GrogHeads Forum

Digital Gaming => Computer Gaming => Topic started by: ArizonaTank on October 26, 2018, 09:05:39 AM

Title: Tobii Eye / Head Tracking
Post by: ArizonaTank on October 26, 2018, 09:05:39 AM
My TrackIR met with calamity...so needs to be replaced.

Tobii Eye Tracker for gaming came up during my search. Apparently also does head tracking as well as....eye tracking.

Here is Amazon Link
https://www.amazon.com/Tobii-Eye-Tracker-Game-changing-Peripheral-Streaming/dp/B01MAWPMXQ/ref=sr_1_1?ie=UTF8&qid=1540561667&sr=8-1&keywords=tobii+eye+tracker+4c (https://www.amazon.com/Tobii-Eye-Tracker-Game-changing-Peripheral-Streaming/dp/B01MAWPMXQ/ref=sr_1_1?ie=UTF8&qid=1540561667&sr=8-1&keywords=tobii+eye+tracker+4c)

One user review said it is "head tracking without the silly hat."

Looks interesting, and seems to have quite a bit of game support? DCS, Arma, Far Cry V, Ghost Recon, IL-2, 7 Days to Die...etc.

List of games at:  https://tobiigaming.com/games/ (https://tobiigaming.com/games/)

The cost of the Tobii Eye Tracker is similar to TrackIR...$149 vs. $143.

Anyone using this? If so, how does it compare to TrackIR? How does it operate with games that don't officially support it?
Title: Re: Tobii Eye / Head Tracking
Post by: Philippe on October 26, 2018, 09:54:28 AM
I suspect that this may ultimately prove to be the superior technology when more games adapt to it. 

I became aware of it because Kingdom Come: Deliverance uses it (though it doesn't really need it).

I don't own it but would love to hear from someone who has tried it. 

Not having to wear a hat is a big plus, but I wonder if wearing glasses will interfere with the way it works.
Title: Re: Tobii Eye / Head Tracking
Post by: Destraex on October 27, 2018, 05:27:25 AM
wow. interesting.
Title: Re: Tobii Eye / Head Tracking
Post by: jomni on October 27, 2018, 06:34:02 AM
If this gets more traction, TrackIR's in for some trouble.
Title: Re: Tobii Eye / Head Tracking
Post by: Destraex on October 28, 2018, 06:07:54 PM
TrackIR needs to buy them.
Title: Re: Tobii Eye / Head Tracking
Post by: Grim.Reaper on October 28, 2018, 06:52:29 PM
this just might find its way under my xmas tree:)
Title: Re: Tobii Eye / Head Tracking
Post by: ArizonaTank on October 28, 2018, 07:18:55 PM
Quote from: Destraex on October 28, 2018, 06:07:54 PM
TrackIR needs to buy them.

I agree.  Or at least TrackIR needs to up their technology.

The basic TrackIR has not changed much since it was introduced in 2002.

But I do have to hand it to them, TrackIR has had great "legs" for a piece of PC technology.
Title: Re: Tobii Eye / Head Tracking
Post by: Silent Disapproval Robot on October 28, 2018, 08:27:29 PM
Some of the guys were talking about it on an Il-2 server.  They say it has problems tracking if you wear glasses, And it also has problems with accuracy.  It often picks a point close to where you're looking but not exactly and this causes issues.
Title: Re: Tobii Eye / Head Tracking
Post by: Yskonyn on October 29, 2018, 05:07:55 AM
Plus if it tracks your eye movement I don't know how you would be able to keep looking at a target while scanning your instruments at the same time?
With TIR you move your head and keep your eyes 'free' to focus on whatever it is you need to look at. While it takes a bit of getting used to the end result is pretty awesome and intuitive after a while. The motto dont fix what aint broken applies here. While TIR hasnt seen a marked upgrade in years now I am not sure its needed either.

I don't see this eye tracker being very useful in the combat flightsim world which -as I see it- is the largest amount of users with TIR-like appliances.
I don't think there is critical mass for Tobi. Just my two cents though.
Title: Re: Tobii Eye / Head Tracking
Post by: Pete Dero on October 29, 2018, 05:36:54 AM
Quote from: Yskonyn on October 29, 2018, 05:07:55 AM
Plus if it tracks your eye movement I don't know how you would be able to keep looking at a target while scanning your instruments at the same time?
With TIR you move your head and keep your eyes 'free' to focus on whatever it is you need to look at. While it takes a bit of getting used to the end result is pretty awesome and intuitive after a while. The motto dont fix what aint broken applies here. While TIR hasnt seen a marked upgrade in years now I am not sure its needed either.

I don't see this eye tracker being very useful in the combat flightsim world which -as I see it- is the largest amount of users with TIR-like appliances.
I don't think there is critical mass for Tobi. Just my two cents though.

In this video ObsideanAnt uses the eye & head tracking with the Tobii 4C.



Another test



It looks it is working as intended.
Title: Re: Tobii Eye / Head Tracking
Post by: jomni on October 29, 2018, 05:49:02 AM
Quote from: Yskonyn on October 29, 2018, 05:07:55 AM
Plus if it tracks your eye movement I don't know how you would be able to keep looking at a target while scanning your instruments at the same time?
With TIR you move your head and keep your eyes 'free' to focus on whatever it is you need to look at. While it takes a bit of getting used to the end result is pretty awesome and intuitive after a while. The motto dont fix what aint broken applies here. While TIR hasnt seen a marked upgrade in years now I am not sure its needed either.

