General Staff ( http://general-staff.com/ ) has finally started its Kickstarter Campaign!
Dr Ezra Sidran is the genius behind The War College all those years ago and his new project looks pretty sweet!
https://www.kickstarter.com/projects/1366362068/general-staff-game-of-military-tactics-and-wargami/description
Naturally, I had to back it. I hope it realises its goals.
You lost me at mathematical formulas and equations...
Quote from: Jarhead0331 on December 12, 2017, 09:56:34 AM
You lost me at mathematical formulas and equations...
He's a bod who is developing a learning AI for wargaming. And this game engine will allow you to not only play the 30 battles already included, but also create your own from an Army OOB editor, a map importer and editor and two modes of operation a simulation and a beers and skittles mode.
Are there any other wargames that can claim to have an AI that learns through play?
In essence this is the first step towards an AlphaWargame. Although that is probably over-egging the pudding. :)
Quote from: spelk on December 12, 2017, 10:01:03 AM
Quote from: Jarhead0331 on December 12, 2017, 09:56:34 AM
You lost me at mathematical formulas and equations...
He's a bod who is developing a learning AI for wargaming. And this game engine will allow you to not only play the 30 battles already included, but also create your own from an Army OOB editor, a map importer and editor and two modes of operation a simulation and a beers and skittles mode.
Are there any other wargames that can claim to have an AI that learns through play?
In essence this is the first step towards an AlphaWargame. Although that is probably over-egging the pudding. :)
In that case, I'm hard pressed to support a project that may ultimately lead to the creation of Skynet and the end of mankind as we know it. :crazy2:
Quote from: spelk on December 12, 2017, 10:01:03 AM
Quote from: Jarhead0331 on December 12, 2017, 09:56:34 AM
You lost me at mathematical formulas and equations...
He's a bod who is developing a learning AI for wargaming. And this game engine will allow you to not only play the 30 battles already included, but also create your own from an Army OOB editor, a map importer and editor and two modes of operation a simulation and a beers and skittles mode.
Are there any other wargames that can claim to have an AI that learns through play?
In essence this is the first step towards an AlphaWargame. Although that is probably over-egging the pudding. :)
I don't know - but I'd put money on game developers having mad that claim in the past.
I owned this guy's UMS (Universal Military Simulator) over 30 years ago, and for the times, it was damned good. Interesting to see how this plays out.
See also this forum here:
http://grogheads.com/forums/index.php?board=87.0
where Dr. Sidran has been talking about this project for some time.
O0
I really hope that the killer AI robots look like the hot chick from T3. Or Six from BSG.
Oh and just wait til Cyrano see this and his pants explode....
I would need to read or see more than what he has put our on the AI. His one posting on learning AI did not appear to be "learning" anything, only making weighted comparisons to known test cases. Our AI in Red Storm makes weighted comparisons on the dynamics of the current situation, but it is not learning anything in the process. Learning presupposes both memory and some form of good versus bad result by which future decisions are judged by. Maybe I missed that part in the particular posting. My only egghead post for the month. :nerd:
Quote from: Barthheart on December 12, 2017, 10:58:07 AM
Oh and just wait til Cyrano see this and his pants explode....
We're still cleaning up from the last time.
Quote from: Barthheart on December 12, 2017, 10:58:07 AM
Oh and just wait til Cyrano see this and his pants explode....
you know Cyrano has the interview with the good Dr that's posting today, right?
Posting where?
Quote from: Barthheart on December 12, 2017, 10:54:47 AM
See also this forum here:
http://grogheads.com/forums/index.php?board=87.0
where Dr. Sidran has been talking about this project for some time.
O0
Ah sorry, I did a search for "General Staff" and couldn't find an immediate thread.
Oh wow, a whole sub-forum in the Game Forge for it.
Well then. We obviously thought this was a good enough project for that!
Go back it you miserable blighters! ;)
It comes with lots of Napoleonics and ACW and even Isandlwana. :bd:
Tim (last name escapes me at the moment) over at Tally-Ho Corner just posted an interview with Ezra Sidran, the General Staff designer/dev https://tallyhocorner.com/2021/02/interview-ezra-sidran/ and it got me quite excited, maybe even loin moistening. He talks about the AI, which was really informative, and there's also a video introduction to General Staff included in the article. Check it out.
This AI work sounds really interesting. Almost to good to be true. I'm looking forward to see how this turns out.