GrogHeads Forum

Digital Gaming => Computer Gaming => Topic started by: Jarhead0331 on May 03, 2020, 10:25:38 AM

Title: C# Aurora. Let's Play!
Post by: Jarhead0331 on May 03, 2020, 10:25:38 AM
Been a really long time since I've uploaded a video. I've been playing a lot of the new version of Aurora and figured I'd record some game play in a conventional start. If you guys find the game boring, you'll probably enjoy watching paint dry more than this video, but if you're curious and want to learn a little about how this complex game plays out, give it a watch.

If you find it useful in the least, let me know and I'll record some more.

Remember to increase the quality of the playback. YouTube has it set to SD 360p automatically, so increase the quality in the settings so you can make out all the text.

Title: Re: C# Aurora. Let's Play!
Post by: hellfish6 on May 03, 2020, 12:41:33 PM
I've been meaning to get into the new Aurora, but there's a new update every time I look. I was gonna hold off until it stabilizes a bit.
Title: Re: C# Aurora. Let's Play!
Post by: Jarhead0331 on May 03, 2020, 12:45:50 PM
Quote from: hellfish6 on May 03, 2020, 12:41:33 PM
I've been meaning to get into the new Aurora, but there's a new update every time I look. I was gonna hold off until it stabilizes a bit.

it is very stable. The last 4 updates have not required a database wipe. I think in the pretty near future Steve will begin focusing on feature additions instead of bug fixes.

I don't mind the DB wipes because it forces me to start over and go over everything again. It helps in learning and becoming more comfortable with the interface and mechanics.
Title: Re: C# Aurora. Let's Play!
Post by: Geezer on May 03, 2020, 02:49:21 PM
Glad you are feeling better.  Hope you continue this series.   :bd:
Title: Re: C# Aurora. Let's Play!
Post by: JasonPratt on May 03, 2020, 08:48:11 PM
Thanks for doing this! If anything, it makes me want to get serious about learning Kerbal & SotS (even #1) or Distant Worlds... or any number of things, partly to level myself up to being any good at Aurora!  :smitten:
Title: Re: C# Aurora. Let's Play!
Post by: Nefaro on May 04, 2020, 12:21:18 AM
Cool.  Been looking to get into this at some point.  Good to hear you're feeling better.  :bd:

Been wondering.. does C# have an option to change the blue backgrounds to black with white text or something similar?  Feel like my retinas have the color permanently burned into them after staring at all that dark blue for awhile.   :hide:


(https://www.blackgate.com/wp-content/uploads/2018/08/In-mouth-of-madness-favorite-color-is-blue.jpg)
Title: Re: C# Aurora. Let's Play!
Post by: Yskonyn on May 04, 2020, 12:59:54 AM
Thanks Jarhead! First, glad you're doing better now! Keep it up!
Secondly, I would definitely like to see more episodes on this where you not only discuss the 'how' of the game but also go deeper into the 'why' . I think many playthroughs lack the 'why' part (save for Das Tactics stuff perhaps. That guy is thorough ;) ).
Title: Re: C# Aurora. Let's Play!
Post by: Jarhead0331 on May 17, 2020, 08:34:45 AM
Here is part two...covers initial colonization in Sol, freighter and colony ship design.

Let me know if you guys have any questions...

Title: Re: C# Aurora. Let's Play!
Post by: Jarhead0331 on May 17, 2020, 08:39:44 AM
Quote from: Nefaro on May 04, 2020, 12:21:18 AM

Been wondering.. does C# have an option to change the blue backgrounds to black with white text or something similar?  Feel like my retinas have the color permanently burned into them after staring at all that dark blue for awhile.   :hide:



It does now. There is a Steve approved mod that permits the player to adjust color, font and table size...here are two examples.

(https://preview.redd.it/gkuwox0v3ny41.png?width=1200&format=png&auto=webp&s=b635bc6480d68023667b50279781ff3659d04396)

(https://uc4da93819d2f620ce268ca9b901.dl.dropboxusercontent.com/cd/0/inline/A34vo8RYF0zx14z6HkltzuEXuYeNRO_ypGDrj5AUOEiCvc0becWFhrMesT7PNVG5A8c5-XX2TuHH-YKfoxH6-6JVlvv8SsGgPuK_jsdsRlmxnum_oaqbpJNSAhbqpL4AeO8/file#)

Title: Re: C# Aurora. Let's Play!
Post by: Geezer on May 17, 2020, 10:09:03 AM
Going to have to load that up with my restart when 1.10 releases.
Title: Re: C# Aurora. Let's Play!
Post by: Jarhead0331 on May 17, 2020, 10:13:24 AM
Quote from: Geezer on May 17, 2020, 10:09:03 AM
Going to have to load that up with my restart when 1.10 releases.

You can load it up now. It in no way has any impact on the database or your save files.
Title: Re: C# Aurora. Let's Play!
Post by: JasonPratt on May 17, 2020, 10:44:17 AM
Ah, that white on deep blue looks nice!
Title: Re: C# Aurora. Let's Play!
Post by: solops on May 17, 2020, 12:11:28 PM
I was pretty good with Aurora back around version 1.5 of the old, pre-C Aurora. The new, improved "C" version of the game looks GREAT and I am TOTALLY lost and overwhelmed. I love it!  :)
Title: Re: C# Aurora. Let's Play!
Post by: Jarhead0331 on May 18, 2020, 06:58:33 AM
Part 3 - We cover Orbital Defense Monitors for population protection (PPV), gravitational surveying and we begin using jump points to explore new solar systems!

Title: Re: C# Aurora. Let's Play!
Post by: Yskonyn on May 18, 2020, 10:47:26 AM
Naisu!  :notworthy:
Title: Re: C# Aurora. Let's Play!
Post by: Jarhead0331 on May 18, 2020, 11:31:15 AM
I just noticed the sound seems to cut-off at around the 35 minute mark. Can you let me know if you have the same problem?

Thanks.
Title: Re: C# Aurora. Let's Play!
Post by: Rayfer on May 18, 2020, 12:04:09 PM
Quote from: Jarhead0331 on May 18, 2020, 11:31:15 AM
I just noticed the sound seems to cut-off at around the 35 minute mark. Can you let me know if you have the same problem?

Thanks.

Yes, sound ended right around 35 minutes and never came back.
Title: Re: C# Aurora. Let's Play!
Post by: JasonPratt on May 18, 2020, 12:22:47 PM
Yep, no sound after that point.  :'(

(I often listen to it in the background with occasional screen checks.)
Title: Re: C# Aurora. Let's Play!
Post by: Jarhead0331 on May 18, 2020, 12:55:23 PM
I think my mic $hit the bed. Sorry guys...
Title: Re: C# Aurora. Let's Play!
Post by: Jarhead0331 on May 19, 2020, 08:27:48 AM
Part 3.5 - Still have some sound issues, but it's all there and a new mic is on the way!

Title: Re: C# Aurora. Let's Play!
Post by: Geezer on May 27, 2020, 11:30:48 AM
1.10.0 is out.  Time to start a new game!   ;D
Title: Re: C# Aurora. Let's Play!
Post by: Jarhead0331 on May 27, 2020, 12:25:52 PM
Quote from: Geezer on May 27, 2020, 11:30:48 AM
1.10.0 is out.  Time to start a new game!   ;D

Yup. I'll probably wait a day or two for the initial patches.
Title: Re: C# Aurora. Let's Play!
Post by: Geezer on May 30, 2020, 02:01:59 PM
Aurora forums are down, for me anyway.