GrogHeads Forum

Digital Gaming => Computer Gaming => Topic started by: Dimitris on March 04, 2013, 04:53:35 PM

Title: Enemy range-rings: A handy new tactical option for Command
Post by: Dimitris on March 04, 2013, 04:53:35 PM
http://www.warfaresims.com/?p=1763
Title: Re: Enemy range-rings: A handy new tactical option for Command
Post by: Kushan on March 04, 2013, 05:16:50 PM
Could you guys please stop teasing us and release this already?  ;) Its looking better and better every time you release a preview.
Title: Re: Enemy range-rings: A handy new tactical option for Command
Post by: Boggit on March 05, 2013, 05:04:33 PM
Cool looking game. Looks a bit like Harpoon "Advanced". Anyone know how it compares?
Title: Re: Enemy range-rings: A handy new tactical option for Command
Post by: Kushan on March 05, 2013, 05:09:50 PM
Quote from: Boggit on March 05, 2013, 05:04:33 PM
Cool looking game. Looks a bit like Harpoon "Advanced". Anyone know how it compares?

It is the new (unofficial) harpoon.
Title: Re: Enemy range-rings: A handy new tactical option for Command
Post by: Nefaro on March 05, 2013, 05:11:57 PM
Quote from: Boggit on March 05, 2013, 05:04:33 PM
Cool looking game. Looks a bit like Harpoon "Advanced". Anyone know how it compares?

Command is still in development, by long-time Harpoon players.  8)  It's not Harpoon, as I'm pretty sure it has nothing to do with the tabletop Harpoon rules' mechanics.

All such details released thus far, like this one, point to it being the definitive modern naval warfare strat-sim.  I'm impressed with how far down they're digging into the nuts & bolts, and what looks to be a solid interface for managing it.