From the makers of Attack at Dawn: North Africa.
Release date : soon ...
The Eastern Front has always been one of the most fascinating - and most inaccessible - theaters of war.
Too complex. Too overwhelming. Too many systems.
On War: Stalingrad changes that.
This is a game built to make operational warfare readable, understandable, and enjoyable, without sacrificing depth.
You won't be buried under mechanics. You'll understand what matters, and act on it.
Clear systems, explained through intuitive UI and tooltips
Focus on decision-making, not micromanagement
Operational depth without unnecessary complexity
For the first time, the Eastern Front becomes something you can truly command.
On War: Stalingrad is the first entry in a broader vision.
Future titles will explore new fronts, new challenges, and expanded systems - building on the same foundation:
Operational warfare, made clear
Complexity, made playable
Features :
Designed to make the Eastern Front accessible and engaging
Operational-level command focused on divisions
Set during Case Blue and the road to Stalingrad
Streamlined systems designed for clarity and usability
Dynamic frontlines shaped by movement and supply
Logistics, engineering, and resource trade-offs
Multi-level zoom with distinct gameplay roles
Intuitive UI inspired by grand strategy games
First entry in the On War series
Extremely ambitious, but definitely seems like one to watch. Attack at Dawn is very good, but this is a pretty big jump in scale/complexity. Especially considering, to the best of my knowledge, the is no maker"s", but rather a lone developer. I hope he can pull it off. :RockOn:
This does look good.