GrogHeads Forum

Digital Gaming => Ally/Opponent Finder => Topic started by: LongBlade on July 16, 2012, 05:00:43 PM

Title: Warlock Multiplayer Thread
Post by: LongBlade on July 16, 2012, 05:00:43 PM
With the Warlock multiplayer patch out (or on the way? I haven't double checked) we need to get a MP game started.

Who's in? If we need to we can create multiple games to get all interested parties into it.

First things first, who wants in?
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 16, 2012, 05:07:01 PM
Me please.
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on July 16, 2012, 05:10:21 PM
Quote from: bob48 on July 16, 2012, 05:07:01 PM
Me please.

And quick as Bob's your uncle, we have...Bob.
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 16, 2012, 05:11:14 PM
Although you may regret it...............
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on July 16, 2012, 06:05:57 PM
I am in.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 16, 2012, 06:55:07 PM
Deffo me
Title: Re: Warlock Multiplayer Thread
Post by: Capn Darwin on July 16, 2012, 07:03:33 PM
I would love to if I had the time. Going to be a few weeks just to have time to play the update...bumming...
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on July 16, 2012, 07:31:05 PM
*raises hand and waves it around* over here pick me, pick me!!   :o
Title: Re: Warlock Multiplayer Thread
Post by: Windigo on July 16, 2012, 07:50:23 PM
OK...buying the game tonight, the possibility of having a game with some of the goof balls on this site is just too much....

I feel like Gussy-poo, it makes me all a quiver.
Title: Re: Warlock Multiplayer Thread
Post by: Barthheart on July 16, 2012, 08:36:47 PM
I'm in.
Title: Re: Warlock Multiplayer Thread
Post by: Windigo on July 17, 2012, 01:31:11 PM
D/L as we speak.... woo hoo..... I will name my Warlock Climatologist and I will wup L.B. Denialist's butt
Title: Re: Warlock Multiplayer Thread
Post by: Windigo on July 17, 2012, 01:34:27 PM
59% ....... arrrggghhhhhh speed up dammit.....   maybe I will name my guy Socrates
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on July 17, 2012, 02:15:10 PM
Keep it simple and name him Hippie McTreehugger.
Title: Re: Warlock Multiplayer Thread
Post by: Svend Karlson on July 17, 2012, 02:47:00 PM
I'm in GMT+1 (UK) so not sure if I'll be able to play with you US based folks, but for darn sure I'd like to.
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 17, 2012, 02:56:55 PM
^ Oh bugger! Same for me. No doubt we'll work something out.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 17, 2012, 03:39:04 PM
isnt it turn based?
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 17, 2012, 03:55:03 PM
Yup.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 17, 2012, 04:21:06 PM
so we dont all need to be sat at our laptops at 3 in the morning playing them there colonials - player 1 does turn and sends it to all other players, player 2, player 3 etc etc
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on July 17, 2012, 04:26:37 PM
Quote from: undercovergeek on July 17, 2012, 04:21:06 PM
so we dont all need to be sat at our laptops at 3 in the morning playing them there colonials - player 1 does turn and sends it to all other players, player 2, player 3 etc etc

That sounds right, though until we get a game going we'll never know for sure.
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on July 17, 2012, 04:28:12 PM
Quote from: Windigo on July 17, 2012, 01:31:11 PM
D/L as we speak.... woo hoo..... I will name my Warlock Climatologist and I will wup L.B. Denialist's butt

http://www.youtube.com/watch?v=dPrbccEdI5o
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 17, 2012, 05:09:46 PM
Quote from: LongBlade on July 17, 2012, 04:26:37 PM
Quote from: undercovergeek on July 17, 2012, 04:21:06 PM
so we dont all need to be sat at our laptops at 3 in the morning playing them there colonials - player 1 does turn and sends it to all other players, player 2, player 3 etc etc

That sounds right, though until we get a game going we'll never know for sure.

is that a hint? do we know how many it supports yet?

as a matter of interest my new warlock front screen says - multiplayer beta - is that the same for everyone?
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 17, 2012, 05:13:28 PM
ok - if you set the world to huge you can have 8 rival mages - i dont know whether thats you and 8, or just 8 - do we have 8 gentlemen?
Title: Re: Warlock Multiplayer Thread
Post by: ArizonaTank on July 17, 2012, 05:22:43 PM
Quote from: undercovergeek on July 17, 2012, 05:13:28 PM
ok - if you set the world to huge you can have 8 rival mages - i dont know whether thats you and 8, or just 8 - do we have 8 gentlemen?

I'm interested in playing
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 17, 2012, 05:33:13 PM
okey dokey:-

LB
Bob
Gus
Me
Command Tent
Barthheart
Windigo
Svend
Arizona Tank

Ok - ill check whther its player plus 8 or player plus 7
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on July 17, 2012, 06:31:49 PM
Great point.

I just fired up the game and took a look around.

The MP game is flagged as still in Beta. Not a big deal, but we may want to gird ourselves against an unforeseen crash or lost of game and the associated gnashing of teeth.

The other thing I noticed is that invites are issued via Steam via my Friends network. In other words, if you're not friends on Steam with the guys wanting to play, you'd better get that way.

Lastly, it looks like the max size is eight players.

The game also *may* want us all online to play. Invites can be sent to offline gamers but it *seems* like it wants us all online at least to start. I'm going to poke around the official forums and game site to see if I can verify how this might work.

In the mean time I suggest anyone not friends with me to:

1) join the GrogHeads Steam gamers group (where you can easily find me...ya know, in case someone is an identity thief or something)

and

2) friend me.

I'm LongBlade in case that wasn't clear.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 17, 2012, 07:14:15 PM
1. check

2. check

once the list is confirmed everyone can do the 'friends shuffle' - so if its 8 players and we have 9

.............. who do we kill
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on July 17, 2012, 08:23:37 PM
Quote from: undercovergeek on July 17, 2012, 07:14:15 PM
1. check

2. check

once the list is confirmed everyone can do the 'friends shuffle' - so if its 8 players and we have 9

.............. who do we kill

No need for drama. We'll just fire up two or three games. No reason we can't start with four or five players instead of eight. Might make the game pass a little faster, too.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 18, 2012, 03:03:16 AM
always with the good ideas
Title: Re: Warlock Multiplayer Thread
Post by: Marty Ward on July 18, 2012, 07:08:13 AM
Now the game goes MP. It couldn't have happened two weeks ago when I was temporarily single   :(

What is the expected time commitment here?
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 18, 2012, 07:36:16 AM
so after adding all names into a cup and picking, how does this sound:-

undercovergeek
bob
svend
gus
barthheart

LB
commandtent
windigo
arizona
+ poss Marty

group 1 coincidentally has 3 on European time - i dont know whether thats good or bad to be all in one group or mix us up

Title: Re: Warlock Multiplayer Thread
Post by: Windigo on July 18, 2012, 09:30:20 AM
looks good LB

started my first game yesterday afternoon/last night.... OMfG.... like 4-8 hours of play time????
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on July 18, 2012, 09:36:00 AM
Quote from: Windigo on July 18, 2012, 09:30:20 AM
looks good LB

started my first game yesterday afternoon/last night.... OMfG.... like 4-8 hours of play time????

Not following you. 4 - 8 hours of play time is just getting warmed up. 15 hours for a mid-sized game is probably closer to accurate.
Title: Re: Warlock Multiplayer Thread
Post by: Windigo on July 18, 2012, 09:37:15 AM
Quote from: LongBlade on July 18, 2012, 09:36:00 AM
Quote from: Windigo on July 18, 2012, 09:30:20 AM
looks good LB

started my first game yesterday afternoon/last night.... OMfG.... like 4-8 hours of play time????

Not following you. 4 - 8 hours of play time is just getting warmed up. 15 hours for a mid-sized game is probably closer to accurate.

not finished... just played that many hours..... and sheathed the shed and took the dogs to the dog park and .... nm thats TMI

wickededly good fun for sure
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on July 18, 2012, 09:39:38 AM
Glad you're enjoying it.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 18, 2012, 09:42:28 AM
Quote from: Windigo on July 18, 2012, 09:37:15 AM
Quote from: LongBlade on July 18, 2012, 09:36:00 AM
Quote from: Windigo on July 18, 2012, 09:30:20 AM
looks good LB

started my first game yesterday afternoon/last night.... OMfG.... like 4-8 hours of play time????

