GrogHeads Forum

Digital Gaming => Computer Gaming => Topic started by: Boggit on November 04, 2020, 06:50:18 AM

Title: Warhammer 40,000 Gladius - Craftworld Aeldari DLC
Post by: Boggit on November 04, 2020, 06:50:18 AM
I am so excited that for once the Eldar are getting represented in W40K!!!!  O0 :smitten:

Here is the press release...

Slitherine announces the

Warhammer 40,000 Gladius
Craftworld Aeldari DLC

Epsom, November 3rd. Slitherine LTD and Proxy Studios are proud to announce Craftworld Aeldari DLC, the 7th DLC for the award winning Warhammer 40,000 Gladius.  After Tyranids, Chaos Space Marines, and T'au, it's time to conquer the forsaken planet of Gladius with the new faction of the Craftworld Aeldari.

The Craftworld Aeldari enter the fray with 19 new units and unique gameplay mechanics. The Craftworld roster of units is extremely versatile: Aeldari units are absolutely lethal from a distance, but you won't lack for deadly close combat options either. Exploit the Webway Gates to achieve incredible mobility on the battlefield, but be wary, for Aeldari lives are rare and precious and any loss will be felt greatly.

The Craftworld Aeldari DLC will be out on November 12th

The one and only 4x strategy game set in the Warhammer 40,000 universe from Games Workshop, Gladius has been published in summer 2018. Since then, Slitherine and Proxy Studios kept the game alive with constant updates and DLCs.
Title: Re: Warhammer 40,000 Gladius - Craftworld Aeldari DLC
Post by: JasonPratt on November 04, 2020, 01:00:27 PM
As much as the weak aesthetics make it hard for me to continue playing this game, I very much appreciate the devs continuing to be faithful to adapting the factions to it, and this'll be a pretty quick buy for me!
Title: Re: Warhammer 40,000 Gladius - Craftworld Aeldari DLC
Post by: Jarhead0331 on November 04, 2020, 01:44:13 PM
Its not the aesthetics I find weak. Its the overall mechanics and limits of the game. It's really just a 2x. All you do is build, research, build more, expand and exterminate. It falls well short of being a 4x and there just isn't that much to do in the end. A lot of missed opportunities in this one.
Title: Re: Warhammer 40,000 Gladius - Craftworld Aeldari DLC
Post by: Boggit on November 05, 2020, 10:25:16 AM
Quote from: Jarhead0331 on November 04, 2020, 01:44:13 PM
Its not the aesthetics I find weak. Its the overall mechanics and limits of the game. It's really just a 2x. All you do is build, research, build more, expand and exterminate. It falls well short of being a 4x and there just isn't that much to do in the end. A lot of missed opportunities in this one.
I wonder if there will be more features in the DLC to go a bit further down the way you suggest, which is fair criticism of the game.
Title: Re: Warhammer 40,000 Gladius - Craftworld Aeldari DLC
Post by: JasonPratt on November 05, 2020, 04:40:49 PM
I don't expect to get a cultural win in a WH40K game. ;) So I'm okay with the more militaristic 4x -- there's plenty to explore, to expand into, for exploiting resources, to exterminate your enemies.

The aesthetic is just so dull and dreary, and nowhere near as bombastic as 40K should be. The Eldar will at least have the excuse of focusing on precision (I don't play them in Dawn of War for example to experience Reapers blasting the hell out of my foes -- they're going to be spitting monomicro filaments regardless.)