Announced today, version II but in 3D...
Intriguing. :tanker1035:
Please say this is multiplayer this time around?
Ow, my loins!
Quote from: Destraex on September 12, 2023, 05:52:24 PMPlease say this is multiplayer this time around?
I suspect not as they described it as the following, if something big like that would think it would be mentioned.
"Set against the tense backdrop of the Cold War, "Armored Brigade II" offers a plethora of enhancements and innovative features in comparison to its predecessor. The game shifts from a 2D to a more immersive 3D environment. Furthermore, it introduces a refined waypoint editor system, major improvements to the spotting sharing system, enhanced infantry mechanics, expanded fire and air support options, and many more novelties."
Thx grim.I got armored brigade 1 and it sits in my library because it's single player, barely touched. I just tend to spend my time on multiplayer games of the same ilk. A real shame because the deeper the game the more interested I am.
WARNO will have to suffice for my cold war wargaming in 3D.
I love Armored Brigade precisely because it is single player. Plenty of good multiplayer options out there.
Happy to hear this, but just hope they don't screw it up. I hope they keep the same level of editors available for users.
Quote from: SirAndrewD on September 12, 2023, 07:21:15 PMI love Armored Brigade precisely because it is single player. Plenty of good multiplayer options out there.
I don't see why a game cannot be both. Because there the multiplayer wargames (RTS/Operational/tactical etc) are well outnumbered by the single player only games I would say. A game does not have to be balanced and competitive for each side to be multiplayer, it just has to have the option for two people to play.
Quote from: Destraex on September 12, 2023, 09:34:01 PMI don't see why a game cannot be both. Because there the multiplayer wargames (RTS/Operational/tactical etc) are well outnumbered by the single player only games I would say. A game does not have to be balanced and competitive for each side to be multiplayer, it just has to have the option for two people to play.
I'm fine with it being both.
I just like that Armored Brigade does consider SP content and prioritizes it.
Eugen games, the main competitor to games like AB, in my opinion consider Single Player to be a secondary consideration.
Quote from: SirAndrewD on September 12, 2023, 09:42:59 PMQuote from: Destraex on September 12, 2023, 09:34:01 PMI don't see why a game cannot be both. Because there the multiplayer wargames (RTS/Operational/tactical etc) are well outnumbered by the single player only games I would say. A game does not have to be balanced and competitive for each side to be multiplayer, it just has to have the option for two people to play.
I'm fine with it being both.
I just like that Armored Brigade does consider SP content and prioritizes it.
Eugen games, the main competitor to games like AB, in my opinion consider Single Player to be a secondary consideration.
When it comes to AB. I just don't see how it could hurt it to have multiplayer. All it would be is the game as it stands with a multiplayer option. Not like Eugen games where balance for multiplayer is a major concern.
I think AB is more like combat mission or close combat on a larger scale, they both lend themselves to multiplayer without needing special attention for it.
You don't need a game to be multiplayer focussed for it to have multiplayer tacked on for those that want to enjoy other peoples company while giving vast numbers of hours that a deep game like AB takes.
Not sure if 3D is the way to go for this series.
Quote from: Jarhead0331 on September 12, 2023, 09:58:29 PMNot sure if 3D is the way to go for this series.
On the one hand I agree, but on the other hand if this ends up being a worthy competitor to Combat Mission I'll be very happy.
But I can't help being reminded of Panzer Command: Ostfront which was another CM clone that arrived dead in the water.
As my sig might suggest, I do wish they would pick a more interesting setting (IMO) than hypothetical Cold War matchups...
Quote from: Destraex on September 12, 2023, 09:34:01 PMI don't see why a game cannot be both. Because there the multiplayer wargames (RTS/Operational/tactical etc) are well outnumbered by the single player only games I would say. A game does not have to be balanced and competitive for each side to be multiplayer, it just has to have the option for two people to play.
There's the technical aspect to it as well I would say. Decent real-time MP must require a fair amount of coding infrastructure, as does creating decent AI opponent(s). Independent devs seem to be only able put their resources into one or the other.
That said, I'm happy to play wargames of whatever genre in SP, but FPSs and combat flightsims are now solely MP for me.