Not following you. 4 - 8 hours of play time is just getting warmed up. 15 hours for a mid-sized game is probably closer to accurate.
not finished... just played that many hours..... and sheathed the shed and took the dogs to the dog park and .... nm thats TMI

wickededly good fun for sure

futile practice before the fairy army is unleashed in your domain!

weve got the folks, weve got the game - are we all sat waiting to be invited?
Title: Re: Warlock Multiplayer Thread
Post by: Windigo on July 18, 2012, 09:44:20 AM
Quote from: LongBlade on July 18, 2012, 09:39:38 AM
Glad you're enjoying it.

so after like 5+ years on this and other wargaming sites, I finally bought a game based on reviews and the fact it would help out a grog supporter.

Question. I didn't buy it though the Grogs link, but went through steam... does that count for lettuce?
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on July 18, 2012, 09:55:03 AM
Quote from: Windigo on July 18, 2012, 09:44:20 AM
Quote from: LongBlade on July 18, 2012, 09:39:38 AM
Glad you're enjoying it.

so after like 5+ years on this and other wargaming sites, I finally bought a game based on reviews and the fact it would help out a grog supporter.

Question. I didn't buy it though the Grogs link, but went through steam... does that count for lettuce?

We don't get any cut of sales from Steam (yet) but the thought is appreciated.

No worries. Soon enough things will be humming.
Title: Re: Warlock Multiplayer Thread
Post by: Windigo on July 18, 2012, 09:57:54 AM
well now that WoT no longer is an obsession.... I have time to discover other Groggy pursuits - when I am not trying to kill my back and cut off my fingers with power tools that is.
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on July 18, 2012, 09:58:10 AM
Quote from: undercovergeek on July 18, 2012, 07:36:16 AM
so after adding all names into a cup and picking, how does this sound:-

undercovergeek
bob
svend
gus
barthheart

LB
commandtent
windigo
arizona
+ poss Marty

group 1 coincidentally has 3 on European time - i dont know whether thats good or bad to be all in one group or mix us up

I'm fine with firing up a game based on this - just want to be sure I've got the right Steam names associated with the corresponding folks.

Windy, I think you just sent me a request. Tent I know. Arizona? Anyone seen him recently? Anyone know his Steam name?

Marty? You want in on the game?
Title: Re: Warlock Multiplayer Thread
Post by: Marty Ward on July 18, 2012, 09:59:58 AM
Quote from: LongBlade on July 18, 2012, 09:58:10 AM
Quote from: undercovergeek on July 18, 2012, 07:36:16 AM
so after adding all names into a cup and picking, how does this sound:-

undercovergeek
bob
svend
gus
barthheart

LB
commandtent
windigo
arizona
+ poss Marty

group 1 coincidentally has 3 on European time - i dont know whether thats good or bad to be all in one group or mix us up

I'm fine with firing up a game based on this - just want to be sure I've got the right Steam names associated with the corresponding folks.

Windy, I think you just sent me a request. Tent I know. Arizona? Anyone seen him recently? Anyone know his Steam name?

Marty? You want in on the game?

I would like to but I don't think I can put the time in at the moment.
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on July 18, 2012, 10:04:02 AM
Quote from: Marty Ward on July 18, 2012, 09:59:58 AM
Quote from: LongBlade on July 18, 2012, 09:58:10 AM
Quote from: undercovergeek on July 18, 2012, 07:36:16 AM
so after adding all names into a cup and picking, how does this sound:-

undercovergeek
bob
svend
gus
barthheart

LB
commandtent
windigo
arizona
+ poss Marty

group 1 coincidentally has 3 on European time - i dont know whether thats good or bad to be all in one group or mix us up

I'm fine with firing up a game based on this - just want to be sure I've got the right Steam names associated with the corresponding folks.

Windy, I think you just sent me a request. Tent I know. Arizona? Anyone seen him recently? Anyone know his Steam name?

Marty? You want in on the game?

I would like to but I don't think I can put the time in at the moment.

Roger. Let's give Arizona a few hours to chime in. I'll fire up a game later this evening. It'll either be a three or four person game depending on whether we hear from him or not.

Worst case scenario - anyone that gets left out just starts a new game.
Title: Re: Warlock Multiplayer Thread
Post by: Barthheart on July 18, 2012, 10:06:28 AM
Quote from: undercovergeek on July 18, 2012, 07:36:16 AM
so after adding all names into a cup and picking, how does this sound:-

undercovergeek
bob
svend
gus
barthheart

LB
commandtent
windigo
arizona
+ poss Marty

group 1 coincidentally has 3 on European time - i dont know whether thats good or bad to be all in one group or mix us up

Set it up UCG. Let's get started!
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 18, 2012, 10:08:22 AM
will do, ill friend request all the other guys on our list when i get home and we'll get going
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 18, 2012, 02:03:31 PM
Quote from: Svend Karlson on July 17, 2012, 02:47:00 PM
I'm in GMT+1 (UK) so not sure if I'll be able to play with you US based folks, but for darn sure I'd like to.

need you to join the grogheads group on steam sven - the groups-a-waiting!
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 18, 2012, 03:49:39 PM
Quote from: LongBlade on July 18, 2012, 10:04:02 AM
Quote from: Marty Ward on July 18, 2012, 09:59:58 AM
Quote from: LongBlade on July 18, 2012, 09:58:10 AM
Quote from: undercovergeek on July 18, 2012, 07:36:16 AM
so after adding all names into a cup and picking, how does this sound:-

undercovergeek
bob
svend
gus
barthheart

LB
commandtent
windigo
arizona
+ poss Marty

group 1 coincidentally has 3 on European time - i dont know whether thats good or bad to be all in one group or mix us up

I'm fine with firing up a game based on this - just want to be sure I've got the right Steam names associated with the corresponding folks.

Windy, I think you just sent me a request. Tent I know. Arizona? Anyone seen him recently? Anyone know his Steam name?

Marty? You want in on the game?

I would like to but I don't think I can put the time in at the moment.

Roger. Let's give Arizona a few hours to chime in. I'll fire up a game later this evening. It'll either be a three or four person game depending on whether we hear from him or not.

Worst case scenario - anyone that gets left out just starts a new game.

we have the magic 8 if svend doesnt jump in, and Marty cant make it, even 7 if Arizonas busy too - whats your preference - 2 games of 4 or 1 game of 7/8
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 18, 2012, 03:58:42 PM
I'm easy (or so the wife tell's me) either way and happy to fit in with any plans.
Title: Re: Warlock Multiplayer Thread
Post by: Windigo on July 18, 2012, 04:10:22 PM
Quote from: bob48 on July 18, 2012, 03:58:42 PM
I'm easy (or so the wife tell's me) either way and happy to fit in with any plans.

my ex used to say that about me too....
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on July 18, 2012, 06:06:59 PM
If we start a game tonight I am free the rest of the evening.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 18, 2012, 06:22:43 PM
undercovergeek
bob
gus
barthheart
LB
commandtent
windigo

i think this is where we're at now - at some agreed time we all need to be online on steam and have each other as 'friends'
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on July 18, 2012, 09:15:15 PM
I created a four player game (I think - UI could use some work) and sent invites.

If it prompts for a password, try "gr0ggame" and see if that works.
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on July 18, 2012, 09:50:49 PM
LB and I just did a test run of a game.  It looks like it has to be a live connection by all the players but whoever hosts the game can save it so they can continue the game another night.

I'm not sure how it was on LB's end but on my end it seemed to take a little while for everything to compute.  I would select different units and order them and then it would take a min. to execute actions, sometimes several units would move simultaneously.   Not sure if its because I had a bad connection or it is something I'll have to get use to.  The multiplayer is still in beta so that might have something to do with it.
Title: Re: Warlock Multiplayer Thread
Post by: Bison on July 18, 2012, 11:51:03 PM
The Steam options have been upgraded to allow anyone to schedule an event to use as a reminder and coordination tool for your multiplayer games.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 19, 2012, 04:59:03 AM
Quote from: TheCommandTent on July 18, 2012, 09:50:49 PM
LB and I just did a test run of a game.  It looks like it has to be a live connection by all the players but whoever hosts the game can save it so they can continue the game another night.

I'm not sure how it was on LB's end but on my end it seemed to take a little while for everything to compute.  I would select different units and order them and then it would take a min. to execute actions, sometimes several units would move simultaneously.   Not sure if its because I had a bad connection or it is something I'll have to get use to.  The multiplayer is still in beta so that might have something to do with it.

ahh - thats answered that question then - all players have to be live - there is no sending of files a la PBEM

hufffffffffffffff
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on July 19, 2012, 06:59:23 AM
Quote from: undercovergeek on July 19, 2012, 04:59:03 AM
Quote from: TheCommandTent on July 18, 2012, 09:50:49 PM
LB and I just did a test run of a game.  It looks like it has to be a live connection by all the players but whoever hosts the game can save it so they can continue the game another night.

