http://www.graviteam.ua/tactics/gt-oh.html
http://www.gamersgate.co.uk/DLC-APOSGTOH/graviteam-tactics-operation-hooper
Just stumbled accross this ... thought it was for the Blaze of War tank sim at first - but appears to be for operation star. Angolan battle area with cuban volunteers and SA Defence force... must be a first ?
I've got it. Awesome.
Interesting..
I wonder if they'll ever make a pack with multiple Cold War era ops in it? I have SABOW and it's pretty fun once you figure out the sim part's interface, but there's room for a lot more 70s-80s operations besides the Iran-Iraq War and an Angolan op in it.
Nefaro where do I get the latest patch for Steel Armor? I bought mine from GG.
Quote from: jomni on April 04, 2013, 12:37:02 AM
Nefaro where do I get the latest patch for Steel Armor? I bought mine from GG.
http://www.graviteam.com/HELP/271.html
**Make sure you d/l the
English versions of the two files, not the Russian ones.
They usually post new stuff at the SimHQ forums, too, along with some helpful threads on SABOW:
http://simhq.com/forum/ubbthreads.php/forums/238/1.html
Weird the title didn't mention operation star in it...if I was searching for dlc on gamersgate for operation star, I would never known it existed....looks interesting.
Yeah, why'd they make the name change? It's not even a cool name.. Operation Star wasn't bad.. but Graviteam Tactics? Who has their company name in the game name?
Quote from: Tuna on April 04, 2013, 05:54:03 AM
Yeah, why'd they make the name change? It's not even a cool name.. Operation Star wasn't bad.. but Graviteam Tactics? Who has their company name in the game name?
It is not the "Operation Star" that was changed. Its the "Achtung Panzer!" Operation Zvesda, or, Star, was a Red Army offensive on the Eastern Front that commenced on 2 February 1943. Its one of several DLCs released for the Achtung Panzer series. I imagine the name was changed because they are expanding the series beyond the WWII Eastern Front.
Yep. I think Achtung Panzer does not make sense in the post WW2 setting. Since that is the direction of the new DLC, they have to change the base game's name.
But why Angola versus Cuba? i mean, I understand that that was a theater of conflict but it just seems slightly limited doesn't it?
Quote from: mikeck on April 04, 2013, 04:10:27 PM
But why Angola versus Cuba? i mean, I understand that that was a theater of conflict but it just seems slightly limited doesn't it?
Doesn't seem to be a minor war. It was a pretty important conflict during the cold war era and extended beyond.
http://en.wikipedia.org/wiki/Angolan_Civil_War
It is unique because no one has ever gamed it (maybe only in Steel Panthers and Steel Armor).
Also it's an easy game to develop for them since they already made the assets in Steel Armor.
I've been playing this the past several nights and it's very interesting and fun to play. It seems even more lethal that the APOS scenarios are. Much of the equipment is new and different to me. All of the more modern weapons mean that you'd better not leave a unit exposed to fire for any length of time unless you want some really heavy casualties. Because units carry over through the campaign, heavy casualties early will pretty much screw you over the course of the game.
I've been reading about the conflict, too. This was a pretty long war. The battle depicted in the game was the largest in Africa since WWII.
Thanks for sharing feedback and it does sound interesting, especially since covering a different topic. Likely will pickup at some point to give it a try. Glad these forums exist, otherwise would have never known it existed!
Quote from: jomni on April 04, 2013, 05:53:49 PM
Quote from: mikeck on April 04, 2013, 04:10:27 PM
But why Angola versus Cuba? i mean, I understand that that was a theater of conflict but it just seems slightly limited doesn't it?
Doesn't seem to be a minor war. It was a pretty important conflict during the cold war era and extended beyond.
http://en.wikipedia.org/wiki/Angolan_Civil_War
It is unique because no one has ever gamed it (maybe only in Steel Panthers and Steel Armor).
Also it's an easy game to develop for them since they already made the assets in Steel Armor.
Limited doesnt mean short. It's there game but sure seams like there are a lot of undergamed areas that are more conducive to 1980s armored warfare than Angola v Cuba.
I've been eyeballing Operation Star for a while now. I'm pretty sure this DLC is going to push me over the edge this weekend.
What are you guys reading re: the Angola Civil War? There are quite a few books on Amazon but I only want one.
Do you guys prefer the Achtung Panzer series or the Combat Mission series for these types of WW2 games?
Well, I bought Operation Star regardless since it was only $7.50 on Gamersgate. It sounds like a really neat game, so I'm sure I'll be pleased.
I still have to buy and download Angola DLC, but I want to try out the base game a bit first.
I picked it up over the weekend after reading a few AARs on another forum. It's nice to see that they've done a lot of work on the UI as that was the chief reason that I didn't play as much of AP: Kharkov as I would have liked.
Does anyone know if there's a way to get anti-aliasing working for the game? If I try to force it via my graphics card settings on desktop, I get a corrupted display wherin I can move the units and the POZV, but the map graphics stay static. I had the same issue with the original game.
It looks OK now, but I'd look a lot better if I could get AA working and thereby get rid of the evil jaggies.
(The devs really should ask for some help with translations as well. I had a few moments reading the tutorial scripts where I couldn't even guess what they were trying to convey.)
I can't get AA working for APOS either with my 660Ti, but what I now do is change my monitor's resolution from 1920x1080 to 2560x1440 and let the GPU downsample the picture using the setting in the "Adjust Picture and Size Position" screen in the nVidia Display Panel.
APOS looks way better, but with the following consequences:
1) A loss of frame rate from about 50-60 fps down to about 35-45 and even around 20 in heavy dust and smoke
2) The fonts are smaller on my 23" LED.
But the tradeoff is well worth it.
This thread explains how to do it: http://www.neogaf.com/forum/showthread.php?t=509076 (http://www.neogaf.com/forum/showthread.php?t=509076)
I change my monitor's resolution to 2560x1440 just before I play APOS (and Theatre of War too). I change it back to 1920x1080 when I'm done with the game.
APOS looks pretty good:
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fa%2Fimg838%2F5674%2F60037492.gif&hash=10ef4ea0f361d429c890d88ed1894e8fa9d735af)
Thanks. I read the post about down-sampling and found a link for a program that allows you to do it with AMD cards but it sounded a little dodgy. I guess I can live with jaggy fences. I just finished farting around with a quick battle with my playing as the Soviets with a rifle company and 3 BA-64 armoured cars doing a recon mission against a German rifle company with an AT section of two guns. The German mortar team definitely deserves the pickle barrel award as they managed to take out two of my three BA-64s with mortar rounds right into the commander's open top copulas.
Maybe a dumb question, but how do I change which map is being used on the quick mission builder?
Hi everyone,
Just wanted to say I'm new to this forum and I play this game all the time(over a year) and have every DLC released by Graviteam for Graviteam Tactics Operation Star.
I'm very much looking forward to the next standalone game that Graviteam plans to release soon called Graviteam Tactics:Mius Front 1943.
Looking forward to chatting with everyone here on this forum if interested,it truly is my favorite tactical game.
QuoteMaybe a dumb question, but how do I change which map is being used on the quick mission builder?
Go to quick battle settings(12)Battlefield area and click the little dot in the box either left or right of the map name already shown.
You can make all sorts of different changes to the quick battle here-weather,time of day,type of battle ,status of your forces or enemies etc.....
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fwww.matrixgames.com%2Fforums%2Fupfiles%2F42432%2FEAA7DA5E0078432883619A1100106989.jpg&hash=c232b342b108992b6555451cfb369e82b3f89fea)