So there I was, playing Japan on a continents map, King level difficulty. 5 other known civs and I was up on score by about 120 (which is solid for that time of the game. The I sent my first caravel out... and met Orange Bill ... the bastard was 2x higher in score than the 2nd place guy (me). *face palm #1*
Hey no problem right? Just march on over there with my Bushido code warriors and show him why the dutch never took over the world.
Then the new patch shows up where the warmonger penalty is bad... really bad *face palm #2*
whats a freaking war monger to do???
bread and circuses
Quote from: bayonetbrant on October 17, 2013, 01:47:35 PM
bread and circuses
reworking my policy tree on the fly... tradition/honour sure doesn't help the way it used to
I haven't played CiV in a while but if the new patch gives the player severe penalties for warmongering then are happiness buildings really going to compensate? As it is there never seems to be enough happiness to go around in Civ games when played on the higher difficulties. ???
Quote from: W8taminute on October 17, 2013, 01:51:10 PM
I haven't played CiV in a while but if the new patch gives the player severe penalties for warmongering then are happiness buildings really going to compensate? As it is there never seems to be enough happiness to go around in Civ games when played on the higher difficulties. ???
population management seems to be my next try
Quote from: W8taminute on October 17, 2013, 01:51:10 PM
I haven't played CiV in a while but if the new patch gives the player severe penalties for warmongering then are happiness buildings really going to compensate? As it is there never seems to be enough happiness to go around in Civ games when played on the higher difficulties. ???
They've added some happiness buildings, more resources, and some policy changes for happiness, but the policies don't unlock for a little while yet.
He's going to have to go resource-hunting if he wants to keep going to war.
Quote from: bayonetbrant on October 17, 2013, 02:01:39 PM
Quote from: W8taminute on October 17, 2013, 01:51:10 PM
I haven't played CiV in a while but if the new patch gives the player severe penalties for warmongering then are happiness buildings really going to compensate? As it is there never seems to be enough happiness to go around in Civ games when played on the higher difficulties. ???
They've added some happiness buildings, more resources, and some policy changes for happiness, but the policies don't unlock for a little while yet.
He's going to have to go resource-hunting if he wants to keep going to war.
the fighting is fine, its the holding on to the cities that really kicks you when your down
Hey, if you gotta live with a Warmonger tag, might as well go for the fences instead of just a base or two. Who cares what the other Civs think?
Quote from: Banzai_Cat on October 17, 2013, 02:20:03 PM
Hey, if you gotta live with a Warmonger tag, might as well go for the fences instead of just a base or two. Who cares what the other Civs think?
they tend to pile on you en'masse after the 3rd city
anyword on the worthiness of the new DLC?
Quote from: Windigo on October 17, 2013, 02:25:01 PM
Quote from: Banzai_Cat on October 17, 2013, 02:20:03 PM
Hey, if you gotta live with a Warmonger tag, might as well go for the fences instead of just a base or two. Who cares what the other Civs think?
they tend to pile on you en'masse after the 3rd city
anyword on the worthiness of the new DLC?
You mean the Scrambled Continents pack?
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I fired up a marathon game as Poland after getting the Brave New World DLC. I thought I'd fiddle around with the culture stuff and try to win the game that way. I probably should have, you know, read something or something as it soon became clear that I no longer had any idea how to achieve a cultural victory with the new game mechanics. I think I've finally sussed it out (tourism points allow you to "attack" other civilizations and culture points help you defend) but I suspect it's too late in the day to achieve a win. I'm at around 1972. All twelve Civs are still in it as well as nineteen of the twenty city states. I've managed to win over America and Denmark through culture but every other civ is hundreds of turns away from being won over.
I'm in the lead with points yet I have a pretty mediocre civ going. My military is non-existent but that's OK because this is by far the most peaceful game I've ever seen played. Hardly anyone fights and everyone likes my except England, who is neutral towards me. My science is pretty weak. I think I just discovered ballistics and I'm now looking at atomic theory in 1972.
I take it back. I was able to win a cultural victory as a dirty Commie in 2003. The internet tech really helps spread culture.
As soon as you get Archaeology, start mass-producing Archaeologists and send 'em around the world to dig sites. There's a tech you need as well to see the hidden antiquity sites, but I can't recall what it is. I'll sometimes send Archaeologists into other Civ's territories, but this tends to make them upset. I haven't seen the AI use Archaeologists yet...so hey, if they're not gonna disturb the centuries-old bones of previous Barbarian encampments, I sure as heck will.
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there are ways to disable the different packages at startup.
I'm not a huge fan of the great works / tourism aspect, but it's not overwhelming.
I do really like some of the civs in BNW - shoshone, indonesia, venice, poland - so I don't mind the rest too much
I think it's decent. I do find that my game runs a lot slower now than it did prior to installing the BNW DLC. Micromanagement isn't bad for the most part but trying to maximize the benefits of your works of art can be tedious and isn't explained as well as it could be. The system really should be automated and allow you to simply click a button to achieve max tourism potential from either your city or inside a world wonder. Having to pick one piece of art at a time, move it over to a wonder to see what benefits it gives is a bit of a chore.
Just had a rather weird Civ V moment.
I chose to play England in a Small Continents map. Everything's going fine. Then I notice something is off. I can't put my finger on it for a few turns, then realize it's because I haven't founded a religion yet.
Even though I have over 200 Religion (and your first Great Prophet spawns once you gain that many points), I've not had a GP appear.
I checked the drop-down in the Religion pop-up, where it says "Remind Me Later" and you can choose from there what you want to spawn...but that's all that is there, no other options.
The Religion pop-up also says, "Number of Religions remaining: 0"
I've never been beat to the punch for Religions so fast in a game. Not in one game, until now. And I thought I was pursuing the building of Shrines and such fairly quickly.
Freaking religious AI nutbags. :o