I'm not sure how it was on LB's end but on my end it seemed to take a little while for everything to compute.  I would select different units and order them and then it would take a min. to execute actions, sometimes several units would move simultaneously.   Not sure if its because I had a bad connection or it is something I'll have to get use to.  The multiplayer is still in beta so that might have something to do with it.

ahh - thats answered that question then - all players have to be live - there is no sending of files a la PBEM

hufffffffffffffff

Yeah it didn't look like there was that option.  Maybe when it gets out of beta?  I don't know though Im just hoping.  I wish they had a system kind of like what Slitherine has for Panzer Corps, Battlefield Academy etc.  When you log onto multiplayer in the game then it works almost like PBEM but with out the email hassle.  You just log onto the site and take your turn.  Then your opponent can log on and take their turn and it continues back and forth like that and their server stores the saved game turns.
Title: Re: Warlock Multiplayer Thread
Post by: Barthheart on July 19, 2012, 07:08:02 AM
Yeah, this kinda blows..... arranging times to all be on-line at the same time is never easy....  :P
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on July 19, 2012, 10:11:27 AM
Quote from: Barthheart on July 19, 2012, 07:08:02 AM
Yeah, this kinda blows..... arranging times to all be on-line at the same time is never easy....  :P

Best I could tell it also meant we could have no more than four human players - it seems to want to include AI no matter what.

Performance on my end was great - just like playing the game. There were, however, fairly long delays in waiting for the turn to process. It is probably my machine - I had several programs running and I hadn't boosted my processor into heavy gaming mode. That *might* help.

Also worth noting is that the MP game is listed as being in Beta. While it works, I wouldn't expect this to be the final product.

Playing live, while not ideal, will make 175 turn games move a bit faster. There's no reason why we can't schedule a Friday or Saturday night for an hour or two, but it does put a damper on friends who want to play across significant time zones.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 19, 2012, 10:40:56 AM
 :'(
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on July 19, 2012, 10:51:09 AM
I can do this Saturday night.
Title: Re: Warlock Multiplayer Thread
Post by: Barthheart on July 19, 2012, 10:52:09 AM
Quote from: Gusington on July 19, 2012, 10:51:09 AM
I can do this Saturday night.

Ditto.
Title: Re: Warlock Multiplayer Thread
Post by: Windigo on July 19, 2012, 10:54:16 AM
Quote from: Gusington on July 19, 2012, 10:51:09 AM
I can do this Saturday night.

What the heck? Are you a nerd with no social life? Gaming on a week end night?


.... I'm in   ::)
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on July 19, 2012, 11:17:30 AM
^Yeah baby!
Title: Re: Warlock Multiplayer Thread
Post by: Svend Karlson on July 19, 2012, 02:56:24 PM
Quote from: undercovergeek on July 18, 2012, 02:03:31 PM
Quote from: Svend Karlson on July 17, 2012, 02:47:00 PM
I'm in GMT+1 (UK) so not sure if I'll be able to play with you US based folks, but for darn sure I'd like to.

need you to join the grogheads group on steam sven - the groups-a-waiting!

I'm a member of the Grogheads group with the name Lykurgos (my steam name). Unfortunately I knew already that there was no asynchronous multi-player, everyone has to be online at the same time to play :(

So, fellow European denizens, the option we have is to schedule game-time together. How about it? And who are the other Euros anyway? I know Bob48 is, but who else? Bob48, I've sent you a Steam Friend request.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 19, 2012, 03:04:32 PM
Quote from: Svend Karlson on July 19, 2012, 02:56:24 PM
Quote from: undercovergeek on July 18, 2012, 02:03:31 PM
Quote from: Svend Karlson on July 17, 2012, 02:47:00 PM
I'm in GMT+1 (UK) so not sure if I'll be able to play with you US based folks, but for darn sure I'd like to.

need you to join the grogheads group on steam sven - the groups-a-waiting!

I'm a member of the Grogheads group with the name Lykurgos (my steam name). Unfortunately I knew already that there was no asynchronous multi-player, everyone has to be online at the same time to play :(

So, fellow European denizens, the option we have is to schedule game-time together. How about it? And who are the other Euros anyway? I know Bob48 is, but who else? Bob48, I've sent you a Steam Friend request.

here
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 19, 2012, 04:18:25 PM
Quote from: Svend Karlson on July 19, 2012, 02:56:24 PM
Quote from: undercovergeek on July 18, 2012, 02:03:31 PM
Quote from: Svend Karlson on July 17, 2012, 02:47:00 PM
I'm in GMT+1 (UK) so not sure if I'll be able to play with you US based folks, but for darn sure I'd like to.

need you to join the grogheads group on steam sven - the groups-a-waiting!

I'm a member of the Grogheads group with the name Lykurgos (my steam name). Unfortunately I knew already that there was no asynchronous multi-player, everyone has to be online at the same time to play :(

So, fellow European denizens, the option we have is to schedule game-time together. How about it? And who are the other Euros anyway? I know Bob48 is, but who else? Bob48, I've sent you a Steam Friend request.
^Yep - got it.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 19, 2012, 04:50:54 PM
3 of us?
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on July 19, 2012, 06:30:01 PM
I might be in for Sat. night.  Got to check with the boss first.....
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on July 20, 2012, 07:55:48 AM
^NJ is a foreign country but it ain't in Europe :)

For those in the US/Canada, what time are we going to get started?
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on July 20, 2012, 08:00:54 AM
Quote from: Gusington on July 20, 2012, 07:55:48 AM
^NJ is a foreign country but it ain't in Europe :)

For those in the US/Canada, what time are we going to get started?

My dad does like to refer to it as the 3rd World Country of NJ.

As far as I know anytime after 5:30 works for me.
Title: Re: Warlock Multiplayer Thread
Post by: Barthheart on July 20, 2012, 08:18:07 AM
Ayntime after 7 EDT fer me.

Title: Re: Warlock Multiplayer Thread
Post by: Gusington on July 20, 2012, 09:03:33 AM
Anytime after 8pm EST works for me...the later the better. I have played a few Civ IV games with peeps here that didn't start til 10pm or 12am. It's Saturday, after all.
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on July 20, 2012, 10:24:52 AM
I have just weathered one sleepover for a daughter and have two more incoming over the next two days.

Further we have guests arriving next week so my MP gaming days will be severely curtailed for the next week. I expect to get some gaming in at several times, but can't predict when those might be. So you might want to do your first round without me.
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on July 20, 2012, 06:40:50 PM
It looks like Warlock released a tiny update today fixing a few things including multiplayer chat.
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on July 21, 2012, 09:42:43 AM
Sweet. Has a time been decided?
Title: Re: Warlock Multiplayer Thread
Post by: Barthheart on July 21, 2012, 09:58:38 AM
I think your bid was 8 EST so how about then?
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on July 21, 2012, 01:13:25 PM
Is 9pm EST ok with all?
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on July 21, 2012, 03:09:42 PM
^I should be around then.
Title: Re: Warlock Multiplayer Thread
Post by: Barthheart on July 21, 2012, 03:47:51 PM
OK by me.
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on July 21, 2012, 03:49:31 PM
Kewl. How do we get a game started?
Title: Re: Warlock Multiplayer Thread
Post by: Barthheart on July 21, 2012, 03:51:11 PM
On idea.  ;D

I'm hoping CT knows as he played with LB the other night....
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on July 21, 2012, 03:52:44 PM
All you CT. I am hoping it is as simple as 'one player hosts it, names it, and the rest join it' :)
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on July 21, 2012, 04:09:26 PM
Quote from: Gusington on July 21, 2012, 03:52:44 PM
All you CT. I am hoping it is as simple as 'one player hosts it, names it, and the rest join it' :)

Pretty much.  We can put a password in so only people we want can join.  The important thing is who ever hosts the game will also be the one who has the save game file.
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on July 21, 2012, 04:15:43 PM
OK so if after an hour I fall asleep at my keyboard, we can continue playing at some future point?
Title: Re: Warlock Multiplayer Thread
Post by: Barthheart on July 21, 2012, 04:21:22 PM
Start earlier and you won't fall asleep...  :P
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on July 21, 2012, 05:54:44 PM
Quote from: Gusington on July 21, 2012, 04:15:43 PM
OK so if after an hour I fall asleep at my keyboard, we can continue playing at some future point?

Yes we should be able to.  That is if we can get all be on at the same time with the person who hosted the game and has the save file.
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on July 21, 2012, 07:33:02 PM
Update: my house has been stricken by a sudden 6 year old sleepover similar to LBs plague [but younger], so I can't do 9pm EST. I can do late, like midnight, if anyone else is a night owl. If not I will hook up with you guys next Saturday. Sorry fellers.
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on July 21, 2012, 07:49:52 PM
Quote from: Gusington on July 21, 2012, 07:33:02 PM
Update: my house has been stricken by a sudden 6 year old sleepover similar to LBs plague [but younger], so I can't do 9pm EST. I can do late, like midnight, if anyone else is a night owl. If not I will hook up with you guys next Saturday. Sorry fellers.

