Hurray! ;D And it is a big one (and adds Kill Confirmed to Hardcore mode! 8)):
QuoteDecember 14, 2012 Update for Singleplayer, Muliplayer, and Zombies
• Global Changes:
o Improved loadtimes when using AMD hardware
o Fix for issues when binding mousewheel to fire
o Using arrow keys to adjust Mouse sensitivity will increment the value by .01
o Fix for some instances of "Error quit was not requested in the main thread"
o Fix for issues with 16:10 displays
o Fix for TXAA not disabling when an unsupported card is detected
o Improvements to ambient occlusion
o Increased Friends list limit to 300
o Joinable friends now sort to the top of the friends list
o Users now have the ability to unlink youtube accounts.
o Added SFX to sliders in options menu
o Fix for knife lunge not working when a gamepad is connected
o Improved film rendering stability and made progression bar more accurate while rendering a film.
o Improved audio/rumble responsiveness when hitting enemies with gunfire.
o Fix for issues with changing the gamepad Button Layout in theater
o Fix for Party host receiving infinite "Reconnecting to Party" message when clicking on "Bring Party" in a post-match lobby.
• Campaign Changes:
o Fix for crash that could occur during credits
o Fix for freeze when unlocking Death From Above achievement
• Multiplayer Changes:
o Matchmaking improvements
o Added Hardcore Kill Confirmed playlist to the Hardcore category
o Game now resets the Care Package for a non-owner if the owner re-rolls the package using the Engineer perk.
o Fix for incorrectly being able to purchase an 11th Create a Class slot
o Collision and clipping fixes on all maps
o Fixed a number of new UI error messages reported by users.
o Improved CoDTV sort filters for browsing content
o Players can now render films in addition to clips
o Removed incorrect SFX for placing from party games
o Fixes for issues with codtv images not loading in
o Bots no longer count towards the party size limit in Custom Games
o Added the ability to "View League Teams" from any player's Playercard.
o Added the ability to "View Playercard" from League solo leaderboards.
o Map exploit fixes in Meltdown
o Fixes for errors on Express when the train arrives
o "Drop Shot" medal is no longer awarded after standing back up.
o Fix for escort drone cuing incorrect audio
o Added voice chat volume controls
o CoDTV video playback improvemnts
o Fixes for out of sync audio issues in rendered videos
o Fixes for rendered clips showing the wrong length on youtube
o Fixes with "Hacked" items not targeting the correct team
o Shadows seen through sniper scopes now render more correctly.
o Fix for Hijacked minimap displaying incorrectly
o Fix for some equipment not being destructible by Friendly Fire in Hardcore mode
o Fix for final killcams not displaying properly if it is an "Assisted Suicide" kill.
o Fix for Bomb Defuser Challenge not progressing properly
o Fix for Hero Medal not appearing in game at the correct time.
o Fix for XP bar in League Play not displaying correctly
o Fix for teams being kicked from league play when matched against a previously played team
o Fix for crash when getting disconnected while viewing the like/dislike menu of a screenshot
o Fix for partial loss of functionality when theater is started while a party member is in emblem editor
o Fix for Arch Nemesis challenge unlocking incorrectly
o Addressed issues which prevented some master challenges from being completed.
o Fix for friends list showing the wrong rank icon for players
o Fix for Escort Drones spawning under the map
o Added a fail-safe to prevent spawn trapping in CTF.
o Fix for floating corpse models on some maps
o Players can now copy a custom class to the extra prestige slot.
o Improved overall communication of Double XP when enabled.
o AAR better communicates how much XP was earned in each match.
o Fix for issues with having Assault Shield and no secondary weapon
o Thermal vision overlay no longer appears using the VTOL glitch.
o Fix for players not being able to capture their own Care Packages when using the Black Hat PDA in FFA
o Fix for Camera Marker slide bar not functioning correctly
o EMP grenades no longer affect the CODcaster HUD.
o Fix for SFX that plays when player gets in the top 3 in FFA
o Increased sight checks on turrets to improve spawning algorithms.
o Multi-team games no longer count as a tie if an entire team quits.
