'sup Grogs.
Tripoli and I have been discussing an MP game of Dangerous Waters and I wanted to start a new DW thread so we can consolidate any discussion about the game here, rather than in an old Friday thread.
Right now it's $15 on Steam, although I suspect it will be significantly discounted during the Steam summer sale.
My install is currently vanilla, but I'm looking at a mod called Reinforce Alert 1.50 that looks pretty darn amazing. Like in Cold Waters Epic Mod, RA brings a slew of new playable units and features to the game. It also enables the ability to import missions from the gamut of Sonalysts games, including Fleet Command from what I understand. I haven't tried this yet, but that's what I read.
I'm currently downloading the mod right now and will post up some impressions once I get it installed.
It looks like there is a rev. 2 for RA 1.5 (dated 16 May 21) located here: https://www.redrodgers.com/forums/showthread.php?t=4912 I haven't given it a try yet. From my quick read, you need to have a clean 1.04 version of DW installed.
That's the one I just downloaded from the .ru site where he hosts it. I haven't installed it yet.
I'm having trouble understanding how this works in MP with one person (you) playing the FFG and me playing the Akula. In a 1v1 that would be fine, but for it to really be interesting there would need to be more of an ASW SAG and I don't see how you as the surface player can control the rest of the SAG. I guess what I'm saying is that I don't see how the surface side can do any sort of coordinated ops unless the red side is just an AI sub and we both play blue cooperatively...or get a third player.
Harpoon might be more fun.
Quote from: Toonces on June 22, 2021, 01:54:43 PM
That's the one I just downloaded from the .ru site where he hosts it. I haven't installed it yet.
I'm having trouble understanding how this works in MP with one person (you) playing the FFG and me playing the Akula. In a 1v1 that would be fine, but for it to really be interesting there would need to be more of an ASW SAG and I don't see how you as the surface player can control the rest of the SAG. I guess what I'm saying is that I don't see how the surface side can do any sort of coordinated ops unless the red side is just an AI sub and we both play blue cooperatively...or get a third player.
Harpoon might be more fun.
Yeah, an Akula v. single FFG-7 would be more of a SINKEX , with the USN as the target hulk. For an Akula, it would have to be a sub v. sub. I'm happy to do that. :) We could try one game as 1 v. 1 and figure out how to do MP, then see if it would be possible to open it up to more players (1 sub v. a SAG, 3 sub death match, etc)
I think I have the RA mod working. I'll put it through its paces, and we can set up a test MP game.
I got RA working as well I think. I just booted up a quick mission with a TU-142 vs. a NATO sub and it seemed to work ok.
If we go 1 v. 1 maybe a Bear/P-3 vs. sub would be a better scenario. I can probably come up with a mission without too much trouble. Let me keep working on it and I'll see what I can figure out.
I wish the developers of Dangerous Waters were motivated to make it run on modern PCs
Fond memories of this game. Still unsurpassed IMO for ASW and ASuW
although Command Modern Operations does more. Now you've convinced me
into re-installing it and trying out this amazing? mod.