GrogHeads Forum

Digital Gaming => Computer Gaming => Topic started by: steve58 on November 08, 2012, 05:34:40 PM

Title: new XCOM patch on Steam
Post by: steve58 on November 08, 2012, 05:34:40 PM
http://www.spacesector.com/blog/2012/11/xcom-enemy-unknown-patch-2-is-live-now-on-steam/

Major Fixes


Other Fixes

I was hoping the grenade targeting had been fixed... ???
Title: Re: new XCOM patch on Steam
Post by: Capn Darwin on November 08, 2012, 06:19:28 PM
It's a start. I was hoping for the LOS issues to get fixed. Still good to get support.
Title: Re: new XCOM patch on Steam
Post by: MengJiao on September 16, 2015, 08:47:18 AM
Quote from: steve58 on November 08, 2012, 05:34:40 PM
http://www.spacesector.com/blog/2012/11/xcom-enemy-unknown-patch-2-is-live-now-on-steam/

Major Fixes


  • Abductor roof visibility problems resolved
  • Interception game hang issues resolved
  • If two interceptors are sent after UFO
  • If Skyranger is returning from combat after an Interceptor was already deployed
  • SHIV inaccessible issues resolved
  • AI Alien Activity Hang resolution
  • Multiplayer connectivity optimization

Other Fixes

  • TempleShip optimization: All Soldiers properly spawn when restarting the mission after clearing the second room of TempleShip
  • Snapshot penalty should no longer apply when Overwatching without first moving
  • Easy Difficulty is now easier.

I was hoping the grenade targeting had been fixed... ???

Lucky for me, this was all fixed about 3 years ago.  That being said, this game is a blast!