Don't think I'll be up that late :)
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on July 21, 2012, 07:51:47 PM
I may actually be up all night the way things are shaping up, and later on I am sure I will be taking refuge in my study. So if I can check to see if there's an ongoing game I will. If not, then next week.
Title: Re: Warlock Multiplayer Thread
Post by: Barthheart on July 22, 2012, 04:59:14 AM
Well... first game with CT crashed on my end. Second game seemed to be working OK until the power went out here!

Sorry CT, I was in the dark for about an hour so I went to bed.

Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on July 22, 2012, 06:59:51 AM
Quote from: Barthheart on July 22, 2012, 04:59:14 AM
Well... first game with CT crashed on my end. Second game seemed to be working OK until the power went out here!

Sorry CT, I was in the dark for about an hour so I went to bed.

Thats alright I figured something like that had happened.  Well at least we know that it works and how to get it going when we all get a chance for another game.
Title: Re: Warlock Multiplayer Thread
Post by: Windigo on July 22, 2012, 09:36:12 AM
The new grandbaby came over and brought along his mom and dad. So I played entertainer for a fair chunk of the night....
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on July 22, 2012, 10:17:36 AM
Do we want to proclaim Saturday night 9pm EST as "the" time?
Title: Re: Warlock Multiplayer Thread
Post by: Windigo on July 23, 2012, 01:26:04 AM
I just hired as a Lord, "Cruel creature" the rabbit from Holy Grail......   Run away!!!
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on July 23, 2012, 07:10:27 AM
Quote from: Gusington on July 22, 2012, 10:17:36 AM
Do we want to proclaim Saturday night 9pm EST as "the" time?

I don't know about this proclaiming business but that should work for me this weekend.... I think.  :)
Title: Re: Warlock Multiplayer Thread
Post by: Capn Darwin on July 23, 2012, 07:59:20 AM
That rabbit's dynamite... I have the mad mage who found a broom of flying so now I have Dirty Harry Potter.
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 23, 2012, 12:45:47 PM
^ lol - Jim, that got me chuckling  ;D
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on July 23, 2012, 03:05:00 PM
I would like to have a beer with Dirty Harry Potter and tell tales.

9pm Saturday nights is typically pretty good for me too, thus the proclaiming hullabaloo above.
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on July 23, 2012, 03:42:32 PM
Euros!  I just bought this game and I'm definitely up for some multiplayer on Friday/Saturday nights.  I play from roughly 20:00 UK time onwards.
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 23, 2012, 04:40:37 PM
I'm, usually on from around 9.00pm UK time, but not this weekend as we're away at the wife's WoW Guildmeet :(
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on July 23, 2012, 04:42:40 PM
Bah!  Would you rather meet WoW nerds or play Warlock with some strategy nerds? ;)
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 23, 2012, 05:32:53 PM
^ I'm married to a WoW nerd - I have a choice already?...............I think not :-((
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 24, 2012, 06:02:14 AM
Sounds good to me.... Once bobs on board let's kick some mage-y ass
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on July 24, 2012, 01:04:29 PM
Just the three of we Euros then?  I think Bob mentioned his son might join us.  I'll see who I can find as well.
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 24, 2012, 01:38:17 PM
^yup, the nipper's up for it as well, once we're back from the weekend away.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 24, 2012, 02:57:16 PM
Quote from: bob48 on July 24, 2012, 01:38:17 PM
^yup, the nipper's up for it as well, once we're back from the weekend away.

if he beats me - youre not to tell anyone - ill be damned if im getting beaten by some RTS rushing whipper snapper
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 24, 2012, 03:16:19 PM
^ well he usually beats crap outta me in most games.....I may have to disown him.....
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on July 24, 2012, 03:28:05 PM
Right, looks like I might have a week to learn how to play, then!  When will you be available, Bob?  Sunday night?
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 24, 2012, 03:30:54 PM
Not sure what time we will get home as yet, but if I can get on at a reasonable time, I'll be thur!
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 24, 2012, 03:58:58 PM
its a date
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 24, 2012, 04:01:22 PM
Indeed - are we clued up as to how to set-up a MP game?
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 24, 2012, 04:02:43 PM
i was going to see how the colonials got on and ask them
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 24, 2012, 04:04:04 PM
good thinking Batman, we have some well clued-up bretheren here.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 24, 2012, 04:06:58 PM
soon as we get a 'great game last night' posted, ill swoop in like some idea stealing condor and have it away with the advice
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 24, 2012, 04:09:34 PM
Excellent, mate, and once we have it sussed, we'll be away.
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 24, 2012, 04:10:31 PM
...are condors notorious for nicking idea's then?.............
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on July 24, 2012, 04:14:12 PM
Our American cousins seem to have fallen silent on the issue.  C'mon you gun-toting crazies, did you get it working or what?
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 24, 2012, 04:15:04 PM
Quote from: bob48 on July 24, 2012, 04:10:31 PM
...are condors notorious for nicking idea's then?.............

errrr yeah, swooping bastards they are - lol, ok piss poor metaphor
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 24, 2012, 04:16:08 PM
lol
Title: Re: Warlock Multiplayer Thread
Post by: Barthheart on July 24, 2012, 04:28:03 PM
Quote from: Huw the Poo on July 24, 2012, 04:14:12 PM
Our American cousins seem to have fallen silent on the issue.  C'mon you gun-toting crazies, did you get it working or what?

How about a Canadian view... ;)

MP works just fine.

Select MP from the main menu.
Start a new game, give it a password if you don't want random people in it. Pass the word to your mates!
Choose the map, # of players etc. just like a normal game.
Then you have to invite the others to play.

NOTE:
- you all must be on-line at the same time and connected to Steam for MP to work.
- the game will only allow 4 humans to play no matter how many players you setup with. The rest will be AI players.
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 24, 2012, 04:30:39 PM
Gawds bless you, you're a Gent an' no mistake!
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on July 24, 2012, 04:33:52 PM
Ah thanks mate.  Canada to the rescue again!
Title: Re: Warlock Multiplayer Thread
Post by: Barthheart on July 24, 2012, 04:38:00 PM
No problem. Glad to help.

We did have one crash, but the second try went fine until I lost all power here.  :(
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on July 24, 2012, 05:08:57 PM
Hopefully this Sat. night we can get a game going.
Title: Re: Warlock Multiplayer Thread
Post by: Barthheart on July 24, 2012, 06:05:25 PM
Not sure I can make this Sat., my wife returns from a 2 week business trip on Thursday.....  ;)
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on July 24, 2012, 08:55:54 PM
^You will obviously be *busy* :)
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on July 25, 2012, 05:48:08 PM
Bob and Geek, since we all have to be online to play anyway, might as well get some voice server action going?  Thoughts?

Really looking forward to this!
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 26, 2012, 07:59:58 AM
No probs - if it works, use it.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 26, 2012, 08:20:11 AM
indeed, bring it on - i like to hear Geordies wail and gnash their teeth
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 26, 2012, 08:29:03 AM
lol - Won't be me then, I may live in Geordie land, but I'm a Brummie :-))
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 26, 2012, 08:44:25 AM
heh - even better, i live in your old stomping ground and can now unleash fairies into your kingdom!! fear my fairies
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on July 26, 2012, 08:48:09 AM
Oh dear.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 26, 2012, 08:51:52 AM
Quote from: Gusington on July 26, 2012, 08:48:09 AM
Oh dear.

.....and you! once we have crowned a UK champion - its a UK/USA/CAN faceoff - the winner gets all kinds of Grog goodies
Title: Re: Warlock Multiplayer Thread
Post by: Marty Ward on July 26, 2012, 09:50:14 AM
How does it play in MP? About how long does a turn take?
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on July 26, 2012, 11:14:37 AM
Quote from: Marty Ward on July 26, 2012, 09:50:14 AM
How does it play in MP? About how long does a turn take?