I don't see this eye tracker being very useful in the combat flightsim world which -as I see it- is the largest amount of users with TIR-like appliances.
I don't think there is critical mass for Tobi. Just my two cents though.

I guess you can turn off eye tracking and just use head tracking.
Title: Re: Tobii Eye / Head Tracking
Post by: Yskonyn on October 29, 2018, 06:30:11 AM
https://forums.frontier.co.uk/showthread.php/341636-Tobii-4C-eye-tracker-vs-TrackIR-a-personal-review

I don't know if you HAVE to place the tracker below your monitor? If so that's very inconvenient of you use any other peripherals on your desk like button boxes.

Secondly, the fact that aparently there is no option (yet?) to set sensitivity for seperate axis is another deal breaker.
Title: Re: Tobii Eye / Head Tracking
Post by: ArizonaTank on October 29, 2018, 11:27:06 AM
Quote from: Pete Dero on October 29, 2018, 05:36:54 AM
Quote from: Yskonyn on October 29, 2018, 05:07:55 AM
Plus if it tracks your eye movement I don't know how you would be able to keep looking at a target while scanning your instruments at the same time?
With TIR you move your head and keep your eyes 'free' to focus on whatever it is you need to look at. While it takes a bit of getting used to the end result is pretty awesome and intuitive after a while. The motto dont fix what aint broken applies here. While TIR hasnt seen a marked upgrade in years now I am not sure its needed either.

I don't see this eye tracker being very useful in the combat flightsim world which -as I see it- is the largest amount of users with TIR-like appliances.
I don't think there is critical mass for Tobi. Just my two cents though.

In this video ObsideanAnt uses the eye & head tracking with the Tobii 4C.



Another test



It looks it is working as intended.

The videos are compelling...thanks for posting.  In the top one, the guy is wearing glasses.
Title: Re: Tobii Eye / Head Tracking
Post by: Father Ted on October 29, 2018, 12:03:25 PM
If it was much cheaper than TIR, then I'd think about it.  As Yskonyn says, there's nothing really wrong with TIR (for flightsimming at least), so I wouldn't change to something unproven at the moment.
Title: Re: Tobii Eye / Head Tracking
Post by: Surtur on October 30, 2018, 11:15:28 AM
I have the Tobii, was given to me by the company.

Overall, it worked quite well, and felt natural once properly calibrated. I think it works best when playing stuff like ARMA or Flight Sims, but it also has some neat tools for Windows (teleport cursor to where you are looking).

A couple of problems I had were

- It has to be mounted on your monitor and is hard to remove without damaging it
- The red dots were flickering and it tired my eyes/was annoying
- It only works on one monitor, so is weird with a multi-monitor setup.

Edit: This was about 1.5 years ago, the above might have changed since.
Title: Re: Tobii Eye / Head Tracking
Post by: ArizonaTank on October 31, 2018, 10:24:33 AM
Thanks for the feedback everyone. I decided to take the plunge. The Amazon fairy delivers it tomorrow.

Will let folks know how it goes.
Title: Re: Tobii Eye / Head Tracking
Post by: Philippe on October 31, 2018, 03:14:05 PM
And please let us know if you wear glasses when playing games (because my eyes have deteriorated as I've gotten older and I have to wear them to see what's on the monitor).
Title: Re: Tobii Eye / Head Tracking
Post by: Philippe on June 05, 2019, 04:18:05 PM
Now that you've had a little while to use the eye tracker, how do you feel about it?

I'm considering it again because it will be available on Amazon and slightly cheaper than TrackIR.

I was only considering using it for three games: Rise of Flight, Il-2 Battle of Stalingrad, and Kingdom Come: Deliverance.

Not sure if it works with Rise of Flight, but it's native enough to Il-2 BoS and KC:D. 

The only thing I'm really worried about is the reflective glare of my reading glasses.

Input welcome.
Title: Re: Tobii Eye / Head Tracking
Post by: jamus34 on June 05, 2019, 05:49:16 PM
FYI I believe they are sticking this in one of the new VR headsets. Dunno which one though.
Title: Re: Tobii Eye / Head Tracking
Post by: Skoop on June 05, 2019, 05:50:45 PM
I've thought of getting a tobii as well.  I have TIR5 with a rechargeable battery trackhat clip led attached to my headset.  Works great when I'm on a headset, but 50% of the time I'm on speakers and I'll have to use my head set just for the Tir sensor.  Liking the idea of the tobii so I can get head tracking with out having some apparatus on my body.
Title: Re: Tobii Eye / Head Tracking
Post by: ArizonaTank on June 05, 2019, 11:13:06 PM
I had trouble mounting it. It is built for a laptop. My desktop screen is curved, so I could never get it set correctly.  I managed to rig something, but it just never worked correctly for me. 
Title: Re: Tobii Eye / Head Tracking
Post by: Philippe on June 05, 2019, 11:45:46 PM
I think someone from the company wrote somewhere that it only works on flat screens.