And, on topic, I do like the look of this.
Looks Combat Mission alike.
Too bad the video has no UI elements so that you can't actually tell what kind of game this will be.
Quote from: SirAndrewD on September 12, 2023, 07:21:15 PMI love Armored Brigade precisely because it is single player. Plenty of good multiplayer options out there.
I fell in love with AB. Hell, it's one of the few positive reviews I've ever left for a Steam game. And
AB 1943 is fuckin' awesome.
Quote from: DetCord on September 13, 2023, 10:07:39 PMQuote from: SirAndrewD on September 12, 2023, 07:21:15 PMI love Armored Brigade precisely because it is single player. Plenty of good multiplayer options out there.
I fell in love with AB. Hell, it's one of the few positive reviews I've ever left for a Steam game. And AB 1943 is fuckin' awesome.
Agreed.
AB 1943 is very good. As are many of the mods. It's got some solid Vietnam maps and mods that work well and I've been fascinated by.
I think Armored Brigade is one of the more underrated wargames out there and I feel it has a very solid grasp on being something like a real time Steel Panthers.
I'm hoping the sequel is just as moddable and intuitive. And yeah, if it has multiplayer then all the better for those that want it.
Two Dev Diaries have been published so far.
Dev Diary #1: Evolving the Battlefield – Embracing 3D
https://store.steampowered.com/news/app/1089840/view/3730726309750949178
Dev Diary #2: Enhanced Communications & New Company Formations
https://store.steampowered.com/news/app/1089840/view/3798284112485742645
Quote from: Veitikka on November 14, 2023, 01:04:45 PMTwo Dev Diaries have been published so far.
Dev Diary #1: Evolving the Battlefield – Embracing 3D
https://store.steampowered.com/news/app/1089840/view/3730726309750949178
Dev Diary #2: Enhanced Communications & New Company Formations
https://store.steampowered.com/news/app/1089840/view/3798284112485742645
Will this game be moddable like the first one? I LOVE that world war 2 mod someone made for AB 1
Quote from: DetCord on September 13, 2023, 10:07:39 PMQuote from: SirAndrewD on September 12, 2023, 07:21:15 PMI love Armored Brigade precisely because it is single player. Plenty of good multiplayer options out there.
I fell in love with AB. Hell, it's one of the few positive reviews I've ever left for a Steam game. And AB 1943 is fuckin' awesome.
+1 Completely agree.
I wish the AI was better, but overall, one of the best games in the genre IMHO.
The open backend for modding is the most awesome part.
A new year, a new Dev Diary for Armored Brigade II. Today's topic focuses on the improvements we have done regarding infantry.
Read more here: https://store.steampowered.com/news/app/1089840/view/6413755401137819871
Quote from: acctingman on November 14, 2023, 06:30:14 PMWill this game be moddable like the first one? I LOVE that world war 2 mod someone made for AB 1
Yes, I believe that all old database mods and maps are compatible with the current game we have.
Quote from: Redwolf on September 13, 2023, 06:09:55 PMLooks Combat Mission alike.
Too bad the video has no UI elements so that you can't actually tell what kind of game this will be.
Yep, also I don't get how games can be so gung-ho about imaginary armored wars when the real war in the Ukraine suggests
you die gruesomely pretty fast no matter how much crunching electric guitar you have throbbing in your mind.
The fourth Dev Diary of Armored Brigade II is out now. The topic is "Motorized Infantry and Waypoint Editor".
Read more here: https://store.steampowered.com/news/app/1934300/view/4199117159724239995
I would love to know what the height maps are handled like this time around and if they need a separate screen to judge height with. I really hated that about the first game.
Ok no multiplayer, although if it ever comes it will be my prefered wego style and I assume only one friend vs another. This game still will not make my list. Even cmx2 has multiplayer.
Quote from: Destraex on March 27, 2024, 07:42:53 PMI would love to know what the height maps are handled like this time around and if they need a separate screen to judge height with. I really hated that about the first game.
In the new rendering engine you can take the camera down to the ground and see terrain elevation in a way that was impossible in AB1.
Quote from: Destraex on March 27, 2024, 07:49:43 PMOk no multiplayer, although if it ever comes it will be my prefered wego style and I assume only one friend vs another. This game still will not make my list. Even cmx2 has multiplayer.