You can set time limits for people taking their turns 5,10,15 or unlimited turns.  I haven't gotten very far in a game but the early turns go by quickly.  You can move around the map while waiting for others so you can plan so when your turns comes you know what you want to do.  However, once players get alot of units on the map it could take a while.
Title: Re: Warlock Multiplayer Thread
Post by: Windigo on July 26, 2012, 11:20:29 AM
if you cant win with less than 25 units you are doing it wrong
Title: Re: Warlock Multiplayer Thread
Post by: Barthheart on July 26, 2012, 11:23:21 AM
Quote from: Windigo on July 26, 2012, 11:20:29 AM
if you cant win with less than 25 units you are doing it wrong

Pics or it didn't happen!  :P
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on July 26, 2012, 11:37:25 AM
Quote from: Barthheart on July 26, 2012, 11:23:21 AM
Quote from: Windigo on July 26, 2012, 11:20:29 AM
if you cant win with less than 25 units you are doing it wrong

Pics or it didn't happen!  :P

+1 :)
Title: Re: Warlock Multiplayer Thread
Post by: Marty Ward on July 26, 2012, 12:27:43 PM
Quote from: Windigo on July 26, 2012, 11:20:29 AM
if you cant win with less than 25 units you are doing it wrong

Against the AI I would agree. Against a human you might need a few more than that, particualrly if you go for another world.
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on July 26, 2012, 12:47:46 PM
So do you guys want to just use Steam's voice chat or something else?
Title: Re: Warlock Multiplayer Thread
Post by: Svend Karlson on July 26, 2012, 01:45:32 PM
Hey, Bob, Undercovergeek and Huw, are you scheduling for Sunday evening Euro time? If you are, I can join too - game and chat.

Perhaps setting up a Steam Grogheads group event would help us get it started?
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on July 26, 2012, 01:47:28 PM
Sounds great Svend!  However we're limited to four Human players apparently. :(  What shall we do?

Great idea about the group event though.  I'll book it now and if the time needs to be adjusted I'll do it.
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on July 26, 2012, 01:47:52 PM
I think that is the plan, although I will be away for the weekend and not sure what time on Sunday I'll be home. If its not too late, I'll be trying to get on the game for sure.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 26, 2012, 02:29:18 PM
Quote from: Huw the Poo on July 26, 2012, 01:47:28 PM
Sounds great Svend!  However we're limited to four Human players apparently. :(  What shall we do?

Great idea about the group event though.  I'll book it now and if the time needs to be adjusted I'll do it.

that makes 4 of us surely? sounds great - wasnt there a scheduler posted by bryant somewhere?
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on July 26, 2012, 02:53:06 PM
Quote from: undercovergeek on July 26, 2012, 02:29:18 PM
Quote from: Huw the Poo on July 26, 2012, 01:47:28 PM
Sounds great Svend!  However we're limited to four Human players apparently. :(  What shall we do?

Great idea about the group event though.  I'll book it now and if the time needs to be adjusted I'll do it.

that makes 4 of us surely? sounds great - wasnt there a scheduler posted by bryant somewhere?

If you are part of the GrogHeads Steam group you can schedule a event through that.


Not that I'll be playing with you guys but where do you go to turn on STEAM voice chat?
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on July 26, 2012, 03:02:06 PM
Quote from: undercovergeek on July 26, 2012, 02:29:18 PM
that makes 4 of us surely? sounds great - wasnt there a scheduler posted by bryant somewhere?

Well, Bob's invited his son to play too.

TheCommandTent, the only way I know of to start voice chat in Steam is to open a message window, then click the big arrow on the right and launch voice chat there.  I think you can then invite other people on your list to it.
Title: Re: Warlock Multiplayer Thread
Post by: Bison on July 26, 2012, 06:50:06 PM
The Steam voice chat works very well.  I use it all the time to chat in game.

NOTE:  You will need to be friends on Steam to invite each other to a chat group.  Also take the time to setup your voice options either push to talk key or agree that listening to each other eating potato chips is cool and use an open mic.


The Steam event scheduler is a great tool to coordinate events.  You can leave a comment to let the event planner know you are going to be playing the game.  It automatically changes the game time to your time zone, so there is no need to worry about UTC +/- X hrs stuff.    Also check your home page on the community tab and it lists out any new messages or events planned for your groups.
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on July 27, 2012, 12:40:19 AM
Cool, thanks very much for the tips Bison.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 27, 2012, 04:50:47 AM
were going to need junior Bob on the steam group too then

im happy to sit the first one out and let you guys play and ill jump on for round 2 if thats ok
Title: Re: Warlock Multiplayer Thread
Post by: Bison on July 27, 2012, 12:52:24 PM
Or Bob could start your voice chat if he is friends with everyone.  I think that anyone once in the group voice chat can invite anyone who is on their friends list to join.  Another important think to remember to do is that you need to use the big arrow drop down menu and START voice once you accept the invite to the chat channel.
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on July 27, 2012, 01:56:40 PM
Quote from: undercovergeek on July 27, 2012, 04:50:47 AM
were going to need junior Bob on the steam group too then

im happy to sit the first one out and let you guys play and ill jump on for round 2 if thats ok

If you're sure you don't mind, mate.  That's really nice of you, thanks. :)

I'll keep you updated; I plan to coerce Svend and Bob's son to gang up on Bob. :D
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on July 27, 2012, 02:22:27 PM
Quote from: Huw the Poo on July 27, 2012, 01:56:40 PM
Quote from: undercovergeek on July 27, 2012, 04:50:47 AM
were going to need junior Bob on the steam group too then

im happy to sit the first one out and let you guys play and ill jump on for round 2 if thats ok

If you're sure you don't mind, mate.  That's really nice of you, thanks. :)

I'll keep you updated; I plan to coerce Svend and Bob's son to gang up on Bob. :D

no worries at all - just beat him real good  ;D
Title: Re: Warlock Multiplayer Thread
Post by: Svend Karlson on July 27, 2012, 02:40:59 PM
Actually guys, if we are starting at 2100, I need to skip this one as I have a 0600 flight the following day. I could play for maybe a couple of hours but that's it and I think that might end up cutting the play-session short  :-[

If we can start earlier I'm definitely in, but if not, maybe undercovergeek can rejoin?

I'm taking 2100 from the Steam event "Euro Warlock Smashathon" - thanks to Huw for creating it  :D
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on July 27, 2012, 04:09:42 PM
Well the time's open to discussion, I just wanted to get something up there.  I'd have difficulty starting earlier than that myself, though.  Also I'm thinking it'll take way more than one session, and Bob's not certain he can join on Sunday anyway, so maybe we won't start until Monday or so.
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on July 28, 2012, 12:17:02 PM
Is there a game tonight?
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on July 29, 2012, 09:35:16 AM
Well, since Svend might not make it tonight and we've yet to hear from Bob, shall we begin the European game tomorrow evening instead?
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 05, 2012, 03:27:07 PM
Right, Bob's back online but his son won't be able to join the first game, so I propose we try this again this week with the following players:

Huw the Poo
Bob
Svend
Undercovergeek


Using Steam's voice chat while we play.  How does that sound?
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 05, 2012, 04:12:30 PM
I'm in!
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 06, 2012, 04:38:37 PM
Well, Bob, Geek and myself are all in from 21:00 UK time tomorrow evening.  Svend, you're still more than welcome to join in (I hope you do) but we'll start regardless.

Looking forward to this!
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 06, 2012, 04:46:27 PM
^+1
Title: Re: Warlock Multiplayer Thread
Post by: MetalDog on August 07, 2012, 09:30:08 PM
So, how did it go?
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 08, 2012, 12:41:54 AM
Quote from: MetalDog on August 07, 2012, 09:30:08 PM
So, how did it go?

I got overexcited!  It actually starts tonight, heh.  I showed up at 9 and everything!  ;D

Warlock.  Warlock.  WARLOCK!
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 08, 2012, 12:59:55 PM
It was actually quite funny. Huw was all psyked up are ready to go.....24 hours too early..... ;D
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 08, 2012, 02:55:37 PM
I had to go have a lie down afterwards!
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 08, 2012, 04:28:23 PM
We just got a few turns of our first MP game in, and its good fun - continuing tomorrow night!
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 08, 2012, 04:54:18 PM
indeed - bobs a hustler, forever complaining about no units until Huw walked into his Grand Army! Huws an undead master, always threatening to jump in just as youre about to finish off an AI mage, and we're all obsessed with pumpkin patches - good times - looking forward to tomorrow
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 08, 2012, 05:04:18 PM
(snigger)....
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 09, 2012, 12:49:53 AM
Yeah it was ace, I can't wait for this evening's session!  We never did catch that bloody ogre did we?

The Steam voice chat worked well too, despite Undercovergeek apparently playing at the bottom of a well. :D
Title: Re: Warlock Multiplayer Thread
Post by: Bison on August 09, 2012, 12:55:03 AM
That's great guys.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 09, 2012, 03:15:49 AM
Quote from: Huw the Poo on August 09, 2012, 12:49:53 AM
Yeah it was ace, I can't wait for this evening's session!  We never did catch that bloody ogre did we?