o Players with Black Hat PDA can no longer hack a Care Package faster than the owner can capture it.
o Addressed a number of issues that would cause friendly/enemy color indicators on equipment and scorestreaks to display as the wrong team.
o Precision challenge "Wet Work" will now unlock with 10 kills.
o The wins challenge will now account for all FFA modes when ending a match with a tie (if you are in the top 3).
o Players that help with the "Synchronized Attack" challenge now get credit for it.
o Players will not be able to manually take control of their AGR if they die at the exact moment that their AGR deploys.
o Players using Ghost will no longer be invisible at all times in Custom Games with the mini-map option set to "constant".
o Players using Ghost and a Suppressor attachment will no longer appear on the enemy's minimap while shooting and moving while a UAV is up.
o The median for the K/D graph in the AAR is set to 1.0 instead of 0.0.
o Players can no longer get on top of the shrubs in Nuketown 2025.
o Kills from the explosion on the explosive crossbow bolt now count towards challenges.
o Clan tag is no longer locked immediately after prestige.
o Fixed an area in Express where K9 Unit dogs could get stuck.
o Party Privacy count no longer affects how many bots will spawn in Combat Training.
o Players can no longer stand on invisible collision in Carrier.
MP Gameplay Balancing:
The following is a list of numerous gameplay balancing tweaks that were made after thorough review of statistical data from player usage of weapons, equipment, perks and scorestreaks since launch.
• Scorestreaks:
o UAV: cost increased from 350 to 425.
o Lightning Strike: added 750ms delay
• Equipment/Grenades:
o Bouncing Betty: increased the grace period between trigger and activation by 200ms.
o Sensor Grenade: increased the range (now 1000 units), frequency (now 800ms between pings), and amount of time (now 6s) that players appear after explosion.
o Concussion Grenade: decreased movement penalty and turn speed penalty when hit.
• SMGs:
o All: increased hip fire recoil.
o All: increased max hip fire spread from 4.75 to 5.
o All: reduced bullet penetration.
o MSMC: increased recoil slightly.
o PDW-57: increased recoil slightly.
• Assault Rifles:
o All: reduced idle sway for more reliable long-range aiming.
o M8A1: reduced lethal range of 3-hit kills from 250 to 50 inches.
o M8A1 + Select Fire: increased recoil.
o FAL OSW + Select Fire: increased recoil.
o SWAT-556 + Select Fire: increased recoil.
• Sniper Rifles:
o All: increased hip fire spread.
o All + Laser Sight: increased hip fire spread.
o XPR-50: increased recoil slightly.
• Shotguns:
o R870: reduced one-hit kill range by 45 inches.
• Pistols:
o B23R: reduced headshot multiplier from 1.4 to 1.
o KAP-40: reduced headshot multiplier from 1.4 to 1
• Zombies Changes:
o Fix for Reviving text remains on screen during scoreboard after game ends
o Fix for Mystery Box beacon disappearing after host migration
o Fixes for players getting inside of or clipping into objects in all ZM maps
o Improved zombie AI pathing in all maps
o Fixes for players falling outside of the map for all maps
o Players will now take damage while holding buildable parts
o Fixes for issues obtaining the Jet Gun
o Removed debug text that sometimes appears after host migration
o "You Have No Power Over Me" achievement is now awarded at the correct time
o Fix for infinite loading screen when uploading short clips
o Fix for errors that may occur when viewing long clips
o Fixes for Green flashes appearing when exiting Nuketown Zombies
o Dead players can now text chat with living players
o Added voice chat volume controls
o Fix for players having unbreakable zombie shield
o Fix for issues with multiple players buying the same door
o Fix for incorrect character audio while holding breath with sniper scopes
o Fix for rare issue with players getting stuck in custom game lobby
o Fix for players getting permanent perks
o Fix for persistent upgrades never going away.
o Fix for players not dying when falling from extreme distances after purchasing juggernog in survival modes
Time to jump back in. ;)
Can we agree never to type Big Black Ops in a title again? ;) Sounds dirty.
Great news. Thanks, Rooks!