AB2 is based on the same foundation as the previous game, and the code structure (a work in progress since ~2005) doesn't allow multiplayer to be added easily. At the moment we don't have resources for such a monumental rework.
A real shame as even if players do not play multiplayer a lot practise single player knowing that one day the opportunity to playnwith friends or against them is an option. That is usually my philosophy when buying games. I want to know their is something more at the end of the single player experience with it's often limited AI.
You have a lot of competition in this area of which most have multiplayer:
Warno
Combat mission
Broken arrow
Plus a tonne of operational level games that often have multi
I will stick to warno but know that I would probably like your game better if it had multiplayer coop.
Quote from: Destraex on March 28, 2024, 04:51:06 PMA real shame as even if players do not play multiplayer a lot practise single player knowing that one day the opportunity to playnwith friends or against them is an option. That is usually my philosophy when buying games. I want to know their is something more at the end of the single player experience with it's often limited AI.
You have a lot of competition in this area of which most have multiplayer:
Warno
Combat mission
Broken arrow
Plus a tonne of operational level games that often have multi
I will stick to warno but know that I would probably like your game better if it had multiplayer coop.
There is also a large contingent of people that like this type of game and don't have any desire to have a multiplayer component. Moreover, they lament the amount of developer time that has recently been devoted to multiplayer at the expense of the single player experience.
There are a lot of multiplayer wargames, but there is still a market for single player wargames. It is a rare specimen, and often requires a large budget, to pull off both with one title.
Combat mission is only PVP. I'd love to see them add coop. You could finally pull off the multi battalion scenario by delegating different taskforces to your buddies.
Quote from: Sigwolf on March 28, 2024, 07:38:29 PMQuote from: Destraex on March 28, 2024, 04:51:06 PMA real shame as even if players do not play multiplayer a lot practise single player knowing that one day the opportunity to playnwith friends or against them is an option. That is usually my philosophy when buying games. I want to know their is something more at the end of the single player experience with it's often limited AI.
You have a lot of competition in this area of which most have multiplayer:
Warno
Combat mission
Broken arrow
Plus a tonne of operational level games that often have multi
I will stick to warno but know that I would probably like your game better if it had multiplayer coop.
There is also a large contingent of people that like this type of game and don't have any desire to have a multiplayer component. Moreover, they lament the amount of developer time that has recently been devoted to multiplayer at the expense of the single player experience.
There are a lot of multiplayer wargames, but there is still a market for single player wargames. It is a rare specimen, and often requires a large budget, to pull off both with one title.
Missed opportunity as far as I am concerned. I know I am in the minority on this forum when it comes to multiplayer and thus will be outgunned on this topic. But that's fine. I often lament the time spent developing for console and other games for single player. But for games like armored brigade... this game is one best served against or with a human player where possible. As for single player being rare.... it was the rule for wargames for a very long time. 1v1 being the only relief. Then we got more coop games and now we are still limited when it comes to pure wargames. It's rare with the more complicated wargames to get anything but 1v1 still.
What will you do when A.I. comes proper to play against? Now that would be something. It's coming. Nvidia already has a service for it as do many other startups.
The latest Dev Diary for Armored Brigade II is here. The topics are the tactical and operational evolution of the Soviet Army.
Read more here: https://store.steampowered.com/news/app/1934300/view/4150708537249769285
Don't think much of the artwork.
Armored Brigade II gameplay was showcased in the Home of Wargamers 2024 live stream. That and a developer interview are available here:
https://www.youtube.com/watch?v=6Gbf_M8YpIw
The game will be released on the Matrix Store this November, 2024. We are starting the Beta next week.
Any close ups of the infantry or the wheels on the tanks move?
Is the engine physics based like cmx2 or stats based like steel division\warno?
Hoping for a cmx2 and warno replacement. But alas no multiplayer yet.
Quote from: Destraex on September 28, 2024, 12:56:44 AMAny close ups of the infantry or the wheels on the tanks move?
Is the engine physics based like cmx2 or stats based like steel division\warno?
Hoping for a cmx2 and warno replacement. But alas no multiplayer yet.