The Steam voice chat worked well too, despite Undercovergeek apparently playing at the bottom of a well. :D

lmao - as i said, its me gaming mansion that provides such an echoey background - ill have a look at the set up before tonight
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 09, 2012, 12:28:18 PM
It's no bother, but I think Bob just picked up one of those £5 headsets from Tesco and it seemed to work well enough. :)
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 09, 2012, 12:39:34 PM
how else could we hear him light a fag in perfect stereophonic sound?
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 10, 2012, 07:15:01 AM
Bob i hope youre feeling better, Huw hope youre well - ive been collared for an emergency call out to the Olympic village and i cant see me making it back in time tonight - sorry my magey fellows, but i am back tomorrow, even maybe for some daytime wizard-ing
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 10, 2012, 10:09:10 AM
I'll be on tomorrow afternoon. I was going to play some White Star Rising / Cobra, but it can wait.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 10, 2012, 10:28:26 AM
2ish, 3ish?
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 10, 2012, 11:04:30 AM
I'll be on for 3.00 np - Oh, I just got the Elves expansion btw :-))
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 10, 2012, 12:29:42 PM
Uh guys, I'm really sorry but, having two young kids I don't get to play during the day time.  It's 21:00ish and later every day for me unfortunately.

Glad you're feeling better Bob.
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 10, 2012, 01:29:35 PM
Thanks guys. I'll be on later tomorrow night as well though, huw, if that any help.

Oh, the Elves expansion is pretty cool.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 10, 2012, 01:36:17 PM
2 things..... I'm all over sat night at 9pm and is this some plea for a restart with the elves bob?
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 10, 2012, 02:05:16 PM
Well I'll definitely be online tomorrow night at 21:00 at any rate.
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 10, 2012, 02:17:08 PM
Right then chaps, bows ready, and sharpen your spears for 9.00pm tomorrow. Have we all got Elves now then? £1.99 is well worth it, innit.....

Getcher Elves 'ere...gettem while they're 'ot... lotsa luvverly elves.....

:-) I'm starting to sound like CMOT Dibbler.
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 10, 2012, 02:20:09 PM
How did you persuade your wife to let you splash out on that, Bob? :D

I dunno, I might buy it myself but I haven't even completed a vanilla game yet so it seems a bit premature.
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 10, 2012, 02:35:28 PM
Oh, I had to promise all sorts of things to get that. I'd blush if I had to tell you, but rest assured there is a vacuum involved....
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 10, 2012, 03:12:58 PM
You didn't...offer to do housework?!  Hang your head in shame, man!
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 10, 2012, 03:15:43 PM
...no sacrifice is too great in the name of gaming....a mans gotta do what, erm, his missus tell's him to.........

Anyway, when she's not looking, I pretend I'm a Ghostbuster...................
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 10, 2012, 04:02:49 PM
Lmao..... Ill see you guys tomorrow night
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 11, 2012, 05:57:33 PM
more gaming - great session tonight chaps - thanks very much
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 11, 2012, 05:59:51 PM
Excellent game - going very well, really enjoying it.
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 11, 2012, 06:28:05 PM
Yeah that was ace - lots of laughs!  Bob seems to be a monster magnet.  As soon as I consolidate my position to the north and maybe get a hero, I might go after King Rrat.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 11, 2012, 06:38:17 PM
yeah i have the grand librarian to my right, currently have a few units sailing to the top of the map to see whats there
Title: Re: Warlock Multiplayer Thread
Post by: Martok on August 12, 2012, 02:51:22 PM
I have to say, reading this thread is highly entertaining.  :D 


Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 12, 2012, 05:00:33 PM
Another interesting evening - we're all pushing our borders out and consoldating what we have. I am continuing to clear out nests of creatures to my west, and  between us, we are starting to get a clearer picture of what is where.

I had a ship savaged by what I can only describe as a giant tunny, and huw had a nasty skirmish with a kraken! We may look at creating a joint fleet to deal with these creatures!

Good stuff and lots of fun to play MP.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 12, 2012, 05:29:32 PM
good gaming guys - finding some big towns to take now but ive run out of money building posh troops! which die just as quick as crap ones!
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on August 12, 2012, 05:34:02 PM
You guys sound like you are having a great game!

The rest of us need to get one started.  My only problem is lack of a consistent evening in which to play.
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on August 12, 2012, 09:15:54 PM
Friday/Saturday night?
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on August 12, 2012, 09:51:59 PM
Quote from: Gusington on August 12, 2012, 09:15:54 PM
Friday/Saturday night?

Lemme know when.
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 13, 2012, 12:47:05 AM
Yeah I'm enjoying it but having a hard time deciding what to do next.  There's just the map edge to the south, and the waters to the west and east are guarded by those bloody krakens!  We're going to have to invest some research into combat ships and combine our forces into a glorious armada to take those buggers out so we can explore again.  I wonder if airships would be useful here?  I'm building a bat tower now which will produce green bats which will be able to attack the kraken without receiving damage, but with the krakens' 80 hitpoints and +8 regen, I doubt my bats will make a dent.

As for the north; King Rrat has quite a lot of territory but since we're allies I'm moving a couple of units through to see what's on the other side.  I'd quite like to take Rrat out but with the lack of monsters to use to level up my units my army is quite weak at the moment.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 13, 2012, 01:03:58 PM
Oh man.... The south coast - where wireless comes to die! I'm sorry guys I'm not going to make it... Ill be back on Friday morning 
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 13, 2012, 01:07:53 PM
I've also now established myself on the map south edge, so I'm pushing west to see whats there. At some point, I can probably make troops available should we decide to take a joint pop at King Ratty.

As huw said, a combined fleet to make our sea-lanes secure seems a good plan, and the green bats would make a quite effective, and cheap, recon force.
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 13, 2012, 01:09:13 PM
Ah well, such is life - not to worry geek, I'll be there on Friday.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 13, 2012, 01:13:34 PM
Looking forward to it already - sorry guys, really bad time to take a break!
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 13, 2012, 04:08:03 PM
No worries Geek mate, at least I might get a chance to finish my single player game now. :)

Quote from: bob48 on August 13, 2012, 01:07:53 PM
As huw said, a combined fleet to make our sea-lanes secure seems a good plan, and the green bats would make a quite effective, and cheap, recon force.

Yeah, I'll start pissing green bats all over the map, see what's what.  They're weak but they're tough to catch as long as they stay away from towers.  I'll also get them to shit all over Bob's towns.
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 13, 2012, 04:24:22 PM
lol - I got more towns than you got bats........
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on August 13, 2012, 07:31:16 PM
We need more Americans for this! LB has schooled me more than once over the years and the thought of facing a spanking again alone is too much!
Title: Re: Warlock Multiplayer Thread
Post by: Barthheart on August 13, 2012, 07:57:56 PM
I'm with ya Gus.... just not this weekend... out of towners....  8)
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on August 13, 2012, 08:38:05 PM
Quote from: Gusington on August 13, 2012, 07:31:16 PM
We need more Americans for this! LB has schooled me more than once over the years and the thought of facing a spanking again alone is too much!

Ping me next time you're up for a game.
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on August 13, 2012, 09:03:17 PM
Typically late Friday/Saturday nights. How late do you stay awake? Bart the following weekend good with you?
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on August 13, 2012, 09:04:15 PM
I would be up for a game just not sure how late I could go Fri or Sat night.
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on August 13, 2012, 09:06:19 PM
^I remember last time we were negotiating you could not make it past midnight.
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on August 13, 2012, 09:19:28 PM
Quote from: Gusington on August 13, 2012, 09:06:19 PM
^I remember last time we were negotiating you could not make it past midnight.

Yeah if I work the next day I like my sleep.  I am a big fan of my 7 hours of sleep.  I am a morning person most of the time so I start fading fast after midnight but I could probably make it to 1 if we got a game going.
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on August 13, 2012, 09:27:27 PM
How are you on Friday or Saturday nights? Do you work weekends?

Do you like long walks on the beach?
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on August 13, 2012, 09:30:05 PM
Quote from: Gusington on August 13, 2012, 09:27:27 PM
How are you on Friday or Saturday nights? Do you work weekends?

Do you like long walks on the beach?

The next couple of weekends I work but I a home by 7 EST.  Alot also depends on plans the wife has made and not told me about :)  If we started a game around 9 or 10 EST on Sat. I could play till around 1am.
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on August 13, 2012, 10:16:29 PM
Quote from: Gusington on August 13, 2012, 09:27:27 PM
How are you on Friday or Saturday nights? Do you work weekends?

Do you like long walks on the beach?

I'm into yoga and only have a quarter of a brain.

