GrogHeads Forum

Digital Gaming => Computer Gaming => Topic started by: Grim.Reaper on October 15, 2022, 08:27:03 AM

Title: Capes (Super Hero game)
Post by: Grim.Reaper on October 15, 2022, 08:27:03 AM
Looking forward to this one next year, Super Hero x-com type game that involves past people from the Freedom Force days.  You can also play a quick demo but doesn't release until 2023 sometime.

https://store.steampowered.com/app/2081080/Capes/
Title: Re: Capes (Super Hero game)
Post by: Geezer on October 15, 2022, 08:33:27 AM
(https://i.imgflip.com/12an5t.jpg)
Title: Re: Capes (Super Hero game)
Post by: Sigwolf on October 15, 2022, 11:12:58 AM
For me, superhero games need a license.  I just can't get into generic hero A fighting generic villain B.   :D
Title: Re: Capes (Super Hero game)
Post by: Jarhead0331 on October 15, 2022, 11:53:16 AM
Quote from: Grim.Reaper on October 15, 2022, 08:27:03 AM
Looking forward to this one next year, Super Hero x-com type game that involves past people from the Freedom Force days.  You can also play a quick demo but doesn't release until 2023 sometime.

https://store.steampowered.com/app/2081080/Capes/

Did you try the demo?
Title: Re: Capes (Super Hero game)
Post by: Grim.Reaper on October 16, 2022, 03:15:21 AM
Quote from: Jarhead0331 on October 15, 2022, 11:53:16 AM
Quote from: Grim.Reaper on October 15, 2022, 08:27:03 AM
Looking forward to this one next year, Super Hero x-com type game that involves past people from the Freedom Force days.  You can also play a quick demo but doesn't release until 2023 sometime.

https://store.steampowered.com/app/2081080/Capes/

Did you try the demo?

Only had a small amount of time playing.  It had the xcom vibe as I would expect, but did like how movement and action points were separate.  My heros died pretty quickly as I didn't have a great handle on how use everything.  Certainly will keep an eye on it although it seems with all releases nowadays it will get delayed so who knows when in 2023 or later we will see it.  In December, marvel midnight suns come out and also looking forward to that one which is also xcom like.
Title: Re: Capes (Super Hero game)
Post by: Grim.Reaper on May 11, 2024, 03:02:29 PM
Release date is may 29th.  Likely around 39.99 as for consoles can already pre order for that price
Title: Re: Capes (Super Hero game)
Post by: acctingman on May 11, 2024, 11:34:02 PM
I'm guessing there is no mod'ing in this game? Love to see Marvel & DC characters some alive in this :)
Title: Re: Capes (Super Hero game)
Post by: Grim.Reaper on May 12, 2024, 03:01:50 AM
On discord they said no plans for mod support.  Personally kind of tired of all the typical marvel and dc characters so I am ok playing as generic characters.
Title: Re: Capes (Super Hero game)
Post by: Sigwolf on May 12, 2024, 10:51:04 AM
I am the complete opposite.  I cannot generate any interest at all in a generic superhero game.  If it is not characters or a universe with which I am familiar, I'll just move on to something else.

Basically, nostalgia is the only thing that keeps me interested in the genre at this point in my life.
Title: Re: Capes (Super Hero game)
Post by: acctingman on May 12, 2024, 12:19:48 PM
yep, if there is no mod capability it's a no buy for me.
Title: Re: Capes (Super Hero game)
Post by: Grim.Reaper on May 12, 2024, 02:12:43 PM
Not me, plan to order unless some bad reviews:)
Title: Re: Capes (Super Hero game)
Post by: Grim.Reaper on May 25, 2024, 04:58:10 AM
Not a bad review...comes out in few days

https://www.pcgamer.com/games/strategy/capes-review/
Title: Re: Capes (Super Hero game)
Post by: ArizonaTank on May 30, 2024, 11:17:45 AM
Couldn't resist hitting "buy"... played a little bit with it.

It's fun in a X-Com-like way as far as tactical combat goes.

But not sure about the strategy element. Mission progress seems like it might be on rails...but not sure...maybe because I'm still early game. If true, maybe replay-ability is limited?
Title: Re: Capes (Super Hero game)
Post by: Jarhead0331 on May 30, 2024, 11:23:06 AM
I read that there is no base building of any kind either. What happens between missions?
Title: Re: Capes (Super Hero game)
Post by: Grim.Reaper on May 30, 2024, 11:56:40 AM
Developer did say the campaign was linear so not sure how much replayability there is.  I bought it as well, but haven't played it yet.  Seems getting decent reviews for what it is, an average or so game.
Title: Re: Capes (Super Hero game)
Post by: ArizonaTank on May 30, 2024, 12:59:32 PM
Quote from: Jarhead0331 on May 30, 2024, 11:23:06 AMI read that there is no base building of any kind either. What happens between missions?

There is a screen between missions that allows you to level up, choose new powers etc.

Mission selection screen usually gives one or two choices for new missions. They seem to be set piece affairs, not dynamically generated.

Interestingly, the mission screen also allows you to select old missions, that you have already completed...so you can play them again...but that just does not feel right in my case.

There is a story, for what its worth. But it does not seem to be dynamic.

No base building.
Title: Re: Capes (Super Hero game)
Post by: ArizonaTank on June 01, 2024, 08:43:21 AM
I've had a chance to get deeper into the game. And am liking it very much.

From a tactical, turn-based combat point of view, I am really liking the game so far. Like XCOM2, tactical combat missions are sometimes difficult, and very satisfying when you manage to scrape through them.

Understanding the skills and powers of each of your "capes" is critical in many fights. Several of your team gain special powers when teamed with other specific members. This creates interesting tactical choices.

The battles seem to be well thought out...they are not dynamic, nor random. To win many battles, you have to play your team's powers against map obstacles, and force the bad guys into kill zones. When teamwork pulls this off, the effect is extremely satisfying. Although there is a little feeling of a 'solve the tactical puzzle' game. 

As stated earlier, there is no base building. However, your "capes" do gain experience. When your "capes" level up, you can select what skills to add and improve between missions. These choices are somewhat strategic, since they can affect how future fights will play out. 

I am a little concerned about long-term replay value however...since "Capes" is on 'rails.' But I'm 5 hours in and still having fun, so not really worried about it... Still, I can't see myself running through another playthrough after I'm done.  There are plenty of really good turn-based tactical combat games like "Mutant Year Zero" for example, that are still great games, even though you can't get off the rails.

There is a somewhat engaging story-line that plays between missions. The way the story integrates with combat reminds me of "Expeditions Rome." If you like those sorts of games, you will really like "Capes."

If you liked the combat aspect of XCOM2, but were agnostic regarding the base building and strategy game, then "Capes" is a great game for you.

However, if the dynamic strategy part of XCOM2 was important to you...then "Capes" will probably be just a sugar-high diversion and you might want to wait for a sale.
Title: Re: Capes (Super Hero game)
Post by: JasonPratt on June 03, 2024, 01:51:13 PM
Sounds a lot like (a more serious version of) Freedom Force!