There's the Soviet faction trailer but it was recorded months ago and is quite obsolete by now.
https://www.youtube.com/watch?v=vB6G1lAsmLQ
In its core AB is closer to Steel Panthers than Combat Mission, so it's mainly data-driven.
Quote from: Veitikka on September 28, 2024, 02:14:56 AMQuote from: Destraex on September 28, 2024, 12:56:44 AMAny close ups of the infantry or the wheels on the tanks move?
Is the engine physics based like cmx2 or stats based like steel division\warno?
Hoping for a cmx2 and warno replacement. But alas no multiplayer yet.
There's the Soviet faction trailer but it was recorded months ago and is quite obsolete by now.
https://www.youtube.com/watch?v=vB6G1lAsmLQ
In its core AB is closer to Steel Panthers than Combat Mission, so it's mainly data-driven.
I see. Tanks slide over the ground without wheels moving a little like close combat 3D. Still it still does the job I guess. Does the final version have moving wheels planned?
As for stats based that's fine in my book as long as flanking and armour penetration are still taken into account from all sides including the top.
Holy crap, that soon!? Nice....hoping someone does a WW2 mod!
Quote from: Destraex on September 28, 2024, 04:11:05 AMQuote from: Veitikka on September 28, 2024, 02:14:56 AMQuote from: Destraex on September 28, 2024, 12:56:44 AMAny close ups of the infantry or the wheels on the tanks move?
Is the engine physics based like cmx2 or stats based like steel division\warno?
Hoping for a cmx2 and warno replacement. But alas no multiplayer yet.
There's the Soviet faction trailer but it was recorded months ago and is quite obsolete by now.
https://www.youtube.com/watch?v=vB6G1lAsmLQ
In its core AB is closer to Steel Panthers than Combat Mission, so it's mainly data-driven.
I see. Tanks slide over the ground without wheels moving a little like close combat 3D. Still it still does the job I guess. Does the final version have moving wheels planned?
As for stats based that's fine in my book as long as flanking and armour penetration are still taken into account from all sides including the top.
I agree that some of the animations (or lack thereof) don't look very good or polished and definitely break immersion. However, if the conversion to a 3D battle space otherwise enhances the game overall from a strategic and/or tactical perspective, I can overlook those graphical issues.
How bad is it ? Worse than CMx2 ? I'll check youtube. I'd agree, if the gameplay is great, some lack of graphical polish may be tolerated. The dynamic campaign sounds great, and they are considering MP / Coop after release.
Quote from: Skoop on September 28, 2024, 09:00:08 PMHow bad is it ? Worse than CMx2 ? I'll check youtube. I'd agree, if the gameplay is great, some lack of graphical polish may be tolerated. The dynamic campaign sounds great, and they are considering MP / Coop after release.
The main difference is the I would say from what I know so far simpler graphics and animation that are lacking things most 3d games have like moving wheels, lack of physics calculations and that the scale is larger than cmx2.
I have seen plenty of games say they are considering MP after release. If that is the case then may as well wait some years to see if it happens. Plus the MP they are considering is lesser than the game iself. They would move the main real time game back to turn based for multiplayer, again may as well be a lot of other games that do that job.
The niche for this game imho should be a more complex and advanced WARNO\broken arrow\regiments for those that want to take the next step in modern battlefield simulation.
Quote from: Destraex on September 28, 2024, 04:11:05 AMDoes the final version have moving wheels planned?
Depends on what you consider the final version, but it won't happen in the few weeks we have before the release. Development is planned to go on for a long time. It may be good to know that this is not Unity, the rendering engine has been built from scratch during the last few years.
QuoteAs for stats based that's fine in my book as long as flanking and armour penetration are still taken into account from all sides including the top.
If you watched the gameplay video, you can see the hit messages.
Quote from: acctingman on September 28, 2024, 10:04:40 AMHoly crap, that soon!? Nice....hoping someone does a WW2 mod!
AB1 databases should be compatible, and one of them is an incredible WW2 mod. The maps too are compatible, there's a Chechnya mod and its maps look awesome in 3D.