But I do sometimes stay up late.
Title: Re: Warlock Multiplayer Thread
Post by: Windigo on August 13, 2012, 11:43:49 PM
Wow, cranked up Warlock tonight after the update/DLC and the AI has been improved. No more sucking the ogres out from their dens for some big rewards. The AI heros/lords could still use work.
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on August 14, 2012, 06:39:32 AM
You want to play some mp?
Title: Re: Warlock Multiplayer Thread
Post by: Barthheart on August 14, 2012, 06:45:03 AM
Quote from: Gusington on August 13, 2012, 09:03:17 PM
Typically late Friday/Saturday nights. How late do you stay awake? Bart the following weekend good with you?

I can probably make the following weekend.  8)
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on August 14, 2012, 08:35:50 AM
I am assuming we all need the same DLC to play MP?
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 14, 2012, 01:25:10 PM
If its any help guys - we found with our 3 player game that there is enough going on that you can play for a couple of hours and really feel 'into' the game. You don't need long playing sessions to feel like you're getting somewhere, especially if you have chat enabled for some witty dialogue!

This is a smashing MP game, and its well worth making the effort to get one going.
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on August 14, 2012, 02:03:06 PM
Quote from: bob48 on August 14, 2012, 01:25:10 PM
If its any help guys - we found with our 3 player game that there is enough going on that you can play for a couple of hours and really feel 'into' the game. You don't need long playing sessions to feel like you're getting somewhere, especially if you have chat enabled for some witty dialogue!

This is a smashing MP game, and its well worth making the effort to get one going.

You guys saving the games and coming back to them? What kind of time limits do you put on an evening?
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 14, 2012, 02:43:49 PM
Bobs getting on a bit so we do about 90 mins from 9 til 1030 and later at weekends.... Only joking bob! Its just the right amount of time to crank out some turns, have some banter and get a few stratergies sorted for the next session

One person saves the turn and the next session starts up the same game and invites the other guys back in 
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 14, 2012, 03:00:24 PM
^No, you're quite right - gettin' over the hill. If I don't get me cocoa and bed I'm a reet fractious old sod!
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 14, 2012, 04:16:35 PM
Quote from: bob48 on August 14, 2012, 01:25:10 PM
If its any help guys - we found with our 3 player game that there is enough going on that you can play for a couple of hours and really feel 'into' the game. You don't need long playing sessions to feel like you're getting somewhere, especially if you have chat enabled for some witty dialogue!

This is a smashing MP game, and its well worth making the effort to get one going.

Agreed 100%.  I'm having lots of fun with our multiplayer game.  It's well worth putting the effort into coordinating one.

By the way, voice chat is pretty much a must since the in-game text chat is shite.  Also, it gives you something to do while you're waiting for your turn to come around (although I was also using Steam's browser to read gaming sites, heh).
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 14, 2012, 04:27:25 PM
And there was I thinking you were focused on the game like a wizardy laser beam!
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 14, 2012, 04:30:48 PM
yeah...formulating some cunning, dastardly plan - and all the time he was reading Batman comic books!
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 14, 2012, 04:34:26 PM
And he comes in game and huffs he's only got 3 towns! Stop doing the crossword!
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 14, 2012, 04:36:20 PM
Mind you, it is the crossword in the Financial Times, which is quite hard.
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 14, 2012, 04:36:29 PM
I think I'm up to five towns now!  Still one behind Hustler Bob though.  Geek, you and I are going to have to crush him between our armies when we run out of neutrals to kill.
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 14, 2012, 04:38:41 PM
Ah, so the pre-emptive bat-shit strikes are just a fortaste of things to come. eh?
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 14, 2012, 04:43:24 PM
The bat poo is loaded with markers that my flying warships can see.  Your towns stick out like sore thumbs now. :D
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 14, 2012, 04:48:30 PM
erm.....

Ah but - 'tis a little known fact that dried bat-poo hardens like concrete, thus rendering my settlements impervious to bombardments from the air.

So there!

...wait up - we're not actually at war...are we?
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 14, 2012, 04:59:37 PM
Not yet, no. :)
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 14, 2012, 05:01:36 PM
Lmao.... Dont worry bob....




Not until the krakens are all gone anyway
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 14, 2012, 05:02:47 PM
Phew. In that case, I'm off to bed with a mug of cocoa and a book!
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 17, 2012, 02:08:16 PM
Chaps, I might be a little late for the game tonight.  Soz.  Will get online as soon as I can.  I'm only talking like 10 minutes or so.
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 17, 2012, 02:12:34 PM
np - we'll be waiting.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 17, 2012, 02:29:48 PM
yeah me too, still travelling, mahoooosive crash on m27, daughter going bananas with boredom!!!

if im on ill see you there, if not, i kill you all tomorrow night
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 17, 2012, 03:05:14 PM
fair enough - take care on them there Motorways mate.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 20, 2012, 03:37:35 PM
earth to Bob - earth to Bob.............

missed you tonight - how you fixed for a session tomorrow?
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 20, 2012, 04:06:09 PM
Oh blimey - sorry mate. Fell asleep in the chair....old age an' all that.

I'll be on tomorrow for 9.00 though.
Title: Re: Warlock Multiplayer Thread
Post by: Windigo on August 20, 2012, 04:21:32 PM
Quote from: bob48 on August 20, 2012, 04:06:09 PM
Oh blimey - sorry mate. Fell asleep in the chair....old age an' all that.

I'll be on tomorrow for 9.00 though.

know the feeling uncle
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 20, 2012, 04:22:55 PM
Quote from: Windigo on August 20, 2012, 04:21:32 PM
Quote from: bob48 on August 20, 2012, 04:06:09 PM
Oh blimey - sorry mate. Fell asleep in the chair....old age an' all that.

I'll be on tomorrow for 9.00 though.

know the feeling uncle
...could'a bin worse......at least you didn't say Grandad..........
Title: Re: Warlock Multiplayer Thread
Post by: Windigo on August 20, 2012, 04:35:54 PM
I am a grand dad at the early age of 49...OK its 'step' Papa-Doug. But this little gaffer was concieved and carried to term all under my term of office with the Grandma
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 20, 2012, 04:49:50 PM
lmao - good skills Bob, i long for the day of falling asleep in the chair!

See you tomorrow, bats and spells at the ready
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 20, 2012, 04:51:42 PM
Meh! And here's me still waiting for my lads to produce more Bob48's......(at least, one's they can legitimately admit to)

Being fair, ones only been married for a year, and I think they are having far too good a time to start thinking about kids, and t'other one is still single and enjoying himself (the git!).....

Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 20, 2012, 04:54:00 PM
Quote from: undercovergeek on August 20, 2012, 04:49:50 PM
lmao - good skills Bob, i long for the day of falling asleep in the chair!

See you tomorrow, bats and spells at the ready

Old age is a skill? Who knew?

Aye, anti bat shit spells all polished and dusted!
Title: Re: Warlock Multiplayer Thread
Post by: Windigo on August 20, 2012, 05:22:29 PM
Quote from: bob48 on August 20, 2012, 04:54:00 PM
Quote from: undercovergeek on August 20, 2012, 04:49:50 PM
lmao - good skills Bob, i long for the day of falling asleep in the chair!

See you tomorrow, bats and spells at the ready

Old age is a skill? Who knew?

Aye, anti bat shit spells all polished and dusted!

The ones with the health leeching are particularily bothersome
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 20, 2012, 05:30:59 PM
i think spontaneous arm chair snoozing is a skill - one minute youre there, the next youre not!
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 21, 2012, 04:46:23 PM
in the words of Brucie - good game, good game - finally we get to sit down and play

The bats of Huw are unleashed, as is Bobs 'Angry Shield'

As for me - i know what the squeaky hamster noise is - its the fridge which is someway away but comes back over the microphone like im sat next to it
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 21, 2012, 04:50:25 PM
Haha, what the bloody hell is your fridge doing to make a noise like that?
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 21, 2012, 04:51:19 PM
Ah, so thats what the noise was!

Your hamster turns a wheel to power the fridge.

Good game guys - yes, I got the artifact, now I need an idiot, erm, Hero, to wield it.

Looking forwards to the next bash.
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 24, 2012, 01:44:42 PM
Are you chaps still playing tonight?  I seriously doubt I'll make 21:00 but I'll be there as soon as possible thereafter.

Warlock.  Warlock.  WARLOCK!
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 24, 2012, 02:20:04 PM
ill be there
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 24, 2012, 04:06:20 PM
I was gonna be there, but just got home later than intended. Apple-ogies Gents.
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on August 24, 2012, 04:32:20 PM
Quote from: bob48 on August 24, 2012, 04:06:20 PM
I was gonna be there, but just got home later than intended. Apple-ogies Gents.

