http://www.spacesector.com/blog/2012/11/xcom-enemy-unknown-patch-2-is-live-now-on-steam/
Major Fixes
- Abductor roof visibility problems resolved
- Interception game hang issues resolved
- If two interceptors are sent after UFO
- If Skyranger is returning from combat after an Interceptor was already deployed
- SHIV inaccessible issues resolved
- AI Alien Activity Hang resolution
- Multiplayer connectivity optimization
Other Fixes
- TempleShip optimization: All Soldiers properly spawn when restarting the mission after clearing the second room of TempleShip
- Snapshot penalty should no longer apply when Overwatching without first moving
- Easy Difficulty is now easier.
I was hoping the grenade targeting had been fixed... ???
It's a start. I was hoping for the LOS issues to get fixed. Still good to get support.
Quote from: steve58 on November 08, 2012, 05:34:40 PM
http://www.spacesector.com/blog/2012/11/xcom-enemy-unknown-patch-2-is-live-now-on-steam/
Major Fixes
- Abductor roof visibility problems resolved
- Interception game hang issues resolved
- If two interceptors are sent after UFO
- If Skyranger is returning from combat after an Interceptor was already deployed
- SHIV inaccessible issues resolved
- AI Alien Activity Hang resolution
- Multiplayer connectivity optimization
Other Fixes
- TempleShip optimization: All Soldiers properly spawn when restarting the mission after clearing the second room of TempleShip
- Snapshot penalty should no longer apply when Overwatching without first moving
- Easy Difficulty is now easier.
I was hoping the grenade targeting had been fixed... ???
Lucky for me, this was all fixed about 3 years ago. That being said, this game is a blast!