Quote from: Jarhead0331 on September 28, 2024, 06:48:12 PMI agree that some of the animations (or lack thereof) don't look very good or polished and definitely break immersion. However, if the conversion to a 3D battle space otherwise enhances the game overall from a strategic and/or tactical perspective, I can overlook those graphical issues.
The main purpose of the 3D graphics is that the player can see terrain elevation much better.
Quote from: Destraex on September 28, 2024, 09:38:23 PMThe main difference is the I would say from what I know so far simpler graphics and animation that are lacking things most 3d games have like moving wheels, lack of physics calculations and that the scale is larger than cmx2.
We have hundreds of models and 27 years of the Cold War era. I don't see detailed suspension as doable, and there would not be much benefit on our low resolution terrain, which allows us to have the massive maps. One big reason for simple models is that AB is designed to be very moddable, it's easy to add new units, and we hope that mod makers will start creating their own 3D models.
Quote from: Veitikka on September 29, 2024, 05:43:15 AMQuote from: Destraex on September 28, 2024, 09:38:23 PMThe main difference is the I would say from what I know so far simpler graphics and animation that are lacking things most 3d games have like moving wheels, lack of physics calculations and that the scale is larger than cmx2.
We have hundreds of models and 27 years of the Cold War era. I don't see detailed suspension as doable, and there would not be much benefit on our low resolution terrain, which allows us to have the massive maps. One big reason for simple models is that AB is designed to be very moddable, it's easy to add new units, and we hope that mod makers will start creating their own 3D models.
WARNO also has hundreds of models iirc and large maps but not perhaps maps as large as yours? I don't think WARNO would have as detailed a battle model that you do though with it's underlying systems. I do agree that if everything is low resolution then I guess it fits. It's just not for me. I consider some things to be minimums if one is to go 3D in any capacity, moving wheels just like moving turrets is one of the those things. I only know of one other game that did not do wheels and had a tonne of vehicles in 3D, that was "Close Combat Bloody First".
I am curious to know if you have you played WARNO at all and compared it?
Quote from: Destraex on September 29, 2024, 06:33:15 AMQuote from: Veitikka on September 29, 2024, 05:43:15 AMQuote from: Destraex on September 28, 2024, 09:38:23 PMThe main difference is the I would say from what I know so far simpler graphics and animation that are lacking things most 3d games have like moving wheels, lack of physics calculations and that the scale is larger than cmx2.
We have hundreds of models and 27 years of the Cold War era. I don't see detailed suspension as doable, and there would not be much benefit on our low resolution terrain, which allows us to have the massive maps. One big reason for simple models is that AB is designed to be very moddable, it's easy to add new units, and we hope that mod makers will start creating their own 3D models.
WARNO also has hundreds of models iirc and large maps but not perhaps maps as large as yours? I don't think WARNO would have as detailed a battle model that you do though with it's underlying systems. I do agree that if everything is low resolution then I guess it fits. It's just not for me. I consider some things to be minimums if one is to go 3D in any capacity, moving wheels just like moving turrets is one of the those things. I only know of one other game that did not do wheels and had a tonne of vehicles in 3D, that was "Close Combat Bloody First".
I am curious to know if you have you played WARNO at all and compared it?
If we really want to start comparing...
From what I know, the WARNO engine (Iriszoom) and their games have been developed by large teams since the 2000's, so the starting points are quite different. I started working on our current rendering engine in 2021, and I hadn't even done 3D programming before. I learned OpenGL for AB2. We don't really have any kind of development budget other than the AB1 revenue, it's just me doing this full-time, and three others making content in their spare time.
If someone doesn't like our game, that's perfectly fine. Plenty of other games to choose from. However, in AB the 3D view is just a bonus feature. It's for seeing terrain elevation, like I mentioned before. This is a hardcore wargame.
I don't play any kind of wargames other than AB these days. I do play games, but they seem to be mostly survival games and such.
I think your game is an amazing achievement then. I think the terrain elevation being shown in 3D is an amazing change from AB1 as well. I really hope your game does well... I was just giving constructive feedback in the hope that a few things like wheels would make it sell even better.
I can see what you guys are saying about the graphics. Me personally, I think they are fine, huge upgrade from AB1 that was 2D top down. I think the strength of this one is the shear amount of units and the replay ability with the dynamic campaign / map generator. Definitely like the improvements in this new version.
