stellar Monarch: The Age of Technology focuses on technology and science. It will have an improved research mechanic (optional random and hidden technologies, additional technologies, etc), terraforming mechanic, new alien races and an option to construct a fearsome mobile star fortress. Possibly other minor things will be added as well.
What exactly will be in the expansion is determined also by the final tests, so some of the planned features might be removed in the final version if those prove to be not fun during tests.

There will be also an option to disable the expansion for people who prefer to play without it and most likely an option to enable only some of the features of the expansion, so everyone can customize the gameplay to his/her own taste, especially for the most game changing features.

MAJOR FEATURES:
1) Research mechanic improved (hidden technologies option, random technologies option, additional/alternative technologies)
2) Terraformation mechanic
3) Ability to construct Star Fortress, a fearsome mobile station
4) New alien races (probably around 3 new races)
5) Smaller features (new planet type, maybe a new Scientific Glorious Achievement, etc)
Title: Re: Stellar Monarch
Post by: Jarhead0331 on September 06, 2019, 01:21:43 PM
...aaaaaaand he is already talking about removing planned features. lol

Weird.
Title: Re: Stellar Monarch
Post by: solops on December 10, 2019, 11:12:05 PM
The DLC is out. There have also been several patches. The official blurb:


--------------------------------------------------------------------
ABOUT THE EXPANSION:
The Age of Technology expansion focuses on technology and science. New optional research mechanics (random technologies, hidden technologies, additional technologies), terraforming mechanic, new alien races, astro engineers, construction of megastructures and a few minor additions.

There is an option to disable the expansion for people who prefer to play without it and an option to enable only some of the features of the expansion, so everyone can customize the gameplay to his/her own taste.
MAJOR FEATURES:
Research mechanics improved (hidden technologies option, random technologies option, new technologies)
New asymmetric alien races (Hyberians, Mechatrons, Exotrians)
Astro Engineers who can construct megastructures and terraform planets
Megastructure: Imperial Battlestar (fearsome mobile battle station to strengthen your defences to ensure internal security)
Megastructure: Homeworld Reconstruction (turn Terra into Megacity planet)
Megastructure: Subspace Inhibitor (deal with those pesky The Hive once and for all)
Terraformation mechanic
Satellites mechanic
New planet types (Toxic and Steppe)
New Scientific Glorious Achievement
---------------------------------------------------------------------------------------------
Title: Re: Stellar Monarch
Post by: Huw the Poo on December 11, 2019, 01:43:55 AM
I've had this game for ages and haven't touched it, to my shame.  I really need to have a go soon.
Title: Re: Stellar Monarch
Post by: Geezer on December 11, 2019, 06:41:28 AM
I also have this and played it for a while when it first released.  Keep wanting to get back to it.  So many games, so little time...
Title: Re: Stellar Monarch
Post by: solops on December 13, 2019, 02:32:06 PM
I forgot how fast this game moves once you get into it. I am addicted again :-)
It seems much more polished than it did a year ago. Stellar Monarch and Dominions 5 are eating all of my time - PROOF that graphics are not necessary for addictive gameplay.
Title: Re: Stellar Monarch
Post by: mbar on December 13, 2019, 08:10:28 PM
No. Stop making it sound good. I'll just add it to my collection.  O:-)
Title: Re: Stellar Monarch
Post by: al_infierno on December 13, 2019, 10:06:20 PM
50% off on Steam right now.  I went ahead and grabbed it since I've been on a big 4X kick lately.