Looks like War of the Roses already has competition...from the videos on this site, seems pretty intense. Just wish both of these games would have more of a single player mode since these seem mostly focused on muti-player.....still might have to pick it up just to slack and hash things:)
http://www.chivalrythegame.com/
also link to a bunch of videos.
http://www.chivalrythegame.com/forums/viewtopic.php?f=5&t=2158
It seems like a retail version of the old Age of Chivalry mod for Half Life 2.
I've pre-ordered it through Gamersgate, and while they list the download size and say I have an unused serial,
I can't seem to either download it or get a serial to pre-load via Steam. :P
Yeah, I think I'm the only guy in the world that hates multiplayer. Miss out on a lot of stuff but with little kids, I have to pause games so much....plus I hate people so there's that....
Quote from: mikeck on October 06, 2012, 05:59:29 PM
Yeah, I think I'm the only guy in the world that hates multiplayer. Miss out on a lot of stuff but with little kids, I have to pause games so much....plus I hate people so there's that....
Your not alone, I am not a big fan of it either.....I love the Medieval period, so I'll likely get sucked into it just to see what it is like:)
I'm with you. I much prefer single player, story driven games. I will play sims online as the investment required to learn them means that you usually have a group that tends to be a little more mature than the FPS crowd, but it's not always the case. Then you also have to deal with finding a server that runs with the rule sets you like, that's populated when you wish to play, and that has a decent ping rate.
Another single player fan here. At least Chivalry does have a single player component, whereas War of the Roses does not. I'll probably get it, but $50 was too much for me to buy into the pre-release beta.
Quote from: Jarhead0331 on October 06, 2012, 07:06:38 PM
Another single player fan here. At least Chivalry does have a single player component, whereas War of the Roses does not. I'll probably get it, but $50 was too much for me to buy into the pre-release beta.
I believe the released version of WOR also has a single mode used for just training type stuff, which seems to be roughly the same as what CMW has as well. However, from videos anyway, CMW seems to have more interesting gameplay and animations.....for only $24, I am sure it will end up in my arsenal:)
Another one who prefers SP, or at least playing MP with people I choose beforehand.
Quote from: Jarhead0331 on October 06, 2012, 07:06:38 PM
Another single player fan here. At least Chivalry does have a single player component, whereas War of the Roses does not. I'll probably get it, but $50 was too much for me to buy into the pre-release beta.
+1.
I'm really looking forward to this one. I hope somebody posts impressions if they are trying out the beta...I want to hear it's as awesome as it looks.
If anyone interested trying to get a free beta key, here is a link. You have to register with the site, but after that you can get a free key.
http://www.curse.com/betas/chivalry-medieval-warfare
Thanks. I missed out on the WOR beta so I'd like to give this a whirl.
I can't get out of the tutorial. The USE key doesn't respond. I remapped it to numpad ENTER and found it wouldn't work so I reset to defaults but its still buggered.
I am realizing I just suck at fps games, especially these ones that medieval. I tried war of the roses and now this and I can't master the controls whatsoever. I go into mp mode and I am just a kill stat for everyone else. They hack and slash me to death in seconds. It's a shame since I love the time period, I just stink!!!!!!
I messed around with the beta and it seems like it'd be fun but they haven't fixed the numpad key binding issue so I'll hold off until they do.
Here's a video comparing Chivalry with War of the Roses.
http://www.youtube.com/watch?v=73Q7FETIxZw (http://www.youtube.com/watch?v=73Q7FETIxZw)
And here's a Giant Bomb 20 minute Quick Look at Chivalry.
http://www.giantbomb.com/quick-look-chivalry-medieval-warfare/17-6700/ (http://www.giantbomb.com/quick-look-chivalry-medieval-warfare/17-6700/)
I purchased Chivalry and here are a couple of my quick observations (Long time M & B player).
Jumping - serisouly needs to be taken out. A knight in full armor jumping around really takes away from the game and removes the "strategy".