Quote from: Skoop on October 05, 2024, 02:51:21 PMI can see what you guys are saying about the graphics. Me personally, I think they are fine, huge upgrade from AB1 that was 2D top down. I think the strength of this one is the shear amount of units and the replay ability with the dynamic campaign / map generator. Definitely like the improvements in this new version.
The graphics are fine for me. Game is looking good in my book.
Graphics are pretty good imo, but I'm here for the eventual WW2 mod :notworthy:
The real question is how 3D the terrain, and hence LOS computations, are.
And if they are, what kind of map editor is provided. 3D editing is always an adventure.
Personally I don't think it had to go 3D. But they know the numbers I guess.
Quote from: JudgeDredd on October 08, 2024, 01:13:42 AMPersonally I don't think it had to go 3D. But they know the numbers I guess.
They needed to do something to fix the aweful elevation map from #1
In number one you actually had to switch to a terrain elevation map separately and then switch back and continue the game.
Armored Brigade II launches November 19th on the Matrix Games store.
We have one more dev diary on staging Air Assaults to tide you over before the big release:
https://www.matrixgames.com/news/armored-brigade-ii-dev-diary-7-air-assault
Out now - anyone trying it yet?
I'm playing some.
Quote from: al_infierno on November 19, 2024, 04:26:37 PMOut now - anyone trying it yet?
I purchased...but still the work day for me... Hopefully will get to it tonight.
Bought it but it is in the queue to be played after
Completing final battle of stronghold,
Finalizing tutorials of CMANO so I can replay shifting sands with all the new bells and whistles
Learning how to fly and win consistently in Scramble
Starting Seapower
Its a good month for wargaming
Con
Anyone else able to get to the Matrix website?
Quote from: acctingman on November 19, 2024, 11:08:16 PMAnyone else able to get to the Matrix website?
Works OK for me.
Quote from: acctingman on November 19, 2024, 11:08:16 PMAnyone else able to get to the Matrix website?
The forum doesn't work for hours.
Checked again : Website (store) works - Forum doesn't load
Both store and forums working for me.
Quote from: steve58 on November 20, 2024, 11:03:02 AMBoth store and forums working for me.
For me also : everything is back to normal it seems.
Would be sort of funny if release orders crashed the system! -- an impressive problem to have! :cool:
So....anyone enjoying it?
No
I haven't had a chance to dive deep yet...but so far...it's "Armored Brigade I" with a nice 3d implementation. That is worth paying for in my book.
Quote from: ArizonaTank on November 26, 2024, 08:59:48 AMI haven't had a chance to dive deep yet...but so far...it's "Armored Brigade I" with a nice 3d implementation. That is worth paying for in my book.
Agreed... So far I've played three small (1000 pt) meeting engagements and I am really enjoying it so far. I already really liked the first AB but the 3-d element adds a LOT to the gameplay. Looking forward to digging into it more over the holiday!
You can read about some of the improvements in dev diaries.
Enhanced Communications & New Company Formations (https://www.matrixgames.com/news/armored-brigade-ii-dev-diary-2-enhanced-communications-and-new-company-formations)
Infantry Improvements (https://www.matrixgames.com/news/armored-brigade-ii-dev-diary-3-infantry-improvements)
Motorized Infantry and Waypoint Editor (https://www.matrixgames.com/news/armored-brigade-ii-dev-diary-4-motorized-infantry-and-waypoint-editor)
Air Support (https://www.matrixgames.com/news/armored-brigade-ii-dev-diary-6-air-support)
Air Assault (https://www.matrixgames.com/news/armored-brigade-ii-dev-diary-7-air-assault)
Quote from: Veitikka on November 26, 2024, 04:25:35 PMYou can read about some of the improvements in dev diaries.
