GrogHeads Forum

Digital Gaming => Computer Gaming => Topic started by: RooksBailey on December 13, 2012, 01:50:11 AM

Title: Starcraft II: The Chess of 21st Century
Post by: RooksBailey on December 13, 2012, 01:50:11 AM
This is a really interesting article on how Starcraft II is being used to study how people learn and process information:

StarCraft II Is The Greatest Learning Tool That Isn't Being Taught In Any School (http://www.fastcompany.com/3003687/starcraft-ii-greatest-learning-tool-isnt-being-taught-any-school)

QuoteFor educators in the 21st century, online communities like those that have grown up around StarCraft offer exciting models of peer-based learning environments. Players can move at their own pace, take advantage of a diverse set of resources created by other players, and contribute their own knowledge and expertise back to the group. And perhaps most importantly, they have access to experts like Plott who share their talents for free. "StarCraft is a space of inquiry in which to test yourself," he says. "It is all about asking, 'What works here?' How cool is that?"

The embedded video is also very interesting - really, the meat of the article - because it provides a rare, behind-the-scenes look at how Blizzard works on their games.
Title: Re: Starcraft II: The Chess of 21st Century
Post by: Bison on December 13, 2012, 07:44:55 AM
All I learned fron starcraft 2 is that I have slow gaming reaction speed.   I wish they had a slo-mo speed.
Title: Re: Starcraft II: The Chess of 21st Century
Post by: TheCommandTent on December 13, 2012, 09:51:04 AM
Interesting article but like Bison, my reflexes just aren't up to snuf.