Heads-up guys, in case you have not seen it - patch 1.3.0 now downloading on Steam.
Thanks for the heads-up. Here are the patch notes:
Patch Notes 1.3
Update is already on Steam servers, should be up in several hours.
New in version 1.3.0:
* (!)Landscape now influences economy and greatly influences movement. Lava landscape damages units over time.
* (!)Spells trading added to diplomacy.
* Now you can choose AI opponents at the start of a game.
* Overview windows for cities and units added.
* Now you will have some mana refunded if you cast spell within your territory.
* AI will now dispel banes from its cities.
* Monsters will be willing to enter portals – from both sides.
* News about city events added
* News about changes in diplomatic relations of opponents added
* News about global enchantments added
* Multiplayer game loading bug fixed
* Options panel bug fixed
* Some window decorative effects added
* Message boxes closing bug fixed
Thanks for the heads up.
all right!
Nice update. The city summary screen will be a big plus.
^+1
Agreed, Jim. Its a good up-date. Nice to see the support that this games been given since its release.
Cool thanks for posting...the game is drawing me back even stronger now.
So why is it that I kick ass in Warlock, but I can't freakin buy a win in Elven Legacy?
Like my run and gun/shock and awe tactics (ok actually I just out economy the AI) are useless it would appear.
Quote from: steve58 on September 26, 2012, 02:44:51 PM
* Overview windows for cities and units added.
It's about time!
Looks like home territory defense got a bit of a boost judging by the mana refunding for spells and faster movement there.
Patch 1.3.1 now downloading.
Quote from: bob48 on October 11, 2012, 01:17:59 PM
Patch 1.3.1 now downloading.
Bob, what did they fix?
New in version 1.3.1:
- Fixed random Crash to Desktop (often after spellcast or switching to another realm)
- Fixed not working WSAD buttons after some windows
- Fixed bug with water passability
- Fixed several memory leaks
- Raised unit maximum for every fraction
- City stats are now updating after its capture or creation
- Building sites do not stay after city destruction any more
- Fixed SFX on Helia Temple
- Landscape damage tuned
- Fixed problem with mages portraits in map settings
Quote from: bob48 on October 11, 2012, 01:17:59 PM
Patch 1.3.1 now downloading.
wondered what that was!
has it got the extra function that switches off Huw's GW game and tempts him to come and finish the MP game?
Thanks for the heads up!
Nice to see they are still supporting this game.
I was hoping for a fix to the broken unit summary window. Nice list of tweaks though.
Quote from: Capn Darwin on October 11, 2012, 01:30:40 PM
Quote from: bob48 on October 11, 2012, 01:17:59 PM
Patch 1.3.1 now downloading.
Bob, what did they fix?
Oops, sorry Jim. I was a bit brief as I only registered the patch as I was on my way to go out, so did not take a great note of what it contained. However, thanks Steve for adding the patch notes.
Quote from: undercovergeek on October 11, 2012, 03:23:18 PM
Quote from: bob48 on October 11, 2012, 01:17:59 PM
Patch 1.3.1 now downloading.
wondered what that was!
has it got the extra function that switches off Huw's GW game and tempts him to come and finish the MP game?
^Ha! I think we may have to send round 'Da Boyz' to have a little word with him about that - I've still got a zillion troops poised to hit the Rat King.......
Quote from: bob48 on October 12, 2012, 12:49:43 PM
Quote from: Capn Darwin on October 11, 2012, 01:30:40 PM
Quote from: bob48 on October 11, 2012, 01:17:59 PM
Patch 1.3.1 now downloading.
Bob, what did they fix?
Oops, sorry Jim. I was a bit brief as I only registered the patch as I was on my way to go out, so did not take a great note of what it contained. However, thanks Steve for adding the patch notes.
Unless his name is also Steve, credit for posting the 1.3.1 patch notes should go to
Cougar_DK ;)
Doh!
Another grey moment on my part.......