Enhanced Communications & New Company Formations (https://www.matrixgames.com/news/armored-brigade-ii-dev-diary-2-enhanced-communications-and-new-company-formations)
Infantry Improvements (https://www.matrixgames.com/news/armored-brigade-ii-dev-diary-3-infantry-improvements)
Motorized Infantry and Waypoint Editor (https://www.matrixgames.com/news/armored-brigade-ii-dev-diary-4-motorized-infantry-and-waypoint-editor)
Air Support (https://www.matrixgames.com/news/armored-brigade-ii-dev-diary-6-air-support)
Air Assault (https://www.matrixgames.com/news/armored-brigade-ii-dev-diary-7-air-assault)
Thank you. Good Stuff!!
BTW, is there any documentation for the database editor?
Played over lunch today. Used scenario generator to set up a small company level battle.
I set it up as a pair of US mech infantry platoons defending against a Soviet mech attack.
I had the defenders and lost.
I was impressed with the AI. It used smoke well, and effectively flanked me. For example, it hushed up one of my machine guns by dropping smoke in front of it.
I was also impressed with the ease of setting up the scenario. Map selection is nearly endless, but based on real-world terrain. I think the game hits a nice sweet-spot kind of missed by the Combat Mission x2 games. Also scenario generation is much faster and easier than Second Front for example.
Replay value is extremely high...and that gentlemen is not hyperbole.
I can see that I will be playing this game for quite a while.
I agree on the points above
I liken it to a good tabletop minis game like bolt action
You can clearly build the terrain into your tactical plans by using the 3d
That being said the models as have been pointed out are very simple (for deliberate purposes)
I think this game would really hit it out of the park with a wider audience if it was able to use a high graphics engine - it's eye candy but that's an important part of the immersion factor
The AI also uses artillery effectively.
Quote from: Con on December 05, 2024, 12:25:38 PMI liken it to a good tabletop minis game like bolt action
It reminds me of the Micro-armor games I played in my youth (1/285th scale lead miniatures).
I don't think I can wait for that WW2 mod to eventually come out :Party:
Used my anniversary coupon to get this! Plus it was already on 10% sale so, score! I like the tabletop miniatures analogy as I used to do that a lot when I was younger (though more WW2 than modern). Still have my microscale armor around somewhere.
Quote from: joram on December 06, 2024, 03:17:20 PMUsed my anniversary coupon to get this! Plus it was already on 10% sale so, score! I like the tabletop miniatures analogy as I used to do that a lot when I was younger (though more WW2 than modern). Still have my microscale armor around somewhere.
Tractics!!! My first micro-armor rules: WWII rules. Very wonky. Where I learned the fundamentals of ballistics. Actually had a full-page chart that adjusted armor thickness for armor slope. TSR and Gary Gygax
https://en.wikipedia.org/wiki/Tractics (https://en.wikipedia.org/wiki/Tractics)
The Steam release date has been announced, the game update v1.583 is available, and there's a Dev Diary about the new patch.
https://www.matrixgames.com/news/armored-brigade-ii-steam-release-date-update
https://www.matrixgames.com/news/armored-brigade-ii-dev-diary-8-return-fire
Released earlier today on Steam if anyone was still waiting.
Quote from: Bardolph on April 09, 2025, 01:43:48 AMReleased earlier today on Steam if anyone was still waiting.
Thanks for the heads-up on this! AB2 is one of my current favorite games I'm playing right now and I highly recommend this game to anyone who would enjoy a smoother-running version of a Combat Mission-type WEGO game!
https://www.grogheads.com/forums/index.php?topic=28020.0 :whistle:
Haha, nice job Pete! Missed that one but the more the word gets out, the better!
Armored Brigade II: Scandinavia, the first DLC, has been released.
https://www.matrixgames.com/game/armored-brigade-ii-scandinavia
The Armored Brigade II Complete Bundle is now available here:
https://www.matrixgames.com/bundle/armored-brigade-ii-complete
There's a new open beta update available, and a temporary game mode featuring FPV kamikaze drones.
https://store.steampowered.com/news/app/1934300/view/540008597092828425
Quote from: Veitikka on February 26, 2026, 08:15:25 PMArmored Brigade II: Scandinavia, the first DLC, has been released.
https://www.matrixgames.com/game/armored-brigade-ii-scandinavia
The Armored Brigade II Complete Bundle is now available here:
https://www.matrixgames.com/bundle/armored-brigade-ii-complete
I'd love to know what other DLC's are planned. This is an excellent game.