First Person View - my favorite view, however it is flawed. The up close and personal view and the brutality witnessed of the game makes it very fun, however your fov is at a disadvantage from those who use 3rd person view and I finally had to go to third person which when I did, I did a lot better in combat.
Fight Strategy - This can be done from those who want to square off 1 on 1, however you get backstabbed or face off 1 vs 2..3.. a lot, especially on larger servers so it just goes out the window. There are many who just swing wildly and you tend to start doing the same. Team work is hit on miss, depending on server. This can be a plus or minus....
Brutality - The game is very brutal and gives you the feel of medieval combat. The sounds are great and the combat can be real intense. Seeing guys dismembered, arrows to the throat.....
Gameplay Options - Maps - Gameplay options are pretty good. I mainly played the team objectives servers and they were a lot of fun. I know it is hit or miss on these, but at least they keep guys pushing for an objective and it seems to really help. We really need more maps and I know we will get more, but there needs to be more as they started to get the "this one again" feeling.
Balance - The balance seems to be pretty good. I did not play the archer, but did play the others. I did not see anything overpowering on the battle field. Most guys died as much or more than they killed.
Customization - As far as units go, you can select from a good array of weapons, however you cannot customize your armor (looks etc..). The leveling system is "ok" to unlock other weapons, but not my favorite. I want more weapon choices, FLAIL anyone ;-)
I have had fun, but the jumping, first person flaw disappoints me... but overall it is an "ok" purchase.
PE
I've only bothered to play the tutorial section so far, but am not impressed.
Maybe if indeed we can unlock new weapons&armour it might be interesting, but otherwise I like War of the Roses more, however flawed it may be.
Quote from: PanzersEast on October 22, 2012, 08:25:28 AM
I purchased Chivalry and here are a couple of my quick observations (Long time M & B player).
Jumping - serisouly needs to be taken out. A knight in full armor jumping around really takes away from the game and removes the "strategy".
First Person View - my favorite view, however it is flawed. The up close and personal view and the brutality witnessed of the game makes it very fun, however your fov is at a disadvantage from those who use 3rd person view and I finally had to go to third person which when I did, I did a lot better in combat.
Fight Strategy - This can be done from those who want to square off 1 on 1, however you get backstabbed or face off 1 vs 2..3.. a lot, especially on larger servers so it just goes out the window. There are many who just swing wildly and you tend to start doing the same. Team work is hit on miss, depending on server. This can be a plus or minus....
Brutality - The game is very brutal and gives you the feel of medieval combat. The sounds are great and the combat can be real intense. Seeing guys dismembered, arrows to the throat.....
Gameplay Options - Maps - Gameplay options are pretty good. I mainly played the team objectives servers and they were a lot of fun. I know it is hit or miss on these, but at least they keep guys pushing for an objective and it seems to really help. We really need more maps and I know we will get more, but there needs to be more as they started to get the "this one again" feeling.
Balance - The balance seems to be pretty good. I did not play the archer, but did play the others. I did not see anything overpowering on the battle field. Most guys died as much or more than they killed.
Customization - As far as units go, you can select from a good array of weapons, however you cannot customize your armor (looks etc..). The leveling system is "ok" to unlock other weapons, but not my favorite. I want more weapon choices, FLAIL anyone ;-)
I have had fun, but the jumping, first person flaw disappoints me... but overall it is an "ok" purchase.
PE
I wish I had the time and money to dig into Chivalry. I think I'd like it.
Thanks for the analysis,
PE. That's good stuff. Please keep sharing this as it's helpful in figuring out what to play and how to prioritize it.
There was a good comparison video between WotR and Chivalry that I watched last weekend. It didn't really help me choose one over the other; they both have plusses and minuses.
I think I'm giving the slightest of edges to WotR, but I'm sure in time I will end up buying both. I mean, why not?
I'm having fun with Chivalry in small doses. I've still only played the single-player against the bots. They handle some of the maps better than others. but when you get some good combat going, it is definitely quite fun. WotR seems like the more polished game over-all though and I'm tempted to get it. So far, I've managed to successfully hold back.
