GrogHeads Forum

Digital Gaming => Computer Gaming => Topic started by: Millipede on April 05, 2017, 12:48:43 PM

Title: Sins of a Solar Empire: Rebellion
Post by: Millipede on April 05, 2017, 12:48:43 PM
Sins:Rebellion just had a major update https://www.rockpapershotgun.com/2017/04/05/sins-of-a-solar-empire-rebellion-4gb-memory-support/ and it's on sale on Steam for $10 and I'm considering jumping in. Should I?
Title: Re: Sins of a Solar Empire: Rebellion
Post by: Gusington on April 05, 2017, 01:04:14 PM
I was just going to post the same exact question! Well done. What say you all?
Title: Re: Sins of a Solar Empire: Rebellion
Post by: jamus34 on April 05, 2017, 01:46:01 PM
Always been a fan of Sins. It's not for everyone but as far as RTS goes it's not bad.

I've probably put a couple hundred hours into it back in the day.
Title: Re: Sins of a Solar Empire: Rebellion
Post by: Jarhead0331 on April 05, 2017, 02:56:29 PM
I really hope this update doesn't break mods...
Title: Re: Sins of a Solar Empire: Rebellion
Post by: Millipede on April 05, 2017, 03:45:52 PM
Is there a speed adjustment? Is it pausable? I'm just not very good at frantic clicking.
Title: Re: Sins of a Solar Empire: Rebellion
Post by: solops on April 06, 2017, 01:23:10 PM
You can pause the game and give orders. You can also speed or slow the game. I like it, but do not play it as much as it deserves. Battles are cool visually.
Title: Re: Sins of a Solar Empire: Rebellion
Post by: Millipede on April 06, 2017, 02:02:58 PM
Excellent! That's exactly what I was hoping for. Thanks.
Title: Re: Sins of a Solar Empire: Rebellion
Post by: Gusington on April 06, 2017, 02:56:12 PM
I will probably purchase tonight - hard to resist for 10.00. How's the learning curve?
Title: Re: Sins of a Solar Empire: Rebellion
Post by: Millipede on April 06, 2017, 03:02:55 PM
I just finished installing and, in the start menu, there is a link to a YT tutorial vid and the 1st thing the narrator says is that he made the vid because the learning curve was steep and he didn't feel that the game tutorials were sufficient to get you comfortable with the game. We'll see.
Title: Re: Sins of a Solar Empire: Rebellion
Post by: Gusington on April 06, 2017, 03:09:20 PM
Eek...counting on you then, Millipede.
Title: Re: Sins of a Solar Empire: Rebellion
Post by: Jarhead0331 on April 06, 2017, 03:11:38 PM
This game is not "steep" in my opinion.
Title: Re: Sins of a Solar Empire: Rebellion
Post by: Con on April 06, 2017, 03:59:23 PM
I totally forgot I even had this game.  Played the campaign and beat it and then put it away.  I am reinstalling it now since I have forgotten everything about it.  Its like gaming Alzheimers - I get to play it again like its new.

Con
Title: Re: Sins of a Solar Empire: Rebellion
Post by: Jarhead0331 on April 06, 2017, 04:37:57 PM
Quote from: Con on April 06, 2017, 03:59:23 PM
I totally forgot I even had this game.  Played the campaign and beat it and then put it away.  I am reinstalling it now since I have forgotten everything about it.  Its like gaming Alzheimers - I get to play it again like its new.

Con

You may have gaming Alzheimers, but at least you don't have gaming Alzheimers.
Title: Re: Sins of a Solar Empire: Rebellion
Post by: Millipede on April 06, 2017, 04:49:57 PM
Quote from: Gusington on April 06, 2017, 03:09:20 PM
Eek...counting on you then, Millipede.
Double eek... counting on me could be an error since I'm currently deep into "Imperium Galactica" and it could be a while before I get to "Sins". Just had to get it now while the sale was on and it ends tomorrow. For what it's worth, just skimming the aforementioned tutorial vid... it doesn't look too overwhelming. I get the impression that the author just thought that the in-game tutorials were a little vague.
Title: Re: Sins of a Solar Empire: Rebellion
Post by: Gusington on April 06, 2017, 05:28:15 PM
Perfect! Everyone knows that my day of purchase is very very far ahead of my actual day of play. Except for Alan Wake which I bought and finished in the last two weeks. But that's the exception.

I could go by JH's claim of 'not steep' above but I know that he is smarter than me. What to do...
Title: Re: Sins of a Solar Empire: Rebellion
Post by: Destraex on April 06, 2017, 08:00:49 PM
Good game. It's an RTS really though... a very very long winded one :)
Music score is amazing! I could happily play it in the car.

Title: Re: Sins of a Solar Empire: Rebellion
Post by: Gusington on April 06, 2017, 08:08:12 PM
I'm tinkering with the options menu now :)
Title: Re: Sins of a Solar Empire: Rebellion
Post by: Millipede on April 06, 2017, 09:49:49 PM
Eek...counting on you then, Gus.  ;)
Title: Re: Sins of a Solar Empire: Rebellion
Post by: FarAway Sooner on April 07, 2017, 12:49:59 AM
I never played Rebellion but played a fair amount of the original SoaSE and felt like they had a good recipe.  You take an RTS game, where individual fleet flag ships fill the role of "heroes" from other games, and you build huge fleets of much smaller, supplementary ships and try to expand before the other guy does.

I found the pirate mechanic in the original a bit tiresome, but otherwise, it was very enjoyable.  I'm not sure how much changed in Rebellion although it's always gotten rave reviews from the folks who played it.
Title: Re: Sins of a Solar Empire: Rebellion
Post by: Yskonyn on April 07, 2017, 01:39:39 AM
Its been a long while, butI remember it feeling like an RTS on a board game's board. The map felt restrictive, but that's obviously for gameplay flow reasons. Matches already take a while.
Still a restricted map for a space game feel awkward to me.
Tower-defensy even.

Anyway, the game was pretty enjoyable at the time for a while. Nothing special to me though.
Again, it has been quite a while since I played (Stardock even had their silly Steam-clone back then!).
Title: Re: Sins of a Solar Empire: Rebellion
Post by: Destraex on April 07, 2017, 05:23:12 AM
Yskonyn, would you believe that in the original sins alpha they had free movement and revolving solar systems. But because it was too complicated for the test players to comprehend, they removed it and we ended up with lines between planets representing the only way in or out of the planet.
Title: Re: Sins of a Solar Empire: Rebellion
Post by: Yskonyn on April 07, 2017, 05:32:20 AM
I didn't know! Would have been an awesome mechanic! Perhaps in Sins 2? 😉
Title: Re: Sins of a Solar Empire: Rebellion
Post by: Trooperc7 on April 07, 2017, 06:40:23 AM
Honestly, i didnt find it steep at all.. It is very straight forward in my opinion. My only con is i wish it had more races instead of 3 which are divided into loyalist or rebel. As for the pirates, you can turn them off if you wish. I find playing with them can make for a more exciting game. Also there are many mods out there for the game.....
Title: Re: Sins of a Solar Empire: Rebellion
Post by: Jarhead0331 on April 07, 2017, 06:56:08 AM
You guys really need to explore the full conversion mods available for is game. My favorite if Sins of the Prophets, which is a Halo mod. Thrawn's Revenge Star Wars Ascendancy is also very good.

http://www.moddb.com/mods/halo-sins-of-the-prophets (http://www.moddb.com/mods/halo-sins-of-the-prophets)

http://www.moddb.com/mods/star-wars-ascendancy (http://www.moddb.com/mods/star-wars-ascendancy)