I had to re-read that about half a dozen times...couldn't figure out why you were talking about "apple orgies."
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 24, 2012, 04:41:46 PM
lol - its from Blackadder II
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 24, 2012, 04:46:27 PM
I fear it was some fruit based orgy that has led him to be late for the battle this evening!
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 24, 2012, 05:00:57 PM
Haha. We were having dinner at our son house, and he (being a chef) presented me with an extra helping of choccie cake wot he made, plus double cream, so preventing any further rapid movements on my part as I needed extra coffee to wash it down (it was delicious BTW).

Therefore, I did not arrive home at the expected time and was thus too late for our warlock appointment.

Will a note from my mum excusing me be acceptable? 8)
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on August 24, 2012, 05:08:59 PM
Quote from: bob48 on August 24, 2012, 05:00:57 PM
Will a note from my mum excusing me be acceptable? 8)

No! That will be ten extra transfiguration potions on my desk Monday morning!
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 24, 2012, 05:10:59 PM
...Oh.....buggrit!
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 24, 2012, 05:15:36 PM
lol - glad you enjoyed it Bob - i said to Huw you were at Bob Juniors and were either pis*** or had fallen asleep in the armchair, i hadnt figured on been too full of choc cake!
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 24, 2012, 05:21:42 PM
Yerp, 'twas the cake wot dunnit guv. Not piss** as I was driving (or at least, aiming the car in a generally home-wards direction and hoping for the best).
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 24, 2012, 06:55:50 PM
Quote from: bob48 on August 24, 2012, 05:21:42 PM
Yerp, 'twas the cake wot dunnit guv. Not piss** as I was driving (or at least, aiming the car in a generally home-wards direction and hoping for the best).

I love the way you starred out the two letters that don't make it a swear word! :D
Title: Re: Warlock Multiplayer Thread
Post by: LongBlade on August 24, 2012, 07:12:43 PM
Quote from: Huw the Poo on August 24, 2012, 06:55:50 PM
Quote from: bob48 on August 24, 2012, 05:21:42 PM
Yerp, 'twas the cake wot dunnit guv. Not piss** as I was driving (or at least, aiming the car in a generally home-wards direction and hoping for the best).

I love the way you starred out the two letters that don't make it a swear word! :D

I noticed that, too. I figured it was the British penchant for understatement and a dry sense of humor.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 24, 2012, 07:58:32 PM
or just Bob smacked off his tits on a sugar rush of double death by mega chocco block cake
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 24, 2012, 08:26:10 PM
LMAO Geek!
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 25, 2012, 06:07:42 AM
Its something that I and a buddy have a habit of doing when we email each other, so we say things such as 'Piss o**'
or Y*u twat', and I guess I just do it without thinking now  :D
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 26, 2012, 06:04:46 PM
good sesh - the triumverate of doom march on King Rat, and my 20 strong army set sail for the East
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 26, 2012, 06:11:57 PM
I cross the straights and begin to mass on the left flank - The Rat King is Doomed!
Title: Re: Warlock Multiplayer Thread
Post by: MetalDog on August 30, 2012, 09:57:50 PM
I just purchased Warlock.  I'm downloading it now.  Once I get familiar with it, I'll be up for a U.S. MP game.  During the week might be better for me than on the weekend though.  I'm on C.S.T.  Which I think is GMT -6 or 7
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on August 31, 2012, 06:52:30 AM
I would love to!
Title: Re: Warlock Multiplayer Thread
Post by: Barthheart on August 31, 2012, 07:05:31 AM
Me 3!  8)

Week nights between 7 and 10 pm EST are easiest for me. Can do some weekend nights.

Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on August 31, 2012, 07:41:14 AM
I could give a couple weeknights a try if you want a 4th.
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on August 31, 2012, 09:32:02 AM
I am usually gaming during the week by 9pm...would love to get something cooking.
Title: Re: Warlock Multiplayer Thread
Post by: Windigo on August 31, 2012, 10:22:44 AM
Quote from: MetalDog on August 30, 2012, 09:57:50 PM
I just purchased Warlock.  I'm downloading it now.  Once I get familiar with it, I'll be up for a U.S. MP game.  During the week might be better for me than on the weekend though.  I'm on C.S.T.  Which I think is GMT -6 or 7

I am in.  Get the DLC too.
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 31, 2012, 01:22:29 PM
Don't forget you can only have four Human players per game. :(
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 31, 2012, 01:25:21 PM
Are we still on schedule for the continuation of our game Huw?
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on August 31, 2012, 01:28:36 PM
I might not quite make 21:00, but I'll be soon after.  Definitely in!
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 31, 2012, 01:29:41 PM
No probs - I'm not going anywhere. Hopefully geek is back off his travels and fighting fit.
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 31, 2012, 01:55:18 PM
here - check
wand - check
more cities than you basts - check

lol - ill be there
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on August 31, 2012, 01:58:00 PM
lol - a big bucket of green bat-shit is headin' in your direction..............
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on August 31, 2012, 02:38:51 PM
ill be a bit like Huw - just a bit past

except i cant connect to steam - investigations continue a pace
Title: Re: Warlock Multiplayer Thread
Post by: MetalDog on August 31, 2012, 04:37:56 PM
Quote from: Windigo on August 31, 2012, 10:22:44 AM
Quote from: MetalDog on August 30, 2012, 09:57:50 PM
I just purchased Warlock.  I'm downloading it now.  Once I get familiar with it, I'll be up for a U.S. MP game.  During the week might be better for me than on the weekend though.  I'm on C.S.T.  Which I think is GMT -6 or 7

I am in.  Get the DLC too.

I haven't looked, but I think all that came with my Paradox bundle was the base game.  Will I need the DLC to play with you guys?
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on August 31, 2012, 07:12:05 PM
Quote from: MetalDog on August 31, 2012, 04:37:56 PM
Quote from: Windigo on August 31, 2012, 10:22:44 AM
Quote from: MetalDog on August 30, 2012, 09:57:50 PM
I just purchased Warlock.  I'm downloading it now.  Once I get familiar with it, I'll be up for a U.S. MP game.  During the week might be better for me than on the weekend though.  I'm on C.S.T.  Which I think is GMT -6 or 7

I am in.  Get the DLC too.

I haven't looked, but I think all that came with my Paradox bundle was the base game.  Will I need the DLC to play with you guys?

I've got the same question I still just have the base game.
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on September 01, 2012, 03:43:43 AM
Well, due to an apparent Steam service outage we were forced to abandon our game last night.  Stupid Steam! :(
Title: Re: Warlock Multiplayer Thread
Post by: undercovergeek on September 01, 2012, 04:50:01 AM
met bob again at 11-ish - steam still seemed unhappy at this end - looks ok this morning though

bob and i out of action tonight but on for tomorrow if youre good
Title: Re: Warlock Multiplayer Thread
Post by: Windigo on September 01, 2012, 08:59:56 AM
the DLC has eleves and Koatl and I believe an upgrade that allows for multiplayer (still beta)

if you have the multi-player option in the menu maybe we can still play
Title: Re: Warlock Multiplayer Thread
Post by: Huw the Poo on September 01, 2012, 03:19:03 PM
Quote from: undercovergeek on September 01, 2012, 04:50:01 AM
bob and i out of action tonight but on for tomorrow if youre good

Hmmm...not sure about tomorrow because I have quite a lot on.  I'm game if I get the chance, though.
Title: Re: Warlock Multiplayer Thread
Post by: bob48 on September 01, 2012, 04:22:07 PM
I'll be there at the usual time to see what the situation is.
Title: Re: Warlock Multiplayer Thread
Post by: Barthheart on September 04, 2012, 05:55:35 PM
OK any North Americans able to play this week?
Wednesday? Thursday? Friday? Saturday? Sunday?
My wife is out of town so I got some free time...  8)
Title: Re: Warlock Multiplayer Thread
Post by: TheCommandTent on September 04, 2012, 07:01:39 PM
Quote from: Barthheart on September 04, 2012, 05:55:35 PM
OK any North Americans able to play this week?
Wednesday? Thursday? Friday? Saturday? Sunday?
My wife is out of town so I got some free time...  8)

I can't Fri, Sat, or Sun. nights.  Wed. I could play if you don't mind me watching the opening game of the NFL season in the background.  Thur. could work too ... unless the wife says otherwise :)
Title: Re: Warlock Multiplayer Thread
Post by: Gusington on September 04, 2012, 08:21:38 PM
I can on Friday or Saturday.
Title: Re: Warlock Multiplayer Thread
Post by: Windigo on June 11, 2013, 12:32:55 PM
Hey Steelie! Now that my new gaming rig is golden, do you want to start some multiplayer again?
Title: Re: Warlock Multiplayer Thread
Post by: MetalDog on June 11, 2013, 07:01:59 PM
How the hell did i miss that Steelie was a Warlock player?!?!?!!!!