Quote from: Jarhead0331 on October 22, 2012, 12:55:28 PM
I'm having fun with Chivalry in small doses. I've still only played the single-player against the bots. They handle some of the maps better than others. but when you get some good combat going, it is definitely quite fun. WotR seems like the more polished game over-all though and I'm tempted to get it. So far, I've managed to successfully hold back.
The best map Single Player is the Arena Map (kick someone into the spikes... epic)... that one if very fun. I am also tempted to get WoTR. I still feel 3rd person has the advantage unless you use archers. I did notice that there are some servers that lock to 1st person view only.
The handeling of the weapons feel right, a great sword feels and swings like one. I love how the game says aim for their head.... yea right, easier said then done and man are those Men-at-Arms pesky.
PE
I've tried playing Chivalry in the 3rd person mode and I just can't get used to it after playing so much in 1st person. I agree, situational awareness is better in 3rd person, but I just can't aim and hit a target to save my life when not in 1st person.
I actually have not tried the arena map yet! I've enjoyed the Stonehill village one with objective based play. So far I've managed to pillage the village and kill all the filthy peasants, use the battering ram to break into the castle, and take control over the castle's great hall. But, I have been unable to find the king to kill him. I'll have to keep working on that. Don't know where the cowardly bastage is hiding!
^If he has any sense, the bugger will be miles away by now ;D
Quote from: bob48 on October 23, 2012, 07:03:05 AM
^If he has any sense, the bugger will be miles away by now ;D
He is probably hiding in R&P at the wargamer, where nobody will EVER find him.
^LOL
So what's the verdict? This or WotR?
Quote from: jomni on October 25, 2012, 09:02:25 AM
So what's the verdict? This or WotR?
Have not played WotR, however I have enjoyed Chivalry... but, I think it may not be worth the 24.99 price tag. Maybe 14.99 would be a better price as it is getting harder to hold my interest, but I will play some here and there.
PE
After spending a little more time with it.... I have been liking it less lately and regret paying full price...
PE
Chivalry: Medieval Warfare Free
The promised closed beta testing for Mirage: Arcane Warfare is now underway. Torn Banner Studios celebrates the news with a beta launch trailer and a beta walkthrough trailer. They also announce that preorders will get underway shortly on Steam, and to celebrate, they will make Chivalry: Medieval Warfare free today on Steam, allowing everyone 24 hours to download the new game's predecessor for free. Finally, they also announce the melee combat game now carries a May 23rd release date, which is a delay, since it was announced for release last year.
http://store.steampowered.com/app/219640/
I took advantage of the free download. I'm seriously thinking that I paid too much and may uninstall it later tonight.
Just to clarify: it took my glacially slow internet connection a couple of hours for the download. The thing is occupying a chunk of space on my hard drive. I moved around one of the siege sets and it really wasn't that realistic looking. Then I started looking for historical single player scenarios, or any scenarios for that matter. There weren't any.
I'm inclined to stick with Mount and Blade and will probably uninstall later tonight. If others feel the same as I do, that's really bad news for their business model.
Guys check this game out: Mordhau, it is based on Chivalry but done with another indie delveloper, it will be more realistic plus cavalry will be added.
here is there kick starter page, I backed it up, I was very disappointed by the direction that chivalry took, so I hope Mordhau will be the savour of first person melee genre.
https://www.kickstarter.com/projects/430135984/mordhau/description (https://www.kickstarter.com/projects/430135984/mordhau/description)
Raied. I have been watching mordhau. But honestly don't think it will be realistic enough.
Also if the forum community is anything to go by it will be a very immature player base.
I have been posting asking about the armour damage model and have been getting answers that
are along the lines of "we want fun, why would we want realism, you have to have balance". It looks like swords will go through armour like it was cloth and also that their will probably be no location damage for aiming at arm pits or other armour types.
It always annoys me when games give in to balance by means of destroying accuracy when they can balance in so many other ways. Apparently though, complete player choice and fantasy is fun. Slash away like drunken idiots with massive one size fits all slashes, cutting through plate with a butter knife. It's fine.
Besides I don't like a controller and chivalry and probably mordhau are built for xbox controllers. I liked War of the Rose's swing with the mouse, the harder and faster the stronger and then let go to strike and aim as you do so or before with the animation. I could let the strike go early for less damage but a faster shorter strike. I liked that you could adopt a stance with WOTR... chivalry always seemed to me like the mechanics controlled the game rather than you controlling the way you fought.
Destraex, I understand what you are saying and I kinda agree with you mostly, WOTR had my favorite melee mechanism, as you said realism was the key selling point, until they ruin it with imbalance.
For me chivalry was an ok melee game, I like to fight in first person, at the beginning it was good for fun, and somehow encourages team play, what I look at those type of games is not only the details of fighting but the overall experience of team fight, siege and capturing the sword and shield era feeling, in chivalry after few months of release the exploiting of the mechanism starts to appear, the fight start looking ridiculous, the developers worked in balancing this and reduce the lol spins and excessive dragging, but the childish community start crying stating that those changes reduces the skill level etc.. from there the game went downhill to become shit fantasy derpy FPS...
However, It had a decent starts, that where I have faith Mordhau, they continue where chivalry should evolve to, right era armors, weapons and effect of the opponent etc.. I am sure the realism is far away from WOTR, but there are some of it there, adding cavalry is great thing for me as well. Yes I agree with you there are a lot of people on the forum and kickstarter page trying to kill the realism and drag the game to be "fun" and has a lot of lel moments, now it is up to the developer on how the game shall be shaped, and I hope they wont ruine it, I will give this system one more chance.
For the controller, yes chivalry control was designed more to suite console controller, but for what I see mordhau will have more swings directions, but again I hope they focus on mouse and keyboard in furthur development, and completely remove the idea of console release, I still prefer WOTR/M&B control system, you have more control of your character swing as you mentioned, but I dont mind much the mordhau/ chivalry system especially in first person view.
Unfortunately, there are no much melee games in the market, WOTR/V died, M&B aged and still waiting for Bannerlord, I am like many others having the itch to play, and just like I much prefer to have high realism in those games...
Chivalry never clicked with me. I'd say Chivalry is to medieval combat what Left4Dead2 is to zombie killing. Both are fun on a Friday night with a few scotches in you, but don't expect a deep experience.
WotR was fantastic, but the devs killed it with the pay model.
I went early access on Of Kings and Men, and it was shaping up to be awesome, but then the devs dumped it before it was finished and now it's dead.
So, no, I won't be kickstarting or going early access on the next best thing. I'll just wait for release, and for the reviews to come in. Meantime, Mount and Blade is a fine game.
I take it back- I'd go early access on Mount and Blade 2 because I have faith the devs will finish it. Kings and Men really pisses me off; it was not cheap.
Quote from: Toonces on March 28, 2017, 06:25:40 AM
Chivalry never clicked with me. I'd say Chivalry is to medieval combat what Left4Dead2 is to zombie killing. Both are fun on a Friday night with a few scotches in you, but don't expect a deep experience.
WotR was fantastic, but the devs killed it with the pay model.
I went early access on Of Kings and Men, and it was shaping up to be awesome, but then the devs dumped it before it was finished and now it's dead.
So, no, I won't be kickstarting or going early access on the next best thing. I'll just wait for release, and for the reviews to come in. Meantime, Mount and Blade is a fine game.
I take it back- I'd go early access on Mount and Blade 2 because I have faith the devs will finish it. Kings and Men really pisses me off; it was not cheap.
Oh yeah I totally forgot about of kings and men, I was following it since it was called melee: battleground, and bought the early access immediately to support the developers... well I had really high hope for the game, it was unexpected that most of the team members leave and abandon the game before even release the main features, that really pissed me off, so I decided to forget about the game.